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> Hentai@Home 1.0.5, Now with 10% more pep

 
post Nov 8 2010, 22:11
Post #21
Hairs Fan



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No problem, I'll wait (IMG:[invalid] style_emoticons/default/smile.gif)

Edit: looks like it got back to normal. Thanks !

This post has been edited by Hairs' Fan: Nov 9 2010, 08:03
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post Nov 10 2010, 09:18
Post #22
Antioch



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Hello. I am new. I love hentai.
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post Nov 11 2010, 03:35
Post #23
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Ok, I'll say it..


What?!?
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post Nov 13 2010, 16:06
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kyouri



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Closet hentai otaku!

This post has been edited by kyouri: Nov 13 2010, 16:06
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post Nov 15 2010, 18:32
Post #25
luscios



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THX verry much (IMG:[invalid] style_emoticons/default/laugh.gif) (IMG:[invalid] style_emoticons/default/laugh.gif) (IMG:[invalid] style_emoticons/default/laugh.gif) (IMG:[invalid] style_emoticons/default/laugh.gif) (IMG:[invalid] style_emoticons/default/laugh.gif) (IMG:[invalid] style_emoticons/default/laugh.gif)
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post Nov 21 2010, 15:55
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I think others might have mentioned this already but H@Home doesn't utilize the full potential of my bandwidth despite setting it at max.
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post Nov 22 2010, 02:50
Post #27
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Minor question I had while I was reading the source: is there any particular reason you use java.io for reading image files and writing to a socket instead of java.nio (HTTPResponseProcessorFile.java/HTTPSession.java)? There's probably a reasonable performance gain to be had by using it (Particularly FileChannel.transferTo ). I could probably offer a patch if you're interested, but the changes would be pretty superficial.
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post Nov 22 2010, 19:40
Post #28
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Because java.io is easier to use, and because H@H will hit raw disk limits before anything else.

Also...

[www.thebuzzmedia.com] http://www.thebuzzmedia.com/java-io-faster...d-is-new-again/
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post Nov 25 2010, 00:52
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QUOTE(sushi0 @ Nov 21 2010, 07:55) *

I think others might have mentioned this already but H@Home doesn't utilize the full potential of my bandwidth despite setting it at max.


It won't due to any number of factors. I'm running a client on 100Mbit and it barely pushes 40Mbit, while I have 2 clients on a gigabit (yes you read that right, gigabit INTERNET connection) and it barely does 6-800Mbit.

Tenboro has a few of his own 100mbit clients that shoulder a good chunk of the H@H load and between him and I, we serv up a few million files a day so other clients don't often get to max-out their connections.

Having a large cache size helps, having a faster internet connection helps but like bit torrent, most of it is random.

I'm compiling a list of H@H HowTo's and Help Guides I hope to put online at some point - that addresses a few of these frequently asked questions but I hope my answer helps.
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post Nov 25 2010, 01:01
Post #30
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ITT we measure our dicks.
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post Nov 26 2010, 00:29
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^ well that was really helpful. Glad you took the time to make that comment.
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post Nov 26 2010, 10:37
Post #32
Tenboro

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E-Hentai Galleries: Powered By Pen0r™
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post Dec 3 2010, 19:12
Post #33
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Can anyone help me?
I have WIN7 64Bit and H@H doesn't work (problems witch java)
How exactly can I set a larger heap via the command line?
I have absolutely(almost) no experience with using cmd (IMG:[invalid] style_emoticons/default/unsure.gif)
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post Dec 5 2010, 00:04
Post #34
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You'll only need to worry about larger heap sizes/etc if you are serving files on a REALLY fast connection.

By fast, I mean 100Mbit to the internet.

Otherwise you don't need to worry about it. Just launch the GUI version and let it run.

On the Java part - what's it giving you for errors? Is it failing to load, is it crashing...when you start the HentaiAtHomeGUI what does it do? Should load the window version of H@H, start up, then give you a log of events below the pretty graph. Let's find out where the hang-up is and then we can figure out what to try next (IMG:[invalid] style_emoticons/default/smile.gif)
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post Dec 5 2010, 04:09
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thanks for this sharing
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