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post Oct 29 2010, 02:00
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We need a single place to discuss changes to the wiki.

Wiki To-Do List:
  • Split equipment suffix table into armor and weapons.
  • Write killing God's guide
  • Add more stuff to FAQ page. (What, I'm not sure at the moment)


This post has been edited by Boggyb: Oct 30 2010, 00:49
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post Oct 29 2010, 04:10
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Conquest101



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I can confirm that the following suffixes now drop on Gossamer.

Priestess, Earth-Walker, Demon-fiend. This would suggest that Curse-weaver at least would as well.

This post has been edited by Conquest101: Oct 29 2010, 04:10
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post Oct 29 2010, 04:14
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Makes sense. I've added all those to gossamer on the equipment suffix page which reminds me that I might split it into weapons and armor.
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post Oct 29 2010, 04:23
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Curse-weaver is confirmed now.
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post Oct 29 2010, 04:30
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We need to figure out what we're gonna do with elemental weaknesses now that we've got Scan. Previously, it was determined that there were major and minor weaknesses, but is it really true or is it just a perception?

Also, Bosses are classified as "Rare". I'll hop into Trio later when I slip into my mage gear and play voyeur. I've got plenty of Blood Tokens, so I can take a peep at the Gods, too.

And for the sake of preserving it, here's EvoKing's Scan results:
QUOTE(EvolutionKing @ Oct 28 2010, 11:19) *

Scanning Amphibious Sperm Whale...
Monster Class: Common
Melee Attack: Crushing
Weak against: Fire, Holy
Resistant to: Wind, Dark
Impervious to: Nothing

Scanning Blue Slime...
Monster Class: Common
Melee Attack: Crushing
Weak against: Wind, Dark
Resistant to: Fire, Elec
Impervious to: Nothing

Scanning Cockatrice...
Monster Class: Common
Melee Attack: Piercing
Weak against: Holy, Dark
Resistant to: Cold, Elec
Impervious to: Nothing

Scanning Cookie Monster...
Monster Class: Common
Melee Attack: Slashing
Weak against: Wind
Resistant to: Cold, Holy
Impervious to: Nothing

Scanning Fire Fox...
Monster Class: Common
Melee Attack: Slashing
Weak against: Cold, Holy
Resistant to: Fire, Dark
Impervious to: Nothing

Scanning Giant Panda...
Monster Class: Common
Melee Attack: Slashing
Weak against: Fire, Dark
Resistant to: Cold, Wind
Impervious to: Nothing

Scanning Green Slime...
Monster Class: Common
Melee Attack: Crushing
Weak against: Fire, Cold
Resistant to: Wind, Holy
Impervious to: Nothing

Scanning Mantitcore...
Monster Class: Common
Melee Attack: Piercing
Weak against: Cold, Elec
Resistant to: Fire, Holy
Impervious to: Nothing

Scanning Mutant Peacock...
Monster Class: Common
Melee Attack: Piercing
Weak against: Wind, Dark
Resistant to: Fire, Holy
Impervious to: Nothing

Scanning Rabid Hamster...
Monster Class: Common
Melee Attack: Piercing
Weak against: Elec, Holy
Resistant to: Fire, Cold
Impervious to: Nothing

Scanning Scary Ghost...
Monster Class: Common
Melee Attack: Physical
Weak against: Fire, Holy
Resistant to: Wind, Dark
Impervious to: Nothing

Scanning Tentacle Monster...
Monster Class: Common
Melee Attack: Piercing
Weak against: Fire, Elec
Resistant to: Holy, Dark
Impervious to: Nothing

Scanning Apathetic Canuck...
Monster Class: Uncommon
Melee Attack: Piercing
Weak against: Fire, Holy
Resistant to: Cold, Dark
Impervious to: Nothing

Scanning Blue Hedgehog...
Monster Class: Uncommon
Melee Attack: Crushing
Weak against: Elec, Dark
Resistant to: Cold, Holy
Impervious to: Nothing

Scanning Manthra...
Monster Class: Uncommon
Melee Attack: Slashing
Weak against: Dark
Resistant to: Fire, Elec, Holy
Impervious to: Nothing

Scanning Mind Raper...
Monster Class: Uncommon
Melee Attack: Crushing
Weak against: Fire, Holy
Resistant to: Elec, Dark
Impervious to: Nothing

Scanning Zombie Cow...
Monster Class: Uncommon
Melee Attack: Slashing
Weak against: Cold, Elec
Resistant to: Fire, Wind
Impervious to: Nothing

Scanning Konata...
Monster Class: Legendary
Melee Attack: Crushing
Weak against: Wind
Resistant to: Fire, Cold, Elec, Holy, Dark
Impervious to: Nothing

Scanning Mikuru Asahina...
Monster Class: Legendary
Melee Attack: Piercing
Weak against: Holy, Dark, Piercing
Resistant to: Physical, Fire, Cold, Elec, Wind, Crushing, Slashing
Impervious to: Nothing

Scanning Ryouko Asakura...
Monster Class: Legendary
Melee Attack: Slashing
Weak against: Holy, Dark, Slashing
Resistant to: Physical, Fire, Cold, Elec, Wind, Crushing, Piercing
Impervious to: Nothing

Scanning Yuki Nagato...
Monster Class: Legendary
Melee Attack: Crushing
Weak against: Holy, Dark, Crushing
Resistant to: Physical, Fire, Cold, Elec, Wind, Slashing, Piercing
Impervious to: Nothing



QUOTE(cmal @ Oct 29 2010, 17:46) *

Scanning Manbearpig...
HP: 41360/41360 MP: 208/906 SP: 222/423
Monster Class: Rare
Melee Attack: Slashing
Weak against: Fire
Resistant to: Cold, Elec, Wind, Holy, Dark
Impervious to: Nothing

Scanning White Bunneh...
HP: 41525/41525 MP: 151/909 SP: 208/425
Monster Class: Rare
Melee Attack: Piercing
Weak against: Cold
Resistant to: Fire, Elec, Wind, Holy, Dark
Impervious to: Nothing

Scanning Mithra...
HP: 41195/41195 MP: 443/902 SP: 24/422
Monster Class: Rare
Melee Attack: Slashing
Weak against: Holy
Resistant to: Fire, Cold, Elec, Wind, Dark
Impervious to: Nothing

Scanning Dalek...
HP: 41030/41030 MP: 36/899 SP: 201/421
Monster Class: Rare
Melee Attack: Piercing
Weak against: Elec
Resistant to: Fire, Cold, Wind, Holy, Dark
Impervious to: Nothing

Scanning Real Life...
HP: 455510/455510 MP: 128/902 SP: 243/683
Monster Class: Ultimate
Melee Attack: Soul
Weak against: Nothing
Resistant to: Soul
Impervious to: Physical, Fire, Cold, Elec, Wind, Holy, Dark, Crushing, Slashing, Piercing

Scanning Invisible Pink Unicorn...
HP: 717250/717250 MP: 60/950 SP: 146/913
Monster Class: Ultimate
Melee Attack: Holy
Weak against: Dark
Resistant to: Soul
Impervious to: Physical, Fire, Cold, Elec, Wind, Holy, Crushing, Slashing, Piercing

Scanning Flying Spaghetti Monster...
HP: 1039170/1039170 MP: 195/1034 SP: 343/962
Monster Class: Ultimate
Melee Attack: Dark
Weak against: Holy
Resistant to: Soul
Impervious to: Physical, Fire, Cold, Elec, Wind, Dark, Crushing, Slashing, Piercing

Scanning Urd...
HP: 101530/101530 MP: 359/781 SP: 129/409
Monster Class: Ultimate
Melee Attack: Piercing
Weak against: Soul, Cold
Resistant to: Fire, Elec, Wind, Holy, Dark
Impervious to: Nothing

Scanning Verdandi...
HP: 100750/100750 MP: 429/775 SP: 293/407
Monster Class: Ultimate
Melee Attack: Slashing
Weak against: Soul, Wind
Resistant to: Fire, Cold, Elec, Holy, Dark
Impervious to: Nothing

Scanning Yggdrasil...
HP: 42295/42295 MP: 413/769 SP: 201/405
Monster Class: Ultimate
Melee Attack: Soul
Weak against: Soul, Fire
Resistant to: Cold, Elec, Wind, Holy, Dark
Impervious to: Nothing

Scanning Skuld...
HP: 101530/101530 MP: 453/781 SP: 305/409
Monster Class: Ultimate
Melee Attack: Crushing
Weak against: Soul, Elec
Resistant to: Fire, Cold, Wind, Holy, Dark
Impervious to: Nothing


One more thing: Red Piotrus added this line to the 2H info on the FS Page:
QUOTE
Splash damage does not skip over dead enemies.

I have no idea what this means or what it implies, but DomStrikes can proc on a non-adjacent if the adjacent is dead. Which is what it says in the original bullet point below it.

This post has been edited by cmal: Oct 29 2010, 23:48
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post Oct 29 2010, 04:35
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QUOTE(cmal @ Oct 28 2010, 19:30) *

Previously, it was determined that there were major and minor weaknesses, but is it really true or is it just a perception?

Who knows. I would say that Manthra takes more from Wind than Cold despite not being "weak" or "resistant" to either.

QUOTE(cmal @ Oct 28 2010, 19:30) *

Also, Bosses are classified as "Rare". I'll hop into Trio later when I slip into my mage gear and play voyeur.

I seem to recall the trio class being something starting with an O.

QUOTE(cmal @ Oct 28 2010, 19:30) *

I've got plenty of Blood Tokens, so I can take a peep at the Gods, too.

That's good because I only have 1 having spent them recently on testing Fox gear.

QUOTE(cmal @ Oct 28 2010, 19:30) *

One more thing: Red Piotrus added this line to the 2H info on the FS Page:

I have no idea what this means or what it implies, but DomStrikes can proc on a non-adjacent if the adjacent is dead. Which is what it says in the original bullet point below it.

PM him and ask him what he meant.
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post Oct 29 2010, 04:49
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the info on Metallic Auras (stars) is still wrong.

https://e-hentai.org/?spg=donation is what you get now

Catgirl increases the values to +300% EXP, +300% Power, 5 Hath and 5000 daily credits.
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post Oct 29 2010, 04:50
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QUOTE(4EverLost @ Oct 28 2010, 19:49) *

the info on Metallic Auras (stars) is still wrong.

https://e-hentai.org/?spg=donation is what you get now

Catgirl increases the values to +300% EXP, +300% Power, 5 Hath and 5000 daily credits.

I can't edit the mainpage...
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post Oct 29 2010, 05:58
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QUOTE(cmal @ Oct 28 2010, 22:30) *

One more thing: Red Piotrus added this line to the 2H info on the FS Page:

I have no idea what this means or what it implies, but DomStrikes can proc on a non-adjacent if the adjacent is dead. Which is what it says in the original bullet point below it.


What I meant - I guess I wasn't clear - is that the Domino Strike will not target enemy more than 2 spots from the center, even if those spots are no longer alive.


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post Oct 29 2010, 08:03
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Someone who pays attention to Shields should add the new suffixes for Tower shields to the equipment suffixes page.
I also get the feeling that Tower shields should be split from bucklers/kites, but someone who knows more about them should probably do that (or tell me what needs to be done)
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post Oct 29 2010, 08:10
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QUOTE(Boggyb @ Oct 29 2010, 02:03) *

Someone who pays attention to Shields should add the new suffixes for Tower shields to the equipment suffixes page.
I also get the feeling that Tower shields should be split from bucklers/kites, but someone who knows more about them should probably do that (or tell me what needs to be done)

Shoulda said something before I got rid of them all.

From my records, I've had:
*Warding
*Protection
*Barrier
*Stone-Skinned
*Dampening
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post Oct 29 2010, 23:46
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grumpymal



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And here are Scan Results for everything else. I was feeling pretty shitty last night, so I turned in early. I'll append it to the post from earlier.

QUOTE

Scanning Manbearpig...
HP: 41360/41360 MP: 208/906 SP: 222/423
Monster Class: Rare
Melee Attack: Slashing
Weak against: Fire
Resistant to: Cold, Elec, Wind, Holy, Dark
Impervious to: Nothing

Scanning White Bunneh...
HP: 41525/41525 MP: 151/909 SP: 208/425
Monster Class: Rare
Melee Attack: Piercing
Weak against: Cold
Resistant to: Fire, Elec, Wind, Holy, Dark
Impervious to: Nothing

Scanning Mithra...
HP: 41195/41195 MP: 443/902 SP: 24/422
Monster Class: Rare
Melee Attack: Slashing
Weak against: Holy
Resistant to: Fire, Cold, Elec, Wind, Dark
Impervious to: Nothing

Scanning Dalek...
HP: 41030/41030 MP: 36/899 SP: 201/421
Monster Class: Rare
Melee Attack: Piercing
Weak against: Elec
Resistant to: Fire, Cold, Wind, Holy, Dark
Impervious to: Nothing

Scanning Real Life...
HP: 455510/455510 MP: 128/902 SP: 243/683
Monster Class: Ultimate
Melee Attack: Soul
Weak against: Nothing
Resistant to: Soul
Impervious to: Physical, Fire, Cold, Elec, Wind, Holy, Dark, Crushing, Slashing, Piercing

Scanning Invisible Pink Unicorn...
HP: 717250/717250 MP: 60/950 SP: 146/913
Monster Class: Ultimate
Melee Attack: Holy
Weak against: Dark
Resistant to: Soul
Impervious to: Physical, Fire, Cold, Elec, Wind, Holy, Crushing, Slashing, Piercing

Scanning Flying Spaghetti Monster...
HP: 1039170/1039170 MP: 195/1034 SP: 343/962
Monster Class: Ultimate
Melee Attack: Dark
Weak against: Holy
Resistant to: Soul
Impervious to: Physical, Fire, Cold, Elec, Wind, Dark, Crushing, Slashing, Piercing

Scanning Urd...
HP: 101530/101530 MP: 359/781 SP: 129/409
Monster Class: Ultimate
Melee Attack: Piercing
Weak against: Soul, Cold
Resistant to: Fire, Elec, Wind, Holy, Dark
Impervious to: Nothing

Scanning Verdandi...
HP: 100750/100750 MP: 429/775 SP: 293/407
Monster Class: Ultimate
Melee Attack: Slashing
Weak against: Soul, Wind
Resistant to: Fire, Cold, Elec, Holy, Dark
Impervious to: Nothing

Scanning Yggdrasil...
HP: 42295/42295 MP: 413/769 SP: 201/405
Monster Class: Ultimate
Melee Attack: Soul
Weak against: Soul, Fire
Resistant to: Cold, Elec, Wind, Holy, Dark
Impervious to: Nothing

Scanning Skuld...
HP: 101530/101530 MP: 453/781 SP: 305/409
Monster Class: Ultimate
Melee Attack: Crushing
Weak against: Soul, Elec
Resistant to: Fire, Cold, Wind, Holy, Dark
Impervious to: Nothing


I find it interesting the RL isn't weak against Soul. It doesn't seem like its that resistant, I used Soul spells and it died without much of a fight.
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post Oct 29 2010, 23:49
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QUOTE(cmal @ Oct 29 2010, 14:46) *

I find it interesting the RL isn't weak against Soul. It doesn't seem like its that resistant, I used Soul spells and it died without much of a fight.

That is interesting.
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post Oct 30 2010, 00:22
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I think we need to ask Tenboro for a clear answer as to elemental weaknesses and resistance. Are they damage value modifiers for each element, or are they hard and fast rules (booleans)? And depending on his answer, how that relates to the info Scan tells us.
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post Oct 30 2010, 00:39
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QUOTE(cmal @ Oct 29 2010, 15:22) *

I think we need to ask Tenboro for a clear answer as to elemental weaknesses and resistance. Are they damage value modifiers for each element, or are they hard and fast rules (booleans)? And depending on his answer, how that relates to the info Scan tells us.

By we do you mean me?
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post Oct 30 2010, 01:15
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QUOTE(Boggyb @ Oct 29 2010, 18:39) *

By we do you mean me?

Not necessarily. Just putting it out there so we don't all barrage him with the question.
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post Oct 30 2010, 01:20
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Since I'm vaguely confused as to what you mean (are you asking if resistances are all equal or whether an enemy can be resistant to 2 different things at different rates), you might want to do it.

Also, I've added a to-do list to the first post. Who knows when I'll get to any of them.
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post Oct 30 2010, 19:23
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Double Post because I can:
Does someone want to re-write this:

If the primary target is under the effect of Soul Fire, the base damage of the spell is multipled by a factor of (1 + 2 * (50 - interference)) - that is, 3 if your interference is 0, decreasing to 1 (no multiplier) passing 50. Furthermore, regardless of interference, all affected enemies gain/refresh the Soul Fire effect.

The problem is with the (50 - interference) which I why I kept in the clarification from Tenboro.
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post Oct 30 2010, 20:18
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Triple post because I can:
Option 1: Staffs split off
Option 2: All equipment together
Option 3: Weapons together

If people like the look of option 3, I'll make the chart for armor.

This post has been edited by Boggyb: Oct 30 2010, 20:32
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post Oct 30 2010, 20:29
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I prefer the look of 3 as well.
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