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HentaiVerse 0.5.2, Gone with the Winded |
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Apr 26 2011, 16:08
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hgbdd
Group: Gold Star Club
Posts: 8,365
Joined: 8-December 08

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2011-04-26 14:06 -9800 Purchased 1 "Energy Drink"
At least the credit perks are working.
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Apr 26 2011, 16:11
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varst
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10

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QUOTE(cmdct @ Apr 26 2011, 22:08)  2011-04-26 14:06 -9800 Purchased 1 "Energy Drink"
At least the credit perks are working.
Ah, so that's you who bought that away when i'm just thinking if i should buy 1 at a possible bug price (IMG:[ invalid] style_emoticons/default/smile.gif)
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Apr 26 2011, 16:15
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Random instances
Newcomer
  Group: Members
Posts: 74
Joined: 24-August 10

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...thats odd.. I just looked in my inventory and I've got four energy drinks...but I never got them by artifacts - they have just appeared there
..or do you get a drink AND a boost if you trade in an artifact?
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Apr 26 2011, 16:15
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drtylyssa
Group: Members
Posts: 7,065
Joined: 22-August 09

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I'm not a fan of user monsters. Limiting the number that show up helps a little, but Several types seem wildly unbalanced. I hope that some balancing is done. Actually, I would be happy to see them removed. I get no satisfaction from my Love Doll with its 3 random power-up that have nothing to do with my conception of this monster, but instead reflect the 3 gems I have gotten the most of. No logic to its attacks, its resistances, or its weaknesses, just the weakest type (my fault, of course. Should have made another giant I guess) with a few lame 1 point gains. Sigh. The only plus side to this update is that I finally finished an arena above the first 5 at normal with melee weapons... a first for me. Oh, and reading all the extreme HV junkies complaining about Stamina... it makes up for all the "oh, I had to use a potion to beat the T&T" people. (IMG:[ invalid] style_emoticons/default/rolleyes.gif) Oh, and fire gems can bite my ass now that they make mobs stronger.
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Apr 26 2011, 16:16
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varst
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10

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QUOTE(Random instances @ Apr 26 2011, 22:15)  ...thats odd.. I just looked in my inventory and I've got four energy drinks...but I never got them by artifacts - they have just appeared there
..or do you get a drink AND a boost if you trade in an artifact?
No, that's from easter egg event, you should have 9 of them
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Apr 26 2011, 16:21
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Random instances
Newcomer
  Group: Members
Posts: 74
Joined: 24-August 10

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QUOTE(varst @ Apr 26 2011, 15:16)  No, that's from easter egg event, you should have 9 of them
Nope..only four - I guess its one per different letter egg you found (I got E,O,L and I think, N )
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Apr 26 2011, 16:22
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varst
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10

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QUOTE(Random instances @ Apr 26 2011, 22:21)  Nope..only four - I guess its one per different letter egg you found (I got E,O,L and I think, N )
should be like that then
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Apr 26 2011, 16:26
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Bunko
Group: Members
Posts: 1,262
Joined: 19-September 10

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QUOTE(Random instances @ Apr 26 2011, 17:21)  Nope..only four - I guess its one per different letter egg you found (I got E,O,L and I think, N )
Quite right. 4 hours ago: Also, as a special bonus, everyone have received one Energy Drink for every unique egg they handed in.I got 9. Wish I got one for each egg I offered... 30+
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Apr 26 2011, 16:28
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hgbdd
Group: Gold Star Club
Posts: 8,365
Joined: 8-December 08

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QUOTE(varst @ Apr 26 2011, 15:11)  Ah, so that's you who bought that away when i'm just thinking if i should buy 1 at a possible bug price (IMG:[ invalid] style_emoticons/default/smile.gif) Speaking of which, there's 4 of them at bazzar right now, and the "calc preview" is working. I guess this is good for people like bunko, you can play but you have to pay (IMG:[invalid] style_emoticons/default/tongue.gif) This post has been edited by cmdct: Apr 26 2011, 16:29
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Apr 26 2011, 16:38
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Random instances
Newcomer
  Group: Members
Posts: 74
Joined: 24-August 10

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QUOTE(cmdct @ Apr 26 2011, 15:28)  Speaking of which, there's 4 of them at bazzar right now, and the "calc preview" is working. I guess this is good for people like bunko, you can play but you have to pay (IMG:[invalid] style_emoticons/default/tongue.gif) ...I wonder if its bugged though? 2000 credit sale price is not bad for its purpose and it'd be roughly similar to auction 1 hath returns... (oh, to save the drinks or sell them for 8000 each.. (IMG:[ invalid] style_emoticons/default/smile.gif) )
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Apr 26 2011, 16:39
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varst
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10

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QUOTE(cmdct @ Apr 26 2011, 22:28)  Speaking of which, there's 4 of them at bazzar right now, and the "calc preview" is working. I guess this is good for people like bunko, you can play but you have to pay (IMG:[invalid] style_emoticons/default/tongue.gif) This time i don't do much calculation, if the stamina system works like this for a while, eventually there will be many people buying that, which i will possibly transfer the price to the buyers. And if it never reaches that price, i will take a loss. Sad, but as a merchant like me should take that risk (IMG:[ invalid] style_emoticons/default/smile.gif)
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Apr 26 2011, 17:12
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Bunko
Group: Members
Posts: 1,262
Joined: 19-September 10

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Lol Wut ? I bought Energy drink from the bazaar earlier today for 5000 creds. Now I saw one and it would have cost 10,000 creds to buy. This shit I'm drinking must be good and stuff right. Well, when T get's off his high, we'll surely get the Stamina feature remove.
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Apr 26 2011, 17:18
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Msgr. Radixius
Group: Gold Star Club
Posts: 30,859
Joined: 15-May 06

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That was awesome, the maze didn't load completely so I was forced to guess on the bottom half.
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Apr 26 2011, 17:22
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hgbdd
Group: Gold Star Club
Posts: 8,365
Joined: 8-December 08

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QUOTE(radixius @ Apr 26 2011, 16:18)  That was awesome, the maze didn't load completely so I was forced to guess on the bottom half.
Refresh?
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Apr 26 2011, 17:23
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Random instances
Newcomer
  Group: Members
Posts: 74
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QUOTE(cmdct @ Apr 26 2011, 16:22)  Refresh?
wouldn't refresh just remove the maze and incur the stamina penalty?
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Apr 26 2011, 17:28
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Msgr. Radixius
Group: Gold Star Club
Posts: 30,859
Joined: 15-May 06

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QUOTE(Random instances @ Apr 26 2011, 10:23)  wouldn't refresh just remove the maze and incur the stamina penalty?
That's what I was thinking.
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Apr 26 2011, 17:30
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kawaiiLOLI
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Time to start training archaeology!
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Apr 26 2011, 17:30
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20200
Group: Gold Star Club
Posts: 7,687
Joined: 28-May 07

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QUOTE(Bunko @ Apr 26 2011, 08:12)  Well, when T get's off his high, we'll surely get the Stamina feature remove.
I'll bet you 600,000C (technically 200,000C and 100 hath) that this doesn't happen. We'll, of course, have to set a deadline by which if it is not removed, I win.
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Apr 26 2011, 17:35
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Random instances
Newcomer
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QUOTE(Boggyb @ Apr 26 2011, 16:30)  I'll bet you 600,000C (technically 200,000C and 100 hath) that this doesn't happen. We'll, of course, have to set a deadline by which if it is not removed, I win.
I doubt staminas going to go any time soon... most we can hope for is a stamina loss reduction training skill/perk (either way I doubt I'll afford them any time soon (IMG:[ invalid] style_emoticons/default/sleep.gif)(IMG:[ invalid] style_emoticons/default/wink.gif)
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Apr 26 2011, 17:45
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-Enforcer-
Group: Gold Star Club
Posts: 231
Joined: 11-March 09

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Lol, I'm waiting for a reCAPTCHA to be implemented inplace of the mazes lol
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