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HentaiVerse 0.5.2, Gone with the Winded |
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Apr 26 2011, 00:25
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Honeycat
Group: Catgirl Camarilla
Posts: 61,629
Joined: 25-February 07

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I have the second highest migraine in existence right now.
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Apr 26 2011, 00:32
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hk762
Group: Gold Star Club
Posts: 266
Joined: 4-September 10

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Overall is good. Puzzles are a good change of pace to me, makes me stop and think more instead of just clicking away like crazy.
And just like other members have mentioned, Agitation Indicator and Accuracy/Attack Speed nerf when monster are agitated would be nice.
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Apr 26 2011, 00:39
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Honeycat
Group: Catgirl Camarilla
Posts: 61,629
Joined: 25-February 07

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Is that (IMG:[ invalid] style_emoticons/default/laugh.gif) smiley on my HV page there to annoy me? It's like having Baby GR in there.
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Apr 26 2011, 00:50
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lightshader
Group: Gold Star Club
Posts: 1,350
Joined: 29-August 09

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To be honest, I liked the old turn-regen version of the HP/mana gems because they controlled your recovery rate, instead getting an one-shot full recovery effect, in order to get as much recovery as I can out of them. Also the turn-regen means I can slow down the hp loss for a short time enough for me to do more damage (rather than wasting time healing more often between my attacks).
If the new gem recovers 500 of my hp, that means I'd have to keep my hp at around 500 less than my max if I want to get as close as I can to the full recovery effect, but at the same time it increases my risk of being getting an unlucky crit strike from a monster that just happens to be enough to kill me.
Since I'm at level 70+, I have access to Regen spell, so the change to the hp gem doesn't affect me as much, but for those under level 70, this can be a problem. After all, not everyone wants to keep their hp/sp at 100% because it's a waste of the recovery items or gems, so instead they hold on to them until they're around 60%-80% in order to maximize their recovery effect.
One other thing, with the stamina factor, I have mixed feelings about this. While I think it's nice to get perks of being close to Great, it also means problems for players who want to increase their proficiencies or hunting for items. Cakefests was best way to gain proficiencies while getting as little exp as possible.
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Apr 26 2011, 00:54
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Msgr. Radixius
Group: Gold Star Club
Posts: 30,859
Joined: 15-May 06

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Man, there's so much fucking 'baww' it's making my head spin.
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Apr 26 2011, 01:04
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grumpymal
Group: Gold Star Club
Posts: 10,923
Joined: 2-April 08

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QUOTE(radixius @ Apr 25 2011, 18:54)  Man, there's so much fucking 'baww' it's making my head spin.
Its the usual amount, TBH.
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Apr 26 2011, 01:08
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Msgr. Radixius
Group: Gold Star Club
Posts: 30,859
Joined: 15-May 06

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Then people need to calm the fuck down.
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Apr 26 2011, 01:24
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Arrngrim
Group: Gold Star Club
Posts: 569
Joined: 10-September 08

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Some kind person directed me to this thread, what's this about some nifty item I have? Let me go dig around in my hentaiverse, I'm only a casual player there but I do enjoy it, thanks Ten! (IMG:[ invalid] style_emoticons/default/biggrin.gif) Edit - Legendary Silver-tipped Ebony Staff of the Owl? Is that it? Lvl 31. This post has been edited by Arrngrim: Apr 26 2011, 01:30
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Apr 26 2011, 01:37
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hgbdd
Group: Gold Star Club
Posts: 8,365
Joined: 8-December 08

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QUOTE(Arrngrim @ Apr 26 2011, 00:24)  Some kind person directed me to this thread, what's this about some nifty item I have? Let me go dig around in my hentaiverse, I'm only a casual player there but I do enjoy it, thanks Ten! (IMG:[ invalid] style_emoticons/default/biggrin.gif) Edit - Legendary Silver-tipped Ebony Staff of the Owl? Is that it? Lvl 31. Let me guess, Red? Please type C key when you have the mouse over the equip, and enable the popup to show. Then copy the link and post here, so we can see it. Thanks.
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Apr 26 2011, 01:45
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Arrngrim
Group: Gold Star Club
Posts: 569
Joined: 10-September 08

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Apr 26 2011, 01:52
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hgbdd
Group: Gold Star Club
Posts: 8,365
Joined: 8-December 08

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QUOTE(Arrngrim @ Apr 26 2011, 00:45)  Holy shit, that's the best staff ever seen, and by far (IMG:[ invalid] style_emoticons/default/ohmy.gif) Don't sell it for less than 10 million credits, and 5000 hath, or better don't sell it. QUOTE Level: 31 -> 250 Attack Damage Multiplier: 12.61 Attack Accuracy Bonus: 8.1 Magic Damage Multiplier: 51.81 Magic Accuracy Bonus: 33.64 Burden: 9.26 Elemental Proficiency Bonus: 67.93 Deprecating Proficiency Bonus: 25.7 Fire Damage Bonus: 12.56 Cold Damage Bonus: 12.56 Elec Damage Bonus: 21.52 Wind Damage Bonus: 21.52 INT: 11.18 WIS: 12.76
This post has been edited by cmdct: Apr 26 2011, 01:57
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Apr 26 2011, 01:54
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kawaiiLOLI
Newcomer
  Group: Members
Posts: 64
Joined: 18-April 08

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that staff....i don't even what is this
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Apr 26 2011, 02:00
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Honeycat
Group: Catgirl Camarilla
Posts: 61,629
Joined: 25-February 07

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QUOTE(radixius @ Apr 25 2011, 15:54)  Man, there's so much fucking 'baww' it's making my head spin.
(IMG:[ lulzimg.com] http://lulzimg.com/i19/e6793e.gif)
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Apr 26 2011, 02:01
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AglowGolem
Group: Gold Star Club
Posts: 4,357
Joined: 26-July 07

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QUOTE(cmdct @ Apr 25 2011, 20:52)  Holy shit, that's the best staff ever seen, and by far (IMG:[ invalid] style_emoticons/default/ohmy.gif) Don't sell it for less than 10 million credits, and 5000 hath, or better don't sell it. Don't forget the 50% chance to proc ether theft and that it has 2 turns already in lvl 31...
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Apr 26 2011, 02:03
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-Enforcer-
Group: Gold Star Club
Posts: 231
Joined: 11-March 09

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Making it a Hath Perk BUT make it cost something like 1000 so it takes serious effort to get to that point in the first place.
And usually those that do, aren't cheating
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Apr 26 2011, 02:06
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hgbdd
Group: Gold Star Club
Posts: 8,365
Joined: 8-December 08

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QUOTE(AglowGolem @ Apr 26 2011, 01:01)  Don't forget the 50% chance to proc ether theft and that it has 2 turns already in lvl 31...
Lol I know, max power, and mana recovery. QUOTE(kawaiiLOLI @ Apr 26 2011, 00:54)  that staff....i don't even what is this
That staff has almost the max mdm a destruction staff has, EDB above current non-EDB staffs limit, elemental proficiency almost the max of a elementalist staff, high INT/WIS, and the max ET possible for a Redwood. You know, just the dream staff.
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Apr 26 2011, 02:27
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observer1980
Group: Members
Posts: 2,709
Joined: 22-January 09

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It's going to take me atleast a week to get into the groove of the new setup and then ill decide overall what I think of the new layout. All the easter eggs dropping over the weekend has boosted my stats significantly. Also my main weapon which had an attack multiplier of 60 is now boosted up to 104.34 (IMG:[ invalid] style_emoticons/default/blink.gif) Ive been smashing the hell out of the monsters on regular grindfest setting, but they seem to be more deadly. I used to like to wait until my hp dropped into the red before casting a potion or using mp to heal, now that has become a risky strategy. Item powerup bonus: The Health Gem modification is a welcome change. Of all the powerups available I considered it the lamest as it used to only give back 40hp and most times that would not be enough to save me. Now it works like a maximum second wind and restores all your HP. The mana gem takes more consideration when being used as it also restores all in one shot, not a little bit over time, so I am making sure I use up 50% of my mana first before casting it so I don't waste the mp. The lack of second wind is a shame, but neccessary to off balance the increase in offensive power. Double exp and double money is fine by me (IMG:[ invalid] style_emoticons/default/biggrin.gif) The stamina factor doesn't really affect me at all because I am not one to sit in front of the machine for 4 or 5 hours and chug away. I can't survive that long in grindest on cake mode anyway but that's beside the point (IMG:[ invalid] style_emoticons/default/tongue.gif) I usually play one grindfest at the top of the hour then do the arena match each day. What im concerned about is the arena challenge. I was already being extra cautious when fighting the monsters in there, but now they will be double tough and even with my offense increased as it is, I expect alot of trouble (IMG:[ invalid] style_emoticons/default/unsure.gif)
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Apr 26 2011, 02:31
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Ratio
Group: Members
Posts: 2,695
Joined: 16-June 08

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Monster lab monsters hit so much harder now... Esp. with the monster getting agitated. Bunko, Conquest and Vivit keep trying to rape me almost once every other battle.
This post has been edited by Ratio: Apr 26 2011, 02:31
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Apr 26 2011, 02:36
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Red of EHCOVE
Group: Gold Star Club
Posts: 9,493
Joined: 28-April 07

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QUOTE(Arrngrim @ Apr 25 2011, 19:24)  Some kind person directed me to this thread...
I'll take the credit for it (IMG:[ invalid] style_emoticons/default/biggrin.gif) QUOTE(Arrngrim @ Apr 25 2011, 19:45)  Thanks for posting (IMG:[ invalid] style_emoticons/default/smile.gif) Now we have all three Legendaries on the forums. I think your staff is the best. This is what legendary items should be. This post has been edited by Red_Piotrus: Apr 26 2011, 02:38
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