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The Official Hentaiverse Chat, Post your random thoughts or theorycrafts about HV |
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Nov 20 2010, 21:15
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hitokiri84
Group: Gold Star Club
Posts: 10,945
Joined: 24-December 07

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I think you have some misconceptions as to how basic probability works. Let me give you a simplified case example. Monster A attacks you 100 times and does an average of 1000 damage per attack. Using your stats: QUOTE Silk 1: 2% base mitigation, 5% base evade [100*1000*0.98*0.95]= 93100 total damage Silk 2: 1% base mitigation, 6% base evade [100*1000*0.99*0.94] = 93060 total damage QUOTE At level 0: It's oblivious they offer the same protection. Both your claim and diction are incorrect. QUOTE Silk 1: 3.6% base mitigation, 9% evade [100*1000*0.964*0.91]= 87724 total damage Silk 2: 1.8% base mitigation, 10.8% evade [100*1000*0.982*0.892]= 87594.4 total damage You're not going to want to use a piece with lower evade in general, because it scales slower than physical mitigation. You can see from your own examples that the overall damage difference will continue to increase in favor of the high evade gear as their levels increase. The only reason you should take gear with lower evade is if the percent loss in evade is less than the percent gain in physical mitigation. And before anyone asks, I used 100 attacks to show a more distinct qualitative difference in damage.
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Nov 21 2010, 00:41
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hgbdd
Group: Gold Star Club
Posts: 8,365
Joined: 8-December 08

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QUOTE(hitokiri84 @ Nov 20 2010, 19:15)  I think you have some misconceptions as to how basic probability works.
Let me give you a simplified case example.
I'm well aware of that, but that's after the all equipment bonuses applied, and the point of that previous conversation (in the link) was because of multiplicative stacking, but doesn't matter, I was wrong here. Well, I calculated the final stats each pants would give with my gear correctly, and my pants still win, so... (IMG:[ invalid] style_emoticons/default/smile.gif) QUOTE Both your claim and diction are incorrect. Actually I should earn credits every time my diction is correct (IMG:[ invalid] style_emoticons/default/laugh.gif) Edit: Btw hito why didn't you bought 3 pieces of pre-nerfed phase? Surely you had the credits for them, plus leveling them up shouldn't be a problem for you. This post has been edited by cmdct: Nov 21 2010, 00:47
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Nov 21 2010, 02:34
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hitokiri84
Group: Gold Star Club
Posts: 10,945
Joined: 24-December 07

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QUOTE(cmdct @ Nov 20 2010, 16:41)  Edit: Btw hito why didn't you bought 3 pieces of pre-nerfed phase? Surely you had the credits for them, plus leveling them up shouldn't be a problem for you. Because I don't actually need them, and I already spent all my credits on training. I don't think I've ever even bought a single piece of equipment before.
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Nov 21 2010, 05:26
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Setsuna F Seiei
Group: Gold Star Club
Posts: 6,160
Joined: 13-February 10

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Is there a limit to how many pieces of equipment your character can hold? I'm just curious to know because I have over 100 items and I want to wait for two days when I get my hath perk Frugality.
I tried searching the forums and I couldn't find it, I also searched the wiki for a few minutes.
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Nov 21 2010, 05:36
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PsychoticSoul
Group: Members
Posts: 2,184
Joined: 19-June 10

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QUOTE(hellfire648 @ Nov 21 2010, 11:26)  Is there a limit to how many pieces of equipment your character can hold? I'm just curious to know because I have over 100 items and I want to wait for two days when I get my hath perk Frugality.
I tried searching the forums and I couldn't find it, I also searched the wiki for a few minutes.
QUOTE(Tenboro @ Oct 28 2010, 16:47)  - There is now a soft limit of having 1000 equipment pieces. Note that the game will only stop dropping equipment for you at this point, it does not enforce the limit otherwise.
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Nov 21 2010, 05:38
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ootoro
Group: Members
Posts: 5,460
Joined: 19-March 09

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QUOTE(hellfire648 @ Nov 20 2010, 23:26)  Is there a limit to how many pieces of equipment your character can hold? I'm just curious to know because I have over 100 items and I want to wait for two days when I get my hath perk Frugality.
I tried searching the forums and I couldn't find it, I also searched the wiki for a few minutes.
It's 1000 I believe. Cmal hit the cap and got a notice that he'd receive an item instead of an equip. Edit: Receive an item instead of an equip from a drop, I mean. Just to be clear... This post has been edited by torotuna: Nov 21 2010, 05:41
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Nov 21 2010, 22:15
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buktore
Group: Members
Posts: 4,353
Joined: 9-September 09

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QUOTE @buktore: with nimble you kill things 1-shot too At high LV, yes. It will be pretty awesome if I manage to reach that LV... 50% offhand strike + higher crit + higher ADM + Probably Heartseeker ... sound nice indeed. At the moment, this is the best I could do.. QUOTE 5 5 You gain 14 Credits! 5 4 You gain 83.61 EXP! 5 3 You are Victorious! 5 2 Tentacle Monster has been defeated. 5 1 You crit Tentacle Monster for 1539 slashing damage. 4 3 Tentacle Monster hits you for 57 piercing damage. 4 2 Cockatrice has been defeated. 4 1 You crit Cockatrice for 1719 slashing damage. 3 2 Rabid Hamster has been defeated. 3 1 You crit Rabid Hamster for 1474 slashing damage. 2 6 Cockatrice hits you for 0 piercing damage. 2 5 Tentacle Monster hits you for 51 piercing damage. 2 4 You evade the attack from Rabid Hamster. 2 3 Blue Slime has been defeated. 2 2 Your offhand hits Blue Slime for 579 crushing damage. 2 1 You hit Blue Slime for 1053 slashing damage. 1 7 Cockatrice hits you for 0 piercing damage. 1 6 You evade the attack from Rabid Hamster. 1 5 Rabid Hamster uses Rabid Bite 1 4 You evade the attack from Blue Slime. 1 3 You evade the attack from Tentacle Monster. 1 2 Green Slime has been defeated. 1 1 You crit Green Slime for 1211 slashing damage. 0 6 Spawned Monster E: MID=2 (Tentacle Monster) LV=115 HP=1205 MP=100 SP=7 NA=82 Type=hostile 0 5 Spawned Monster D: MID=4 (Cockatrice) LV=111 HP=1130 MP=7 SP=18 NA=83 Type=hostile 0 4 Spawned Monster C: MID=1 (Green Slime) LV=116 HP=1180 MP=42 SP=25 NA=82 Type=hostile 0 3 Spawned Monster B: MID=10 (Blue Slime) LV=115 HP=1193 MP=65 SP=21 NA=82 Type=hostile 0 2 Spawned Monster A: MID=8 (Rabid Hamster) LV=115 HP=1205 MP=141 SP=8 NA=82 Type=hostile 0 1 Initializing Grindfest (Round 8) ... 0 0 Battle Start! This is probably my first time this kind of thing happened, and I have to use a special, non-practical setup to do it ( this and this = ~75% ADM at LV.116), but it does give me some motivation to keep LVling more... (IMG:[ invalid] style_emoticons/default/heh.gif) ----------------- It seem there's some talk about Evade vs Mitigation, IMO I think Evade is better than Mitigation of equal amount, the reasons are... - In HV, the gameplay itself (I'm talking about Normal diff here) EX: attacks do high damage, player attacks faster than monster after reached appropriate LV, monster die quickly, concept of Burden/Interference, reliance on Magic, no emphasis on "Class" or "Job" playing style, relatively high Evade value for gears, and how the game calculate damage (see below) made Mitigation less desirable than Evade. - Because of how the game calculate damage (namely, Absorb FIRST and then Mitigation AFTER), reduced its effectiveness. This thing should be change IMO... - And again, because of how the game calculated damage by using Evade FIRST and also because its could glow up to very high number (> 40%-50%), it play larger role in overall defense than Mitigation. - Evade works on all attacks.. of course Mitigation works on all attacks too, but it's not "1 point fits all" kind of thing like Evade. - Because of the above, Evade is much more simpler to work with. Mitigation, on the other hand, are much more complex to use effectively; much more variables to considered, more difficulty to find a gear with all these variables to have good value, more negative stats if you're talking about Light/Heavy ... people must deal with all of these troubles with almost no additional benefits gained over just using high Evade cloths... I, however, doesn't use full Evade gears.. the reasons are 1) I'm not a Mage, I can use another gears! not because it's good, but because I CAN! 2) It's not fun that way! It's more fun to mix shit up and try find the best combination even though most of the time, it doesn't really better than just use cloth. 3) I don't have a good Evade Cap and Glove yet.. (IMG:[ invalid] style_emoticons/default/tongue.gif)
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Nov 21 2010, 22:22
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grumpymal
Group: Gold Star Club
Posts: 10,923
Joined: 2-April 08

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I don't use full evade gear. I have a set should I need one, but I don't use it.
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Nov 22 2010, 01:40
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Honeycat
Group: Catgirl Camarilla
Posts: 61,596
Joined: 25-February 07

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God, my ass hurts, and not in a good way. My butt's really sore from sitting here HV-ing. Fuck this shi—HEY! Hito, my Dorito e-bro, stop leveling so fast! Wait up for me, bitch.
Ugh, fuck, where's my acetaminophen?
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Nov 22 2010, 02:08
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hgbdd
Group: Gold Star Club
Posts: 8,365
Joined: 8-December 08

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After some research with mitigation gear, it appears the current max for base mitigation (Elemental/Holy/Dark) are: Helmet 20 Body 24 Hands 18 Legs 22 Feet 16 Yep, with this no one can get 100% holy/dark mitigation (IMG:[ invalid] style_emoticons/default/anime_cry.gif) This post has been edited by cmdct: Nov 22 2010, 02:09
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Nov 22 2010, 02:19
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Death Grunty
Group: Gold Star Club
Posts: 2,788
Joined: 18-November 09

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QUOTE(cmdct @ Nov 21 2010, 18:08)  After some research with mitigation gear, it appears the current max for base mitigation (Elemental/Holy/Dark) are: Helmet 20 Body 24 Hands 18 Legs 22 Feet 16 Yep, with this no one can get 100% holy/dark mitigation (IMG:[ invalid] style_emoticons/default/anime_cry.gif) Could you elaborate? The base mitigations add up to 100. And then there's rating, aura, a slight bonus from level scaling, proficiency bonus.. What formula did you use?
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Nov 22 2010, 02:23
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Honeycat
Group: Catgirl Camarilla
Posts: 61,596
Joined: 25-February 07

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Hito~ I would nibble on his Fritos and chomp on his Doritos Don't cha know!
I hope Tenb isn't reading this and getting all jealous and stuff.
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Nov 22 2010, 02:32
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hgbdd
Group: Gold Star Club
Posts: 8,365
Joined: 8-December 08

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QUOTE(Death Grunty @ Nov 22 2010, 00:19)  Could you elaborate? The base mitigations add up to 100. And then there's rating, aura, a slight bonus from level scaling, proficiency bonus.. What formula did you use?
You know this right? QUOTE Equipment terms:
All percentage based stats follow multiplicative stacking. This means you get diminishing returns from each additional piece. For example, If you have a 10% hit bonus from a piece of equipment, using a weapon with a 10% bonus will increase your weapon accuracy by 9%, not 10% (more on equipment accuracy and character accuracy later in the thread). This is because the weapon grants +10% only on the remaining 90% not effected by the equipment. Your total would be 19%. If you had an additional +10% from another single piece of armor, this would add an effective 8.1% (10% of the remaining 81%). This works the same way for all percentages on equipment in the HV, each piece will have diminishing returns. Bonuses from auras are now added at full value, not using multiplicative stacking. At level 300 with 300 proficiency the max you can get is 83.23%, and adding with 13.5% holy/dark you get from ratings the total is 96.73%. This post has been edited by cmdct: Nov 22 2010, 02:37
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Nov 22 2010, 02:40
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Death Grunty
Group: Gold Star Club
Posts: 2,788
Joined: 18-November 09

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QUOTE(cmdct @ Nov 21 2010, 18:32)  You know this right?
At level 300 with 300 proficiency the max you can get is 83.23%, and adding with 13.5% holy/dark you get from ratings the total is 96.73%.
Interesting. I figured it was multiplicative. But I expected a different result. Closer to 99% actually. That was only a guess though.
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Nov 22 2010, 02:50
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Sushilicious
Group: Catgirl Camarilla
Posts: 10,384
Joined: 21-October 10

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The first few pages was an interesting read, but not bothered to go through the whole thread at the moment.
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Nov 22 2010, 02:51
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hgbdd
Group: Gold Star Club
Posts: 8,365
Joined: 8-December 08

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QUOTE(buktore @ Nov 22 2010, 00:46)  This Plate Helmet have 23 base Mitigation, because it's pre-nerfed?
Yes. I have a 25 base dark mitigation breastplate per-nerfed, but it's nowhere close to marcho's helm.
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Nov 22 2010, 04:54
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Sushilicious
Group: Catgirl Camarilla
Posts: 10,384
Joined: 21-October 10

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That's crazy, 37.54 at level 208...
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Nov 22 2010, 05:10
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hgbdd
Group: Gold Star Club
Posts: 8,365
Joined: 8-December 08

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QUOTE(hitokiri84 @ Nov 22 2010, 02:47)  I still have this 34 base holy helmHuh, I thought it was marcho's helm?
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