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> The Official Hentaiverse Chat, Post your random thoughts or theorycrafts about HV

 
post Oct 29 2010, 21:55
Post #401
CastleAge



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The kind that find challenges in things besides Arena.. not someone who lvled a long time ago and can clear everything easily now -.-'
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post Oct 29 2010, 23:05
Post #402
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QUOTE(Boggyb @ Oct 30 2010, 02:51) *

both melee and mage characters can clear arenas without items through 200 and the Trio and the Tree.


The thing here is that, it should not.

Mage should be struggling for Mana since they cast spell for attack.. they should drain their Mana pots like carzy, but they don't.

Mage should have to pick their spell with care, but it doesn't seem to be the case.

Mage should be weak, but it's irreverent since the mobs can't even fight back.

You have to admit that somethings not right here... (IMG:[invalid] style_emoticons/default/unsure.gif)
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post Oct 29 2010, 23:07
Post #403
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QUOTE(buktore @ Oct 29 2010, 14:05) *

The thing here is that, it should not.

Mage should be struggling for Mana since they cast spell for attack.. they should drain their Mana pots like carzy, but they don't.

Mage should have to pick their spell with care, but it doesn't seem to be the case.

Mage should be weak, but it's irreverent since the mobs can't even fight back.

You have to admit that somethings not right here... (IMG:[invalid] style_emoticons/default/unsure.gif)

It is not right that they are balanced? (IMG:[invalid] style_emoticons/default/huh.gif)

Incidentally, try playing at a higher difficulty where you can't kill every enemy in one trun and tell me maging is so much better.
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post Oct 29 2010, 23:15
Post #404
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QUOTE(Boggyb @ Oct 29 2010, 18:07) *

It is not right that they are balanced? (IMG:[invalid] style_emoticons/default/huh.gif)

Incidentally, try playing at a higher difficulty where you can't kill every enemy in one trun and tell me maging is so much better.


and that moment is when you miss not being able to proc PA or bleed or both xd

This post has been edited by AglowGolem: Oct 29 2010, 23:15
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post Oct 29 2010, 23:29
Post #405
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QUOTE(Boggyb @ Oct 30 2010, 04:07) *

It is not right that they are balanced? (IMG:[invalid] style_emoticons/default/huh.gif)

Incidentally, try playing at a higher difficulty where you can't kill every enemy in one trun and tell me maging is so much better.


If the "balanced" you said means that both don't have to use items, then, like I said.. something isn't right here...

I'll leave it here, no point arguing about it.
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post Oct 30 2010, 00:54
Post #406
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Someone who has gotten a chaos token needs to post the description or add it to the Wiki.
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post Oct 30 2010, 00:58
Post #407
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QUOTE(Boggyb @ Oct 29 2010, 23:54) *

Someone who has gotten a chaos token needs to post the description or add it to the Wiki.

CODE
Get free chaos with any purchase.
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post Oct 30 2010, 01:02
Post #408
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Yeah, someone who just found one PM'ed me it.
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post Oct 30 2010, 01:10
Post #409
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I wonder whats going to happen to HV now that the auctions and stuff appear to be closing. Are all the high levels going to keep playing to level up but not sell anything anymore to other players? Are you still going to try to earn credits for training? Or are most of you going to retire at least until the next patch?

This patch had quite a disproportionate effect on the player economy from what I initially believed. It should be interesting to see what happens to the hath or future buying/selling if theres not enough incentive to make it worth your while.

This post has been edited by shiki666: Oct 30 2010, 01:10
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post Oct 30 2010, 01:31
Post #410
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I've actually upped my playing (I've done all my arenas with the exception of the legendary slogs 2 days in a row) in an attempt to get Chaos tokens.

But yeah, that and reaching level 260 are the only things I'm playing for anymore.
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post Oct 30 2010, 01:50
Post #411
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Chaos tokens probably won't be utilized until patch 5.x.
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post Oct 30 2010, 01:52
Post #412
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Probably.
I can't remember how long passed between the implementation of blood tokens and the ring of blood, so I don't have a great point of reference.
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post Oct 30 2010, 01:53
Post #413
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and that's still on the horizon
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post Oct 30 2010, 01:56
Post #414
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Either that or something happens if you get 7 of those. (IMG:[invalid] style_emoticons/default/rolleyes.gif)
(sonic reference)
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post Oct 30 2010, 02:00
Post #415
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Assuming Tokens of Blood were an unannounced 3.3 addition (I think they were) the answer was 4 days.
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post Oct 30 2010, 02:01
Post #416
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Seems a bit too soon, unless this balancing patch was a requirement to get some of the shit for 5.x to work properly.
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post Oct 30 2010, 02:08
Post #417
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I'd bet they let you reroll a piece of equipment from the bazaar.
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post Oct 30 2010, 02:21
Post #418
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QUOTE(buktore @ Oct 29 2010, 22:05) *

The thing here is that, it should not.

Mage should be struggling for Mana since they cast spell for attack.. they should drain their Mana pots like carzy, but they don't.

Mage should have to pick their spell with care, but it doesn't seem to be the case.

Mage should be weak, but it's irreverent since the mobs can't even fight back.

You have to admit that somethings not right here... (IMG:[invalid] style_emoticons/default/unsure.gif)
-That's because of 2nd winds, magic regen and mana gems, let's finish them (IMG:[invalid] style_emoticons/default/rolleyes.gif)
-They do.
-Not weaker than "melee". their defence should be like a piece of paper, when they got hit, and that's what happens.


QUOTE(buktore @ Oct 29 2010, 22:29) *
QUOTE(Boggyb @ Oct 29 2010, 22:07) *

It is not right that they are balanced? (IMG:[invalid] style_emoticons/default/huh.gif)

Incidentally, try playing at a higher difficulty where you can't kill every enemy in one trun and tell me maging is so much better.

If the "balanced" you said means that both don't have to use items, then, like I said.. something isn't right here...

This:
QUOTE(Boggyb @ Oct 29 2010, 20:51) *

If the challenge is arenas, and that is the only reasonable challenge to compare, both melee and mage characters can clear arenas without items through 200 and the Trio and the Tree.

If the damage from monsters wouldn't increase per level in GrindFest, both styles could clear whatever number of rounds you wanted without spending any item.
The only reason why this only applies to mages now, is because of the unique ability of AoE spells killing all monsters at same time (on normal), if domino strikes had 100% chance of trigger, and it could affect all monsters in the field, he would see the same thing. Of course that would make 2H/niten to be the strongest style in the game...

This post has been edited by cmdct: Oct 30 2010, 02:22
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post Oct 30 2010, 02:27
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QUOTE(cmdct @ Oct 29 2010, 17:21) *

-That's because of 2nd winds, magic regen and mana gems, let's finish them (IMG:[invalid] style_emoticons/default/rolleyes.gif)

The problem with the addition of both the second winds and the gems was that they did not come with anything in the way of enemy strengthening.
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post Oct 30 2010, 02:27
Post #420
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QUOTE(shiki666 @ Oct 29 2010, 16:10) *

I wonder whats going to happen to HV now that the auctions and stuff appear to be closing. Are all the high levels going to keep playing to level up but not sell anything anymore to other players? Are you still going to try to earn credits for training? Or are most of you going to retire at least until the next patch?

I'm still playing as I always did and I never sold anything to the other players anyway so I don't care about that. As for training, all I'd been training was AL which seemed to be a waste of credits. Like Boggy, I've been upping my playing these days so I can get to level 270. I've been doing Ring of Blood lately to keep things interesting.


And I'm also curious to see what the Chaos tokens do. It reminds me of Butters being Professor Chaos.

This post has been edited by Tenseigamoon: Oct 30 2010, 02:31
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