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HentaiVerse 0.5.2, Gone with the Winded |
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Apr 29 2011, 20:47
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flint
Group: Gold Star Club
Posts: 1,412
Joined: 3-November 08

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Artifacts are 5k more expensive? Awesome!
So, did Japans crushed economy get to HV earlier than to rest of the world?
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Apr 29 2011, 21:07
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Ichy
Group: Catgirl Camarilla
Posts: 13,061
Joined: 19-February 09

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Is it just me or are "classic" mobs and lower Power mobs appearing more often now?
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Apr 29 2011, 21:10
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Random instances
Newcomer
  Group: Members
Posts: 74
Joined: 24-August 10

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QUOTE(Ichy @ Apr 29 2011, 20:07)  Is it just me or are "classic" mobs and lower Power mobs appearing more often now?
Ssh! you'll jinx it! (IMG:[ invalid] style_emoticons/default/tongue.gif)
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Apr 29 2011, 21:10
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marcho
Group: Gold Star Club
Posts: 2,017
Joined: 25-February 09

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I think its just you.
I'm still chaining off Liselottes like they're going out of style.
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Apr 29 2011, 21:16
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Ichy
Group: Catgirl Camarilla
Posts: 13,061
Joined: 19-February 09

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QUOTE(marcho @ Apr 29 2011, 21:10)  I think its just you.
I'm still chaining off Liselottes like they're going out of style.
Sure? I actually see some new faces in there (IMG:[ invalid] style_emoticons/default/tongue.gif) Still I wish I could make her a legendary now...
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Apr 29 2011, 21:17
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4EverLost
Group: Gold Star Club
Posts: 36,632
Joined: 2-April 10

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I like the color change for agitated monsters but could the color red be a little brighter or closer to the same shade of red as equipment? I think that would make it pop more and easier to see when looking at the monsters.
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Apr 29 2011, 21:22
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Ratio
Group: Members
Posts: 2,695
Joined: 16-June 08

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QUOTE(Grahf @ Apr 29 2011, 19:29)  Grand, now agitation is just a straight up buff with no drawbacks for the monsters. Thanks everyone who bitched, really appreciate it.
We were hoping for an in-between solution not a buff for the monsters (IMG:[ invalid] style_emoticons/default/laugh.gif) Again, the update doesn't really affect mages since they hardly get monsters agitated. Two-handed wielding is still slightly nerfed due to the update, and one handed wielding/dual wielding slightly becomes harder to use since you'll probably still be making some monsters agitated.
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Apr 29 2011, 21:24
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Ichy
Group: Catgirl Camarilla
Posts: 13,061
Joined: 19-February 09

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QUOTE(Ratio @ Apr 29 2011, 21:22)  We were hoping for an in-between solution not a buff for the monsters (IMG:[ invalid] style_emoticons/default/laugh.gif) Again, the update doesn't really affect mages since they hardly get monsters agitated. You clearly never tried Battletoads (IMG:[ invalid] style_emoticons/default/tongue.gif)
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Apr 29 2011, 21:28
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marcho
Group: Gold Star Club
Posts: 2,017
Joined: 25-February 09

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I have been forced to pretty much exclusively stick to normal and hard. I used to be able to do heroic awhile back but now a crit from a player monster tends to 1hko me.
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Apr 29 2011, 21:31
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Ratio
Group: Members
Posts: 2,695
Joined: 16-June 08

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QUOTE(Ichy @ Apr 29 2011, 21:24)  You clearly never tried Battletoads (IMG:[ invalid] style_emoticons/default/tongue.gif) IWBTH, in fact (random battles) (IMG:[ invalid] style_emoticons/default/smile.gif) The point is, melee can't even kill monsters in one go in normal mode, what more in higher levels of difficulty? As it stands, either revert back past form of agitation or remove it completely. The past form of agitation at least compensated for two forms of melee fighting style (one-handed and dual-wielding), but right now, it sucks even more to go melee of any form. Back to using staves! This post has been edited by Ratio: Apr 29 2011, 21:32
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Apr 29 2011, 21:55
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Eutopia
Group: Members
Posts: 2,392
Joined: 15-March 09

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QUOTE(Ratio @ Apr 29 2011, 21:31)  The point is, melee can't even kill monsters in one go in normal mode, what more in higher levels of difficulty?
Yes they can I could do it when i was still a melee around lvl 150 or so.
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Apr 29 2011, 21:58
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marcho
Group: Gold Star Club
Posts: 2,017
Joined: 25-February 09

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Well, consider player monsters have higher hp and resists than critters probably did when you were 150.
You might still have been able to, I know I couldn't have back when I was melee.
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Apr 29 2011, 22:21
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kingwolf
Group: Members
Posts: 6,438
Joined: 16-July 09

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I can't believe people are having this much trouble. I can still kill entire mobs with two or three swings of my sword.
The only thing I have to complain about is no credits from IW, not new but very irritating. Could we get one credit per monster killed? It's not even a significant amount. At least one credit per round cleared?
Throw us a bone here man!
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Apr 29 2011, 22:40
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vampirial sin
Group: Members
Posts: 165
Joined: 18-July 06

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QUOTE(kingwolf @ Apr 29 2011, 12:21)  I can't believe people are having this much trouble. I can still kill entire mobs with two or three swings of my sword.
The only thing I have to complain about is no credits from IW, not new but very irritating. Could we get one credit per monster killed? It's not even a significant amount. At least one credit per round cleared?
Throw us a bone here man!
you still get items, which is like getting credits but better
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Apr 29 2011, 22:42
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Random instances
Newcomer
  Group: Members
Posts: 74
Joined: 24-August 10

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QUOTE(vampirial sin @ Apr 29 2011, 21:40)  you still get items, which is like getting credits but better
Good point...not the best resale value, but useful all the same -huggles his fresh wazikashi and ignores the loss of his ear-
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Apr 29 2011, 23:09
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coykili
Group: Members
Posts: 694
Joined: 2-August 10

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For the love of god, stop changing bazaar prices:( My credit flow is already ridiculously small
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Apr 29 2011, 23:12
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flint
Group: Gold Star Club
Posts: 1,412
Joined: 3-November 08

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20k original price for a Chainsaw Fuel? Really?
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Apr 29 2011, 23:14
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Sardion
Group: Members
Posts: 913
Joined: 4-November 09

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QUOTE(Ratio @ Apr 29 2011, 21:31)  The past form of agitation at least compensated for two forms of melee fighting style (one-handed and dual-wielding), but right now, it sucks even more to go melee of any form.
You are speaking wise (IMG:[ invalid] style_emoticons/default/dry.gif)
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Apr 29 2011, 23:16
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marcho
Group: Gold Star Club
Posts: 2,017
Joined: 25-February 09

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Seems like we're pumping the price of items people would actually use so high that it doesn't pay to retrieve them from the bazaar when nublets put sell them their instead of to players :/
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Apr 29 2011, 23:20
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Death Grunty
Group: Gold Star Club
Posts: 2,788
Joined: 18-November 09

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For some reason, arenas with MORE mini bosses are waay easier than arenas with normal mobs. I think you should fix it asap. Maybe make mini bosses 200% damage so that they're on par with custom mobs. (IMG:[ invalid] style_emoticons/default/laugh.gif)
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