QUOTE(Juggernaut Santa @ Jan 13 2018, 21:53)

QUOTE(chjj30 @ Jan 13 2018, 20:55)

I used to use my odl Forche Shield and sometimes I can't get enough OC when the Number of alive Monsters decrase or after the OFC to keep my Spirit Stance.
Don't think lowering block will save you.*
*More in detail, assuming the optimal build reaches around 70% block and 70% parry (91% physical damage avoidance and 70% magical damage avoidance, overall 86.8% avoidance, assuming 4:1 ratio physical/magical hits), this means:
If you're getting 2 counters instead of 3 per turn, this means that you're getting hit, in average, by 2.66 hits, and you want to increase them to 4. This means increasing the chance of getting hit by a whopping 50%, so if with 86.8% avoidance (13.2% chance of getting hit) you get hit 2.66 times, you'll need 80.2% avoidance (19.8% chance of getting hit).
To get that, assuming you want to lower both block and parry, you'd need to reduce your block and parry to 61,2% (both). This means reducing your DEX, not forging it and parry, quite a bit, and having a 32.3 Base Block shield forged to 50. Quite the big jump down huh?
It's not all here though. With 2 counters you keep up with the OC even in the worst case ever (5+5-10=0), so to make it decrease over time, it means that you get
1 counter at most.
This means you want to increase your chance of getting it by 200%, basically tripling it, so 39.6% chance of getting hit, aka 60.4% damage avoidance.
That can be achieved with a whopping 41% block and 41% parry.
And well, having a wakizashi doesn't help at all, with that high DEX and parry, and you'll have to reduce DEX drastically, and get a horrible parry roll on it. Getting something like a Shortsword/Rapier of the Battlecaster could help a little.
Also, to get such low block, you'd have to
unslot the 1h block ability AND have 32.8 base block after forge on the shield.
A couple of numbers (IMG:[
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