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The Official Hentaiverse Chat, Post your random thoughts or theorycrafts about HV |
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Jul 25 2011, 19:00
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varst
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10

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QUOTE(Tenboro @ Jul 25 2011, 22:55)  Well, I do suspect one cause of the rapid inflation, and since I've been planning to make that change anyway, I've removed the ability to post auctions to exchange Hath for GP.
If not, well.. you should never have accepted a fiat currency. Credits should never have abandoned the gold standard.
Well...at least the hath market's stabilized right now instead of skyrocketing to 9000-9500 credits per hath. Thanks for that. You should have a karma meter so I can show my appreciation! (IMG:[ invalid] style_emoticons/default/tongue.gif)
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Jul 25 2011, 19:03
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Bunko
Group: Members
Posts: 1,262
Joined: 19-September 10

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But hey, sprites are excellent to use inside of a lantern. In all honesty, only giant and undead are currently worthy creatures. Although I just started making an elemental, trying to improve it's survival and INT for special attack. To land special attack, has to have high WIS for mana regen and AGI to properly Haste it. Since last patch, munsters are supposed to have the same stats as players so here's how we make a monster. http://ehwiki.org/wiki/Character_StatsThose, "increases every 4th turn" can be hard to impossible to figure out without counting. So I wrote things into excel as I read them from that page and this is what I came up with, as in stats that matter for players or monsters. Now that I think of it, didn't take INT into account as for monster to do max magic damage, but INT is most important to land heavy magic attack. (IMG:[ lulzimg.com] http://lulzimg.com/i24/247647.gif) That picture is in 3 colums, Attack Left, Defense Middle, Barrier Right. This post has been edited by Bunko: Jul 25 2011, 19:05
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Jul 25 2011, 19:17
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Evil Scorpio
Group: Gold Star Club
Posts: 6,565
Joined: 9-May 10

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QUOTE(Bunko @ Jul 25 2011, 21:03)  But hey, sprites are excellent to use inside of a lantern. In all honesty, only giant and undead are currently worthy creatures. Although I just started making an elemental, trying to improve it's survival and INT for special attack. To land special attack, has to have high WIS for mana regen and AGI to properly Haste it. Since last patch, munsters are supposed to have the same stats as players so here's how we make a monster. http://ehwiki.org/wiki/Character_StatsThose, "increases every 4th turn" can be hard to impossible to figure out without counting. So I wrote things into excel as I read them from that page and this is what I came up with, as in stats that matter for players or monsters. Now that I think of it, didn't take INT into account as for monster to do max magic damage, but INT is most important to land heavy magic attack. (IMG:[ lulzimg.com] http://lulzimg.com/i24/247647.gif) That picture is in 3 colums, Attack Left, Defense Middle, Barrier Right. Nah... Mechanoids FTW. Their only real weakness is electric magic. And zero resistance to Dark magic kinda sad, but the other stats are great. (IMG:[ invalid] style_emoticons/default/happy.gif)
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Jul 25 2011, 19:20
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Bunko
Group: Members
Posts: 1,262
Joined: 19-September 10

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Yea I know right ? But their defense rating is nothing compared to giant. I made a mecha: Replicator as one of my first 3 monsters. Battles Won: 1586 Killing Blows: 461
But when I made a giant based on that web page... Battles Won: 1346 Killing Blows: 786
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Jul 25 2011, 19:24
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Evil Scorpio
Group: Gold Star Club
Posts: 6,565
Joined: 9-May 10

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QUOTE(Bunko @ Jul 25 2011, 21:20)  Yea I know right ? But their defense rating is nothing compared to giant. I made a mecha: Replicator as one of my first 3 monsters. Battles Won: 1586 Killing Blows: 461
But when I made a giant based on that web page... Battles Won: 1346 Killing Blows: 786
Who stopping you from focusing on the Mecha defense? Except PHYS DEF, of course... (IMG:[ invalid] style_emoticons/default/sad.gif) Upgrade it and forget about other thing for a while, and soon he becomes a freakin' terminator)) This post has been edited by Evil Scorpio: Jul 25 2011, 19:25
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Jul 25 2011, 19:30
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hitokiri84
Group: Gold Star Club
Posts: 10,945
Joined: 24-December 07

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QUOTE(Bunko @ Jul 25 2011, 11:49)  Maybe no one has touched it yet ? My definition of monster: Monster has at least half of the battles it has won, gained as KILLS. So if a "monster" has won 1000 battles, it has to have at least 500 kills. I only have a couple of "monsters" that are able to reach 100/50
And what is this logic based on? That your monster only spawns in rounds with 2 enemies?
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Jul 25 2011, 19:30
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Bunko
Group: Members
Posts: 1,262
Joined: 19-September 10

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It's the fact that... (loading photoshop).... ...(loading excel)... CALCULATING....... These are the starting stats for Defense (IMG:[ lulzimg.com] http://lulzimg.com/i24/0bac65.gif) AND Raising one stats increases in cost like this: 50 95 181 343 652 1238 2352 4469 In any case, none of you should trust me in any of this. This post has been edited by Bunko: Jul 25 2011, 19:35
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Jul 25 2011, 19:40
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Evil Scorpio
Group: Gold Star Club
Posts: 6,565
Joined: 9-May 10

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QUOTE(Bunko @ Jul 25 2011, 21:30)  It's the fact that... (loading photoshop).... ...(loading excel)... CALCULATING....... These are the starting stats for Defense (IMG:[ lulzimg.com] http://lulzimg.com/i24/0bac65.gif) AND Raising one stats increases in cost like this: 50 95 181 343 652 1238 2352 4469 In any case, none of you should trust me in any of this. Hmm... But Giants have only one type of standart attack - Crushing. Usually all players have the most powerful protection against this type of attacks. Mechanoids can use Piercing, which is the most lowest provided protection except Deflection armor (and this type is not very popular as I can see). So IMHO Mecha have better chances in battle (especially if you work out its defense enough) then Giants. This post has been edited by Evil Scorpio: Jul 25 2011, 19:41
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Jul 25 2011, 19:41
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Bunko
Group: Members
Posts: 1,262
Joined: 19-September 10

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Maybe... By the way, here's how I think, stats work, in another format. (IMG:[ lulzimg.com] http://lulzimg.com/i24/cb1133.gif) Giants will most likely get nothing worth mentioning in the upcoming patches, being the most powerful class. BUT, they do seem to stay alive the longest. For me as a player, that's most important. The giant that had that cool kill ratio above: Retarded Monster. Is based on doing max Attack Rating. not defense. Well my tests continue. Warning to people, deleting your monsters now, losing chaos tokens, will piss you off later. I know this for a fact. With all my deleting and renaming, I only have 23 monsters now. Used to have 1 of each class. Although... There's not much denying that before the next patch, your giant will bring you a gift. This post has been edited by Bunko: Jul 25 2011, 19:45
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Jul 25 2011, 19:46
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Honeycat
Group: Catgirl Camarilla
Posts: 61,597
Joined: 25-February 07

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I cleared Beyond the Clouds!
I can see...uh-oh, Eternal Darkness.
Well, at least I'm pretty much caught up to where I should be. I forgot how much my dual wield Axe & Rapier kicks ass. Now I like using both fighting styles for different things although it's kind of a bitch switching back and forth, but I'm getting used to it. I sometimes shelf the staff and give the axe a chance. Yeah!
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Jul 25 2011, 19:55
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Bunko
Group: Members
Posts: 1,262
Joined: 19-September 10

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I don't have much more to say above monsters. I've now gotten the arenas below lvl 300 to using 1 mana potion. I miss the days of 400 round arenas. Even though I first protested it
And what made me say that only monsters that reach: wins 100/kills 50 , should be called monsters ? That was to piss people off and make our savior and satan to realize, that only giants can currently do that.
This post has been edited by Bunko: Jul 25 2011, 19:56
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Jul 25 2011, 20:11
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hitokiri84
Group: Gold Star Club
Posts: 10,945
Joined: 24-December 07

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QUOTE(Tenseigamoon @ Jul 25 2011, 12:46)  I cleared Beyond the Clouds!
I can see...uh-oh, Eternal Darkness.
Should be no problem. End of Days through Eternal Darkness are practically carbon copies of each other now. Only Dance with Dragons @300 is significantly different.
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Jul 25 2011, 20:17
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Honeycat
Group: Catgirl Camarilla
Posts: 61,597
Joined: 25-February 07

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QUOTE(hitokiri84 @ Jul 25 2011, 11:11)  Should be no problem. End of Days through Eternal Darkness are practically carbon copies of each other now. Only Dance with Dragons @300 is significantly different.
I wasn't sure about what Eternal Darkness was like and the arena Wiki page isn't updated on the last 3 higher battles. But thanks for the info, Hito-cuckoo-poo-poo.
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Jul 25 2011, 20:22
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varst
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10

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QUOTE(Tenseigamoon @ Jul 26 2011, 02:17)  I wasn't sure about what Eternal Darkness was like and the arena Wiki page isn't updated on the last 3 higher battles. But thanks for the info, Hito-cuckoo-poo-poo.
Because the one who updated it wasn't able to see those arenas yet (IMG:[ invalid] style_emoticons/default/tongue.gif) By the way, is there any 2-legend rounds in Beyond the Clouds or Eternal Darkness?
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Jul 25 2011, 20:44
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Ichy
Group: Catgirl Camarilla
Posts: 13,061
Joined: 19-February 09

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QUOTE(varst @ Jul 25 2011, 20:22)  Because the one who updated it wasn't able to see those arenas yet (IMG:[ invalid] style_emoticons/default/tongue.gif) By the way, is there any 2-legend rounds in Beyond the Clouds or Eternal Darkness? No.
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Jul 25 2011, 20:54
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Honeycat
Group: Catgirl Camarilla
Posts: 61,597
Joined: 25-February 07

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What's A Dance with Dragons like? I checked the bestiary and it lists Rhaegal, Viserion and Drogon. Are they at the end round or through most of the battle?
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Jul 25 2011, 20:54
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Maximum_Joe
Group: Gold Star Club
Posts: 24,074
Joined: 17-April 11

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QUOTE(Tenseigamoon @ Jul 25 2011, 10:17)  I wasn't sure about what Eternal Darkness was like and the arena Wiki page isn't updated on the last 3 higher battles.
I asked the high-levellers to add the info if they could. So either we wait for Varst for another 57 levels (and a successful up-to-the-dragons clear)... or just have someone who cleared DwD to send me the info. Either way is fine really (IMG:[ invalid] style_emoticons/default/laugh.gif)
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Jul 25 2011, 21:01
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Ichy
Group: Catgirl Camarilla
Posts: 13,061
Joined: 19-February 09

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QUOTE(Tenseigamoon @ Jul 25 2011, 20:54)  What's A Dance with Dragons like? I checked the bestiary and it lists Rhaegal, Viserion and Drogon. Are they at the end round or through most of the battle?
You get 25 rounds of shitmobs, 25 rounds vs schoolgirls, 25 rounds vs 2 schoolgirls, 24 rounds vs 3 schoolgirls and the 3 Dragons in the final round. They are pretty tough, lot of HP and resist a lot.
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Jul 25 2011, 21:13
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Honeycat
Group: Catgirl Camarilla
Posts: 61,597
Joined: 25-February 07

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QUOTE(Ichy @ Jul 25 2011, 12:01)  You get 25 rounds of shitmobs, 25 rounds vs schoolgirls, 25 rounds vs 2 schoolgirls, 24 rounds vs 3 schoolgirls and the 3 Dragons in the final round. They are pretty tough, lot of HP and resist a lot.
Oh great, I'll probably be level 500 by the time I'm able to clear that. :/
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Jul 25 2011, 21:27
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hitokiri84
Group: Gold Star Club
Posts: 10,945
Joined: 24-December 07

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QUOTE(Ichy @ Jul 25 2011, 14:01)  You get 25 rounds of shitmobs, 25 rounds vs schoolgirls, 25 rounds vs 2 schoolgirls, 24 rounds vs 3 schoolgirls and the 3 Dragons in the final round. They are pretty tough, lot of HP and resist a lot.
I'm 99% sure it's 24-25-25-25-1. They're all coded the same way like that.
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