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The Official Hentaiverse Chat, Post your random thoughts or theorycrafts about HV |
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Apr 30 2011, 07:24
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Ichy
Group: Catgirl Camarilla
Posts: 13,061
Joined: 19-February 09

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QUOTE((Cheater) KamuiSeph @ Apr 29 2011, 23:19)  Ok this is just weird... Just went through Dark Skies. This is one line from each round: 0 2 Spawned Monster A: MID=3647 (Liselotte Werckmeister) LV=172 HP=2435 MP=73 SP=75 NA=144 Type=hostile 0 3 Spawned Monster B: MID=3647 (Liselotte Werckmeister) LV=175 HP=2480 MP=79 SP=40 NA=143 Type=hostile 0 4 Spawned Monster C: MID=3647 (Liselotte Werckmeister) LV=172 HP=2435 MP=226 SP=63 NA=144 Type=hostile 0 3 Spawned Monster B: MID=3647 (Liselotte Werckmeister) LV=175 HP=2460 MP=209 SP=70 NA=143 Type=hostile 0 3 Spawned Monster B: MID=3647 (Liselotte Werckmeister) LV=171 HP=2425 MP=192 SP=73 NA=144 Type=hostile 0 2 Spawned Monster A: MID=3647 (Liselotte Werckmeister) LV=170 HP=2410 MP=106 SP=86 NA=144 Type=hostile 0 5 Spawned Monster D: MID=3647 (Liselotte Werckmeister) LV=172 HP=2435 MP=79 SP=60 NA=144 Type=hostile 0 6 Spawned Monster E: MID=3647 (Liselotte Werckmeister) LV=170 HP=2410 MP=20 SP=1 NA=144 Type=hostile 0 3 Spawned Monster B: MID=3647 (Liselotte Werckmeister) LV=174 HP=2465 MP=178 SP=22 NA=143 Type=hostile 0 8 Spawned Monster G: MID=3647 (Liselotte Werckmeister) LV=173 HP=2450 MP=12 SP=64 NA=143 Type=hostile
Not that I have trouble with her, but how the fucking hell is this even statistically possible lol?
Damn. I have to upgrade her a bit more then (IMG:[ invalid] style_emoticons/default/tongue.gif) This post has been edited by Ichy: Apr 30 2011, 07:24
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Apr 30 2011, 07:33
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marcho
Group: Gold Star Club
Posts: 2,017
Joined: 25-February 09

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QUOTE(Ichy @ Apr 30 2011, 00:24)  Damn. I have to upgrade her a bit more then (IMG:[ invalid] style_emoticons/default/tongue.gif) That really doesn't seem necessary.
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Apr 30 2011, 08:44
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dkplee
Group: Members
Posts: 1,540
Joined: 13-May 10

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HV really wants me to lose an arena... QUOTE 7 7 Amphibious Sperm Whale hits you for 203 crushing damage. 7 6 You evade the attack from The Q. 7 5 The effect Searing Skin on Dalek has expired. 7 4 Searing Skin hits Dalek for 292 damage. 7 3 Dalek crits you for 536 piercing damage. 7 2 Dalek gains the effect Bewildered. 7 1 You cast Bewilder.
6 3 Amphibious Sperm Whale resists your spell. 6 2 Chain Lightning hits The Q for 1298 elec damage. 6 1 You cast Chain Lightning.
4 9 You evade the attack from Amphibious Sperm Whale. 4 8 The Q hits you for 143 fire damage. 4 7 Searing Skin hits Zombie Cow for 430 damage. 4 6 You evade the attack from Zombie Cow. 4 5 Zombie Cow is agitated! 4 4 Searing Skin hits Dalek for 292 damage. 4 3 Dalek hits you for 447 piercing damage. 4 2 You are healed for 627 Health Points. 4 1 You cast Cure.
3 19 Amphibious Sperm Whale crits you for 266 crushing damage. 3 18 The Q hits you for 100 fire damage. 3 17 Searing Skin hits Zombie Cow for 430 damage. 3 16 Zombie Cow hits you for 221 slashing damage. 3 15 Searing Skin hits Dalek for 292 damage. 3 14 Dalek crits you for 523 piercing damage.
3 3 Amphibious Sperm Whale resists your spell. 3 2 The Q resists your spell. 3 1 You cast Flames of Loki.
2 2 Dalek resists your spell. 2 1 You cast Weaken. lucky I boosted my HP tank a bit and survived the onslaught with a few hundred HP left.
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Apr 30 2011, 10:13
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Ballistic9
Group: Members
Posts: 4,761
Joined: 4-January 09

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Apr 30 2011, 10:28
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hitokiri84
Group: Gold Star Club
Posts: 10,945
Joined: 24-December 07

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I see a lot more shop price changes. Tenboro seems to be adjusting all prices so that buying and selling is balanced, i.e. 100 or less of each item.
mana potions up - now half of what they were initially flame/frost/lightning infusions up scrolls of shielding/swiftness up; warding down; god up a couple of times
Based on what's in the shop, mana, god scrolls, and gaia could possibly go up more. Maybe drinks, artifacts and crystals too since people are still buying them. health pots could go down even more since people still chunk them despite being almost worthless credit-wise (guilty.)
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Apr 30 2011, 11:03
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varst
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10

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QUOTE(hitokiri84 @ Apr 30 2011, 16:28)  I see a lot more shop price changes. Tenboro seems to be adjusting all prices so that buying and selling is balanced, i.e. 100 or less of each item.
mana potions up - now half of what they were initially flame/frost/lightning infusions up scrolls of shielding/swiftness up; warding down; god up a couple of times
Based on what's in the shop, mana, god scrolls, and gaia could possibly go up more. Maybe drinks, artifacts and crystals too since people are still buying them. health pots could go down even more since people still chunk them despite being almost worthless credit-wise (guilty.)
Tenboro have talked about the implementation of auto-pricing system in bazaar. I'm not sure he's performing the manual price change or using that system. At least i won't be throwing so much health/spirit potions into bazaar. It starts to worth more to give them to lower-level guys than selling it.
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Apr 30 2011, 12:03
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Drahnier
Newcomer
  Group: Members
Posts: 91
Joined: 16-January 11

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QUOTE(varst @ Apr 30 2011, 21:03)  Tenboro have talked about the implementation of auto-pricing system in bazaar. I'm not sure he's performing the manual price change or using that system. At least i won't be throwing so much health/spirit potions into bazaar. It starts to worth more to give them to lower-level guys than selling it.
I don't think anyone really uses spirit potions, not even us low levels
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Apr 30 2011, 12:12
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varst
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10

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QUOTE(Drahnier @ Apr 30 2011, 18:03)  I don't think anyone really uses spirit potions, not even us low levels
At least i can bet that there will be some change later (IMG:[ invalid] style_emoticons/default/biggrin.gif) It's really worthless to drop them into bazaar.
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Apr 30 2011, 12:21
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Tenboro

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QUOTE(Drahnier @ Apr 30 2011, 02:14)  seems Tenboro's still aha updating the update
It's easier to add minor updates live right after a major one, as that means I don't have to patch it into an older codebase. It usually lasts for a few days, until I start working on some major feature which requires versioning. After that, I normally only add things out-of-band when it's time critical for some reason or another - like, for example, the easter egg hunt.
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Apr 30 2011, 13:06
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Koshinator
Group: Gold Star Club
Posts: 290
Joined: 9-November 10

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I'm not sure about that... with the increase of effectiveness of the spirit shield spell, spirit pots might come in handy (and i always take one or two in to my fsm battles if i'm not using gum+vase, just in case FSM gets very lucky with his Puff of Logic)
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Apr 30 2011, 13:21
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Sushilicious
Group: Catgirl Camarilla
Posts: 10,384
Joined: 21-October 10

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QUOTE(Tenboro @ Apr 30 2011, 05:21)  It's easier to add minor updates live right after a major one, as that means I don't have to patch it into an older codebase. It usually lasts for a few days, until I start working on some major feature which requires versioning. After that, I normally only add things out-of-band when it's time critical for some reason or another - like, for example, the easter egg hunt.
That's fine and dandy, but adding a change log to the patch notes when you make minor changes would help us keep track of all the post-patch tweaks that you make instead of having us reread the patch notes every few hours looking for something that we might have missed.
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Apr 30 2011, 13:25
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KamuiSeph
Group: Gold Star Club
Posts: 2,076
Joined: 29-August 08

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QUOTE(sushi0 @ Apr 30 2011, 14:21)  That's fine and dandy, but adding a change log to the patch notes when you make minor changes would help us keep track of all the post-patch tweaks that you make instead of having us reread the patch notes every few hours looking for something that we might have missed.
I second this. I usually end up missing out on something. How about a sticky thread in the HV release notes subforum. Simply titled "List of minor tweaks" or something to that extend. And post all the little changes there? Just leaving everything up on the first post and locking the thread.
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Apr 30 2011, 13:40
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Drahnier
Newcomer
  Group: Members
Posts: 91
Joined: 16-January 11

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QUOTE(Koshinator @ Apr 30 2011, 23:06)  I'm not sure about that... with the increase of effectiveness of the spirit shield spell, spirit pots might come in handy (and i always take one or two in to my fsm battles if i'm not using gum+vase, just in case FSM gets very lucky with his Puff of Logic)
well it's still useless to low levels then because we don't have the spirit shield spell yet if I do use my spirit attack it's a last ditch attempt to survive because I don't have any health/mana potions left and I just have to kill this 1 guy to finish the arena/finish the round of grindfest etc so keeping spirit potions around to use after my last ditch attempt would be useless + I don't want to lose all that precious overcharge that's giving me a damage bonus to my attacks, in fact if I use spirit attack and there's still a fair number of enemy's it could be counter productive because I then have to build up my overcharge again to get the damage bonus back. the one redeeming feature of the spirit attack system is it can never miss, otherwise I would probably never use it and back when I was a mage till about lvl 25 it was impossible to use my spirit attack because I never gained overcharge ...[/rant]
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Apr 30 2011, 13:55
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Ichy
Group: Catgirl Camarilla
Posts: 13,061
Joined: 19-February 09

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Apr 30 2011, 13:58
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Koshinator
Group: Gold Star Club
Posts: 290
Joined: 9-November 10

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Yes.. well... 20k for an artifact is too rich for my blood
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Apr 30 2011, 14:04
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varst
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10

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The price is simply too high. I can probably buy 5 haths with that price. Why would i buy that when what only worths is something more than 5 haths or 100 fortitude crystals? (Okay not counting the chance that you gain ability point or status)
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Apr 30 2011, 14:27
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Koshinator
Group: Gold Star Club
Posts: 290
Joined: 9-November 10

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Well... someone's buying them - All gone (IMG:[ invalid] style_emoticons/default/blink.gif) This post has been edited by Koshinator: Apr 30 2011, 14:28
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Apr 30 2011, 14:54
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Tenboro

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QUOTE(sushi0 @ Apr 30 2011, 13:21)  That's fine and dandy, but adding a change log to the patch notes when you make minor changes would help us keep track of all the post-patch tweaks that you make instead of having us reread the patch notes every few hours looking for something that we might have missed.
I post about it in the update thread, and update the patch notes. What else do you expect? QUOTE(Mika Kurogane @ Apr 30 2011, 14:37)  HentaiVerse. Now with live inflation. (IMG:[ invalid] style_emoticons/default/rolleyes.gif) Depends whether artifacts are included in the consumer price index or not. (IMG:[ invalid] style_emoticons/default/smile.gif)
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Apr 30 2011, 15:11
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Sushilicious
Group: Catgirl Camarilla
Posts: 10,384
Joined: 21-October 10

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QUOTE(Tenboro @ Apr 30 2011, 07:54)  I post about it in the update thread, and update the patch notes. What else do you expect?
I don't see anything regarding changes to artifacts in the update thread nor in any of your posts.
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