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The Official Hentaiverse Chat, Post your random thoughts or theorycrafts about HV |
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Jun 23 2017, 23:19
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Noni
Group: Catgirl Camarilla
Posts: 13,160
Joined: 19-February 16

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QUOTE(Superlatanium @ Jun 23 2017, 22:44)  Looking for feedback, posting here for more visibility
I vote to extend. People need time to see for themselves that my rapier is still an excellent weapon in the new patch. I mean, they need to see for them selves how the play has changed before they decide to invest. Give them +1 day.
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Jun 23 2017, 23:33
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Kira.Yoshikage
Group: Gold Star Club
Posts: 687
Joined: 25-July 09

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QUOTE Let sellers and bidders retract their items / bids if they want Can I do this right now? The monster is significantly weaker than before,we may need time to figure out what level of gear do we need. And I may have a week unable to play.
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Jun 24 2017, 01:06
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Superlatanium
Group: Gold Star Club
Posts: 7,599
Joined: 27-November 13

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QUOTE(Uncle Stu @ Jun 23 2017, 20:58)  I would second that. But i cant see any real reason why to extend the end time by 24 hours. I mean whats the point? QUOTE(Superlatanium @ Jun 23 2017, 23:00)  I haven't had time to test it, but (for instance) lower-level players playing high difficulty might find monsters notably less tough to kill, while higher-level players playing low difficulty might find monsters notably more tough to kill, which will affect their demand for certain types of equipment. So I want to give people a bit more breathing room to test out the new changes and figure out if they want certain equips more or less than before, or if they want to cancel bids or retract items, or something like that. I imagine people will probably be more comfortable having 48 hours of breathing room to test and think instead of only 24 or less.
Given that the changes that relate to equipment aren't that big, I can easily understand if it doesn't matter to 90% of participants, but the remaining 10% (who may or may not speak up) would probably prefer the leniency, so I'm happy to give it to them. --- QUOTE(Nanoha_Prayer @ Jun 23 2017, 21:33)  Can I do this right now? Yep
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Jun 24 2017, 01:54
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manga522
Group: Gold Star Club
Posts: 517
Joined: 2-January 17

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could we have a thread called "Hentaiverse Script Research & Develop Foundation”
i think many player wish donate to assist script maker and request script in legally
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Jun 24 2017, 02:02
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Scremaz
Group: Gold Star Club
Posts: 24,304
Joined: 18-January 07

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QUOTE(manga522 @ Jun 24 2017, 01:54)  could we have a thread called "Hentaiverse Script Research & Develop Foundation”
i think many player wish donate to assist script maker and request script in legally
it's on the order of the day for tomorrow. i wrote in another topic to wait a bit.
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Jun 24 2017, 02:12
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Sapo84
Group: Gold Star Club
Posts: 3,332
Joined: 14-June 09

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QUOTE(Nanoha_Prayer @ Jun 23 2017, 23:33)  The monster is significantly weaker than before,we may need time to figure out what level of gear do we need.
Are they? After playing a bit of PFUDOR they seem to be about as strong as before, and nothing in patch notes suggests monster being significantly weaker (apart from a very small reduction in HP)
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Jun 24 2017, 02:15
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Juggernaut Santa
Group: Gold Star Club
Posts: 11,132
Joined: 26-April 12

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Does that reduction even exist? I feel like the monsters haven't changed. And it's really strange since the HP multiplier is 2x instead of 8x on PFUDOR (IMG:[ invalid] style_emoticons/default/heh.gif)
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Jun 24 2017, 02:16
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Scremaz
Group: Gold Star Club
Posts: 24,304
Joined: 18-January 07

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QUOTE(Sapo84 @ Jun 24 2017, 02:12)  Are they? After playing a bit of PFUDOR they seem to be about as strong as before, and nothing in patch notes suggests monster being significantly weaker (apart from a very small reduction in HP)
QUOTE(End Of All Hope @ Jun 24 2017, 02:15)  Does that reduction even exist? I feel like the monsters haven't changed. And it's really strange since the HP multiplier is 2x instead of 8x on PFUDOR (IMG:[ invalid] style_emoticons/default/heh.gif) i second this.
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Jun 24 2017, 02:17
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Sapo84
Group: Gold Star Club
Posts: 3,332
Joined: 14-June 09

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QUOTE(End Of All Hope @ Jun 24 2017, 02:15)  And it's really strange since the HP multiplier is 2x instead of 8x on PFUDOR (IMG:[ invalid] style_emoticons/default/heh.gif) Since PL500+ monsters have 4x multiplier 2X4 = 8 so nothing changed. I don't even think it's possible for us to find a monster <500PL.
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Jun 24 2017, 02:33
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Superlatanium
Group: Gold Star Club
Posts: 7,599
Joined: 27-November 13

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QUOTE(Sapo84 @ Jun 24 2017, 00:17)  Since PL500+ monsters have 4x multiplier 2X4 = 8 so nothing changed. I don't even think it's possible for us to find a monster <500PL. QUOTE(Tenboro @ Jun 22 2017, 09:49)  - Monster health scaling was changed. Above level 100 it will shift more from difficulty to monster level, scaling up from 1x at level 100 to 4x at level 500. Max difficulty modifier was reduced from 8x to a 2x. Base health from endurance was reduced from 6 per point to 5 per point. He says "level", not "power level". Did he mean PL? Maybe someone high level who plays low difficulty often can confirm or deny...
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Jun 24 2017, 02:43
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Sapo84
Group: Gold Star Club
Posts: 3,332
Joined: 14-June 09

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QUOTE(Superlatanium @ Jun 24 2017, 02:33)  He says "level", not "power level". Did he mean PL? Maybe someone high level who plays low difficulty often can confirm or deny...
Uh, right. I assumed monster level, but in the context it makes more sense to be player level. Which is kind of lame since it would make leveling a bad idea.
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Jun 24 2017, 02:54
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bensalenkkari
Group: Catgirl Camarilla
Posts: 893
Joined: 30-January 17

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QUOTE(End Of All Hope @ Jun 24 2017, 03:15)  Does that reduction even exist? I feel like the monsters haven't changed. And it's really strange since the HP multiplier is 2x instead of 8x on PFUDOR (IMG:[ invalid] style_emoticons/default/heh.gif) Perhaps it's just me being lower level and having crap gear (about 6k attack), but most of the time monsters are around half hp or die in REs before I get to use OFC. The difference I've seen is extreme, probably about what those numbers suggest - 25% of the earlier hp.
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Jun 24 2017, 03:37
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RoadShoe
Group: Catgirl Camarilla
Posts: 3,241
Joined: 9-August 15

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QUOTE(Superlatanium @ Jun 23 2017, 13:44)  Looking for feedback, posting here for more visibility
Give bidders the opportunity to retract if they want. Then look forward to next week when things kind of go back to normal. (IMG:[ invalid] style_emoticons/default/smile.gif)
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Jun 24 2017, 13:45
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Kira.Yoshikage
Group: Gold Star Club
Posts: 687
Joined: 25-July 09

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QUOTE(Sapo84 @ Jun 23 2017, 20:12)  Are they? After playing a bit of PFUDOR they seem to be about as strong as before, and nothing in patch notes suggests monster being significantly weaker (apart from a very small reduction in HP)
try some weaker gears?or maybe your level is to high? i can't conform right now,no time to play (IMG:[ invalid] style_emoticons/default/sad.gif)
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Jun 24 2017, 19:00
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Basara Nekki
Group: Gold Star Club
Posts: 7,596
Joined: 13-September 12

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Some small changes that I realized. The format of the equipment link has changed. Examples: OLD: http://hentaiverse.org/pages/showequip.php...;key=c766da7225NEW: http://hentaiverse.org/equip/126579666/c766da7225And before, when we sold for example 4 equipments at one time, in the page of "Credit Log" appeared written "Sold 4 equipment pieces". Now appears written the name of each equipment: QUOTE 2017-06-24 03:24 +933 Sold "Exquisite Plate Greaves of Warding" 2017-06-24 03:24 +392 Sold "Superior Plate Cuirass of Warding" 2017-06-24 03:24 +186 Sold "Average Leather Boots of Stoneskin" 2017-06-24 03:24 +217 Sold "Average Leather Gauntlets of Protection"
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Jun 25 2017, 01:59
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sigo8
Group: Gold Star Club
Posts: 3,490
Joined: 9-November 11

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This patch has caused multiple people to dump a lot of Hath. Before the patch it was around ~4700 now it's all the way down to 4500. Also you can even see a bit way down at 1003.
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Jun 25 2017, 02:10
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Scremaz
Group: Gold Star Club
Posts: 24,304
Joined: 18-January 07

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QUOTE(sigo8 @ Jun 25 2017, 01:59)  This patch has caused multiple people to dump a lot of Hath. Before the patch it was around ~4700 now it's all the way down to 4500.
damn, i thought about selling a bit of them too. well, if the trend continues i guess i'll hoard till the next patch... QUOTE(sigo8 @ Jun 25 2017, 01:59)  Also you can even see a bit way down at 1003.
oh, those are just optimist people who are merely hoping in a complete crash of the market. don't mind that too much. such offers are always present, but in normal conditions are simply hidden by the high number of the other ones. [edit]: either way, i see big requests at 4.4 and 4k, so there's sort of a minimum threshold. This post has been edited by Scremaz: Jun 25 2017, 02:11
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Jun 25 2017, 03:12
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RoadShoe
Group: Catgirl Camarilla
Posts: 3,241
Joined: 9-August 15

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QUOTE(sigo8 @ Jun 24 2017, 16:59)  This patch has caused multiple people to dump a lot of Hath. Before the patch it was around ~4700 now it's all the way down to 4500. Also you can even see a bit way down at 1003.
I just noticed this. I guess a bunch were hoarding HatH for possible new perks. Used to be 6700 not long ago. I'm feeling very poor.
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Jun 25 2017, 04:20
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sigo8
Group: Gold Star Club
Posts: 3,490
Joined: 9-November 11

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QUOTE(Scremaz @ Jun 24 2017, 18:10)  oh, those are just optimist people who are merely hoping in a complete crash of the market. don't mind that too much. such offers are always present, but in normal conditions are simply hidden by the high number of the other ones.
[edit]: either way, i see big requests at 4.4 and 4k, so there's sort of a minimum threshold.
My point was not that they exist but that the queue has be decimated so much that they were visible. Normally the queue has enough time between large dumps that unrealistic bids are never visible, but there's been as least 3 large dumps since the patch.
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