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> The Official Hentaiverse Chat, Post your random thoughts or theorycrafts about HV

 
post Jul 29 2020, 22:02
Post #49121
Nezu



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QUOTE(Venvalion @ Jul 29 2020, 20:13) *

"Ah, so that's why it was baazar'd. Never mind then." But I found it funny nonetheless (IMG:[invalid] style_emoticons/default/biggrin.gif)


It was probably bazaared because it was leather (IMG:[invalid] style_emoticons/default/laugh.gif)
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post Jul 30 2020, 02:31
Post #49122
shote1369



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IF i win this day weapon lottery i would vegtable only for a week!
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post Aug 6 2020, 19:45
Post #49123
Hinoka



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The lottery has been good to mages this last week.
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post Aug 6 2020, 20:52
Post #49124
Nezu



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QUOTE(Hinoka @ Aug 6 2020, 18:45) *

The lottery has been good to mages this last week.


Common misconception - it's a really painful tax since we have to play the lottery, fully knowing we're only going to get fucking GLTs again... (IMG:[invalid] style_emoticons/default/sad.gif)
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post Aug 6 2020, 22:20
Post #49125
KitsuneAbby



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QUOTE(Hinoka @ Aug 6 2020, 17:45) *

The lottery has been good to only three mages this last week.

FTFY
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post Aug 7 2020, 04:11
Post #49126
Hinoka



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Yeah the lottery has and will always be brutal. Still its pretty rare to see Peerless Charged back to back. The chaos tokens are also pretty nice when its mage gear. Hopefully we'll get another good staff later this year. It will almost be a year since our last PHOH lottery.
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post Aug 7 2020, 05:53
Post #49127
kamio11




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And yet the lottery is still the most reliable source of equipment...
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post Aug 9 2020, 01:54
Post #49128
Arkoniusx



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[Lig02] Legendary Jade Shade Boots of the Shadowdancer (355, ADB 95%) (seller: Bedbin) kullm 260k #190 Extend to 14:13

QUOTE(Arkoniusx @ Aug 3 2020, 18:00) *

They are very good boots, and the fact that they have 95% damage makes them quite desirable, the bad thing is that they do not have a Savage or Agility prefix, and that lowers the price in a great way.

Now the bad news, the Leather market is very unstable lately, many shadowdancer equipment with the same ADB have not been sold and if they have, the maximum for what they have been sold is 90k, but also in past auctions someone paid 600k for similar equipment, the price for this equipment is too fluctuating lately.

For the level they are in I would say that a reasonable price would be 200k but depending on the auction, it is very possible that you will get much more for these boots, the best risk and auction them, because the low level helps them a lot.


I told you, the Leather equipment market is very volatile lately.

This post has been edited by Arkoniusx: Aug 9 2020, 01:55
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post Aug 9 2020, 09:27
Post #49129
eomivan



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Finally switched from
[240003478] Magnificent Agile Buckler of the Barrier (Level 259, Str Dex End, forged 5, BLK 3%)
to
[223553558] Legendary Ruby Force Shield of Deflection (Level Soulbound, Str Dex End, IW 10, forged 5, BLK 84%)

I took a look at the stats of PFUDOR DwD (as a 1H heavy player)
* The number of turns is almost unchanged (my equip set is not that good, it takes 11k+ turns).
* -10% damage taken
* About +5 mana draught and -5 spirit draught usage.

I was originally thinking that less damage taken means less turns spent on cure and other supportive spells which will reduce the number of turns. It looks like it's not significant and I have to increase the damage output rate to reduce the number of turns.
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post Aug 9 2020, 12:55
Post #49130
Noni



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QUOTE(eomivan @ Aug 9 2020, 09:27) *

Finally switched from
[240003478] Magnificent Agile Buckler of the Barrier (Level 259, Str Dex End, forged 5, BLK 3%)
to
[223553558] Legendary Ruby Force Shield of Deflection (Level Soulbound, Str Dex End, IW 10, forged 5, BLK 84%)

I took a look at the stats of PFUDOR DwD (as a 1H heavy player)
* The number of turns is almost unchanged (my equip set is not that good, it takes 11k+ turns).
* -10% damage taken
* About +5 mana draught and -5 spirit draught usage.

I was originally thinking that less damage taken means less turns spent on cure and other supportive spells which will reduce the number of turns. It looks like it's not significant and I have to increase the damage output rate to reduce the number of turns.


You will notice more improvement on IW, grindfest and regular arena's. Thing is, Schoolgirls don't do that much damage in the first place. You need more damage against them, not better defense.


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post Aug 9 2020, 22:37
Post #49131
Juggernaut Santa



Living in HV 0.83 until Tenboro adds the Tower to Persistent
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QUOTE(eomivan @ Aug 9 2020, 09:27) *

Finally switched from
[240003478] Magnificent Agile Buckler of the Barrier (Level 259, Str Dex End, forged 5, BLK 3%)
to
[223553558] Legendary Ruby Force Shield of Deflection (Level Soulbound, Str Dex End, IW 10, forged 5, BLK 84%)

I took a look at the stats of PFUDOR DwD (as a 1H heavy player)
* The number of turns is almost unchanged (my equip set is not that good, it takes 11k+ turns).
* -10% damage taken
* About +5 mana draught and -5 spirit draught usage.

I was originally thinking that less damage taken means less turns spent on cure and other supportive spells which will reduce the number of turns. It looks like it's not significant and I have to increase the damage output rate to reduce the number of turns.

Forge, forge.
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post Aug 9 2020, 23:05
Post #49132
eomivan



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QUOTE(DJNoni @ Aug 9 2020, 03:55) *

You will notice more improvement on IW, grindfest and regular arena's. Thing is, Schoolgirls don't do that much damage in the first place. You need more damage against them, not better defense.

Thanks. That's a good point. Recently when I was IW-ing I also thought about what mitigation potencies I need. When I looked at the stats for DwD and IW they show completely different distribution
- For DwD, the damage I take is 39% void, 18 crushing, 15% dark and 87% physical. Cold damage is the most among elemental. Fire and holy are usually the second most.
- For IW, the damage is 46% crushing, 22% pericing, 15% slashing and 96% physical. Dark and void add up to only 5% and I take more fire and holy damage among all elemental.

So the general rule for me is probably
- More physical mitigation
- Slightly more fire and holy mitigation. More cold for player monsters and more dark for SG.
- Crushing mitigation is more important than the mitigation of other specific types.
- Things may change as I level up and upgrade my equipment.
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post Aug 9 2020, 23:08
Post #49133
eomivan



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QUOTE(Juggernaut Santa @ Aug 9 2020, 13:37) *

Forge, forge.

I'm only getting less than 250k per day from arena. I have too many things to spend the credits, like upgrading equipment. The weapon I'm using is still the first legendary I got (see below). I have been wanting to change it for a long time.
[239039299] Legendary Ethereal Wakizashi of the Nimble (Level Soulbound, IW 10, forged 5, ADB 61%, Parry 16%)
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post Aug 10 2020, 00:03
Post #49134
Arkoniusx



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QUOTE(eomivan @ Aug 10 2020, 00:08) *

I'm only getting less than 250k per day from arena. I have too many things to spend the credits, like upgrading equipment. The weapon I'm using is still the first legendary I got (see below). I have been wanting to change it for a long time.
[239039299] Legendary Ethereal Wakizashi of the Nimble (Level Soulbound, IW 10, forged 5, ADB 61%, Parry 16%)


(IMG:[invalid] style_emoticons/default/laugh.gif) I also still use one of the first legendary weapons that I obtained, not very good drops but it was ethereal, the bad thing is that I cannot get rid of it because it already has level 100 damage, and other stats that are already in its maximum of 50.

By the way, what I recommend Jugernaut Santa is exactly what you have to do to be faster in the one-handed fighting style.

Do you really want to do damage without improving any of your other equipment? If so, your shield must be at least level 30 blocking and you must be regularly lowering your agility, without it going over 320, because when an enemy collides with your shield, he will receive massive damage.

And also, I'm very sorry but your weapon that you use must already be at least level 30 in all its stats, except for agility of course (which should stay at zero) and posibly physical damage because of how expensive it is to improve that stat. All that minimum it should cost you like 4 or 5 million credits, and that's if you get cheap materials. Good luck.

This post has been edited by Arkoniusx: Aug 10 2020, 01:44
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post Aug 10 2020, 00:28
Post #49135
eomivan



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QUOTE(Arkoniusx @ Aug 9 2020, 15:03) *

(IMG:[invalid] style_emoticons/default/laugh.gif) I also still use one of the first legendary weapons that I obtained, not very good drops but it was ethereal, the bad thing is that I cannot get rid of it because it already has level 100 damage, and other stats that are already in its maximum of 50.

By the way, what I recommend Jugernaut Santa is exactly what you have to do to be faster in the one-handed fighting style.

Do you really want to do damage without improving any of your other equipment? If so, your shield must be at least level 30 blocking and you must be regularly lowering your agility, without it going over 320, because when an enemy collides with your shield, he will receive massive damage.

And also, I'm very sorry but but your weapon that you use must already be at least level 30 in all its stats, except for agility of course (which should stay at zero) and posibly physical damage because of how expensive it is to improve that stat. All that minimum it should cost you like 4 or 5 million credits, and that's if you get cheap materials. Good luck.

I haven't thought of the gain on the damage dealt when lowering agi. My agi now is 408+17+81 (IMG:[invalid] style_emoticons/default/sad.gif) I will try to lower my agi to see if things will change.
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post Aug 10 2020, 01:50
Post #49136
Arkoniusx



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QUOTE(eomivan @ Aug 10 2020, 01:28) *

I haven't thought of the gain on the damage dealt when lowering agi. My agi now is 408+17+81 (IMG:[invalid] style_emoticons/default/sad.gif) I will try to lower my agi to see if things will change.


(IMG:[invalid] style_emoticons/default/happy.gif) That is why you are not doing massive damage, you are wasting the 80% block you have.

Now the bad news, because it occurred to you to raise your agility to 400, you are going to have to wait something like 15 days to lower your agility points to 300, because you are only allowed to drop 10 points I think per level or something like that, so you will have to go down the points of 10 in 10.,

The best thing I recommend is that you create another person and distribute your skill points better so you can play more properly.
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post Aug 10 2020, 04:04
Post #49137
eomivan



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QUOTE(Arkoniusx @ Aug 9 2020, 16:50) *

(IMG:[invalid] style_emoticons/default/happy.gif) That is why you are not doing massive damage, you are wasting the 80% block you have.

Now the bad news, because it occurred to you to raise your agility to 400, you are going to have to wait something like 15 days to lower your agility points to 300, because you are only allowed to drop 10 points I think per level or something like that, so you will have to go down the points of 10 in 10.,

The best thing I recommend is that you create another person and distribute your skill points better so you can play more properly.

I have used up all three persona. But I don't mind slowly lower my agi since I'm not in a hurry.
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post Aug 11 2020, 02:23
Post #49138
Venvalion



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QUOTE(Arkoniusx @ Aug 10 2020, 01:50) *

Now the bad news, because it occurred to you to raise your agility to 400, you are going to have to wait something like 15 days to lower your agility points to 300, because you are only allowed to drop 10 points I think per level or something like that, so you will have to go down the points of 10 in 10.

Not quite but close, the limit is time-based: 10 points to drop at max, and "drop points" used regenerate over time ("This limit recovers at a rate of 1 point every 2.4 hours.") (IMG:[invalid] style_emoticons/default/smile.gif)
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post Aug 11 2020, 03:57
Post #49139
Arkoniusx



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QUOTE(Venvalion @ Aug 11 2020, 03:23) *

Not quite but close, the limit is time-based: 10 points to drop at max, and "drop points" used regenerate over time ("This limit recovers at a rate of 1 point every 2.4 hours.") (IMG:[invalid] style_emoticons/default/smile.gif)


(IMG:[invalid] style_emoticons/default/happy.gif) Thanks for the clarification, I really do not remember at all how those points work, since since I left my personas well balanced for each of the fighting styles I use, I only increase points, I do not remove, nor do I distribute them.

This post has been edited by Arkoniusx: Aug 11 2020, 04:04
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post Aug 20 2020, 11:04
Post #49140
Arkoniusx



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QUOTE(BlueWaterSplash @ Aug 20 2020, 10:33) *

So how do we pronounce your name? I have always imagined Ar-koe-neeus X. But some guys might think you are Ar-con-eeyew-SEX or Ar-con-eeyew-SUX. Also I say Dee-jay Noe-ni.


(IMG:[invalid] style_emoticons/default/wink.gif) I answer you here, because I feel that this is where this discussion should be, this is the closest:

Ar-koe-neeus X

the only thing you have to do is remove the "e" from "koe", and you already have the correct pronunciation which is this:

Ar-ko-neeus X
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