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> HentaiVerse 0.4.8, Next Big Thing still on the horizon

 
post Nov 17 2010, 00:34
Post #301
Lord_Obagon



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Bug found*

If you reload the page during battle you lose the mp for Innate Arcana even though nothing else happens.

To Replicate

-Have a spell set in Innate Arcana
-Go into battle (arena/grindfest - I didn't try anything else yet)
-Keep refreshing the page and watch as your MP drops!
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post Nov 17 2010, 00:40
Post #302
grumpymal



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That's a known and reported bug. Boggy and I have both confirmed and made complete reports on it.
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post Nov 17 2010, 01:12
Post #303
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QUOTE(cmal @ Nov 16 2010, 23:40) *

That's a known and reported bug. Boggy and I have both confirmed and made complete reports on it.


I wasn't sure since I couldn't find anything about it. I'm surprised we don't just have one big thread in HV discussions to keep track of them.
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post Nov 17 2010, 01:28
Post #304
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It was mentioned in an older patch notes thread.
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post Nov 17 2010, 01:39
Post #305
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QUOTE(cmal @ Nov 17 2010, 00:28) *

It was mentioned in an older patch notes thread.


I figured as much, but since who knows how long until it or others are fixed it would be helpful to have all that info down in one place. Mostly because I've seen several threads pop-up about bugs that were already brought up. Also because people will be looking in HV Discussion for that info and not here since that section's description mentions Bug reports.
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post Nov 17 2010, 09:52
Post #306
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Is the 10% Trophy Droprate affected by Scavenger or anything?

Doing EoD is just sad, something needs to be improved on the later Arenas.

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post Nov 17 2010, 09:55
Post #307
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QUOTE(Rei-Tenshi @ Nov 16 2010, 23:52) *

Is the 10% Trophy Droprate affected by Scavenger or anything?

Doing EoD is just sad, something needs to be improved on the later Arenas.


I don't think so, and I'd notice if anyone would.

Yeah, like making it so that all the legendaries we have to slog through dropped trophies 100%. That'd be good. (IMG:[invalid] style_emoticons/default/rolleyes.gif)
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post Nov 17 2010, 10:28
Post #308
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x10 EXP and higher for EoD onwards would be nice. (IMG:[invalid] style_emoticons/default/rolleyes.gif)

Maybe a new training could be added for higher Trophy droprates.
Or just let them be affected by Scavenger.
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post Nov 17 2010, 10:38
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Some sort of EXP thing might happen sure, but I would be shocked, absolutely shocked if we got anything that might potentially increase credit gain. Flabbergasted.
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post Nov 21 2010, 16:01
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Increasing credits would be nice, currently I earn credits at snail pace...
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post Nov 21 2010, 16:35
Post #311
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QUOTE(sushi0 @ Nov 21 2010, 09:01) *

Increasing credits would be nice, currently I earn credits at snail pace...

colonawesomefacecolon
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post Nov 24 2010, 05:03
Post #312
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QUOTE(Tenboro @ Oct 28 2010, 02:47) *

- Equipment sold to the equipment shop will now live for at least one hour before being destroyed.

Is there an exception to this?
I noticed old equipment disappear earlier than that.

For instance I saw this earlier: Average Gold-trimmed Silk Robe of the Cheetah.
It was destroyed shortly after.
It's the second time this happened. But this time there's no way it was live for at least one hour.

My guess is obviously that old equipment incl pre-nerf is set up to get destroyed soon after it hits the shop.
Either that or I had some bad timing.
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post Nov 24 2010, 10:41
Post #313
Tenboro

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Some types of gear with older naming conventions will be eaten faster, yeah. But it's been like that since back when those names changed.
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post Nov 26 2010, 12:03
Post #314
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umm, Question.

Has the token of blood been taken of the drop rate, because i have been getting alot of token of healings and chaos tokens instead?
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post Nov 27 2010, 00:08
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I can confirm that Tokens of Healing are dropping fairly often now because I've gotten two in the past few hours...I always think that they are a rarer drop, but I keep getting them.

A bug that I've seen is that back when my instance of Firefox unexpectedly quit on me and I reloaded HentaiVerse, I was where I left off, but all the monsters HP stated Infinite/their HP Max, which I thought was kind of weird, but it corrected itself after a single hit...

Hmm...
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post Nov 27 2010, 02:33
Post #316
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Token of Healing are useless :> Could they be made useful? Sellable, for example, so we could dump them for some creds?

QUOTE(Razorflame @ Nov 26 2010, 17:08) *
I can confirm that Tokens of Healing are dropping fairly often now because I've gotten two in the past few hours...I always think that they are a rarer drop, but I keep getting them.

A bug that I've seen is that back when my instance of Firefox unexpectedly quit on me and I reloaded HentaiVerse, I was where I left off, but all the monsters HP stated Infinite/their HP Max, which I thought was kind of weird, but it corrected itself after a single hit...

Hmm...


That's not a Hverse bug, but a h-stat/battle buddy script bug.

This post has been edited by Red_Piotrus: Nov 27 2010, 02:34
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post Nov 27 2010, 03:34
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QUOTE(Red_Piotrus @ Nov 26 2010, 18:33) *

Token of Healing are useless :> Could they be made useful? Sellable, for example, so we could dump them for some creds?



That's not a Hverse bug, but a h-stat/battle buddy script bug.


Ah,..quite right...I'll see if I can bring it up to the person in charge of STAT.

Cheers!
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post Nov 27 2010, 23:34
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a Token of Healing can save me 1000's of credits each time I want to heal fast. I wouldn't call that useless.
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post Nov 27 2010, 23:38
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QUOTE(4EverLost @ Nov 27 2010, 15:34) *

a Token of Healing can save me 1000's of credits each time I want to heal fast. I wouldn't call that useless.


Yeah, they are fairly useful when you have to spend >500-1,000 credits per healing trip (IMG:[invalid] style_emoticons/default/ohmy.gif)
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post Nov 28 2010, 00:43
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QUOTE(4EverLost @ Nov 27 2010, 21:34) *

a Token of Healing can save me 1000's of credits each time I want to heal fast. I wouldn't call that useless.
Don't forget they also give elixirs sometimes

QUOTE(Razorflame @ Nov 27 2010, 01:34) *

Ah,..quite right...I'll see if I can bring it up to the person in charge of STAT.
That's here.

This post has been edited by cmdct: Nov 28 2010, 00:45
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