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HentaiVerse 0.5.0, Everything You Know Is Wrong |
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Feb 3 2011, 15:39
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Conquest101
Group: Gold Star Club
Posts: 2,852
Joined: 10-March 08

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QUOTE(4EverLost @ Feb 3 2011, 05:37)  maybe just a brighter red would work?
I seem to have a problem when using Google Chrome, when I lock an item I don't see the yellow/orange circle over the lock (like i do in IE & FF). What I see is a little square blank box without the lock or circle. Is this something with Chrome or maybe I'm blocking something (I don't think I am)
I use Chrome and it works fine for me.
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Feb 3 2011, 15:39
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dlhmmr
Group: Catgirl Camarilla
Posts: 2,577
Joined: 20-March 09

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QUOTE(Tenboro @ Feb 3 2011, 05:23)  Well, we have red, brown, yellow and gray, without making even more font sets - which is a pain to maintain. How is it hard to see, exactly?
Tenb, My dad was color blind & most color blindness runs in the red>brown>yellow spectrum. A dark blue works best for those with even mild color blindness.
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Feb 3 2011, 15:42
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Zero Angel
Group: Gold Star Club
Posts: 11,314
Joined: 29-December 07

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Maybe you can just increase the sell price of some of the items while also increasing the amount from Artifacts? Like maybe make Flower Vases sell for 1000c and then give like 5 of them in an Artifact drop. (It should be fair since 2 Hath is worth around 8000c right now). They're rare enough as drops that they can't be easily abused for credits anyway.
That way, we won't be getting 600c from something that's worth 10000c.
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Feb 3 2011, 15:42
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Tenboro

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Works for me in Chrome. Try clearing your cache. QUOTE(dlhmmr @ Feb 3 2011, 14:39)  Tenb, My dad was color blind & most color blindness runs in the red>brown>yellow spectrum. A dark blue works best for those with even mild color blindness.
I can probably make a blue font set if it's a real problem. QUOTE(Rei-Tenshi @ Feb 3 2011, 14:42)  That way, we won't be getting 600c from something that's worth 10000c.
Now you're comparing the sell price of one thing to the buy price of another. Don't do that. The reason flower vases etc don't have insane cost is that otherwise, people can't "afford" to use them.
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Feb 3 2011, 16:12
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lovehcomics
Group: Members
Posts: 1,354
Joined: 28-August 09

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Eventually, the market would have fixed the overpriced hath issue. Namely, it would have eventually raised the price of artifacts beyond the bazaar's selling price kind of like crystals are now. Seen any crystals for more than a minute, there? (IMG:[ invalid] style_emoticons/default/wink.gif) Of course, since it's harder to get hath with artifacts now... heh I predict artifact prices collapsing - although the demand will ironically increase among people desperate for those last stat points.
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Feb 3 2011, 16:19
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dlhmmr
Group: Catgirl Camarilla
Posts: 2,577
Joined: 20-March 09

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QUOTE(Tenboro @ Feb 3 2011, 06:42) 
I can probably make a blue font set if it's a real problem.
Yours is awesomeness beyond compare (IMG:[ invalid] style_emoticons/default/cool.gif) This post has been edited by dlhmmr: Feb 3 2011, 16:20
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Feb 3 2011, 16:21
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Zero Angel
Group: Gold Star Club
Posts: 11,314
Joined: 29-December 07

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QUOTE(Tenboro @ Feb 3 2011, 21:42)  Now you're comparing the sell price of one thing to the buy price of another. Don't do that. The reason flower vases etc don't have insane cost is that otherwise, people can't "afford" to use them.
I see your point. I guess I didn't have any plans of buying them, that's why I've always looked at them as a credit source. But still... The buy price of Vases are 3k, so most people really view it as quite a bad thing getting just one from an Artifact. Anyway, please fix the amounts. (Or just get rid of them (IMG:[ invalid] style_emoticons/default/heh.gif) ) (IMG:[ www.oldelmtree.com] http://www.oldelmtree.com/Smileys/set1/Smiley-Begging.gif)
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Feb 3 2011, 16:27
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Alpha 7
Group: Gold Star Club
Posts: 14,999
Joined: 24-October 08

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QUOTE(Tenboro @ Feb 3 2011, 08:19)  No, but I didn't really expect them to surpass the purchase value of the artifacts. Which they pretty much have. Uhm, are you using custom colors on the background or something?
Everything is default colors. QUOTE(Tenboro @ Feb 3 2011, 08:42)  I can probably make a blue font set if it's a real problem.
Dark colors are difficult to separate for me, and likely other color-blind. Sorry for the trouble but, blue would be best. Edit: I can see Red and the other drop colors fine in the plain white battle log. The problem is with the default HV background color. This post has been edited by Alpha 7: Feb 3 2011, 16:42
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Feb 3 2011, 19:19
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HNTI
Group: Members
Posts: 2,422
Joined: 20-April 08

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QUOTE Seen any crystals for more than a minute, there? wink.gif A few people buy them for 25 C per one, so my guess it that every amount which appears there is instantly bought by someone. QUOTE Seen any crystals for more than a minute, there? wink.gif Some people may wait till their price rise a bit with coming of the next path and making them somehow usable for these who buy them.
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Feb 3 2011, 22:57
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lovehcomics
Group: Members
Posts: 1,354
Joined: 28-August 09

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Yeah - a good sign of an item being worth more than the bazaar sells them for, is someone gobbles them up ASAP. That or no one sells them (like last elixers). It's hard sometimes, to tell if the item is worth more than the sell or more than the buy price at bazaar. In the case of crystals, it's obvious that they are worth more than 2C.
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Feb 4 2011, 00:43
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grumpymal
Group: Gold Star Club
Posts: 10,923
Joined: 2-April 08

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QUOTE(Tenboro @ Feb 3 2011, 05:38)  Weird. Let me know if you encounter that again.
I'll let you know what happens when I clear them again. QUOTE(Tenboro @ Feb 3 2011, 05:38)  Yes, the scaling was changed. Basically, every type of attribute has two adjustment factors in the system: a base scaling modifier and a level scaling modifier. The base scaling modifier was increased, while the level scaling modifier was decreased. The new ones are 0.10 and 1.40 respectively, but I dunno if that means anything for you.
QUOTE(Tenboro @ Feb 3 2011, 06:15)  Remember, no. Can look at the code for the previous release, yes. The old ones were 0.03 and 5.00, respectively.
That doesn't really mean anything to me, but it does help and I should be able to figure it out. If not, time for a good old fashioned "here's some stuff, what does it scale down to for you" thread.
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Feb 4 2011, 02:45
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hgbdd
Group: Gold Star Club
Posts: 8,365
Joined: 8-December 08

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Another bug, probably related with cmal's one. I can't level up some pieces from set 4,5,6,7 in the item word, when I'm not using any of them or one of them (ex. I'm currently using set 2 or 6, but I can't level up any item from set 7) (By saying I can't level them up, I mean they don't show in the list) This affects both weapons, and armour, and different current sets like 1&2, can show some pieces. Btw this was supposed to happen? CODE Hit Proc: 30% chance for Penetrated Armor Duration: 7 turns Edit: Regen II restores 382 points of health. Regen restores 318 points of health. Lifestream drains 134 points of health from Dalek. Forbidden proficiency capped, and using some demon-fiend gear. Curative proficiency 50 levels below, not using priestess gear. IMO Lifestream should drain more. This post has been edited by cmdct: Feb 4 2011, 03:20
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Feb 4 2011, 04:10
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4EverLost
Group: Gold Star Club
Posts: 36,632
Joined: 2-April 10

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QUOTE(cmdct @ Feb 4 2011, 00:45)  Another bug, probably related with cmal's one. I can't level up some pieces from set 4,5,6,7 in the item word, when I'm not using any of them or one of them (ex. I'm currently using set 2 or 6, but I can't level up any item from set 7) (By saying I can't level them up, I mean they don't show in the list) This affects both weapons, and armour, and different current sets like 1&2, can show some pieces. Btw this was supposed to happen? CODE Hit Proc: 30% chance for Penetrated Armor Duration: 7 turns Edit: Regen II restores 382 points of health. Regen restores 318 points of health. Lifestream drains 134 points of health from Dalek. Forbidden proficiency capped, and using some demon-fiend gear. Curative proficiency 50 levels below, not using priestess gear. IMO Lifestream should drain more. I think my lifestream drains a little more Lifestream drains 149 points of health from Tentacle Monster.
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Feb 4 2011, 04:15
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grumpymal
Group: Gold Star Club
Posts: 10,923
Joined: 2-April 08

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QUOTE(cmdct @ Feb 3 2011, 19:45)  Regen II restores 382 points of health. Regen restores 318 points of health. Lifestream drains 134 points of health from Dalek.
Forbidden proficiency capped, and using some demon-fiend gear. Curative proficiency 50 levels below, not using priestess gear.
IMO Lifestream should drain more.
Perhaps make proficiency play a bigger role in calculating the cap? The drained value is already based on the mob's current HP and for the mana cost it should have a little more oomph.
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Feb 4 2011, 04:27
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Raidy
Group: Members
Posts: 12,814
Joined: 8-July 08

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any one else getting heaps of lag?
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Feb 4 2011, 04:56
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hgbdd
Group: Gold Star Club
Posts: 8,365
Joined: 8-December 08

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QUOTE(cmal @ Feb 4 2011, 02:15)  Perhaps make proficiency play a bigger role in calculating the cap? The drained value is already based on the mob's current HP and for the mana cost it should have a little more oomph.
Btw lifestream was casted in the beginning of the battle on IWBTH. I was thinking more like let drain a lot more like 5x/10x, but we would only "absorb" 0.2/0.1 of the hp drained to balance this. Poison a much more cheaper spell, deal ~2k dmg with my curse-weaver set.
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Feb 4 2011, 05:36
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Cyberdemon
Group: Members
Posts: 9,093
Joined: 2-March 10

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About the colors in the equipment menu: can you put a spectrum of colors in the settings menu so everybody can choose his/her own option?
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Feb 4 2011, 12:04
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Sushilicious
Group: Catgirl Camarilla
Posts: 10,384
Joined: 21-October 10

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Not sure whether this is intended or if it's a bug, but innate arcana deducts mana per turn rather than per round as it's stated in the description.
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Feb 4 2011, 12:12
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Tenboro

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QUOTE(cmdct @ Feb 4 2011, 01:45)  Another bug, probably related with cmal's one. I can't level up some pieces from set 4,5,6,7 in the item word, when I'm not using any of them or one of them (ex. I'm currently using set 2 or 6, but I can't level up any item from set 7)
Uhm, I can. You didn't recently enter them, did you? Which items, specifically? QUOTE(cmdct @ Feb 4 2011, 01:45)  Btw this was supposed to happen? "Supposed to" is such a strong word. I had to change the cap for two-handed weapons to allow the new stun caps. QUOTE(cmdct @ Feb 4 2011, 01:45)  IMO Lifestream should drain more. Except you can stack Lifestreams. And it also does damage. QUOTE(Cyberdemon @ Feb 4 2011, 04:36)  About the colors in the equipment menu: can you put a spectrum of colors in the settings menu so everybody can choose his/her own option?
No. The font engine uses premade font sets for each color.
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Feb 4 2011, 14:10
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hgbdd
Group: Gold Star Club
Posts: 8,365
Joined: 8-December 08

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QUOTE(Tenboro @ Feb 4 2011, 10:12)  Uhm, I can. You didn't recently enter them, did you? Which items, specifically?
No, I didn't enter in any "current" item recently. I'm currently using set 6, and from set 5 I have: 1, 2, 3, 4, 5, 6No one appear. (Oh, and just noticed I can't see my items in set 2 (here's some 1, 2, 3), so this bug also affects the first 3 sets) If I use the set 1, only the cap and gloves "magically" appears, perhaps because they're also equipped in set 4. QUOTE(Tenboro @ Feb 4 2011, 10:12)  Except you can stack Lifestreams. And it also does damage.
Hum, forgot that, but it seems I have to search for a really good way to use it, since without channeling isn't worth to cast in RoB battles. This post has been edited by cmdct: Feb 4 2011, 14:10
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