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> The Official Hentaiverse Chat, Post your random thoughts or theorycrafts about HV

 
post Aug 24 2017, 11:07
Post #40581
Cleavs



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QUOTE(yami_zetsu @ Aug 24 2017, 04:53) *

I don't want people pasive-aggressively editing my comments

well, if you post on a forum you implicitly allow for a mod to edit potentially undesired comments. and also for them to notify you the reasons, if it's for that.
it doesn't always imply you wanted to do a bad thing. at times it may be due to genuine ignorance of a certain situation.

QUOTE(LOL50015 @ Aug 24 2017, 05:09) *

I meant the whole site getting taken down.

Eg.

web hosting suspended along with the only copy of database in it
youtube channel shut down along with all the videos in it
github repo shut down along with all the source codes

QUOTE(decondelite @ Aug 24 2017, 08:09) *

With that kind of logic, I still don't understand why Youtube, Mediafire and all haven't been taken down yet.

as previously mentioned, if you host copyrighted materials it's a chance your site will get taken down. either way i guess a certain scandal taught many things.
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post Aug 24 2017, 11:26
Post #40582
Superlatanium



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QUOTE(Scremaz @ Aug 24 2017, 09:07) *
as previously mentioned, if you host copyrighted materials it's a chance your site will get taken down. either way i guess a certain scandal taught many things.
Onions are one answer, and there are others. If enough people want to share stuff enough (and P is not found to = NP, I guess), encryption technology will allow them to continue to share with each other no matter what the law wants.

But, like I said in some other thread: luckily for us, international legal cooperation and service provider fuckery has not yet evolved to the point that hard targets can be taken down without substantial effort, for the most part. Still, the bigger you are (and E-H is pretty big), the more you have to obey, simply because of how large a target you are for copyright holders and their lawyers. Content on any known public host is potentially vulnerable.
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post Aug 24 2017, 11:37
Post #40583
Cleavs



A certain pervert. OT expert. Just dancing around in the game.
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QUOTE(Superlatanium @ Aug 24 2017, 11:26) *

But, like I said in some other thread: luckily for us, international legal cooperation and service provider fuckery has not yet evolved to the point that hard targets can be taken down without substantial effort, for the most part. Still, the bigger you are (and E-H is pretty big), the more you have to obey, simply because of how large a target you are for copyright holders and their lawyers. Content on any known public host is potentially vulnerable.

it reminds me that back when i used a certain software, 2 of its 3 biggest indexing servers were claimed to be taken out by... uh... less-than-legal-yet-extremely-efficient solutions?
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post Aug 25 2017, 18:56
Post #40584
sssss2



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Renamed 2 monsters

[attachembed=107448]
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post Aug 25 2017, 19:13
Post #40585
Noni



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QUOTE(sssss2 @ Aug 25 2017, 18:56) *

Renamed 2 monsters

[attachembed=107448]

Nice. Should 2 not be more powerful than 1?
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post Aug 25 2017, 22:15
Post #40586
sigo8



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QUOTE(DJNoni @ Aug 25 2017, 11:13) *

Nice. Should 2 not be more powerful than 1?

They're both max PL. I assume the numbers are PL, Wins, Kills, ???(wins since some time maybe)
1 just has more win because it older.
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post Aug 25 2017, 23:22
Post #40587
lololo16




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QUOTE(sssss2 @ Aug 25 2017, 13:56) *

Renamed 2 monsters

[attachembed=107448]

your monsters aren't compatible with this line in the monsterbation script. Kawaikunai (IMG:[invalid] style_emoticons/default/cry.gif)
CODE
if ( noPopup && (!stopOnEquipDrop || !/(Peerless|Legendary|Magnificent)/.test(document.getElementById('textlog').innerHTML)) )


Can someone tell me how can I exclude those monsters? (maybe I'll ask in the script thread)

This post has been edited by lololo16: Aug 25 2017, 23:25
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post Aug 25 2017, 23:36
Post #40588
Sapo84



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QUOTE(lololo16 @ Aug 25 2017, 23:22) *

Can someone tell me how can I exclude those monsters? (maybe I'll ask in the script thread)

You need to change the regex, the quickest fix is probably to include the [ (escaped) in the regex .

CODE
if ( noPopup && (!stopOnEquipDrop || !/(\[Peerless|\[Legendary|\[Magnificent)/.test(document.getElementById('textlog').innerHTML)) )


(the inclusion of a specialcharacter in the regex is a good idea anyway since you can't add [ to a monster name, for example)

This post has been edited by Sapo84: Aug 25 2017, 23:38
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post Aug 25 2017, 23:49
Post #40589
sigo8



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QUOTE(lololo16 @ Aug 25 2017, 15:22) *

your monsters aren't compatible with this line in the monsterbation script. Kawaikunai (IMG:[invalid] style_emoticons/default/cry.gif)
CODE
if ( noPopup && (!stopOnEquipDrop || !/(Peerless|Legendary|Magnificent)/.test(document.getElementById('textlog').innerHTML)) )


Can someone tell me how can I exclude those monsters? (maybe I'll ask in the script thread)



QUOTE(Sapo84 @ Aug 25 2017, 15:36) *

You need to change the regex, the quickest fix is probably to include the [ (escaped) in the regex .

CODE
if ( noPopup && (!stopOnEquipDrop || !/(\[Peerless|\[Legendary|\[Magnificent)/.test(document.getElementById('textlog').innerHTML)) )


(the inclusion of a specialcharacter in the regex is a good idea anyway since you can't add [ to a monster name, for example)


I checked my copy (1.2.0.3) and it does not appear to suffer from this bug, so the best fix would just be to update.
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post Aug 26 2017, 00:00
Post #40590
Sapo84



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QUOTE(sigo8 @ Aug 25 2017, 23:49) *

I checked my copy (1.2.0.3) and it does not appear to suffer from this bug, so the best fix would just be to update.

Just checked, new versions parse the log in a completely different way, so they are not affected by the bug
CODE
'drop':/\[(.+)\]/
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post Aug 26 2017, 00:04
Post #40591
lololo16




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QUOTE(Sapo84 @ Aug 25 2017, 18:36) *

You need to change the regex, the quickest fix is probably to include the [ (escaped) in the regex .

CODE
if ( noPopup && (!stopOnEquipDrop || !/(\[Peerless|\[Legendary|\[Magnificent)/.test(document.getElementById('textlog').innerHTML)) )


(the inclusion of a specialcharacter in the regex is a good idea anyway since you can't add [ to a monster name, for example)


That fixed it. Thank you! Now I need a Peerless drop (or mag) to be sure... (IMG:[invalid] style_emoticons/default/laugh.gif)
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post Aug 26 2017, 15:30
Post #40592
RoadShoe



Press any key to continue... Where's the any key?
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QUOTE(Uncle Stu @ Aug 23 2017, 19:48) *

There was a solar eclipse? Did my mother-in-law leave the house again?


(IMG:[invalid] style_emoticons/default/laugh.gif) (IMG:[invalid] style_emoticons/default/laugh.gif)

QUOTE(sssss2 @ Aug 25 2017, 09:56) *

Renamed 2 monsters

[attachembed=107448]


I was wondering who was doing the peerless.
I've had a couple of Crude monster floating around for a while.

They're pretty lazy flakes.... no peerless among my bunch. (IMG:[invalid] style_emoticons/default/mellow.gif)
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post Aug 26 2017, 16:44
Post #40593
Cleavs



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food for your thoughts, people: straight from ArbiterErii's auction, a Vickrey one with custom rules:

QUOTE(ArbiterErii @ Aug 24 2017, 22:26) *

* Vickrey proxy bid:
Vickrey proxy bidder sends a Mooglemail with their highest bid.
When auction ends, I'll open the moogles.
The winner will be the one with highest offer among standard bids and vickrey bids.
Winner benefits:
1. For Vickrey winner, he only needs to pay 2nd highest bid.
2. For Standard winner, I will send a PM/MM notification and he has a last chance to bid against Vickrey winner (+5%)

Well, custom made rules, don't know if it works


i don't know too much about it, but it's not the first time Vickrey is used. what are your opinions?
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post Aug 26 2017, 16:59
Post #40594
Noni



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Has been used several times for materials, isn't it? It's a great way but for the auctioneer it can be a lot of work. And there's trust: you can't see if the auctioneer tells the truth.
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post Aug 26 2017, 17:01
Post #40595
Cleavs



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so, two limitations already:
1. it can be used only for small auctions
2. auctioneer has to be a trusted member, otherwise it could backfire him
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post Aug 26 2017, 17:22
Post #40596
ArbiterErii



Call me Erii ~
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QUOTE(DJNoni @ Aug 26 2017, 14:59) *

Has been used several times for materials, isn't it? It's a great way but for the auctioneer it can be a lot of work. And there's trust: you can't see if the auctioneer tells the truth.

Well, Moogle records are not 'public', but are 'publicable'.
So I don't think trust issues exist (IMG:[invalid] style_emoticons/default/heh.gif)

QUOTE(Scremaz @ Aug 26 2017, 15:01) *

so, two limitations already:
1. it can be used only for small auctions
2. auctioneer has to be a trusted member, otherwise it could backfire him

Actually it cost far less than traditional method.
Time doesn't matter, minimum raise doesn't matter, far less posts(1 Moogle 1 Player)
It's a lot more convenient.
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post Aug 26 2017, 17:24
Post #40597
Cleavs



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QUOTE(ArbiterErii @ Aug 26 2017, 17:22) *

far less posts(1 Moogle 1 Player)

does this mean Vickrey bidders can send only one bid each? (IMG:[invalid] style_emoticons/default/huh.gif)
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post Aug 26 2017, 17:24
Post #40598
needaname



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Actually, I don't know if you are allowed to bid more than once in Erii's auction. Does that make a difference in how it works?
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post Aug 26 2017, 17:27
Post #40599
Cleavs



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QUOTE(needaname @ Aug 26 2017, 17:24) *

Actually, I don't know if you are allowed to bid more than once in Erii's auction. Does that make a difference in how it works?

for him, not. i was just trying to understand. as i said, i didn't see it too often (IMG:[invalid] style_emoticons/default/biggrin.gif)
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post Aug 26 2017, 17:29
Post #40600
ArbiterErii



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QUOTE(Scremaz @ Aug 26 2017, 15:24) *

does this mean Vickrey bidders can send only one bid each? (IMG:[invalid] style_emoticons/default/huh.gif)



QUOTE(needaname @ Aug 26 2017, 15:24) *

Actually, I don't know if you are allowed to bid more than once in Erii's auction. Does that make a difference in how it works?


Well, it doesn't matter if you bid more than once, as the information available to you doesn't change.
It equals to "Recall last mail and send another one", as they only become effective at the end of auction.
So for the auctioneer, it is ok to set up a "One mail per player, recall OK" rule.
As far as I'm concerned (IMG:[invalid] style_emoticons/default/heh.gif)
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