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What is the last thing you thought?, Tech Edition |
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Jul 15 2021, 14:15
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Moonlight Rambler
Group: Gold Star Club
Posts: 6,500
Joined: 22-August 12

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QUOTE(Pillowgirl @ Jul 15 2021, 02:58)  If you want to code then contribute to CDDA. Compact Disc Digital Audio? If something else I've never heard of it.
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Jul 16 2021, 00:02
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Moonlight Rambler
Group: Gold Star Club
Posts: 6,500
Joined: 22-August 12

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QUOTE(Necromusume @ Jul 15 2021, 12:14)  [ en.wikipedia.org] Cataclysm: Dark Days AheadSounds like a documentary. Yeah I looked it up and saw that I was just being silly because CD audio is the first thing I think of when I see that abbreviation.
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Jul 16 2021, 03:36
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EsotericSatire
Group: Catgirl Camarilla
Posts: 12,768
Joined: 31-July 10

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Damn, why is the 5700G so expensive lol. $570 where I am. I suppose its a highly binned 8/16 4.6ghz boost APU.
I guess its supply and demand. A high performance APU but unless you need a small computer there are better options.
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Jul 16 2021, 15:28
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Wayward_Vagabond
Group: Gold Star Club
Posts: 6,305
Joined: 22-March 09

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AMD considers higher end CPU/GPU combos a specialty item. I don't see myself outgrowing my 3700x soon.
Pomona 1508 test lead rack: the concept seemed a bit silly at first blush to me, but I now I feel such for not getting one ages ago.
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Jul 16 2021, 20:16
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Moonlight Rambler
Group: Gold Star Club
Posts: 6,500
Joined: 22-August 12

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QUOTE(Wayward_Vagabond @ Jul 16 2021, 09:28)  AMD considers higher end CPU/GPU combos a specialty item. I don't see myself outgrowing my 3700x soon.
Pomona 1508 test lead rack: the concept seemed a bit silly at first blush to me, but I now I feel such for not getting one ages ago. Had one at my first job. Was nice because I always misplace or bury my leads otherwise.
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Jul 16 2021, 21:30
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uareader
Group: Catgirl Camarilla
Posts: 5,594
Joined: 1-September 14

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Last thing I watched: [ tasvideos.org] http://tasvideos.org/3050M.htmlWhen the guys over at tasvideos are tired to just use memory corruption and bugs to just cause an early load of a game ending, and instead use it (only through controllers input, not hacking a rom file) to write and execute new code in the game (IMG:[ invalid] style_emoticons/default/rolleyes.gif) ... I'm keeping the pokemon yellow one for later, should be much crazier I think, though I didn't spoil myself with the full description (IMG:[ invalid] style_emoticons/default/tongue.gif)
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Jul 16 2021, 21:41
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Moonlight Rambler
Group: Gold Star Club
Posts: 6,500
Joined: 22-August 12

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QUOTE(uareader @ Jul 16 2021, 15:30)  Last thing I watched: [ tasvideos.org] http://tasvideos.org/3050M.htmlWhen the guys over at tasvideos are tired to just use memory corruption and bugs to just cause an early load of a game ending, and instead use it (only through controllers input, not hacking a rom file) to write and execute new code in the game (IMG:[ invalid] style_emoticons/default/rolleyes.gif) ... I'm keeping the pokemon yellow one for later, should be much crazier I think, though I didn't spoil myself with the full description (IMG:[ invalid] style_emoticons/default/tongue.gif) I didn't click it, but is this the summer games done quick thing from like ~4 years ago where they Spoiler text - Highlight to read... used the coin case glitch in Gold/Silver with specially named Pokémon with specific stats (I remember they needed a Wooper specifically) to clear their party, set a warp point loaded in RAM in the Pokémon Center (doorway) to teleport to red, and then insta-win the battle because the game is coded so you win if you have no Pokémon? Edit: lol, it's Super Mario Bros. 3.That's also cool. You should check out the Gold run too. Original post content follows: Yeah, that one only works in US releases of Gold and Silver because they used the wrong terminator byte on some text string related to the coin case (they used 0x0a, or ASCII newline, instead of 0x00). It doesn't work on Japanese or European releases because neither had it; it was introduced in the US localization by mistake. (I've done some disassembly of those games myself). Red/Green (Japan), Blue (Japan)/Red/Blue(US), and Yellow (both) are all far glitchier than GSC are; the GSC engine is derived from that of RGBY but they fixed pretty much all the bugs (which is pretty impressive since it was written entirely in an 8080/Z80-ish assembly language). The localized version actually being buggier is funny to me. BTW, I own Japanese and US copies of every first and second generation Pokémon game. Even between Red and Green (J) there was a revision at some point that debounced button presses (you could accidentally go through two menus with an "A" press in the initial release) and I think also might have fixed the 'select' glitch (which is a particularly hilarious one to me since it basically is direct stack pushing and popping whenever you hit select). Also, US Red/Blue use the codebase from Blue (JP) which was released later, which is why they have different sprites and some other tile graphics than Red/Green (JP) do - and a different cerulean cave. Blue also fixed a bunch of bugs, which is probably why they did that. They just changed the wild Pokémon tables back to the Red/Green ones when they released them here. Also maybe notable, Japanese yellow did not have GBC enhancements like US/EUR yellow did, because it was released prior to the GBC there. Of course, you can still get the same amount of coloration by playing it on a Super Game Boy, though. This post has been edited by dragontamer8740: Jul 16 2021, 21:58
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Jul 17 2021, 02:34
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EsotericSatire
Group: Catgirl Camarilla
Posts: 12,768
Joined: 31-July 10

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Yeah imagine the pre-interwebs days where glitches were legends but versions had an impact on which ones worked or not.
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Jul 17 2021, 04:27
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Moonlight Rambler
Group: Gold Star Club
Posts: 6,500
Joined: 22-August 12

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QUOTE(EsotericSatire @ Jul 16 2021, 20:34)  Yeah imagine the pre-interwebs days where glitches were legends but versions had an impact on which ones worked or not.
I remember well several playground rumours that were pretty much never actually true at all. …And some that were true, but there you have it. Most weren't. Just had d-bus die on me while I was tweaking my profile pic in grafx2; I'd launched grafx2 via mate-terminal. mate-terminal died when d-bus did, so grafx2 did as well. This is why I should be using xterm's for everything. I didn't even get any reason logged for why dbus killed itself. At least FVWM doesn't use it, so it survived. Also, grafx2 was nice enough to auto-save, although I'd also saved manually recently. In any case, it's a great program. Works very nicely with a graphics tablet stylus as well, since you don't actually need a keyboard for basically anything in the UI. The forum takes a while to propagate changes when I upload a new PFP if I'd already done so recently, but hopefully in the next day or two it'll do it. Old -> Newer -> Newest:    That took about three hours, but I listened to some nice Jean-Michel Jarre albums while I did it. And a bit of Ween. Might need to tweak the jaw, and I also might have over-dithered this one in spots… when I'm working with ~10 colours (3 purples, two reds, black, white, three skin tones) it's kind of hard for me to resist. But I'm tired of working on it today and it still feels like an improvement to me. So I'll leave it for now and let my eyes rest for a while. I still need to do another flip test, too. And I still think that ear is too big but it varies in official art too. I'll probably shrink it. Were the eyelashes better before? I'm no good at judging stuff like this. This thing was already an upscale of that last pic that I basically redrew over, and originally it was a (crummy) pencil line sketch. So it's been through a lot of permutations by now. This post has been edited by dragontamer8740: Jul 17 2021, 05:51
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Jul 17 2021, 15:51
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EsotericSatire
Group: Catgirl Camarilla
Posts: 12,768
Joined: 31-July 10

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You have the old school aesthetic down pat.  The retro style also had more lower eyelash.  I suppose it depends which gen you look at. This post has been edited by EsotericSatire: Jul 17 2021, 15:58
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Jul 17 2021, 16:38
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Moonlight Rambler
Group: Gold Star Club
Posts: 6,500
Joined: 22-August 12

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QUOTE(EsotericSatire @ Jul 17 2021, 09:51)  You have the old school aesthetic down pat.
The retro style also had more lower eyelash.
I suppose it depends which gen you look at. Thanks :) Now I wish I could draw it better/faster and on paper/in non-pixel-art form. I think the lighting on the hair was important, but always wonder if I should be using more white for reflections. I'm just a huge fan of a lot of the 80s and 90s manga art style trends in general. Those are from PC-9801 games I assume? (PC-8801 had more dithering, and X68000/X1/FM Towns weren't as popular.) This post has been edited by dragontamer8740: Jul 17 2021, 16:39
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Jul 17 2021, 16:49
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Necromusume
Group: Catgirl Camarilla
Posts: 7,206
Joined: 17-May 12

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Second one is [ sakurawars.fandom.com] Li Kouran from Sakura Taisen, might be fan art.
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Jul 17 2021, 17:21
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EsotericSatire
Group: Catgirl Camarilla
Posts: 12,768
Joined: 31-July 10

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QUOTE(dragontamer8740 @ Jul 17 2021, 04:38)  Thanks (IMG:[ invalid] style_emoticons/default/smile.gif) Now I wish I could draw it better/faster and on paper/in non-pixel-art form. I think the lighting on the hair was important, but always wonder if I should be using more white for reflections. I'm just a huge fan of a lot of the 80s and 90s manga art style trends in general. Those are from PC-9801 games I assume? (PC-8801 had more dithering, and X68000/X1/FM Towns weren't as popular.) yeah pc-98 and variants and pc-engine. People have been uploading more of them but there is no retro tag, if they don't label the platform they can be harder to find unless you search by the studios.
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Jul 17 2021, 17:33
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Moonlight Rambler
Group: Gold Star Club
Posts: 6,500
Joined: 22-August 12

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Trying to think of some modern artists (ero or not) that still have something resembling these old styles; very few are coming to mind. Even among people who were active in the 90's or 80's already. Maybe Rumiko Takahashi, somewhat. I think I mostly agree with this person; the facial structure is an important part of these sorts of designs; they're maybe a little bit closer to actual face shapes (cheekbones, etc.) and have more pronounced noses than a lot of more modern ones do. That mid-late 90's "angular" look is very distinctive, too. As much as I like the "80s style" aesthetically, the "90s one" might be more what I think of when I look to my early ideas of what "anime" looked like. And it has a lot of strong feelings attached to it. (IMG:[ i.imgur.com] https://i.imgur.com/lElVyZE.jpg) QUOTE(Necromusume @ Jul 17 2021, 10:49)  Second one is [ sakurawars.fandom.com] Li Kouran from Sakura Taisen, might be fan art. Thanks for sourcing that! QUOTE(EsotericSatire @ Jul 17 2021, 11:21)  yeah pc-98 and variants and pc-engine. People have been uploading more of them but there is no retro tag, if they don't label the platform they can be harder to find unless you search by the studios.
Yeah I've had that problem here, too. It's a shame. There's not even tags for the platforms things get released on, which I'd think would be more acceptable than "retro" because unlike "retro" (which is vague and the cutoff point debatable) platform can be clearly defined. I guess I could also just ask about it on the vigilante board somewhere. Did the PC Engine actually have H stuff? I never knew that. Never looked into it much though, since anything turbografx/pc engine related is incredibly expensive here, and I haven't remembered to get one imported while buying stuff from Japan yet (I don't do that very often because shipping is ridiculously priced for month-long waits). I just assumed Hucards were hard enough to manufacture that there wasn't much cloning; I don't know what sorts of lockout they used apart from changing the card pinouts for the US release though. And as for the CD add-on, I don't know, I just assumed there weren't many because CD-R's weren't much of a thing yet and pressing discs in small quantities can be expensive. I know the Famicom disk system had some H titles, though (apparently it was pretty simple to modify some earlier FDS units to be able to write disks). Thought most people just went for the PC98 instead. Just discovered [ necretro.org] Games Express; not sure if there were others. This post has been edited by dragontamer8740: Jul 17 2021, 18:29
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Jul 17 2021, 20:16
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Pillowgirl
Group: Gold Star Club
Posts: 5,458
Joined: 2-December 12

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I have a pc-engine, it does have ecchi games.
So did the snes and megadrive, i played them cos i was curious.
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Jul 17 2021, 21:09
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Moonlight Rambler
Group: Gold Star Club
Posts: 6,500
Joined: 22-August 12

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QUOTE(Pillowgirl @ Jul 17 2021, 14:16)  I have a pc-engine, it does have ecchi games.
So did the snes and megadrive, i played them cos i was curious.
Yeah, you have a game copier that lets you load games from floppies too, though. IDK how many proper 'carts' were released in that vein. This post has been edited by dragontamer8740: Jul 18 2021, 03:32
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Jul 18 2021, 15:41
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EsotericSatire
Group: Catgirl Camarilla
Posts: 12,768
Joined: 31-July 10

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QUOTE(Pillowgirl @ Jul 17 2021, 08:16)  I have a pc-engine, it does have ecchi games.
So did the snes and megadrive, i played them cos i was curious.
QUOTE(dragontamer8740 @ Jul 17 2021, 09:09)  Yeah, you have a game copier that lets you load games from floppies too, though. IDK how many proper 'carts' were released in that vein.
Yeah I had to pirate Snes and Megadrive games. Playing games off floppy disks on the consoles was amazeballs back in the day.
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Jul 18 2021, 16:10
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Moonlight Rambler
Group: Gold Star Club
Posts: 6,500
Joined: 22-August 12

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Kind of funny how the famicom actually dodged a lot of that form of piracy by having a crapton of different mappers.
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Jul 18 2021, 17:41
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EsotericSatire
Group: Catgirl Camarilla
Posts: 12,768
Joined: 31-July 10

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Its funny, I was just thinking how my work ethic started as a way to save money to buy video games.
I got my first full time job because it was more efficient to work and buy items in a MMO than to grind in game. When I gave up the game I was just like 'woa I have so much bank now'.
It was hilarious meeting up with people IRL to buy items and stuff for cash, it probably looked like a drug deal.
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