QUOTE(Cronauron @ Apr 30 2011, 01:10)

It also appears that way with ether theft. In actuality the monster doesn't get the agitated state until it takes a turn after it has been reduced to 20% or lower. If you're fast enough you won't even notice.
No, i haven't copied it down, but i actually see a mini-boss, which is hard to kill with searing skin only, to be not agitated several turns after it's under 20% and with searing skin. I will have to hit another to be sure though
Edit: Seems not working on custom monsters. WTF is happening! There's no consistency
Edit: Think again, maybe you're right. I am just spamming cure at that moment, so there may be several turns passed before the mini-boss can really react
This post has been edited by varst: Apr 29 2011, 19:38