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HentaiVerse 0.5.2, Gone with the Winded |
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Apr 25 2011, 12:17
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Eutopia
Group: Members
Posts: 2,392
Joined: 15-March 09

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QUOTE(Bunko @ Apr 25 2011, 12:14)  Stamina is displayed at the bottom of the left sidebar as a number from 1-99. The number ranges are as follows: - < 10: Exhausted. You do not receive EXP or drops from monsters, and you cannot gain proficiencies.
It is consumed at the following rates: - 0.010 per round cleared with Normal status and below
I must be misunderstanding this. We are now punished for playing a lot by removing our ability to receive experience ?
Shouldn't we get an exp bonus by playing like mad.
In a way you actually do gain more when you play more, assuming you are lucky enough to get artifacts and those drinks.
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Apr 25 2011, 12:18
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Koshinator
Group: Gold Star Club
Posts: 290
Joined: 9-November 10

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QUOTE(Eutopia @ Apr 25 2011, 20:14)  Second this one, couldnt you just reduce the immortality turns to 1-2 or something at first.
Actually that would make a lot of sense.. have 1 turn at immortality, then decrease the effect over the next 4 turns
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Apr 25 2011, 12:20
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dkplee
Group: Members
Posts: 1,540
Joined: 13-May 10

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QUOTE(Bunko @ Apr 25 2011, 03:14)  Stamina is displayed at the bottom of the left sidebar as a number from 1-99. The number ranges are as follows: - < 10: Exhausted. You do not receive EXP or drops from monsters, and you cannot gain proficiencies.
It is consumed at the following rates: - 0.010 per round cleared with Normal status and below
I must be misunderstanding this. We are now punished for playing a lot by removing our ability to receive experience ?
Shouldn't we get an exp bonus by playing like mad.
Don't forget, with the energy drink, you can basically keep yourself at Great status forever if you have enough artifacts or credits to buy said drink from other players (assuming it is tradable. At this point, I wouldn't be surprised if it wasn't [/QQ]) This post has been edited by dkplee: Apr 25 2011, 12:21
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Apr 25 2011, 12:22
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craigerz
Newcomer
  Group: Members
Posts: 73
Joined: 27-September 10

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the first thing i noticed Stamina 99 (IMG:[ invalid] style_emoticons/default/laugh.gif) But nice update. im just hoping that todays arena matches will grant me a chaos token
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Apr 25 2011, 12:26
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Bunko
Group: Members
Posts: 1,262
Joined: 19-September 10

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QUOTE(BabyAnon @ Apr 25 2011, 13:16)  We're getting rewarded for being lazy. Why complain about something so awesome? (IMG:[ invalid] style_emoticons/default/rolleyes.gif) I'm just being old fashioned. People used to get rewarded for not being lazy. Weehey ! I'm getting the shit kicket out of me, playing arenas on Hell difficulty, that's new. I am however pleased that my scythe is now + 162.69% damage I wish in the nicest, kindest, most loving way, you all get killed by my monsters. (IMG:[ invalid] style_emoticons/default/biggrin.gif) But thanks to AglowGolem for sending me +180,000k worth of crystals. Everyone else follow his example. This post has been edited by Bunko: Apr 25 2011, 12:49
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Apr 25 2011, 12:32
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cryomorph
Group: Gold Star Club
Posts: 4,354
Joined: 9-April 10

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Damn, this maze has gone away because of 'enter' press. Is it possible to add something like button or change the key from 'num_enter' to just 'enter' or something else that you are supposed to do for answear?
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Apr 25 2011, 12:37
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johnkard
Group: Gold Star Club
Posts: 127
Joined: 12-October 09

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QUOTE(cryomorph @ Apr 25 2011, 06:32)  Damn, this maze has gone away because of 'enter' press. Is it possible to add something like button or change the key from 'num_enter' to just 'enter' or something else that you are supposed to do for answear?
Does the spacebar also exit the maze??? (if not, that would be your solution...)
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Apr 25 2011, 12:37
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Koshinator
Group: Gold Star Club
Posts: 290
Joined: 9-November 10

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QUOTE(dkplee @ Apr 25 2011, 20:20)  Don't forget, with the energy drink, you can basically keep yourself at Great status forever if you have enough artifacts or credits to buy said drink from other players (assuming it is tradable. At this point, I wouldn't be surprised if it wasn't [/QQ])
The energy drinks are tradeable, sellable, consumable - just like all the other consumables. I already have 2 of them (got from trading in my letters (IMG:[ invalid] style_emoticons/default/laugh.gif) )
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Apr 25 2011, 12:41
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cryomorph
Group: Gold Star Club
Posts: 4,354
Joined: 9-April 10

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QUOTE(johnkard @ Apr 25 2011, 18:37)  Does the spacebar also exit the maze??? (if not, that would be your solution...)
It should be checked in the next maze. Thanks for advice.
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Apr 25 2011, 12:41
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Raidy
Group: Members
Posts: 12,814
Joined: 8-July 08

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monsters sure hit hard now, first arena defeat in a while, last round as well (IMG:[ invalid] style_emoticons/default/dry.gif)
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Apr 25 2011, 12:42
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dkplee
Group: Members
Posts: 1,540
Joined: 13-May 10

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QUOTE - The old captchas, limits and credit caps were removed from the Grindfest. Quick question(s): 1) Does this mean credits no longer decrease as we go further into the grindfest? 2) Can we start an unlimited number of grindfests per day? I'm talking about starting a grindfest, fleeing (almost immediately), and being able to repeat that an unlimited amount of times. If yes to both, this might be interesting to try multiple short grindfest sessions on higher difficulties in an attempt to gain more credits. edit: tried it a bit. This would be much easier if I had Innate Arcana, which I don't. But I do believe it's possible (as in yes to the above two questions) This post has been edited by dkplee: Apr 25 2011, 12:55
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Apr 25 2011, 12:43
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vean
Group: Members
Posts: 808
Joined: 22-July 10

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- Cloak of the Fallen no longer gives full immunity to damage. Instead it triples your natural physical and magical absorption stats.
This give me a sudden death at arena. Shit.
- The Montage was removed. No longer will it give you too little proficiency.
Nooooooooooooooooooooooooooooooooo~~~~~~~~~~How can I advance my light armor and staff prof anymore?
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Apr 25 2011, 12:47
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Jasphere
Newcomer
 Group: Gold Star Club
Posts: 42
Joined: 30-March 11

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- Monsters now do more damage the more agitated they get. At 100% health they now do 50% less damage compared to before, while at near death, they do 50% more.
Man, this hurts. get killed with half HP bar remaining!! Second winds missing sure is a pain and the gems doesn't do good since they do not drop frequent as second winds!!
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Apr 25 2011, 12:48
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cryomorph
Group: Gold Star Club
Posts: 4,354
Joined: 9-April 10

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By the way, I think that the reward for correct answear in the maze should be significally increased because 20 turns of blessing is nothing for melee.
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Apr 25 2011, 12:55
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hgbdd
Group: Gold Star Club
Posts: 8,365
Joined: 8-December 08

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QUOTE(Tenboro @ Apr 25 2011, 09:46)  Snowflake's Shrine
- A new item, the Energy Drink, was added. This item restores 20 points of stamina, up to the maximum of 99.999 -- The Energy Drink can only be obtained from Snowflake's Shrine, replacing the old "rare" consumable drops.
- The number of stat-ups you can get from Snowflake's Shrine was increased to 20.
Time to use artifacts again (IMG:[ invalid] style_emoticons/default/duck.gif) QUOTE(Tenboro @ Apr 25 2011, 09:46)  Second Wind and Powerup Gems - The random Second Wind effect has been removed.
No problem with this, but now I'm forced to either leave STAT always active, or press randomly P key. Make a box showing the current gem please. QUOTE(Tenboro @ Apr 25 2011, 09:46)  -- Monsters will no longer enter active service until they have had at least one upgrade.
You only mean until you spend crystals on them. I want a real upgrade (IMG:[ invalid] style_emoticons/default/sad.gif) QUOTE(Tenboro @ Apr 25 2011, 09:46)  - The way powerlevel is calculated has been changed somewhat. Increasing Primary Stats now increases PL by 3 for the first point, 4 for the second point and so on, adding +1 to the increase for each point. -- Existing monsters will be recalculated the next time they are upgraded in any way.
If I understood correctly, with +3 STR, and +3 DEX, the monster will get a PL of 24 instead of 18? Holy Bell apparently have the same (or similar) PL as before, or I just have bad memory? (IMG:[ invalid] style_emoticons/default/huh.gif) This post has been edited by cmdct: Apr 25 2011, 12:59
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Apr 25 2011, 13:01
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dkplee
Group: Members
Posts: 1,540
Joined: 13-May 10

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QUOTE(cmdct @ Apr 25 2011, 03:55)  If I understood correctly, with +3 STR, and +3 DEX, the monster will get a PL of 24 instead of 18? Holy Bell apparently have the same (or similar) PL as before, or I just have bad memory? (IMG:[ invalid] style_emoticons/default/huh.gif) You need to upgrade your monster once since this patch for it to update to it's 'proper' PL I forsee a lot of high level monsters staying exactly the same as they are for eternity, to take advantage of their lower grandfather'd PL. (Conquest! Please upgrade your monster once!)
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Apr 25 2011, 13:02
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cryomorph
Group: Gold Star Club
Posts: 4,354
Joined: 9-April 10

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QUOTE(johnkard @ Apr 25 2011, 18:37)  Does the spacebar also exit the maze??? (if not, that would be your solution...)
I've just checked that spacebar does not exit the maze. It should be helpful for me ) Once more thank you for advice.
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Apr 25 2011, 13:03
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AglowGolem
Group: Gold Star Club
Posts: 4,357
Joined: 26-July 07

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QUOTE(Tenboro @ Apr 25 2011, 05:46) 
Snowflake's Shrine
- A new item, the Energy Drink, was added. This item restores 20 points of stamina, up to the maximum of 99.999
The description says that it cannot be used to bring up stamina above 80... which is it then? xD BTW someone dropped a potato in the item shop x3
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Apr 25 2011, 13:04
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BabyAnon
Newcomer
 Group: Members
Posts: 40
Joined: 4-December 10

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QUOTE(cmdct @ Apr 25 2011, 13:55)  No problem with this, but now I'm forced to either leave STAT always active, or press randomly P key. Make a box showing the current gem please. Randomly pressing G works too now. (IMG:[ invalid] style_emoticons/default/ohmy.gif) QUOTE(Jasphere @ Apr 25 2011, 13:47)  - Monsters now do more damage the more agitated they get. At 100% health they now do 50% less damage compared to before, while at near death, they do 50% more.
Man, this hurts. get killed with half HP bar remaining!! Second winds missing sure is a pain and the gems doesn't do good since they do not drop frequent as second winds!!
Yeah, it would make more sense if their accuracy got decreased as well since they're "agitated".
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Apr 25 2011, 13:04
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Koshinator
Group: Gold Star Club
Posts: 290
Joined: 9-November 10

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QUOTE(Tenboro @ Apr 25 2011, 18:46)  Snowflake's Shrine
- A new item, the Energy Drink, was added. This item restores 20 points of stamina, up to the maximum of 99.999
The popup info screen for the energy drink states that it can't be used to increase your stamina over 80 which contradicts what you wrote in your post... which is correct?
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