Welcome Guest ( Log In | Register )

2615 Pages V « < 226 227 228 229 230 > »   
Reply to this topicStart new topic
> The Official Hentaiverse Chat, Post your random thoughts or theorycrafts about HV

 
post May 10 2011, 15:17
Post #4541
@43883




************
Group: Gold Star Club
Posts: 31,487
Joined: 6-March 08
Level 500 (Newbie)


QUOTE(ehwiki)
Most monsters require at least 50% of their full MP in order to employ a skill. You'll soon find out which ones don't.

Tough luck,
QUOTE
34 1 You cast Regen.
33 2 You cast Cure.

coupled with major risk. Regen is useless as emergency healing, and Cure II/two Cures might have saved your life.

Get a spark ready on the last round of Endgame+ arenas and make sure you have enough SP, it'll save you some frustration.

QUOTE(coredumperror)
I've never seen any evidence of this, empirical or otherwise. Can anyone else confirm that Tier 1 spells have a lower action time than Tier 3 spells? Do you just have to be insanely high level, thus high Supportive prof for Haste, to see any difference?


Several releases tweaked this, using the most up-to-date (or rather, the least obsolete) -
0.3.0 release notes :
QUOTE(Tenboro)

-- Reduced the cast time of Tier 1 (Fireball, etc) offensive spells by 0.4. The usage time of Tier 1 single-target spells is now equal to that of normal attacks.
-- Reduced the cast time of Tier 2 (Flare, etc) offensive spells by 0.2.
-- Reduced the cast time of Tier 3 (Nova, etc) offensive spells by 0.1
Tier 4 have the same cast time as before. This is mostly to differentiate between the different tiers of spells, and make the lower tiers more useful on later levels.


Old, but still true in my opinion. I'm at a low level and usually get double-mauled if I cast a Tier 3 spell and do it wrong (effective ASPD 230). Not at all if I do the same with Tier 1 spells.

QUOTE(varst)
So i can assume that the amount of mana used on a particular spell doesn't affect its speed?
And the speed for any spell is pre-determined and fixed?

Mana cost doesn't affect the speed, tier does for tier-based spells. Arcane Focus probably is only that expensive because of its duration.
X-commands probably are the only things that can reduce action time for the corresponding commands (by 25%).

Edit : Also, triple ninja'd on the first part. Slow posting is slow.

This post has been edited by Mika Kurogane: May 10 2011, 15:28
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post May 10 2011, 15:38
Post #4542
4EverLost



Just 1 of Santa's little Helpers
************
Group: Gold Star Club
Posts: 36,632
Joined: 2-April 10
Level 463 (Godslayer)


QUOTE(varst @ May 10 2011, 13:02) *

I would like to ask a similar question.
I tried casting different spells at the start of turns.
I don't get attacked when i cast aranca focus or spark of life, but half of the monsters attack me when i cast regen II.
So i can assume that the amount of mana used on a particular spell doesn't affect its speed?
And the speed for any spell is pre-determined and fixed?


Once you know how many spells you can cast before the monsters attack only cast those and in your next round cast the others. When going deep into IW or a Grind I try and limit myself to 1 Supportive/Curative spell a round, because any monsters normal attack can do 10s of thousands of damage.

User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post May 10 2011, 17:20
Post #4543
varst



Peerless perverted long-hair-con of the Hentaiverse
***********
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10
Level 478 (Godslayer)


QUOTE(4EverLost @ May 10 2011, 21:38) *

Once you know how many spells you can cast before the monsters attack only cast those and in your next round cast the others. When going deep into IW or a Grind I try and limit myself to 1 Supportive/Curative spell a round, because any monsters normal attack can do 10s of thousands of damage.


Thanks for your advice. The only problem now is that i cannot find the appropriate time to cast some of the spells.
This troubles me when i go deep into IW.
Previously i cast regenII when there's only one monster left.
But with the change in power level and introduction of agitation, i find myself having to face conquest or bunko most of the time, usually agitated, at the end of rounds.
While it is not difficult to kill them, casting regen will always cause them to crit me for 2/3 of my total hp.

Any possible solution?
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post May 10 2011, 17:31
Post #4544
00225NEROS



Casual Poster
****
Group: Gold Star Club
Posts: 451
Joined: 12-June 10
Level 200 (Destined)


QUOTE(Mika Kurogane @ May 10 2011, 15:17) *

Thanks for your advice.
The reason why I didn't use spark of life is I despise this boss at that time and now I learned my lesson .
I will treat these boss monster more carefully in the future. (IMG:[invalid] style_emoticons/default/smile.gif)


This post has been edited by 00225NEROS: May 10 2011, 17:33
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post May 10 2011, 18:25
Post #4545
4EverLost



Just 1 of Santa's little Helpers
************
Group: Gold Star Club
Posts: 36,632
Joined: 2-April 10
Level 463 (Godslayer)


QUOTE(varst @ May 10 2011, 15:20) *

Thanks for your advice. The only problem now is that i cannot find the appropriate time to cast some of the spells.
This troubles me when i go deep into IW.
Previously i cast regenII when there's only one monster left.
But with the change in power level and introduction of agitation, i find myself having to face conquest or bunko most of the time, usually agitated, at the end of rounds.
While it is not difficult to kill them, casting regen will always cause them to crit me for 2/3 of my total hp.

Any possible solution?


Well I try to only cast those spells when I can get channeling. If it takes you 2 spells to clear a round try using a lower tier spell the 2nd casting or don't target the monsters you know are weak to a spell. That should leave something leftover that you can then cast weaken on while you try and get ET and then channeling.

remember weaken = no crit
sleep = no attacks

I only use Cure I if I need a quick heal, Regen II is always on but just try and cast those spells at the start of a battle if you can. If you can't then sometimes you'll need to cast it a few times. I can often be hit for more then what you just healed.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post May 10 2011, 21:31
Post #4546
Koshinator



Casual Poster
****
Group: Gold Star Club
Posts: 290
Joined: 9-November 10
Level 267 (Godslayer)


does channeling affect cast time as well? It seems to me that it does, but i only notice it when the opponent is slowed, so it could just be due to that
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post May 10 2011, 23:25
Post #4547
Ballistic9



(*¯~¯)╯彡┻━┻
********
Group: Members
Posts: 4,761
Joined: 4-January 09
Level 331 (Godslayer)


I still get face-raped when I channel Regen2, so it definitely doesn't make spells instant cast.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post May 11 2011, 00:03
Post #4548
Death Grunty



デス★ランディ
********
Group: Gold Star Club
Posts: 2,788
Joined: 18-November 09
Level 369 (Dovahkiin)


Hey, my next arena is going to be Trio and the Tree. How difficult is it compared to Eve of Death? And can I still melee it?
(Eve of Death is incredibly easy on normal. I could do it on heroic even with my melee setup.)
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post May 11 2011, 00:25
Post #4549
hgbdd



Godslayer Angelic Belldandy (On vacations)
**********
Group: Gold Star Club
Posts: 8,365
Joined: 8-December 08
Level 500 (Ponyslayer)


Piece of cake (IMG:https://forums.e-hentai.org/style_images/ambience/folder_post_icons/icon14.gif)
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post May 11 2011, 00:28
Post #4550
Death Grunty



デス★ランディ
********
Group: Gold Star Club
Posts: 2,788
Joined: 18-November 09
Level 369 (Dovahkiin)


Nice. Something to look forward to then.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post May 11 2011, 11:57
Post #4551
varst



Peerless perverted long-hair-con of the Hentaiverse
***********
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10
Level 478 (Godslayer)


QUOTE(4EverLost @ May 11 2011, 00:25) *

Well I try to only cast those spells when I can get channeling. If it takes you 2 spells to clear a round try using a lower tier spell the 2nd casting or don't target the monsters you know are weak to a spell. That should leave something leftover that you can then cast weaken on while you try and get ET and then channeling.

remember weaken = no crit
sleep = no attacks

I only use Cure I if I need a quick heal, Regen II is always on but just try and cast those spells at the start of a battle if you can. If you can't then sometimes you'll need to cast it a few times. I can often be hit for more then what you just healed.


Thanks. Your advices are really useful.
Maybe i should find a 40%@3 turn ET ebony staff for grindfest.
Also i should tweak some of my strategy, though it pretty depends on what level and equipments i am going.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post May 11 2011, 13:20
Post #4552
Ichy



~ Loli Trainer ~
***********
Group: Catgirl Camarilla
Posts: 13,061
Joined: 19-February 09
Level 500 (Dovahkiin)


You currently have 3 Hath, 596 Credits and 2,958 GP.

Was not that poor for like... EVER (IMG:[invalid] style_emoticons/default/laugh.gif)
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post May 11 2011, 16:49
Post #4553
Tenboro

Admin




Speaking of, the shops posted a 2 million profit on 21 million revenue over the last week. Warms my heart. But they're going to have to keep at it to dig out of the 450 million deficit they've worked up over the years. (IMG:[invalid] style_emoticons/default/smile.gif)
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post May 11 2011, 16:53
Post #4554
varst



Peerless perverted long-hair-con of the Hentaiverse
***********
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10
Level 478 (Godslayer)


QUOTE(Tenboro @ May 11 2011, 22:49) *

Speaking of, the shops posted a 2 million profit on 21 million revenue over the last week. Warms my heart. But they're going to have to keep at it to dig out of the 450 million deficit they've worked up over the years. (IMG:[invalid] style_emoticons/default/smile.gif)


Wait a minute. Isn't snowflake a charitable organization!? (IMG:[invalid] style_emoticons/default/tongue.gif)
How come there's profit? (IMG:[invalid] style_emoticons/default/blink.gif)
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post May 11 2011, 16:58
Post #4555
Tenboro

Admin




QUOTE(varst @ May 11 2011, 16:53) *

How come there's profit? (IMG:[invalid] style_emoticons/default/blink.gif)


To act as a credit sink, obviously.

Besides, the overall economy grew by about 5 million over the same week, with about 389 million credits in circulation on accounts that have been recently active. (IMG:[invalid] style_emoticons/default/smile.gif)
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post May 11 2011, 17:23
Post #4556
varst



Peerless perverted long-hair-con of the Hentaiverse
***********
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10
Level 478 (Godslayer)


QUOTE(Tenboro @ May 11 2011, 22:58) *

To act as a credit sink, obviously.

Besides, the overall economy grew by about 5 million over the same week, with about 389 million credits in circulation on accounts that have been recently active. (IMG:[invalid] style_emoticons/default/smile.gif)


Ah yes, in the past we can sell expensive potions and buy cheap crystals.
It sounds more rational now, we should pay more for what we want and receive less for what we don't need.

It seems HV have a pretty good M1 right now, but it seems inflation's coming for this growing economy.
As a normal peasant, i would like to know if there's any solution to inflation?
Besides buying hath(gold) and equipments(commodity), my credits seem to be diminishing in value (IMG:[invalid] style_emoticons/default/cry.gif)

(Okay i am just kidding, don't be serious)
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post May 11 2011, 19:14
Post #4557
hitokiri84



Legendary Poster
***********
Group: Gold Star Club
Posts: 10,945
Joined: 24-December 07
Level 496 (Godslayer)


Care to give us the distribution of what makes a profit and how much?
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post May 11 2011, 19:54
Post #4558
Tenboro

Admin




Everything makes a loss, except for crystals, which make a killing.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post May 11 2011, 20:08
Post #4559
hitokiri84



Legendary Poster
***********
Group: Gold Star Club
Posts: 10,945
Joined: 24-December 07
Level 496 (Godslayer)


QUOTE(Tenboro @ May 11 2011, 12:54) *

Everything makes a loss, except for crystals, which make a killing.

I figured. I'm guessing a lot of it is Vigor/Fortitude/Lightning, since they're profitable in certain hands.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post May 11 2011, 20:50
Post #4560
dkplee



Active Poster
*******
Group: Members
Posts: 1,540
Joined: 13-May 10
Level 216 (Destined)


6 7 Regen restores 102 points of health.
6 6 The effect Ether Theft on Mind Raper has expired.
6 5 Ether Theft drains 16 points of mana from Mind Raper.
6 4 You evade the attack from Mind Raper.
6 3 Ether Theft drains 16 points of mana from Mind Raper.
6 2 Mind Raper hits you for 106 crushing damage.
6 1 You gain the effect Defending.


:|

Since when did defending take so much action time?
User is offlineProfile CardPM
Go to the top of the page
+Quote Post


2615 Pages V « < 226 227 228 229 230 > » 
Reply to this topicStart new topic
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:

 


Lo-Fi Version Time is now: 27th July 2025 - 16:08