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> The Official Hentaiverse Chat, Post your random thoughts or theorycrafts about HV

 
post Sep 9 2011, 06:24
Post #7881
Madican



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The #1 mob I hate being given 50% MP on spawn is Mind Raper. Holy crap his special hurts.
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post Sep 9 2011, 06:40
Post #7882
RajaNagaSoz



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QUOTE(Madican @ Sep 9 2011, 00:24) *

The #1 mob I hate being given 50% MP on spawn is Mind Raper. Holy crap his special hurts.



agreed. Wholeheartedly.
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post Sep 9 2011, 06:43
Post #7883
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he is uncommon for a reason =p
although he kinda pales in comparison to most 400+ PL monsters
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post Sep 9 2011, 06:48
Post #7884
Madican



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By which point we'll have more spells than can fit on our bars.

Right now my only option is predicting with Barrier, slaughtering it before it gets it off, or taking it straight up the ass and hope it doesn't crit so I can heal.
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post Sep 9 2011, 06:50
Post #7885
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bewilder?

e: if he's really bumraping you guys that badly and your speed doesn't suck, you should be able to bewilder him at start and bash immeiately after

This post has been edited by dcherry: Sep 9 2011, 06:51
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post Sep 9 2011, 06:53
Post #7886
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Or 1-shot him with awesome fire spells.
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post Sep 9 2011, 06:53
Post #7887
Madican



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He doesn't do it badly because he's the first I drop every time he's spotted. I can heal through his special if it doesn't crit, it's just really annoying because I'm geared to halt physical attacks, not magic.

So he's more of the biggest annoyance than the biggest threat. Unless you count his threat to my mana bar.
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post Sep 9 2011, 07:14
Post #7888
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BOOOORRRRIIINNNG (IMG:[invalid] style_emoticons/default/tongue.gif) (IMG:[invalid] style_emoticons/default/laugh.gif) (IMG:[invalid] style_emoticons/default/cool.gif)
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post Sep 9 2011, 07:19
Post #7889
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I have a general idea of what every magic mob is by name around my level. Whenever I see them, I look at their mana bar, and if it's above 1/3, then I cast bewilder and take them down first. If it's below, they're still top priority, but I'm confident I can stun them before they can cast anything.
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post Sep 9 2011, 08:36
Post #7890
RajaNagaSoz



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I usually try a swat with my mace first, my accuracy with melee attacks is by far higher then my spell sticking ability. If i can't stun him, i keep my hp above 3/4ths. It hurts... a lot... but i can take it. I just sorely detest having to cast cure 2-3 times to make up for having to take it.
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post Sep 9 2011, 08:58
Post #7891
coykili



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I still cant figure out where im losing 15-20% xp, even tho i try to compensate with more exp tanks/adept learner points
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post Sep 9 2011, 09:25
Post #7892
varst



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Full-scale check on all the scaling factors. Please help.

click here
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post Sep 9 2011, 09:26
Post #7893
Koudesu



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Might be stating the obvious but....are you doing the 10 posts a day for the 100% exp bonus?
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post Sep 9 2011, 09:48
Post #7894
Madican



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Full Shade now with my mace. Light Armor prof at .11

This is going to take some getting used to. I do like putting up Shadow Veil and seeing a string of misses and evades. The ones that do get through though tend to hurt.
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post Sep 9 2011, 11:31
Post #7895
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QUOTE(Koudesu @ Sep 9 2011, 09:26) *
Might be stating the obvious but....are you doing the 10 posts a day for the 100% exp bonus?

Mostly. People usually post in the Spamhaus to speed up the process while keeping the 'spam' away from the main sections.

I'm also pretty sure the XP posting bonus can no longer exceed 50% unless Tenboro says otherwise. (If the formula itself wasn't changed, that's what you used to get from 10 posts.)

Guess not, thanks for the reply. So the new formula could be something like :
CODE
bonus = log(post_count) * 100


This post has been edited by Mika Kurogane: Sep 9 2011, 14:35
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post Sep 9 2011, 14:02
Post #7896
Tenboro

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Max posting bonus is 100%.
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post Sep 9 2011, 15:57
Post #7897
Zero Angel



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So what did change?
I'm sure that something did, I lost something like 20-30% in my EXP gains.
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post Sep 9 2011, 17:19
Post #7898
mkonji



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I found one of my monsters for the first time in battle. They grow up so fast.

0 10 Spawned Monster I: MID=1728 (Lucia Of The Blue Star) LV=204 HP=2360
0 9 Spawned Monster H: MID=2616 (Gate Of Truth) LV=202 HP=2441
0 8 Spawned Monster G: MID=9786 (Titania Erza) LV=200 HP=2335
0 7 Spawned Monster F: MID=12852 (Pyralspite) LV=203 HP=2796
0 6 Spawned Monster E: MID=1 (Green Slime) LV=201 HP=2045
0 5 Spawned Monster D: MID=7380 (Pirate Bird) LV=202 HP=2681
0 4 Spawned Monster C: MID=7132 (Anye) LV=203 HP=2736
0 3 Spawned Monster B: MID=8990 (Asag) LV=204 HP=2362
0 2 Spawned Monster A: MID=1840 (Lou Lupus) LV=200 HP=2855
0 1 Initializing GrindFest (Round 125) ...
0 0 Battle Start!
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post Sep 9 2011, 19:46
Post #7899
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QUOTE(Rei-Tenshi @ Sep 9 2011, 05:57) *

So what did change?
I'm sure that something did, I lost something like 20-30% in my EXP gains.


Something to do with a bonus being counted twice or the AP ones kicking in even after untraining them. At least that's the gist of what I heard.
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post Sep 9 2011, 20:01
Post #7900
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1 Shade Fragment, 2 Kevlar Pieces, 2 Repurposed Actuators, 3 Shielding Runes and counting in the Bazaar.
No one is going to buy them at those prices (IMG:[invalid] style_emoticons/default/rolleyes.gif)
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