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The Official Hentaiverse Chat, Post your random thoughts or theorycrafts about HV |
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May 29 2011, 13:52
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Zero Angel
Group: Gold Star Club
Posts: 11,314
Joined: 29-December 07

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QUOTE(buktore @ May 29 2011, 19:29)  2011-05-29 11:23 -5000 Purchased 1 "Raptor Jesus" .... I'm surprised that it could still be found this late... (IMG:[ invalid] style_emoticons/default/ohmy.gif) I actually picked up a Fiber-Optic Xmas Tree a few days ago.
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May 29 2011, 14:42
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Tenboro

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QUOTE(Ichy @ May 29 2011, 14:21)  Damn. 15.000 Frost Crystals spent and my cute Tsathoggua still has negative Cold Resistance... You don't need cold resistance when you're that cute.
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May 29 2011, 14:48
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Ichy
Group: Catgirl Camarilla
Posts: 13,061
Joined: 19-February 09

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QUOTE(Tenboro @ May 29 2011, 14:42)  You don't need cold resistance when you're that cute.
But he likes to take a nap in Hyperborea! Without cold resistance he will catch a cold!
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May 29 2011, 17:39
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foolboy
Group: Members
Posts: 920
Joined: 5-May 10

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QUOTE(Tenboro @ May 29 2011, 08:42)  You don't need cold resistance when you're that cute.
Nice one. Blow it up. (IMG:[ invalid] style_emoticons/default/laugh.gif)
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May 29 2011, 20:39
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coredumperror
Group: Gold Star Club
Posts: 2,750
Joined: 31-January 09

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QUOTE(flint @ May 28 2011, 23:50)  I think I've never had a custom-less round on To Kill A God. Which actually makes for a perfect IWBTH arena. Right off the bat, you can have a Neptunia or Liselotte or another 500 PL custom. Combine that with great status, IWBTH and the arena multiplicator and you've got yourself an EXP blowout.
How is the EXP rate per hour, doing that? You get a huge bonus to EXP/monster, but does it take so much longer to kill each ones that the bonus balances out with the time investment?
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May 29 2011, 21:08
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flint
Group: Gold Star Club
Posts: 1,412
Joined: 3-November 08

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No. At least not as much as one might think (IMG:[ invalid] style_emoticons/default/smile.gif) I will take time tomorrow (or the day after, max) with the 'slowest' (in real time) but safest way known: with a 2h max-stun mace. I know I said I'd do that a while ago but I got lazy. Maybe this thing is even worth a 'max EXP per hour'-thread. Well, maybe not. But I can tell you that doing To Kill A God in IWBTH is the greatest source of EXP per round I found up till now**. Exquisite IWBTH IWs are great, too, but never touch the heights the arena does. I've never tried a magnificent one, though. If I knew exactly what the factors of different qualities were, I'd be able to at least calculate the outcome of that. Until that though, I won't spend any money on that as I found the leap between Superior and Exquisite to be minor*. If demand is high, we might want to create some kind of strategy guide. As I pointed out earlier, this technique isn't the nonplus ultra as you won't get many credits (especially in IWs). *Now be sure to keep in mind I haven't done any specific research on that. It may well slipped out of my attention. **ED: with as little stamina usage, too. This post has been edited by flint: May 29 2011, 21:12
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May 29 2011, 21:19
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Ichy
Group: Catgirl Camarilla
Posts: 13,061
Joined: 19-February 09

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QUOTE(flint @ May 29 2011, 21:08)  No. At least not as much as one might think (IMG:[ invalid] style_emoticons/default/smile.gif) I will take time tomorrow (or the day after, max) with the 'slowest' (in real time) but safest way known: with a 2h max-stun mace. I know I said I'd do that a while ago but I got lazy. Maybe this thing is even worth a 'max EXP per hour'-thread. Well, maybe not. But I can tell you that doing To Kill A God in IWBTH is the greatest source of EXP per round I found up till now**. Exquisite IWBTH IWs are great, too, but never touch the heights the arena does. I've never tried a magnificent one, though. If I knew exactly what the factors of different qualities were, I'd be able to at least calculate the outcome of that. Until that though, I won't spend any money on that as I found the leap between Superior and Exquisite to be minor*. If demand is high, we might want to create some kind of strategy guide. As I pointed out earlier, this technique isn't the nonplus ultra as you won't get many credits (especially in IWs). *Now be sure to keep in mind I haven't done any specific research on that. It may well slipped out of my attention. **ED: with as little stamina usage, too. Round 80 of TkaG will take forever with a mace (IMG:[ invalid] style_emoticons/default/faint.gif)
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May 29 2011, 21:29
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flint
Group: Gold Star Club
Posts: 1,412
Joined: 3-November 08

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Actually, I always leave that one out. The only fights I won't do is Gods and above, safe the fates since they are weak against soul. Bosses are still quite alright.
Do keep in mind that I use chrome for these fights (no STAT) and consider my internet connection to be fast enough for not losing too much time there. Really, I wouldn't be doing this if I'd sit for hours without proceding. And also without any testing the limits beforehand.
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May 29 2011, 21:29
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hgbdd
Group: Gold Star Club
Posts: 8,365
Joined: 8-December 08

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QUOTE(Ichy @ May 29 2011, 20:19)  Round 80 of TkaG will take forever with a mace (IMG:[ invalid] style_emoticons/default/faint.gif) Especially if your attack rating is low.
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May 29 2011, 22:47
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20200
Group: Gold Star Club
Posts: 7,687
Joined: 28-May 07

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For context, the monster lab should display monster deaths alongside wins/kills.
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May 29 2011, 22:53
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Ichy
Group: Catgirl Camarilla
Posts: 13,061
Joined: 19-February 09

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Damn I want to open a shop but I'm to lazy to write so much (IMG:[ invalid] style_emoticons/default/dry.gif)
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May 29 2011, 22:59
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Frith
Group: Gold Star Club
Posts: 680
Joined: 31-January 10

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QUOTE(Boggyb @ May 29 2011, 21:47)  For context, the monster lab should display monster deaths alongside wins/kills.
I think that particular statistic is left out for a good reason. Battles Won: 1,723 Killing Blows: 802 Monster Deaths: 7,343,465
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May 30 2011, 03:13
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20200
Group: Gold Star Club
Posts: 7,687
Joined: 28-May 07

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QUOTE(Frith @ May 29 2011, 13:59)  I think that particular statistic is left out for a good reason.
Battles Won: 1,723 Killing Blows: 802 Monster Deaths: 7,343,465
That's the point: Throw cold water onto the hard-on people get when looking at their monster stats.
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May 30 2011, 03:29
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Frith
Group: Gold Star Club
Posts: 680
Joined: 31-January 10

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QUOTE(Boggyb @ May 30 2011, 02:13)  That's the point: Throw cold water onto the hard-on people get when looking at their monster stats.
I think people like to receive some positive feedback when playing a game. If we were to follow your principle then, for perspective, the game should report how many levels you haven't attained yet: Current Level: 262 Levels still to attain: 4,294,967,034 That would throw cold water onto the hard-on people get when looking at their player stats.
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May 30 2011, 03:38
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20200
Group: Gold Star Club
Posts: 7,687
Joined: 28-May 07

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QUOTE(Frith @ May 29 2011, 18:29)  If we were to follow your principle then, for perspective, the game should report how many levels you haven't attained yet:
Current Level: 262 Levels still to attain: 4,294,967,034
That would throw cold water onto the hard-on people get when looking at their player stats.
Except that isn't even slightly the same as what I'm saying.
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May 30 2011, 03:45
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Frith
Group: Gold Star Club
Posts: 680
Joined: 31-January 10

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QUOTE(Boggyb @ May 30 2011, 02:38)  Except that isn't even slightly the same as what I'm saying.
I fail to see the difference.
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May 30 2011, 03:52
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20200
Group: Gold Star Club
Posts: 7,687
Joined: 28-May 07

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I'm asking for the last data point of a set. You are asking for a percentage of a theoretical maximum.
Seems like a very obvious difference to me.
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May 30 2011, 04:06
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Frith
Group: Gold Star Club
Posts: 680
Joined: 31-January 10

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QUOTE(Boggyb @ May 30 2011, 02:52)  I'm asking for the last data point of a set. You are asking for a percentage of a theoretical maximum.
Seems like a very obvious difference to me.
Regardless of the statistic used the general principle is the same. What you're suggesting is that the game focus on the negative aspect in order to "throw cold water onto the hard-on people get when looking at their stats". Quite why you're so intent on depriving players of the satisfaction they derive from the Monster Lab I'm not sure, but looking at your monster list I could make a good guess. Your original post could probably be written as "Waaaaahhhhh, my monsters are all rubbish and if I don't have any good monsters than nobody should!!"
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May 30 2011, 05:10
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20200
Group: Gold Star Club
Posts: 7,687
Joined: 28-May 07

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QUOTE(Frith @ May 29 2011, 19:06)  Regardless of the statistic used the general principle is the same.
Except it really isn't. QUOTE(Frith @ May 29 2011, 19:06)  Quite why you're so intent on depriving players of the satisfaction they derive from the Monster Lab I'm not sure, but looking at your monster list I could make a good guess. Your original post could probably be written as "Waaaaahhhhh, my monsters are all rubbish and if I don't have any good monsters than nobody should!!"
Holy shit you're a little bitch.
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