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> GM Script - Equipment shop helper, Quicken the equipment listing a little bit

 
post Jan 15 2011, 19:31
Post #21
tribalspirit



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yeah examine the script to get the price algorythm
i never use it though, i keep only the level
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post Jan 25 2011, 02:07
Post #22
tribalspirit



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after last greasemonky update the script stopped working.. it's only me?

EDIT: confirmed it doesn't work with greasemonkey 0.9, don't update it

This post has been edited by tribalspirit: Jan 25 2011, 03:04
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post Jan 25 2011, 05:04
Post #23
Pickled_Cow



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Does anyone know how to revert grease monkey?

EDIT:
[addons.mozilla.org] https://addons.mozilla.org/en-US/firefox/ad...onkey/versions/

This post has been edited by Anomtai: Jan 25 2011, 05:14
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post Jan 25 2011, 11:45
Post #24
tribalspirit



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now there is a untested version 0.9.1
CODE

Fix user script sandbox wrapping. This deals with lots of problems like eval(). (#1258, also #1254, #1260, #1263, #1265)<br>If your script(s) stopped working with 0.9.0, this should fix them.

if someone can test it, confirm there if script now works with the lastest version
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post Jan 25 2011, 13:48
Post #25
aoyamamotoko



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the reason for the script not working is because new version of GM has improved the security mechanism and that restrcit jQuery a lot in that case.

I am currently working on an alternate for that. jQuery will probably be not used anymore (faint~~~). hopefully will be up within a few days.

thanks for the concern!
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post Jan 25 2011, 14:13
Post #26
tribalspirit



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just take your time... it's not that the script is broken, we can continue fine rollbacking greasemonkey
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post Jan 25 2011, 16:06
Post #27
aoyamamotoko



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version 0.5a is now up. if your Equipment shop helper is broken please use this.

older versions still usable but you need GM v0.8.x.
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post Jan 25 2011, 18:36
Post #28
tribalspirit



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thanks for chrome support
never used logging, i modified myself the script to give alert instead of log
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post Jan 26 2011, 05:22
Post #29
Pickled_Cow



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I just made an edit to this script (v0.5). But I'm not sure if everyone else will need it like I do.

I've changed
CODE
        if (withPrice==true){ show+="Price: "+item.Price+" / ";}

into
CODE
        if (withPrice==true){ show+="Bazaar Price: "+item.Price+" / ";}


This will clear up some confusion in my shop, as it will now say Bazaar Price instead of Price.

I've also edited the code so that by default, only level and price show up, and the BB code produces this.
[Fine Prism Axe of the Battlecaster]
Level: 266 / Bazaar Price: 3192 /

This post has been edited by Anomtai: Jan 26 2011, 06:31
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post Jan 26 2011, 10:11
Post #30
aoyamamotoko



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QUOTE(Anomtai @ Jan 26 2011, 14:22) *

I just made an edit to this script (v0.5). But I'm not sure if everyone else will need it like I do.

I've changed
CODE
        if (withPrice==true){ show+="Price: "+item.Price+" / ";}

into
CODE
        if (withPrice==true){ show+="Bazaar Price: "+item.Price+" / ";}


This will clear up some confusion in my shop, as it will now say Bazaar Price instead of Price.

I've also edited the code so that by default, only level and price show up, and the BB code produces this.
[Fine Prism Axe of the Battlecaster]
Level: 266 / Bazaar Price: 3192 /

you can of cos freely change the code, but i would not prefer to use the word "Bazzar price" because the formula i used to calculate the price is just the item level scaled with the item quality (v0.5 and a) which for sure not the one being used in Bazzar. in the futre (not the next) the script will try to aquire the Bazzar price if possible.

a preface for you, in the next release you can freely change the format without hacking into the code. please bare with me! thanks (IMG:[invalid] style_emoticons/default/smile.gif)
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post Jan 26 2011, 17:03
Post #31
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QUOTE(tribalspirit @ Jan 25 2011, 20:45) *

now there is a untested version 0.9.1
CODE

Fix user script sandbox wrapping. This deals with lots of problems like eval(). (#1258, also #1254, #1260, #1263, #1265)<br>If your script(s) stopped working with 0.9.0, this should fix them.

if someone can test it, confirm there if script now works with the lastest version

god! GM is naughty! (IMG:[invalid] style_emoticons/default/anime_cry.gif)
anyway, i kinda prefer the way i use now even 0.9.1 really fixed the problem.

This post has been edited by aoyamamotoko: Jan 26 2011, 17:04
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post Jan 28 2011, 04:09
Post #32
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QUOTE(tribalspirit @ Jan 26 2011, 00:36) *

thanks for chrome support
never used logging, i modified myself the script to give alert instead of log


juz goin to ask about it,
thx.

now it will take less time to set eq shop.
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post Jan 28 2011, 16:19
Post #33
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but the pricing calculation still needs some improvement!

i.e., it could calculate the price at least based on the type of item (like, silk gives another modifier than cloth and such) to make the pricings more realistic.

for all those who wonder, the calculation formula right now is:

price := 10*Level*Quality-Modifier, wherein the quality-modifier is 1 for average, scales up to 5 for exquisite and down to 0.3 for flimsy (does flimsy gear still exist? O.o)

since the script already can strip the item quality, why can't it strip the item material or maybe the suffixes and such? it would be cool if the script could do that. or maybe some other feature of the item that says more about it's quality (i.e. some attribute like AAC or something)

also, it could help to just add the option to let users determine their own pricing formula in the helper-page - this way, people could play around with it and find one that really fits their needs.
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post Jan 28 2011, 18:51
Post #34
tribalspirit



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i think that it's better to concentrato to how to rip bazaar price, istead of improving the price calculation
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post Jan 31 2011, 00:19
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is this still working as of new hentaiverse update?
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post Jan 31 2011, 02:49
Post #36
tribalspirit



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seems to work fine with new equipment
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post Jan 31 2011, 03:00
Post #37
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it's just me then, can you explain how to use it? i downloaded the script and? i cant understand the manual on the first page
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post Jan 31 2011, 04:56
Post #38
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you move your mouse-pointer over the equipment you want to sell - the equipment-popup comes up (not that one triggered over ctrl-c) - and push the k-button. repeat this for every item you want to add to the list, then click the shop helper link in "bazar" and you'll get a list of bb-code that you can modify or post directly on the forums.
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post Jan 31 2011, 05:35
Post #39
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thanks, at first i couldnt find the "shop helper link" then realised noscript blocked dropbox.com
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post Feb 10 2011, 01:42
Post #40
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v0.9 of my script is out now. Please forgive me encrypting the code. this is commercial secret (IMG:[invalid] style_emoticons/default/tongue.gif) . Nah, that's the way i found so far not to load from elsewhere. The raw file is [dl.dropbox.com] here. Feel free to hack into it.
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