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The Official Hentaiverse Chat, Post your random thoughts or theorycrafts about HV |
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Apr 29 2011, 04:55
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varst
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10

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I am quite disappointed by the constant changing of prices and updates that are not promptly notified
The changing of bazaar price may be from a auto-pricing system, which records the sales/purchase from the bazaar and reacts according at mid-night, but that's not the problem. The real problem is that those health/spirit potions are inferior to their mana counterparts. If there's no change to it then the health/spirit potion price will just drop to 0
And about the updates. I appreciate the prompt response from Tenboro, but can't he at least seperate the small tweaks from the major updates? For example the change on phase equipments. We can be better notified if it's updated below the original update instead of between-the-line. At least everyone will easily spot that when they see the changes.
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Apr 29 2011, 06:07
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grumpymal
Group: Gold Star Club
Posts: 10,923
Joined: 2-April 08

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So with the ADM changes from the patch, I decided to put on my MAX DAMAGE suit -- Niten and Power Armor -- for lulz. The result: +359.7% damage. I'd say its at least double what it would have been before the patch, not sure since I never tried it on before. My Interference is close to 50, though, so I'm losing that many points of Proficiency. Moot point, since melee is second class, but I had a good awesomeface.
Edit: Oh yeah, Bleed does over 1000 damage.
This post has been edited by cmal: Apr 29 2011, 06:08
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Apr 29 2011, 10:34
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ootoro
Group: Members
Posts: 5,460
Joined: 19-March 09

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6 3 Liselotte Werckmeister crits you for 2014 slashing damage. 6 2 Your spirit shield absorbs 1492 points of damage from the attack into 16.25 points of spirit damage.
5 3 Liselotte Werckmeister is agitated!
The new agitation is tough!
EDIT:
I just had this drop: [11116]. That means I win, right?
This post has been edited by torotuna: Apr 29 2011, 10:52
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Apr 29 2011, 10:55
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Koshinator
Group: Gold Star Club
Posts: 290
Joined: 9-November 10

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11116? wonder what happened there
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Apr 29 2011, 11:05
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MetalNoa
Newcomer
  Group: Members
Posts: 53
Joined: 20-May 08

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May be it's just my felling but monster in IW suddenly hit me very hard. Yesterday over 100dmg is rarely occur but today it hit to 200+ easily (I play the same item rank and difficulty)
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Apr 29 2011, 11:15
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isatox
Group: Members
Posts: 5,140
Joined: 11-November 08

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is it me or are enemies hitting for 100% damage at the beginning of a grindfest?
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Apr 29 2011, 11:20
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00225NEROS
Group: Gold Star Club
Posts: 451
Joined: 12-June 10

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QUOTE(MetalNoa @ Apr 29 2011, 11:05)  May be it's just my felling but monster in IW suddenly hit me very hard. Yesterday over 100dmg is rarely occur but today it hit to 200+ easily (I play the same item rank and difficulty)
I have same feeling. Yesterday I can play a Fine IW with normal . But just at few mins ago , when I tried to play the same IW with same difficulty. I find that it's been much harder than yesterday. (ex. I don't need to use potion before 70 rounds yesterday, but now I need to use potions at 20 rounds.) Is something change today ? Why I feel these monster are more powerful than ever. This post has been edited by 00225NEROS: Apr 29 2011, 11:23
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Apr 29 2011, 11:30
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MetalNoa
Newcomer
  Group: Members
Posts: 53
Joined: 20-May 08

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So not just me right? I tried GF, normally to round 15-20, ......5min ago I died at 5 T_T
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Apr 29 2011, 11:40
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BlackHimari
Group: Gold Star Club
Posts: 2,547
Joined: 11-December 10

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Apparently the monsters' damage has increased so much. (In IW and Grindfest).
Since I have finished my Arena hours ago, I wonder if the level were adjusted to 100% in IW and Grindfest. If monsters in Arena have also been strengthened I think I would fail most of the Arena and lose my incoming >_<
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Apr 29 2011, 11:48
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ST-Ru
Group: Catgirl Camarilla
Posts: 2,468
Joined: 11-June 10

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me too. in GF, 25 more turns in yesterday , but 12 turns now. (IMG:[ invalid] style_emoticons/default/sad.gif) lucky I finish my today Arena earlier.
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Apr 29 2011, 12:08
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MetalNoa
Newcomer
  Group: Members
Posts: 53
Joined: 20-May 08

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I just tried Arena. Dmg was not change or liitle bit harder, about the same as IW. money - normal exp - I think it give me more (not sure since before the patchI didn't concern about EXP from Arena)
died in 7/8 and now AvgPotion can't make it in time anymore
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Apr 29 2011, 12:20
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eleeinos
Group: Gold Star Club
Posts: 3,720
Joined: 22-December 08

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Same here, until yesterday I was able to reach round 50 in IW but today I tried 3 times and not once did I manage to reach round 10. After the 5th round or so I'm starting to get hit by 400-500 damage per turn (current life 1149) and there's no way to keep up with this. I have to heal for 3 turns in a row before affording to make one attack.
If this goes on, I'll end up spending more money on potions than what I gain from Grindfest / Arenas (if those are even possible to beat now) ;_;
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Apr 29 2011, 12:53
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Prolipig
Newcomer
  Group: Members
Posts: 74
Joined: 14-September 10

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Damn, the monsters have gone crazy today! Yesterday I finished Blazing Field without using any items, and today I used up 1 Greater Mana 2 Lesser Healths 1 Average Health 1 Greater Health to finish it. Was losing an average of 200 health per turn in the final round. A monster with full health hit me for 136 damage! (no crit) Another monster hit me for 80+ damage with weakened. First time I ever thought of quitting HentaiVerse.
Update 1: Went into Grindfest, clicked Shield on my first turn and OHHHHH.............SHIIIIIIT!!!!! My health just dropped for some 300+ points! Before I can finish that round, the browser gone white and showed: failed tscheck. Site revived after a few minutes, monsters still did abnormaly high damage, bug still unfixed, then failed tscheck showed up again.
Update 2: Phew, after regaining control and quitting the crazy grindfest, I re-entered and everything is normal again.
This post has been edited by Prolipig: Apr 29 2011, 13:13
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Apr 29 2011, 12:54
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Tenboro

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Monster damage was bugged. Fixed now. QUOTE(torotuna @ Apr 29 2011, 10:34)  I just had this drop: [11116]. That means I win, right?
Well, that's a Godly Health Potion. So while it would depend on your definition of "win", I'd say no.
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Apr 29 2011, 12:57
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Koshinator
Group: Gold Star Club
Posts: 290
Joined: 9-November 10

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woah.. now mana pot prices have fallen to almost nothing.... means selling potions are no longer all that profitable, but restocking potions (if you need to) is cheaper
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Apr 29 2011, 13:04
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varst
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10

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QUOTE(Koshinator @ Apr 29 2011, 18:57)  woah.. now mana pot prices have fallen to almost nothing.... means selling potions are no longer all that profitable, but restocking potions (if you need to) is cheaper
Um....will anyone sell mana potion to bazaar actually? And for restocking, if at this price the bazaar may be drained up very fast!?
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Apr 29 2011, 13:11
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Koshinator
Group: Gold Star Club
Posts: 290
Joined: 9-November 10

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Well, i've yet to actually need to buy mana pots, and i only use godly pots nowadays (got about 1300 atm), so this change doesn't really affect me... except for the extra credits i could get for selling them
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Apr 29 2011, 13:13
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varst
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10

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QUOTE(Koshinator @ Apr 29 2011, 19:11)  Well, i've yet to actually need to buy mana pots, and i only use godly pots nowadays (got about 1300 atm), so this change doesn't really affect me... except for the extra credits i could get for selling them
Well, me too but watching those superior potions missing, i guess some people REALLY need them so much
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Apr 29 2011, 13:15
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Koshinator
Group: Gold Star Club
Posts: 290
Joined: 9-November 10

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They're useful for prof training i guess.. (IMG:[ invalid] style_emoticons/default/happy.gif) EDIT: ooo... latest tweak - health pots now have an instant heal component + the regen over time.. could make them a bit more useful Godly pots now grant instant 100% base health + 30% per turn over 10 turns... This post has been edited by Koshinator: Apr 29 2011, 13:20
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