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The Official Hentaiverse Chat, Post your random thoughts or theorycrafts about HV |
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Aug 16 2017, 23:06
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Epion
Group: Gold Star Club
Posts: 3,350
Joined: 20-February 08

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Just got myself my first new riddlemaster. HOLY MOTHER OF GOD! WHAT IS THIS ABOMINATION??? I could tell the horn and the tail, but the bodies were trapped in some kind of, of... of cosmic distortion, the likes of which i have never witnessed before, forming an unrecognizable and terrifying chimera. Call an exorcist!!! Call the media!!! Call Samuel L Jackson!!! That thing escaped from scull island!!! Holy molly!!!!!!!!!!!
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Aug 16 2017, 23:40
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Cleavs
Group: Gold Star Club
Posts: 24,314
Joined: 18-January 07

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QUOTE(sigo8 @ Aug 16 2017, 18:47)  Form the data that has been posted the exponent looks to be
0.005796955
It will likely need to be refined as we get data for higher level, but it matches what been posted so far perfectly.
0,005796955 here too, while previously it was 0,005869092. all datas perfectly fit to the last digit until lv11 included. Spoiler text - Highlight to read... spoiler: note that an uncertainty in the last two digits would mean a 10~20c difference on the last levels, when you'll have to spend 5~9M already. total cost for training till lv25 will be around 65.074M This post has been edited by Scremaz: Aug 16 2017, 23:49
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Aug 17 2017, 00:00
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KitsuneAbby
Group: Catgirl Camarilla
Posts: 7,572
Joined: 12-July 14

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QUOTE(Epion @ Aug 16 2017, 23:06)  Just got myself my first new riddlemaster. HOLY MOTHER OF GOD! WHAT IS THIS ABOMINATION??? I could tell the horn and the tail, but the bodies were trapped in some kind of, of... of cosmic distortion, the likes of which i have never witnessed before, forming an unrecognizable and terrifying chimera. Call an exorcist!!! Call the media!!! Call Samuel L Jackson!!! That thing escaped from scull island!!! Holy molly!!!!!!!!!!!
Rarity just topped the scp series with this update, trust me.
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Aug 17 2017, 00:23
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Juggernaut Santa
Group: Gold Star Club
Posts: 11,132
Joined: 26-April 12

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QUOTE(DJNoni @ Aug 16 2017, 22:34)  As I understand it, you would have seen flagged monsters by now when they are badly named. Ask Ssssss2: he has renamed all his monsters, probably because they were flagged. According to the release thread, flagging is already working, but the penalty isn't yet working.
QUOTE(Epion @ Aug 16 2017, 22:37)  Wow! Have i been spared? None of my monsters is red. Atta hatboy! (IMG:[ invalid] style_emoticons/default/cool.gif) Let's wait, fortunately renaming is free (IMG:[ invalid] style_emoticons/default/blush.gif) QUOTE(Scremaz @ Aug 16 2017, 23:40)  Spoiler text - Highlight to read... total cost for training till lv25 will be around 65.074M lol...to think level 10 was somewhat cheap compared to other long trainings (IMG:[ invalid] style_emoticons/default/laugh.gif)
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Aug 17 2017, 03:06
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skillchip
Group: Catgirl Camarilla
Posts: 5,754
Joined: 31-December 06

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QUOTE(Tenboro @ Aug 16 2017, 12:57)  You get way more hath for high-end H@H clients now, and 112 people had already capped out with the top damage perk, so it was starting to pile up.
Maybe install some way to spend hath on HV stats directly, like buying more PABs or a bonus to specific stats. Sunk costs of Hath that scale fast and are expensive but would be a sink for those that want to sink.
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Aug 17 2017, 03:06
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Uncle Stu
Group: Gold Star Club
Posts: 9,899
Joined: 4-February 12

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QUOTE(Uncle Stu @ Aug 16 2017, 14:39)  I guess a few months. After that it will slowly fall again.
How wrong i was. I should have say a few hours and after that it will fall like it was allready black fryday. (IMG:[ invalid] style_emoticons/default/laugh.gif)
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Aug 17 2017, 04:49
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Uncle Stu
Group: Gold Star Club
Posts: 9,899
Joined: 4-February 12

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QUOTE(Epion @ Aug 16 2017, 23:06)  HOLY MOTHER OF GOD! WHAT IS THIS ABOMINATION???
Now i have seen what you mean. And i think unsing the word abomination is an insult to every abomination they dont deserve. (IMG:[ invalid] style_emoticons/default/blink.gif)
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Aug 17 2017, 07:48
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Noni
Group: Catgirl Camarilla
Posts: 13,447
Joined: 19-February 16

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QUOTE(diodo @ Aug 17 2017, 00:37)  0.86 patch DJNoni: How are we supposed to increase Staff proficiency? We don't get that during normal play, because wacking monsters on their head with a staff won't kill them. Staff grinding as we used to do is sooooo slooooow now at my level, it it even possible? I suppose you'd better kill the staff proficiency completely, because now it's quite useless so it seems. was this intended? Tenboro: Whacking one enemy with your staff once will give you 100% staff exp for that battle. May we have a script that could attack monster with staff just once at each turn beginning for the staff profs ? (IMG:[ invalid] style_emoticons/default/laugh.gif) a small update I did one PFfest with one wack-on head in each round - without botting! - and died in round 850 or so. This sucks. One round of attack makes you very vulnerable to dying. And it slows you down considerably! It works on arena's and RE's though. But a large part of my exp comes from PFfest, so I doubt that I can do one wack on the head in 50% of all rounds that I play. You could by the way maybe make it non-botting automated by using Monsterbation option of imperil using shift. Then you press [Z] after imperil to troggle hover. You could make [Z] do one attack + troggle hover, couldn't you? Still this should then be turned off in the last 300 rounds of PFfest, because of dying.
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Aug 17 2017, 09:31
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Cleavs
Group: Gold Star Club
Posts: 24,314
Joined: 18-January 07

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QUOTE(Uncle Stu @ Aug 17 2017, 03:06)  How wrong i was. I should have say a few hours and after that it will fall like it was allready black fryday. (IMG:[ invalid] style_emoticons/default/laugh.gif) QUOTE(End Of All Hope @ Aug 17 2017, 04:03)  Yup, hath are back to 4-5k again (IMG:[ invalid] style_emoticons/default/duck.gif) So, the bubble has already popped. Probably people realized quite soon that dd pack isn't so useful QUOTE(DJNoni @ Aug 17 2017, 07:48)  a small update
I did one PFfest with one wack-on head in each round - without botting! - and died in round 850 or so. This sucks. One round of attack makes you very vulnerable to dying. And it slows you down considerably! It works on arena's and RE's though. But a large part of my exp comes from PFfest, so I doubt that I can do one wack on the head in 50% of all rounds that I play.
You could by the way maybe make it non-botting automated by using Monsterbation option of imperil using shift. Then you press [Z] after imperil to troggle hover. You could make [Z] do one attack + troggle hover, couldn't you? Still this should then be turned off in the last 300 rounds of PFfest, because of dying.
Or just wait and whack only in the rounds when a mob remained. Whack it, then eventually cast only t1 spell on it. It doesn't necessarily need to be every other round
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Aug 17 2017, 10:05
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sssss2
Group: Gold Star Club
Posts: 4,018
Joined: 11-April 14

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QUOTE(Scremaz @ Aug 17 2017, 06:40)  0,005796955 here too, while previously it was 0,005869092. all datas perfectly fit to the last digit until lv11 included. Spoiler text - Highlight to read... spoiler: note that an uncertainty in the last two digits would mean a 10~20c difference on the last levels, when you'll have to spend 5~9M already. total cost for training till lv25 will be around 65.074M 0.00579695.30 - 0.00579695.93 Try this code on your console. CODE var b=50000,l=50000,t=25, e=0.00579695,/* 0.00579695.30-0.00579695.93 */ s=0.0000000001, c=null,min=0,max=0,
n = [ 50000, /* for 1 */ 106902, 172227, 247297, 333508, /* for 5 */ 432389, 0, 0, 0, 991517, /* for 10 */ 1183393, 0, 0, 0, 0, /* for 15 */ 0, 0, 0, 0, 0, /* for 20 */ 0, 0, 0, 0, 0, /* for 25 */ ];
function f(e) { var a=[],lv=0,v; while(lv < t) { v = Math.round(Math.pow(b+l*lv,1+e*lv)); if(n[lv] && n[lv]!==v) { return c?false:0; } lv++; } return e; }
do { c = f(e); if(c) { if(!min) { min = c; } max = c; } e += s; } while(c !== false)
console.log(min,max);
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Aug 17 2017, 10:14
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Cleavs
Group: Gold Star Club
Posts: 24,314
Joined: 18-January 07

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Interesting. To think that I did it by hand on my excel spreadsheet... (IMG:[ invalid] style_emoticons/default/laugh.gif) Either way, no way to confirm the last digit without knowing the highest levels. Not that it's so important, as I said it will simply bring to an overall spread of... uh... 100c or so?
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Aug 17 2017, 10:35
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Chronos0510
Group: Members
Posts: 156
Joined: 23-January 17

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QUOTE(Scremaz @ Aug 17 2017, 15:14)  Interesting. To think that I did it by hand on my excel spreadsheet... (IMG:[ invalid] style_emoticons/default/laugh.gif) Either way, no way to confirm the last digit without knowing the highest levels. Not that it's so important, as I said it will simply bring to an overall spread of... uh... 100c or so? Same here (IMG:[ invalid] style_emoticons/default/laugh.gif) I even saving WTS price to my excel and it's owner shop to find cheaper shop. I don't want to saving page (IMG:[ invalid] style_emoticons/default/laugh.gif) And when I found cheaper shop it was sold out (IMG:[ invalid] style_emoticons/default/laugh.gif)
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Aug 17 2017, 10:43
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Superlatanium
Group: Gold Star Club
Posts: 7,633
Joined: 27-November 13

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QUOTE(Chronos0510 @ Aug 17 2017, 08:35)  Same here (IMG:[ invalid] style_emoticons/default/laugh.gif) I even saving WTS price to my excel and it's owner shop to find cheaper shop. I don't want to saving page (IMG:[ invalid] style_emoticons/default/laugh.gif) And when I found cheaper shop it was sold out (IMG:[ invalid] style_emoticons/default/laugh.gif) This is what SmartSearch is for, it'll summarize all shops listing that item nearly automatically, and display it in a spreadsheet-like table.
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Aug 17 2017, 14:40
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sssss2
Group: Gold Star Club
Posts: 4,018
Joined: 11-April 14

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A. Total prof exp to 600 CODE var level=600;Math.round(Math.pow(level+3, Math.pow(2.850263212287058, (1+level/1000))))/2; = 359,135,281,807,770 B. Current prof exp (to 500) CODE var level=500;Math.round(Math.pow(level+3, Math.pow(2.850263212287058, (1+level/1000))))/2; = 5,000,000,000,000 C. Prof exp needed from 500 to 600 = A - B = 354,135,281,807,770 D. Average exp per PFUDORfest (Full Adept Learner, EXP hath perks bonus, Gold Star bonus) = 3,800,000,000 E. C/D = 93,193 PFUDORfests to prof 600 or 26,626 with Assimilator 25 This post has been edited by sssss2: Aug 17 2017, 14:41
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Aug 17 2017, 14:44
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Noni
Group: Catgirl Camarilla
Posts: 13,447
Joined: 19-February 16

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QUOTE(sssss2 @ Aug 17 2017, 14:40)  A. Total prof exp to 600 CODE var level=600;Math.round(Math.pow(level+3, Math.pow(2.850263212287058, (1+level/1000))))/2; = 359,135,281,807,770 B. Current prof exp (to 500) CODE var level=500;Math.round(Math.pow(level+3, Math.pow(2.850263212287058, (1+level/1000))))/2; = 5,000,000,000,000 C. Prof exp needed from 500 to 600 = A - B = 354,135,281,807,770 D. Average exp per PFUDORfest (Full Adept Learner, EXP hath perks bonus, Gold Star bonus) = 3,800,000,000 E. C/D = 93,193 PFUDORfests to prof 600 or 26,626 with Assimilator 25 (IMG:[ invalid] style_emoticons/default/laugh.gif) So if you're really fast and reach 500 in 1 year, then it'll take 70 years or so to reach the cap! We'll probably die before that. This post has been edited by DJNoni: Aug 17 2017, 14:45
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Aug 17 2017, 14:52
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Sapo84
Group: Gold Star Club
Posts: 3,332
Joined: 14-June 09

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QUOTE(DJNoni @ Aug 17 2017, 14:44)  (IMG:[ invalid] style_emoticons/default/laugh.gif) So if you're really fast and reach 500 in 1 year, then it'll take 70 years or so to reach the cap! We'll probably die before that. Well, with assimilator 25 it's possible to reach prof 550 with ~2500 fests + arenas & RE (it's possible for heavy grinders to do that in a year, less if they are catgirls). Considering that's an effective level uncap I would say it's somewhat understandable. Lvl 600 it's impossible though.
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Aug 17 2017, 14:55
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Epion
Group: Gold Star Club
Posts: 3,350
Joined: 20-February 08

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For now my gain in staff proff is still 0.000% So considering how i'm the oldest persona here it's 100% guarantied that by human standards i'll be dead before i can cap that... Wow... that was actually depresing.
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Aug 17 2017, 15:17
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SleepDealer
Group: Gold Star Club
Posts: 3,020
Joined: 6-February 12

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Hey, now staff prof is increasing with spell cast, cool
This post has been edited by SleepDealer: Aug 17 2017, 15:22
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