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> The Official Hentaiverse Chat, Post your random thoughts or theorycrafts about HV

 
post Jul 12 2011, 15:39
Post #6181
SneakyGray



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I think my pet Rincewind did his first kill around PL ~35ish

edit : not kill, rather battle won.

Also IIRC when i started playing HV in may, i didn't see any custom mobs until i hit level 25. Not sure if this is still the case.

This post has been edited by SneakyGray: Jul 12 2011, 15:41
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post Jul 12 2011, 15:40
Post #6182
Ichy



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QUOTE(Bunko @ Jul 12 2011, 15:35) *

Is there a minimum limit monster has to be, before is can meet people ?
I mean, If I make these monsters, will one of them never get to kill anyone ?
Monster - lvl 3
Monster - lvl 6
Monster - lvl 9
Monster - lvl 12
Monster - lvl 15
... and so on.

My monsters below 30 are still 0 wins 0 kills. They do also suck...

They will be in game with PL 1 but will be among the weakest mobs. So it will be hard for them to kill anything.
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post Jul 12 2011, 15:49
Post #6183
Bunko



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Yeah ok.
Just like SneakyGray mentioned in another thread (what did your monster bring)
My monster also brought home loot with 0 wins and 0 kills.

This post has been edited by Bunko: Jul 12 2011, 15:49
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post Jul 12 2011, 16:00
Post #6184
Ichy



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QUOTE(Bunko @ Jul 12 2011, 15:49) *

Yeah ok.
Just like SneakyGray mentioned in another thread (what did your monster bring)
My monster also brought home loot with 0 wins and 0 kills.

Because the chance increase with time too.
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post Jul 12 2011, 16:01
Post #6185
varst



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QUOTE(Bunko @ Jul 12 2011, 21:49) *

Yeah ok.
Just like SneakyGray mentioned in another thread (what did your monster bring)
My monster also brought home loot with 0 wins and 0 kills.


To clarify things, is that first time only? Or they have brought you more presents?
There's a big difference.

Becuase my monster also brought me something at PL 0. Then it didn't bring me any present.

This post has been edited by varst: Jul 12 2011, 16:02
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post Jul 12 2011, 16:02
Post #6186
4EverLost



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QUOTE(Bunko @ Jul 12 2011, 13:35) *

Is there a minimum limit monster has to be, before is can meet people ?
I mean, If I make these monsters, will one of them never get to kill anyone ?
Monster - lvl 3
Monster - lvl 6
Monster - lvl 9
Monster - lvl 12
Monster - lvl 15
... and so on.

My monsters below 30 are still 0 wins 0 kills. They do also suck...


When I made a new monster I got them to level 25-30. In that range they seem to get into the most battles. My 2 best killers are level 35 with a record of 1142/582 and 205 with 1498/534. So i'd get them to 25-30 range and leave them.
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post Jul 12 2011, 16:04
Post #6187
SneakyGray



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My 0:0 monster (Pl 8) only brought me one gift. nothing more.
my 7:0 monster (PL51) hasn't brought me anything.

Since the chance is 5% for a monster without wins since the last check, i just have baaad luck.

QUOTE
When I made a new monster I got them to level 25-30. In that range they seem to get into the most battles


that sounds like a good idea. i'll bring Detritus from 8 to 30 and see how that'll turn out

This post has been edited by SneakyGray: Jul 12 2011, 16:07
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post Jul 12 2011, 16:08
Post #6188
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Since I can't be absolutely certain if the gift my monsters brought with 0 win/kill.
I'll post as soon as I know. (in an arena right now)
I did make them after the patch. But still I think they'll come bearing gifts without wins.
Will confirm soon as I know.
I write down my monster progress every morning, so I check them at least once a day.
Now I'll keep bothering my 0 kills until they give me something.
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post Jul 12 2011, 16:24
Post #6189
Tenboro

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Monsters can bring gifts without getting any wins, but the odds are very low. (1%)

Monsters that were created before the patch would have brought a gift immediately as long as they had at least one win, since as far as the system was concerned, they didn't bring one since January 1st 1970.
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post Jul 12 2011, 16:27
Post #6190
Zero Angel



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Wouldn't this be abusable?
Or did you make it so that kills by your own monsters don't count?
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post Jul 12 2011, 16:38
Post #6191
Ichy



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QUOTE(Tenboro @ Jul 12 2011, 16:24) *

Monsters can bring gifts without getting any wins, but the odds are very low. (1%)

Monsters that were created before the patch would have brought a gift immediately as long as they had at least one win, since as far as the system was concerned, they didn't bring one since January 1st 1970.

Do you have any plans for Mini Bosses, Bosses and above? Since they will appear rarely they will not get many wins > less loot.
So upgrading would be a bad Idea.
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post Jul 12 2011, 16:43
Post #6192
marcho



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QUOTE(Ichy @ Jul 12 2011, 09:38) *

Do you have any plans for Mini Bosses, Bosses and above? Since they will appear rarely they will not get many wins > less loot.
So upgrading would be a bad Idea.



If I had to guess, I'd say they would have a higher win to appearance ratio than normal mobs as a miniboss+ should have some additional power modifiers to make them worthy of the name... but mostly that the quality of the loot received would be adjusted to compensate for the lower appearance frequency.
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post Jul 12 2011, 17:08
Post #6193
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Has it been confirmed that monsters could be upgraded to mini-bossa and above? it seems like a rumor to me.
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post Jul 12 2011, 17:12
Post #6194
Maximum_Joe



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QUOTE(danixxx @ Jul 12 2011, 07:08) *

Has it been confirmed that monsters could be upgraded to mini-bossa and above?


Nope. Just a rumor. For now.
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post Jul 12 2011, 17:45
Post #6195
Tenboro

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QUOTE(Rei-Tenshi @ Jul 12 2011, 16:27) *
Or did you make it so that kills by your own monsters don't count?


No, but I probably should.

QUOTE(Ichy @ Jul 12 2011, 16:38) *
Do you have any plans for Mini Bosses, Bosses and above? Since they will appear rarely they will not get many wins > less loot.


There aren't any technical classifications like that for custom mobs, so upgrading them to "boss grade" won't make them appear less.
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post Jul 12 2011, 18:00
Post #6196
Ichy



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QUOTE(Tenboro @ Jul 12 2011, 17:45) *

There aren't any technical classifications like that for custom mobs, so upgrading them to "boss grade" won't make them appear less.

So we won't be able to make actual bosses with fancy orange color, HP Tanks and stuff?
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post Jul 12 2011, 19:03
Post #6197
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Absorb is pathetically useless now that 99% of enemies in the game are custom, but the only classes strong enough to survive to actually use Skills all use physical attacks.

QUOTE(Tenboro @ Jul 12 2011, 10:45) *
There aren't any technical classifications like that for custom mobs, so upgrading them to "boss grade" won't make them appear less.

Are there any plans to make very strong custom mobs have their own type of trophy drop? I ask since the dragonkin at the end of the last arena clearly have legendary like stats yet drop nothing. If you are going to insert unique monsters at the end of an arena, why not have a unique drop, like with Trio? Also having the last enemies of the last arena drop nothing is pretty lame.

This post has been edited by hitokiri84: Jul 12 2011, 19:58
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post Jul 12 2011, 19:58
Post #6198
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double post

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post Jul 12 2011, 20:35
Post #6199
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apparently a lot of people are searching for a dance with dragons on yahoo it was number 3 on top searched list
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post Jul 12 2011, 20:40
Post #6200
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[en.wikipedia.org] http://en.wikipedia.org/wiki/A_Song_of_Ice_and_Fire

i think it's the newest book in the series?

[en.wikipedia.org] http://en.wikipedia.org/wiki/Dance_with_dragons <- released july 12th

This post has been edited by dcherry: Jul 12 2011, 20:42
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