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The Official Hentaiverse Chat, Post your random thoughts or theorycrafts about HV |
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Jun 3 2020, 18:52
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Nezu
Group: Catgirl Camarilla
Posts: 3,934
Joined: 29-January 12

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QUOTE(Evyy @ Jun 3 2020, 17:38)  Is it me or HV is slow today? I'm stuck in DWD for some time now because for some reason HV is lagging after taking an action (ie attacking enemy, using a spell). I tested with or without script activated, it's the same issue. My connection is fine (10 Mbps).
EDIT : Right after posting this, HV is working better. Weird.
EDIT 2 : And then it's back to lagging. Welp.
[ twitter.com] https://twitter.com/ehentai/status/1268187547127230465
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Jun 3 2020, 22:36
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Evyy
Group: Members
Posts: 900
Joined: 19-March 08

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Has this happen to anyone? Meeting the dragons at round 130 (and beating them ends the arena even though you haven't done the full 150 rounds)? [ imgur.com] https://imgur.com/a/LlKv0TNThis post has been edited by Evyy: Jun 3 2020, 22:37
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Jun 3 2020, 22:49
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Noni
Group: Catgirl Camarilla
Posts: 13,199
Joined: 19-February 16

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QUOTE(Evyy @ Jun 3 2020, 22:36)  Has this happen to anyone? Meeting the dragons at round 130 (and beating them ends the arena even though you haven't done the full 150 rounds)? [ imgur.com] https://imgur.com/a/LlKv0TNround counter does that when you reload the page during battle - it often gets the round wrong where you were. We should probably report that bug to sicken, but on the other hand it's not a big bug so let's not bug him about it.
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Jun 4 2020, 00:40
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Nezu
Group: Catgirl Camarilla
Posts: 3,934
Joined: 29-January 12

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QUOTE(DJNoni @ Jun 3 2020, 21:49)  round counter does that when you reload the page during battle - it often gets the round wrong where you were. We should probably report that bug to sicken, but on the other hand it's not a big bug so let's not bug him about it.
This is because monsterbation's round counter increments when you end a round, rather than reading it from the combat log at the start of a round - I modified mine to avoid this but I've never made it public because I assumed there was some reason sicken did it that way. He is definitely more clever than I am. (IMG:[ invalid] style_emoticons/default/tongue.gif)
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Jun 4 2020, 19:35
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BlueWaterSplash
Group: Members
Posts: 3,335
Joined: 15-March 11

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Glad that 50m cobalt power armor is going to someone who matches and deserves it. I was interested but I've already got a very nice cobalt power armor and I can't afford that price tag. Hope you win.
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Jun 6 2020, 08:28
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Noni
Group: Catgirl Camarilla
Posts: 13,199
Joined: 19-February 16

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I died twice yesterday, around round 700 in PFFEST. Monsters are indeed getting stronger! Especially on Fridays, it's hard for a mage with low speed.... Tenb, please nerf the monsters a bit, or we can only play full charged mage... Or holy, but that's for Hath Barons and Star Dealers.
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Jun 6 2020, 08:52
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BlueWaterSplash
Group: Members
Posts: 3,335
Joined: 15-March 11

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If monsters are getting too strong, at least the dark and other element defensive debuffs would be kind of useful.
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Jun 6 2020, 09:42
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Juggernaut Santa
Group: Gold Star Club
Posts: 11,132
Joined: 26-April 12

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QUOTE(DJNoni @ Jun 6 2020, 08:28)  I died twice yesterday, around round 700 in PFFEST. Monsters are indeed getting stronger! Especially on Fridays, it's hard for a mage with low speed.... Tenb, please nerf the monsters a bit, or we can only play full charged mage... Or holy, but that's for Hath Barons and Star Dealers.
Oh don't worry, Tenboro will buff mages again without you even asking (IMG:[ invalid] style_emoticons/default/duck.gif)
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Jun 6 2020, 11:31
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mundomuñeca
Group: Members
Posts: 4,221
Joined: 14-July 17

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QUOTE(DJNoni @ Jun 6 2020, 07:28)  I died twice yesterday, around round 700 in PFFEST. Monsters are indeed getting stronger! Especially on Fridays, it's hard for a mage with low speed.... Tenb, please nerf the monsters a bit, or we can only play full charged mage... Or holy, but that's for Hath Barons and Star Dealers.
Come to the melee, dear sirs (IMG:[ invalid] style_emoticons/default/cool.gif) QUOTE(Juggernaut Santa @ Jun 6 2020, 08:42)  Oh don't worry, Tenboro will buff mages again without you even asking (IMG:[ invalid] style_emoticons/default/duck.gif) NO! He should buff up melee styles instead. Especially 2H, and then DW and Niten too. For 1H it would be enough to have something to speed it up, there are multiple options possible for that without even changing the current style.
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Jun 6 2020, 15:39
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Nezu
Group: Catgirl Camarilla
Posts: 3,934
Joined: 29-January 12

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QUOTE(BlueWaterSplash @ Jun 6 2020, 07:52)  If monsters are getting too strong, at least the dark and other element defensive debuffs would be kind of useful.
The debuffs do very little for imperil styles (which is the vast majority of mages - even for holy, non-imperil is a painful dream to realize) because they're only applied after you hit - so the start of a round is going to be imperil 3-4 times, then T3, then most of the monsters will have the debuff. It's not nothing, but by the time you've used a T3 after imperil, the danger is already over - you've one-shot most of the monsters in the round.
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Jun 6 2020, 15:42
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KitsuneAbby
Group: Catgirl Camarilla
Posts: 7,572
Joined: 12-July 14

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QUOTE(BlueWaterSplash @ Jun 6 2020, 06:52)  If monsters are getting too strong, at least the dark and other element defensive debuffs would be kind of useful.
You've clearly never played mage seriously... Even less at a higher level of damage output, where the debuffs are even less meaningful.
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Jun 6 2020, 20:33
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BlueWaterSplash
Group: Members
Posts: 3,335
Joined: 15-March 11

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QUOTE(lestion)  The debuffs do very little for imperil styles because they're only applied after you hit - so the start of a round is going to be imperil 3-4 times, then T3, then most of the monsters will have the debuff.
It's not nothing, but by the time you've used a T3 after imperil, the danger is already over - you've one-shot most of the monsters in the round. I see. I guess that also means it's not a big deal that holy and dark spells have a longer cast time. What is the mana drain rate like (measured per round, I guess) for mages as compared to 1H using full imperil (and possibly also paradise lost)?
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Jun 6 2020, 22:42
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Nezu
Group: Catgirl Camarilla
Posts: 3,934
Joined: 29-January 12

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QUOTE(BlueWaterSplash @ Jun 6 2020, 19:33)  I see. I guess that also means it's not a big deal that holy and dark spells have a longer cast time.
What is the mana drain rate like (measured per round, I guess) for mages as compared to 1H using full imperil (and possibly also paradise lost)?
Sort of - the cast time on dark spells doesn't matter too much (for imperil style), but it does actually hurt holy quite a bit - although, that's a bit of a non-issue, because holy imperil style is basically non-existant owing to having no good staff option for it. To this end, holy is actually the worst style, significantly, for anyone who can't afford the setup required to make it even close to as good as imperil mages can be. I use an average of ~300 mana per round as imperil elec. Holy is higher, but not enormously so. I have no comparison for what it's like as 1H.
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Jun 7 2020, 07:20
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BlueWaterSplash
Group: Members
Posts: 3,335
Joined: 15-March 11

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How does a poor, trash holy (or dark) mage compare to a strong or peerless elemental mage? Like Lmin weak holies.
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Jun 7 2020, 07:53
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Nezu
Group: Catgirl Camarilla
Posts: 3,934
Joined: 29-January 12

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QUOTE(BlueWaterSplash @ Jun 7 2020, 06:20)  How does a poor, trash holy (or dark) mage compare to a strong or peerless elemental mage? Like Lmin weak holies.
Depends - imperil or non-imperil? A truly poorly geared holy mage isn't going to be able to clear at all. But let's assume you're talking about a viable setup for pfest - so, low quality radiants, a really shitty HOH, and full forging on both. For non-imperil, that setup could be looking at fests in ~6-7.5k turns depending DD level (very low DD levels are going to struggle to clear it at all). It's going to be painful. For reference, my holy setup (see signature) is ~6.8k turn fests, with DD7, and it costs me up to around 20 spirit elixirs every time. For imperil, a holy mage... I don't even know. You would run charged, and katalox or HOH will generally perform similarly (deprecating prof = deprecating CR). But it's going to be more dangerous, cost more mana, and have a weaker imperil (and therefore require more prof). What makes dark better for imperil style? Demonic Willow of Destruction is an incredible staff type - willow has excellent deprecating prof AND counter-resist present, and willow has higher EDB for dark (it's roughly equivalent to a prefix). For an elemental mage - my elec setup is considerably better than my holy setup, and I'm doing fests in ~6.4k turns, neutral on the expensive consumables. But how would I fare as non-imperil? Haven't done it in a while, and I never had all my radiants forged at the same time, but it's definitely slower. I'm estimating somewhere around 7.2k turns for a pfest. It would possibly be faster at IWBTH, though. It's definitely faster on hell and roughly neutral on nintendo even in my charged gear (using proper EDB shoes, obviously). TL;DR a trash dark mage is roughly comparable to (or possibly a tiny bit better than) trash elemental mages because the staff is great, but holy players who don't have the requisite 500m+ are going to suffer trying to make it work. Although, if they only care about arena performance, the barrier for entry is much lower...
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Jun 7 2020, 10:08
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Juggernaut Santa
Group: Gold Star Club
Posts: 11,132
Joined: 26-April 12

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QUOTE(mundomuñeca @ Jun 6 2020, 11:31)  NO! He should buff up melee styles instead.
He SHOULD. Or rather, he SHOULD'VE the other thousand times when we all were saying that mages were too strong even after dark mages got shafted and that melee needed a buff. What did we get instead? 5 updates that helped mages, or at most were neutral to mages. 5 updates that hindered melees. So yeah. He should buff melees and maybe make mage a little slower or force it to go tankier thus be slower to not die. But we all know where the next updates will go, if he doesn't listen to his userbase (IMG:[ invalid] style_emoticons/default/duck.gif) This post has been edited by Juggernaut Santa: Jun 7 2020, 10:10
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Jun 7 2020, 10:18
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meladrama
Lurker
Group: Recruits
Posts: 5
Joined: 28-January 16

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quiz is too hard
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Jun 7 2020, 10:21
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Shank
Group: Global Mods
Posts: 9,116
Joined: 19-May 12

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QUOTE(meladrama @ Jun 7 2020, 09:18)  quiz is too hard
It really isn't that difficult, but until you get use to it, just always keep this open somewhere handy at all times, it'll help. https://ehwiki.org/wiki/File:Ponychart.jpgThis post has been edited by Ubershank: Jun 7 2020, 10:21
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Jun 7 2020, 17:29
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Ass Spanker
Group: Gold Star Club
Posts: 4,177
Joined: 25-July 12

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Just shut down my PC for half a day to fix some stuff and my H@H quality is crappy again
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