QUOTE(amaimono @ Jan 20 2025, 21:02)

When that happens, refreshing the page is not recommended as (I think) it may force an empty answer. Instead, duplicate the tab and answer the riddle in the newly created tab.
QUOTE(Tumbres @ Jan 20 2025, 22:05)

- if you use script such monsterbation make sure you update it
- if after update you still get a problem,try disable every extension in your browser,sometimes extension such Ruffle confilcted with monsterbation script,i dunno what cause it (IMG:[
invalid]
style_emoticons/default/blink.gif) .
Fixed. Used for about 3 weeks without Riddle penalty
I know it's trash code but this is all I can do
https://forums.e-hentai.org/index.php?s=&am...t&p=6633090------------------------------
Some thoughts about 1H mage in tower. Probably move this to mathl33t's guide after I complete 100
I saw many ones talk about mana and
one guy pass 100 FL with Wakizashi of Nimble + Buckler of Battlecaster, which inspired me
I'm using Wakizashi of Battlecaster + Buckler of Barrier
I wonder, which is better?
Conclusion:
Wakizashi of Nimble + Buckler of Battlecaster > Battlecaster + Buckler of Barrier.
Why?1. Higher survivability
I used peerless data from the result of smart seach and calculate it. The former has higher survivability
However, somebody might argue, you need to consider character base stats. Maybe in this level, the former is better, but another level, the latter is better.
Actually, you don't need to consider that.
dt=Damage_taken = (1-evade)(1-block)(1-parry)(1-p_mit)(other)
Lets take parry as a example.
CODE
Parry = 1 - (1 - equipment_bonus) * (1 - DEX * 0.04%) * (1 - proficiency_bonus)
So, (1-parry) = (1 - equipment_bonus) * (1 - DEX * 0.04%) * (1 - proficiency_bonus)
equipment_bonus is linear scaled.
Lets say dt= (1 - equipment_bonus) * (1 - DEX * 0.04%) * (1 - proficiency_bonus)(other)
No matter what level you're at, when comparing these two set, you do
improvement from set 1 compare to set 2 = abs(dt_1-dt_2)/dt_2
Miraclly, (1 - DEX * 0.04%) is reduced. Base stats doesn't matter, for part in the equation.
What about evade, block, parry, p_mit? Evade and p_mit do not vary based of suffix of these two set, ignore them.
You have only base block from ability, usually less than 10.
Stacking 1 attrubutes is better than evenly distribute.
So, when you have the same amount of undistributed block and parry, stacking higher one (parry) is better.
The problem, I found nimble on Wakizashi gives more parry than barrier on buckler, which makes the former even better.
2. More mana convervation
This is funny. Battlecaster on buckler is 10% better than Battlecaster on Wakizashi.
I'm sad I'm still 5.6% behind the former set (or I take 5.6% more damage)
[
imgur.com]
https://imgur.com/a/5z3YS8Fp0=base parry, b0=base block
b1,2 correspond to block with different buckler suffix
p1,2 correspond to parry with different wakizashi suffix
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I read Noni's comment under the guide, also tried to use "Breached Defense" for faster clear speed.
Conclusion:"Breached Defense": NO. probably better when you use radiant set which has less Spell turns.
Merciful Blow: Yes. As Noni said, not much faster. I found it sometimes save mana depend on your strategies.
Why?
I assume the M_mit is averagely 62/ IMP reduces 50. Monster has averagely 12 P_mit now.
Breached Defense could raise my damage for 1/9. Sadly, I used more turns on casting Holy spell than 1/9 of my Spell turns.
1 merciful Blow = 100 charge = 4 focus = 24 base mana = 6 Elemental T1 spell cost.
I can't kill 25% hp monster with 6 T1.
Now, I'm using all debuff except confusion, Ether Theft for mana instead of focus, + merciful blow.
Magnet does save turns. The higher floor, the more turns it saves, even you're not 400 lv yet.
This post has been edited by l13763824039: Feb 12 2025, 05:37