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The Official Hentaiverse Chat, Post your random thoughts or theorycrafts about HV |
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Jan 6 2021, 16:00
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ComradeGeneral
Newcomer
  Group: Members
Posts: 76
Joined: 19-August 20

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It's easy to decrease the diffciulty by adding more ability tiers, more training points as well as Hath Perk tiers so players could have more powerful characters at a lower risk than purchasing and upgrading new equipment and armors. For example, if a character at level 250 has more abilities activated like generals, haste, protection and cure, he/she will have more health, mana and spirit points along with more attack and defense bonus, then he/she would clear battles quicker even with 1H/2H/DW style and ex equip.
For top players, level cap and bonus attribute cap from PAs can be increased, for example, from 500 to 600, and from 50 to 120 respectively, to make long term players keep interested in farming and exploring. Monsters may have a rise in HP and attack values, with their number possibly adapted higher such as 12 from 10 with shortcut changing to 1-0 and ABCD etc. like HEX codes, the level cap of monsters can be improved larger such as to 2500, a harder mode with more exp and drops such as X25 , or new Arena/RoB daily challenges requiring higher levels could be introduced.
For equipment and armors, their upgrade level cap including potentials may be increased so the risk of doing IW or upgrading for low level players can be less stressful. Moreover, MAXed poential weapons could support all players better and longer (just imagine you have an armor with lv5 jug and all kinds of elemental defense bonus).
A lot of new players including myself didn't have a chance to obtain old items such as Tesla Coils and a variety coupons, and some long term players have missed these opportunities or have suffered from bad luck for not having obtained them. Therefore, adding them back to the rolling system can make the gameplay a great fun.
The drops of more items other than crystals may be multipul rather than single depending on the levels of difficulty and player so if a player's equipment is some sort of obsolete when a higher level where lower difficulty is switched is reached , the income loss in current version is reduced. As a result, the more drops can match the more crystals, draughts, portions, catalysts etc. required by higher levels.
My proposal here doesn't change the gap among weapons of diferent qualities (e.g. mag, leg, per, sup) or the top difficulty at high player levels so the advantages of holding advanced weapons and armors still hold and the necessarity of getting them at higher levels is kept, making their value still unchanged. In other words, it provides more ways to enjoy the game without worries of breaking the balance of interests of different group of players. It's technically not hard to edit server rules codes so a quick gift of all-friendly upgrade is possible.
Thank you all for reading. Have a joyful new year.
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Jan 7 2021, 16:35
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anarkofat
Newcomer
  Group: Members
Posts: 60
Joined: 26-November 15

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(IMG:[ invalid] style_emoticons/default/lurk.gif) HV is ok¡? I started playing a month ago and I hope to reach the end of the game, obtaining credits is difficult, they should increase the amount of credits obtained or place more arenas and of course more stamina. A world of warcraft type auction system would be interesting.
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Jan 7 2021, 19:05
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Visadio
Group: Members
Posts: 942
Joined: 4-June 11

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QUOTE(anarkofat @ Jan 7 2021, 15:35)  A world of warcraft type auction system would be interesting.
This has already been discussed and rejected. Just use HVMarket and Superlatanium's auctions
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Jan 7 2021, 19:31
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piyin
Group: Gold Star Club
Posts: 10,862
Joined: 4-February 09

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*Le Moi Reading about a slightly chance of update coming*
"Please lord in any place... a Monster lab update is all i wish for"
And if the update is focused in meele... well that would be a little bonus.
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Jan 8 2021, 01:12
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Nezu
Group: Catgirl Camarilla
Posts: 3,947
Joined: 29-January 12

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If you guys have stocking stuffers you're speculating on (or shrine fortunes, for whatever reason), you should sell them ASAP; they're becoming untradeable soon.
This shouldn't affect any other type of obsolete, so don't panic about those.
As for why shrine fortunes in particular: I guess we're expecting them to return?
I'll be returning HVMarket's stock to their owners before the update goes live, so don't worry about getting caught out there.
This post has been edited by Nezu: Jan 8 2021, 01:13
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Jan 8 2021, 01:37
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KitsuneAbby
Group: Catgirl Camarilla
Posts: 7,572
Joined: 12-July 14

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Nezu had the guts to ask me for demand a script update right after I said I quit. (IMG:[ i.imgur.com] https://i.imgur.com/a8GZMFL.png) EDIT: ... and to tell me that I'll need to fix it after I posted the version. This post has been edited by decondelite: Jan 8 2021, 01:39
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Jan 8 2021, 02:02
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Basara Nekki
Group: Gold Star Club
Posts: 7,756
Joined: 13-September 12

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QUOTE(Nezu @ Jan 7 2021, 20:12)  If you guys have stocking stuffers you're speculating on (or shrine fortunes, for whatever reason), you should sell them ASAP; they're becoming untradeable soon.
This shouldn't affect any other type of obsolete, so don't panic about those.
As for why shrine fortunes in particular: I guess we're expecting them to return?
I'll be returning HVMarket's stock to their owners before the update goes live, so don't worry about getting caught out there.
Wouldn't the same also apply to other trophies of the same level and type like Assorted Coins or Grammar Nazi Armband? (IMG:[ invalid] style_emoticons/default/huh.gif)
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Jan 8 2021, 02:03
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Nezu
Group: Catgirl Camarilla
Posts: 3,947
Joined: 29-January 12

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QUOTE(Basara Nekki @ Jan 8 2021, 00:02)  Wouldn't the same also apply to other trophies of the same level and type like Assorted Coins or Grammar Nazi Armband? (IMG:[ invalid] style_emoticons/default/huh.gif) No, only those two were mentioned, and no exact reason was given, but it's likely that it doesn't matter because we won't be re-releasing Assorted Coins, Grammar Nazi Armbands etc. I don't think you need to worry about those.
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Jan 8 2021, 02:06
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Basara Nekki
Group: Gold Star Club
Posts: 7,756
Joined: 13-September 12

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QUOTE(Nezu @ Jan 7 2021, 21:03)  No, only those two were mentioned, and no exact reason was given, but it's likely that it doesn't matter because we won't be re-releasing Assorted Coins, Grammar Nazi Armbands etc. I don't think you need to worry about those.
Thanks for answering. (IMG:[ invalid] style_emoticons/default/wink.gif) So, there is no more time to sell using HVMarket?
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Jan 8 2021, 02:17
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Paarfi
Group: Gold Star Club
Posts: 1,020
Joined: 30-December 13

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QUOTE(Nezu @ Jan 8 2021, 00:12)  If you guys have stocking stuffers you're speculating on (or shrine fortunes, for whatever reason), you should sell them ASAP; they're becoming untradeable soon.
This shouldn't affect any other type of obsolete, so don't panic about those.
As for why shrine fortunes in particular: I guess we're expecting them to return?
I'll be returning HVMarket's stock to their owners before the update goes live, so don't worry about getting caught out there.
Ok, what? Especially with the transparency of HVmarket it was good for fat cats as well for poor players. Is it interaction with the Follower of Snowflake, or the game needs even more randomness somehow?(Yes, I know, you are not 10b, but that decision makes little sense to me) (I am kinda bummed out because I've hoarded Stuffers for 4 years, and now I am entirely not sure how much I would be able to get for them in the panicked market). This post has been edited by Paarfi: Jan 8 2021, 02:26
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Jan 8 2021, 02:31
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sigo8
Group: Gold Star Club
Posts: 3,659
Joined: 9-November 11

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QUOTE(Nezu @ Jan 7 2021, 16:12)  If you guys have stocking stuffers you're speculating on (or shrine fortunes, for whatever reason), you should sell them ASAP; they're becoming untradeable soon.
This shouldn't affect any other type of obsolete, so don't panic about those.
As for why shrine fortunes in particular: I guess we're expecting them to return?
I'll be returning HVMarket's stock to their owners before the update goes live, so don't worry about getting caught out there.
I did find the fact Shrine Fortunes had such a generic name odd. Looks like all the items given to everyone every year are being made untradable. This post has been edited by sigo8: Jan 8 2021, 02:31
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Jan 8 2021, 02:35
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Nezu
Group: Catgirl Camarilla
Posts: 3,947
Joined: 29-January 12

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QUOTE(Basara Nekki @ Jan 8 2021, 00:06)  Thanks for answering. (IMG:[ invalid] style_emoticons/default/wink.gif) So, there is no more time to sell using HVMarket? Probably not, unless you lower the price to a point where someone wants to grab them cheap. QUOTE(Paarfi @ Jan 8 2021, 00:17)  Ok, what? Especially with the transparency of HVmarket it was good for fat cats as well for poor players. Is it interaction with the Follower of Snowflake, or the game needs even more randomness somehow?(Yes, I know, you are not 10b, but that decision makes little sense to me) (I am kinda bummed out because I've hoarded Stuffers for 4 years, and now I am entirely not sure how much I would be able to get for them in the panicked market).
I have no idea where you got 'even more randomness' from. (IMG:[ invalid] style_emoticons/default/huh.gif) It's probably a combination of: 1) Every year, tons of scumbags try to multi-account the events to get free shit (of course they get banned, but it's not like items are rolled back if they're bought in good faith, so this still affects how many can go on the market) 2) They're just meant to be nice little extra things given to you so you can try your luck getting a nice equip, not a stimulus check for you to rub your hands together greedily and wonder how many free credits you can get out of them. QUOTE(sigo8 @ Jan 8 2021, 00:31)  I did find the fact Shrine Fortunes had such a generic name odd. Looks like all the items given to everyone every year are being made untradable.
Presumably, yeah. Like I say, this won't affect old obsoletes, just ones that are going to be reused from the looks of it going forward. I note that the unique trophies (like the Annoying Gun) remain tradeable, probably so people can carry on collecting. This does mean that untradeable items can have their rates adjusted in future without significantly affecting the economy, so it'll be interesting to see if we get tweaked rewards in future. But I don't know anything about that. This post has been edited by Nezu: Jan 8 2021, 02:37
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Jan 8 2021, 02:37
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Basara Nekki
Group: Gold Star Club
Posts: 7,756
Joined: 13-September 12

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QUOTE(Nezu @ Jan 7 2021, 21:35)  Probably not, unless you lower the price to a point where someone wants to grab them cheap.
I just did that. (IMG:[ invalid] style_emoticons/default/sleep.gif)
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Jan 8 2021, 02:48
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sssss2
Group: Gold Star Club
Posts: 4,028
Joined: 11-April 14

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It seems that 0.87 is comming soon... Is there a test server before the update?
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Jan 8 2021, 02:50
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piyin
Group: Gold Star Club
Posts: 10,862
Joined: 4-February 09

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QUOTE(Nezu @ Jan 8 2021, 01:12)  If you guys have stocking stuffers you're speculating on (or shrine fortunes, for whatever reason), you should sell them ASAP; they're becoming untradeable soon.
Can we get an estimated time for this to happen? Like 3 days or 24 hrs... Or so? (IMG:[ invalid] style_emoticons/default/sad.gif)
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Jan 8 2021, 02:53
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Nezu
Group: Catgirl Camarilla
Posts: 3,947
Joined: 29-January 12

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QUOTE(sssss2 @ Jan 8 2021, 00:48)  It seems that 0.87 is comming soon... Is there a test server before the update?
There probably won't be a public test, no, but staff have been testing for bugs and oversights internally (on an old server, while we wait for the new ones to be assigned IPs by the host...). For script-author purposes, there shouldn't be too much broken. Monsterbation still works fine, though Sicken may need to adjust some regex and update the drop processing part. HVUtils and Toolbox are going to be broken on a few pages; you will be able to easily work out what you need to change, but if you have any questions about exact mechanics of new features after release, please feel free to PM me as I may have already tested them. QUOTE(piyin @ Jan 8 2021, 00:50)  Can we get an estimated time for this to happen? Like 3 days or 24 hrs... Or so? (IMG:[ invalid] style_emoticons/default/sad.gif) There is no estimated release time because it's out of Tenboro's control - the code's done and has been for weeks, as he said earlier, but it's been delayed because 1) hardware delivery was delivered by 3 weeks and 2) now the host is slow on assigning IPs to the new servers. I'm not even willing to give a personal guess about it other than 'very soon'. This post has been edited by Nezu: Jan 8 2021, 02:55
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Jan 8 2021, 02:59
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Paarfi
Group: Gold Star Club
Posts: 1,020
Joined: 30-December 13

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QUOTE(Nezu @ Jan 8 2021, 01:35)  I have no idea where you got 'even more randomness' from. (IMG:[ invalid] style_emoticons/default/huh.gif) Even more random difference between two players playing honestly but not optimizing 100%. One gets end-game equip other gets High-Grade mats. And yes, it will not affect me personally that much, I have a slow-but-steady stream of Hath. I still don't like it.
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Jan 8 2021, 03:03
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Nezu
Group: Catgirl Camarilla
Posts: 3,947
Joined: 29-January 12

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QUOTE(Paarfi @ Jan 8 2021, 00:59)  Even more random difference between two players playing honestly but not optimizing 100%. One gets end-game equip other gets High-Grade mats. And yes, it will not affect me personally that much, I have a slow-but-steady stream of Hath. I still don't like it.
Nobody likes any change. Learn to live with it or updates are going to be very painful for you (IMG:[ invalid] style_emoticons/default/laugh.gif) But really, the stocking stuffer rolls you get from Christmas are equivalent to something like 3 days of DWD clear bonuses. Have you ever have an amazing endgame drop off those?... do you think those stocking stuffers really upset how much randomness there is by that much?
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Jan 8 2021, 03:24
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Paarfi
Group: Gold Star Club
Posts: 1,020
Joined: 30-December 13

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Maybe I was not hardcore enough (I am definitely not anymore) but I remember leveling up 100 to 300 being not exactly painful but tiresome. And 700k+ was A LOT back then.
And about "any change" you don't need to like the change to appreciate it's necessity (0.82, anyone?). I see no necessity behind account-locking Stuffers (though I may have been overconfident in my estimates of 10b's effectiveness in screening off multi-accounters)
This post has been edited by Paarfi: Jan 8 2021, 03:25
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Jan 8 2021, 03:35
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Necromusume
Group: Catgirl Camarilla
Posts: 7,242
Joined: 17-May 12

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You said it yourself: 700K is a LOT for a low-level player. So it's attracting hordes of multi-accounters & making more work for the admin.
I'd guess the unique Christmas trophy will also be non-tradeable going forward since it's ~1.7M - 2M combined. This patch was intended to drop before this year's event, so it included the trophy change, and then the unique got commented out since it won't be relevant going forward, I'm thinking.
It's too bad because I always loved the incredible cruelty of it, that most people would be selling their Christmas presents because they needed the money. But I do see the necessity of it.
This post has been edited by Necromusume: Jan 8 2021, 03:38
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