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HentaiVerse 0.4.8, Next Big Thing still on the horizon |
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Nov 1 2010, 02:17
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kingwolf
Group: Members
Posts: 6,438
Joined: 16-July 09

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I just got a bronze ticket from the toplist. Should I give it to the shrine now or wait till I get to a higher level? Will it matter much? (IMG:[ invalid] style_emoticons/default/unsure.gif)
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Nov 1 2010, 02:23
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20200
Group: Gold Star Club
Posts: 7,687
Joined: 28-May 07

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A bronze ticket is probably the equivalent of a boss trophy so it doesn't have that much value.
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Nov 1 2010, 02:49
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grumpymal
Group: Gold Star Club
Posts: 10,923
Joined: 2-April 08

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QUOTE(Tenboro @ Oct 31 2010, 18:30)  When it comes to special monster encounters, yeah, there should be more of them. The problem being, it takes quite a while to make one. While the coding I did for the Trio was intentionally generic enough to be reused in other encounters, there's still a question of creating the monsters, crafting all their skills, and balancing the whole thing. Which probably takes a couple hours at least per encounter.
You could always outsource?
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Nov 1 2010, 02:59
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flint
Group: Gold Star Club
Posts: 1,412
Joined: 3-November 08

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Exactly.
I don't get why you are doing this all alone anyways. There are some really engaged people around here that either did wonders with extensions and/or could do wonders in a team. Sure, there's a trust and possibly a motivation issue but giving responsibility to another person to some extend? Why not give it a shot?
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Nov 1 2010, 03:29
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Bloodthirster18
Group: Gold Star Club
Posts: 1,388
Joined: 16-December 09

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QUOTE(Tenboro @ Oct 31 2010, 14:30)  I did make some tweaks on the arenas to make the "last round" more likely to drop equips, but as for the Trio, it's not quite as easy as "going back to the old system".
When it comes to special monster encounters, yeah, there should be more of them. The problem being, it takes quite a while to make one. While the coding I did for the Trio was intentionally generic enough to be reused in other encounters, there's still a question of creating the monsters, crafting all their skills, and balancing the whole thing. Which probably takes a couple hours at least per encounter.
Just had my first round in the arena with 2 equip drops, so thanks for the tweaks (IMG:[ invalid] style_emoticons/default/smile.gif) As for the special monsters - take your time on that. Good stuff takes time to make. Oh, about the tickets, does it apply to all toplists?? I'm 9th for H@H Sunday toplist - do I get a ticket or is it just a few select toplists??
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Nov 1 2010, 03:35
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Alpha 7
Group: Gold Star Club
Posts: 14,999
Joined: 24-October 08

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QUOTE(bloodthirster18 @ Oct 31 2010, 21:29)  Just had my first round in the arena with 2 equip drops, so thanks for the tweaks (IMG:[ invalid] style_emoticons/default/smile.gif) As for the special monsters - take your time on that. Good stuff takes time to make. Oh, about the tickets, does it apply to all toplists?? I'm 9th for H@H Sunday toplist - do I get a ticket or is it just a few select toplists?? Tickets only come from the Monthly Toplists and only at the end of the month.
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Nov 1 2010, 03:56
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PsychoticSoul
Group: Members
Posts: 2,184
Joined: 19-June 10

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Picked up a gold ticket, is that equivalent to a legendary trophy or a God trophy? maybe worth saving... hrmm..
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Nov 1 2010, 04:12
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Conquest101
Group: Gold Star Club
Posts: 2,852
Joined: 10-March 08

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QUOTE(Tenboro @ Oct 31 2010, 15:30)  I did make some tweaks on the arenas to make the "last round" more likely to drop equips, but as for the Trio, it's not quite as easy as "going back to the old system".
When it comes to special monster encounters, yeah, there should be more of them. The problem being, it takes quite a while to make one. While the coding I did for the Trio was intentionally generic enough to be reused in other encounters, there's still a question of creating the monsters, crafting all their skills, and balancing the whole thing. Which probably takes a couple hours at least per encounter.
Doesn't really address the concern we had. (IMG:[ invalid] style_emoticons/default/dry.gif) I'd trade every last round item drop and equip drop from all the other arenas combined just to get the old Trio drop rate back, personally. A 5% chance at getting something amazing is better than a 100% chance of getting lots of junk, since I've only ever cared about getting equip upgrades.
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Nov 1 2010, 04:35
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Maha
Newcomer
  Group: Members
Posts: 90
Joined: 18-July 08

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I say we add "rune" armor in the heavy class that maybe has some magical bonuses?... that would be cool... or maybe just make "TANK" armor... who doesn't want to wear a tank... (IMG:[ invalid] style_emoticons/default/laugh.gif) but seriously we should get some more 2h weapons I think... they are all basically repeats of their 1h counter-parts... maybe include a halberd or spear? also, for 1h we should get a weapon that has a faster action speed maybe? like a scimitar that has a .9 action speed but low attack and accuracy, but HIGH crit? Idk, maybe I just like to fantasize too much about weapons but I don't EVER think there should be guns in this game... it would break ALL logic... (like a chainmail armor could stop a bullet, and plate armor could stop an armor piercing rifle round... (IMG:[ invalid] style_emoticons/default/dry.gif) , but maybe kevlar armor and phase (if it causes attacks to "phase" through you) armor might make a bit of sense...] I like the Mideval theme of this game... I just wish for more diversity?... this all may just be the RPG NEERD in me, but such additions would be cool... (over time of course)
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Nov 1 2010, 05:22
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Red of EHCOVE
Group: Gold Star Club
Posts: 9,493
Joined: 28-April 07

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QUOTE(Conquest101 @ Oct 31 2010, 22:12)  Doesn't really address the concern we had. (IMG:[ invalid] style_emoticons/default/dry.gif) I'd trade every last round item drop and equip drop from all the other arenas combined just to get the old Trio drop rate back, personally. A 5% chance at getting something amazing is better than a 100% chance of getting lots of junk, since I've only ever cared about getting equip upgrades. I guess a possible solution would be to have Trio drop unique redeemable items. The problem here is that - as far as I can tell from my level - Trio past drops were of better quality than God drops... but weren't they easier to defeat?
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Nov 1 2010, 05:29
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Conquest101
Group: Gold Star Club
Posts: 2,852
Joined: 10-March 08

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QUOTE(Red_Piotrus @ Oct 31 2010, 20:22)  I guess a possible solution would be to have Trio drop unique redeemable items.
The problem here is that - as far as I can tell from my level - Trio past drops were of better quality than God drops... but weren't they easier to defeat?
Not really, since I'm sure Tenboro won't make those redeemable whatever give Exquisites (IMG:[ invalid] style_emoticons/default/dry.gif) Normal Trio drops were usually Fine quality, occasionally Superior (and that's with like 15+ points in Lod). Only on Battletoads did they have a decent chance of dropping Exquisites. And it takes way longer to run Trio on BT than just killing a God. This post has been edited by Conquest101: Nov 1 2010, 05:30
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Nov 1 2010, 14:12
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Leon007
Group: Members
Posts: 1,200
Joined: 27-June 06

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QUOTE(Raidy @ Nov 1 2010, 08:01)  at least now with the new version, i can enter the arena without fear of losing credits, (IMG:[ invalid] style_emoticons/default/smile.gif) still have not passed 'a new beginning' yet (IMG:[ invalid] style_emoticons/default/anime_cry.gif) my situation is more or less. I'm LV.47 now but still can't beat "TEST OF FAITH" in ARENA.
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Nov 1 2010, 20:56
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Maha
Newcomer
  Group: Members
Posts: 90
Joined: 18-July 08

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QUOTE(Leon007 @ Nov 1 2010, 04:12)  my situation is more or less. I'm LV.47 now but still can't beat "TEST OF FAITH" in ARENA. pissshhhhhaaa... that be easy, I did that BEFORE all the changes occured, it's easier now... just bring a couple of health and mana elixers and buy a couple (probably no more than 10) shield scrolls... seeing as how you now get more bang for your buck on health elixers, you should not be worrying about health too much... combine Shield + Shield Scroll + Weaken (with 5 AP preferably) and you can pretty much mitigate the mini-boss attacks to less than 20 damage with about 5-7 points of physical absoption... I did this when it was much harder because scrolls didn't restock in battle when I did it... So, to see that you haven't completed it yet offends me... you got it easy... (and think back to when mana elixers sold for 400C ea... so I had to kick myself in my money pockets just to get through that... (IMG:[ invalid] style_emoticons/default/cry.gif) )... And it helps to PA + poision the mini-bosses to death... I just LOVE poison... (IMG:[ invalid] style_emoticons/default/laugh.gif) (IMG:[ invalid] style_emoticons/default/laugh.gif) But seriously, what I don't get... is WTF are scary ghost now a problem for me (not that his is as big a threat as FIREFOX... but he does whittle down my HP if I leave him alone too long...), when I used to be able to ignore their physical damage... sigh... curse you low physical absorption armor... (IMG:[ invalid] style_emoticons/default/cry.gif)
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Nov 1 2010, 22:23
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20200
Group: Gold Star Club
Posts: 7,687
Joined: 28-May 07

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Tenboro fail on using the same Ticket description for everything.
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Nov 1 2010, 23:25
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Tenboro

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QUOTE(Boggyb @ Nov 1 2010, 21:23)  Tenboro fail on using the same Ticket description for everything.
Wow. You do find the smallest little things to bitch about, don't you.
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Nov 1 2010, 23:28
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HabaneroJim
Group: Members
Posts: 1,084
Joined: 28-July 09

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QUOTE(Tenboro @ Nov 1 2010, 17:25)  Wow. You do find the smallest little things to bitch about, don't you.
Tenboro be... nice person man maybe?
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Nov 2 2010, 00:59
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grumpymal
Group: Gold Star Club
Posts: 10,923
Joined: 2-April 08

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QUOTE(Tenboro @ Nov 1 2010, 17:25)  Wow. You do find the smallest little things to bitch about, don't you.
You've never read Sonic's Calc thead, have you?
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Nov 2 2010, 01:03
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4EverLost
Group: Gold Star Club
Posts: 36,632
Joined: 2-April 10

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Question: Do some items not drop in a normal grindfest? I just finished up a +4000 round run and I didn't have any drops of these items. Maybe something changed that effected the drop rate of these items that shouldn't have changed?
[Scroll of the Avatar] x 0 (0.00%) [Infusion of Gaia] x 0 (0.00%) [Soul Stone] x 0 (0.00%) [Flower Vase] x 0 (0.00%) [Last Elixir] x 0 (0.00%) [Bubble-gum] x 0 (0.00%)
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Nov 2 2010, 01:21
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20200
Group: Gold Star Club
Posts: 7,687
Joined: 28-May 07

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QUOTE(Tenboro @ Nov 1 2010, 14:25)  Wow. You do find the smallest little things to bitch about, don't you.
I'm not sure how you define "bitching" so I can't dispute your characterization. I, however, wasn't particularly serious. I also was surprised you didn't mention the place on the toplist on the ticket description.
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