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The Official Hentaiverse Chat, Post your random thoughts or theorycrafts about HV |
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Feb 14 2018, 10:30
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friggo
Group: Gold Star Club
Posts: 2,134
Joined: 9-October 14

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QUOTE(lololo16 @ Feb 14 2018, 11:22)  I've never used those features to begin with. Is it ok if I keep my old version?
I think the answer is in the post: QUOTE(DJNoni @ Feb 14 2018, 10:37)  Update to the newest version, don't use these three features in older versions, or continue at your own risk (not recommended!) I also haven't used any of these settings, so I'm just gonna keep my old Monsterbation.
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Feb 14 2018, 10:46
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sangerex
Group: Gold Star Club
Posts: 559
Joined: 10-January 12

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QUOTE(DJNoni @ Feb 14 2018, 14:37)  Important request to all: please update Monsterbation script to the latest version. Admin reviewed some features of Monsterbation and found that three features where crossing the line of automated play: - Interrupt hover on usable gem - Interrupt hover on channeling - Interrupt hover on full overcharge Visual warnings on these conditions are fine, of course. We were a bit surprised, but it is what it is. Update to the newest version, don't use these three features in older versions, or continue at your own risk (not recommended!) Wow, I only know those function when you mention it now. Such a pity that i can not use them now
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Feb 14 2018, 11:16
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Uncle Stu
Group: Gold Star Club
Posts: 9,899
Joined: 4-February 12

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*sigh* Now i really wished i had wrote down all the changes i did myself. Now i have to search for them again. (IMG:[ invalid] style_emoticons/default/dry.gif)
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Feb 14 2018, 11:21
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Sapo84
Group: Gold Star Club
Posts: 3,332
Joined: 14-June 09

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QUOTE(sangerex @ Feb 14 2018, 09:46)  Such a pity that i can not use them now
Not that they are really useful. Interrupt hover on usable gemWhy would you waste time? A visual clue will alert you just as fast while not losing turns Interrupt hover on channelingFor mages is useless, for non-mage it would be a good chance to caste heartseeker or other mana-heavy spells. Anyway, since channeling only triggers on spell cast you just need to pay a little attention when you cast something (you have 5 whole turns to stop attacking and cast the spell). Interrupt hover on full overchargeSame as gem. I don't see this as a big loss, I only used interrupt on channeling years ago and I soon stopped because it was just slowing me down. If you want to be fast (if you don't why even using a script then) you should interrupt hover only for safety reasons (meaning that you would die otherwise). QUOTE(Uncle Stu @ Feb 14 2018, 10:16)  *sigh* Now i really wished i had wrote down all the changes i did myself. Now i have to search for them again. (IMG:[ invalid] style_emoticons/default/dry.gif) (windows guide) mkdir MonsterbationByUncleStu cd MonsterbationByUncleStu *copy original monsterbation inside the folder*git init git add . git commit -m "original version" *you do your mods*git add . git commit -m "my super super modifications" This post has been edited by Sapo84: Feb 14 2018, 11:27
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Feb 14 2018, 12:35
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Ass Spanker
Group: Gold Star Club
Posts: 4,177
Joined: 25-July 12

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QUOTE(Sapo84 @ Feb 14 2018, 17:21)  Interrupt hover on usable gem Why would you waste time?
Who even use gems? QUOTE(Sapo84 @ Feb 14 2018, 17:21)  git init git add . git commit -m "original version" *you do your mods* git add . git commit -m "my super super modifications"
lol, what if people don't even know what git is?
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Feb 14 2018, 12:44
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Scremaz
Group: Gold Star Club
Posts: 24,304
Joined: 18-January 07

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QUOTE(as013 @ Feb 14 2018, 11:35)  Who even use gems?
/me raises hand. both. QUOTE(as013 @ Feb 14 2018, 11:35)  lol, what if people don't even know what git is?
ask the friend with many O and it will awards you its knowledge: [ en.wikipedia.org] https://en.wikipedia.org/wiki/Gitanother option may be to open both files in an advanced text editor (like but not limited to Notepad++) and compare them. or another binary comparison software. seriously guys, you just need to exclude those three functions, manually delete them (not suggested) or backup your own changes and migrate to the new version (very suggested to avoid further problems). in case there are troubles, report them to monsterbation thread - as it has always been done. that's all. This post has been edited by Scremaz: Feb 14 2018, 12:48
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Feb 14 2018, 13:04
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igs88
Group: Gold Star Club
Posts: 2,442
Joined: 1-October 17

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Yes, gems are very useful to reduce my draughts usage, especially mystic one...
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Feb 14 2018, 13:10
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Sapo84
Group: Gold Star Club
Posts: 3,332
Joined: 14-June 09

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QUOTE(as013 @ Feb 14 2018, 11:35)  lol, what if people don't even know what git is?
If someone is technically skilled enough to modify a HV script, chances are that he knows or can research what git is. @Scremaz: or just use an online tool like [ www.diffchecker.com] this and probably a million others.
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Feb 14 2018, 13:18
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Scremaz
Group: Gold Star Club
Posts: 24,304
Joined: 18-January 07

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QUOTE(Sapo84 @ Feb 14 2018, 12:10)  If someone is technically skilled enough to modify a HV script, chances are that he knows or can research what git is.
aye. QUOTE(Sapo84 @ Feb 14 2018, 12:10)  @Scremaz: or just use an online tool like [ www.diffchecker.com] this and probably a million others. exactly. see? plenty of choices. as above, for specific problems refer to sickentide's thread. for all the rest, please search a bit before, guys. case closed, unless someone wants to troll. This post has been edited by Scremaz: Feb 14 2018, 13:20
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Feb 14 2018, 13:42
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reality_marble
Group: Gold Star Club
Posts: 1,475
Joined: 31-August 13

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QUOTE(DJNoni @ Feb 14 2018, 05:37)  - Interrupt hover on usable gem - Interrupt hover on channeling - Interrupt hover on full overcharge
Everything will be fine ヾ(:3ノシヾ)ノシ
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Feb 14 2018, 14:46
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RoadShoe
Group: Catgirl Camarilla
Posts: 3,241
Joined: 9-August 15

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QUOTE(DJNoni @ Feb 13 2018, 23:37)  Important request to all: please update Monsterbation script to the latest version. Admin reviewed some features of Monsterbation and found that three features where crossing the line of automated play: - Interrupt hover on usable gem - Interrupt hover on channeling - Interrupt hover on full overcharge Visual warnings on these conditions are fine, of course. We were a bit surprised, but it is what it is. Update to the newest version, don't use these three features in older versions, or continue at your own risk (not recommended!) Thankfully, I've never used them. Slows the game down. And for some reason, channeling use makes the game stutter.
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Feb 14 2018, 18:14
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ALL_MIGHT
Group: Gold Star Club
Posts: 1,548
Joined: 14-October 16

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QUOTE(DJNoni @ Feb 14 2018, 13:07)  Admin reviewed some features of Monsterbation and found that three features where crossing the line of automated play: - Interrupt hover on channeling
(IMG:[ invalid] style_emoticons/default/cry.gif) R.I.P. heartseeker (would it be fine after switching setting to false?) This post has been edited by ALL_MIGHT: Feb 14 2018, 18:16
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Feb 14 2018, 18:23
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Dead-ed
Group: Members
Posts: 3,577
Joined: 4-March 14

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QUOTE(reality_marble @ Feb 14 2018, 04:42)  ヾ(:3ノシヾ)ノシ
What is this pose btw? Osomatsu reference?
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Feb 14 2018, 18:27
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Uncle Stu
Group: Gold Star Club
Posts: 9,899
Joined: 4-February 12

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QUOTE(Sapo84 @ Feb 14 2018, 10:21)  mkdir MonsterbationByUncleStu cd MonsterbationByUncleStu *copy original monsterbation inside the folder* git init git add . git commit -m "original version" *you do your mods* git add . git commit -m "my super super modifications"
Ehm. (IMG:[ invalid] style_emoticons/default/mellow.gif) Happy valentines day? (IMG:[ invalid] style_emoticons/default/unsure.gif)
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Feb 14 2018, 18:29
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Scremaz
Group: Gold Star Club
Posts: 24,304
Joined: 18-January 07

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QUOTE(ALL_MIGHT @ Feb 14 2018, 17:14)  (would it be fine after switching setting to false?)
should be. but upgrading to the new version would be better, i think.
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Feb 14 2018, 18:40
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Ass Spanker
Group: Gold Star Club
Posts: 4,177
Joined: 25-July 12

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QUOTE(Dead-ed @ Feb 15 2018, 00:23)  What is this pose btw? Osomatsu reference?
SHEEEH
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Feb 14 2018, 21:34
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reality_marble
Group: Gold Star Club
Posts: 1,475
Joined: 31-August 13

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QUOTE(ALL_MIGHT @ Feb 14 2018, 14:14)  R.I.P. heartseeker
My mans you cast it once and it takes, like, 400 ticks to need to recast. You surely (~˘▽˘)~ can take some attention when it is <100 to recast it as soon as chanelling appear~ QUOTE(Dead-ed @ Feb 14 2018, 14:23)  What is this pose btw? Osomatsu reference?
Olympic backswim style over the tears of the <( ̄︶ ̄)> ppl
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