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The Official Hentaiverse Chat, Post your random thoughts or theorycrafts about HV |
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Oct 17 2016, 01:28
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RoadShoe
Group: Catgirl Camarilla
Posts: 3,241
Joined: 9-August 15

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QUOTE(Scremaz @ Oct 16 2016, 23:33)  to feed jenga's database, for example. jenga wrote a script which lets you know which mobs need attention and once you scan them it promptly sends the results to his db. redphil is referring to such script.
True that. It shows the ones needing to be scanned in yellow. And for some reason, the majority have been yellow today. I can only scan on RE's. On Arenas, etc., I have runaway hover. (IMG:[ invalid] style_emoticons/default/laugh.gif) Honestly, I can't use the cannon or anything. It just runs away. (IMG:[ invalid] style_emoticons/default/blink.gif)
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Oct 17 2016, 01:32
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RoadShoe
Group: Catgirl Camarilla
Posts: 3,241
Joined: 9-August 15

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QUOTE(jenga201 @ Oct 17 2016, 01:27)  It requests a re-scan if the monsters get old. I assume lots of them tripped that recently.
Oh.. It's been a LOT of them today. I'm doing everyone that comes up on the REs.
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Oct 17 2016, 01:34
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Koaen
Group: Catgirl Camarilla
Posts: 2,225
Joined: 7-April 12

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QUOTE(redphil @ Oct 16 2016, 19:32)  Oh.. It's been a LOT of them today. I'm doing everyone that comes up on the REs.
Thanks! (IMG:[ invalid] style_emoticons/default/biggrin.gif)
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Oct 17 2016, 01:47
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Juggernaut Santa
Group: Gold Star Club
Posts: 11,132
Joined: 26-April 12

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What kind of PL do you encounter on hard?
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Oct 17 2016, 02:38
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jacquelope
Group: Members
Posts: 10,456
Joined: 28-July 15

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Hey who's got time to do IW on a kite shield?
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Oct 17 2016, 02:45
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RoadShoe
Group: Catgirl Camarilla
Posts: 3,241
Joined: 9-August 15

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QUOTE(ppp82p @ Oct 17 2016, 01:47)  What kind of PL do you encounter on hard?
If you're asking me, I see a lot of gc00018's, Jenga's, and Mao's. But I think that's because they have a bunch of monsters, and I'm used to their naming sequences. Oh... and ssss2's pop up a quite a bit. I've never seen mine. But I only have 24 and only one of those over PL1000. (IMG:[ invalid] style_emoticons/default/cry.gif) I po monster owner! (IMG:[ invalid] style_emoticons/default/cry.gif) (IMG:[ invalid] style_emoticons/default/cry.gif) ("he sobbed as he bought 70 crystal packs today. (IMG:[ invalid] style_emoticons/default/ph34r.gif) )
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Oct 17 2016, 03:07
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Juggernaut Santa
Group: Gold Star Club
Posts: 11,132
Joined: 26-April 12

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QUOTE(jacquelope @ Oct 17 2016, 02:38)  Hey who's got time to do IW on a kite shield? I wouldn't waste time with a kite shield without dex. And without forgetting that it's a kite shield. And last but not least...Iwing a shield is almost useless (IMG:[ invalid] style_emoticons/default/huh.gif) QUOTE(redphil @ Oct 17 2016, 02:45)  If you're asking me, I see a lot of gc00018's, Jenga's, and Mao's. But I think that's because they have a bunch of monsters, and I'm used to their naming sequences. Oh... and ssss2's pop up a quite a bit. I've never seen mine. But I only have 24 and only one of those over PL1000. (IMG:[ invalid] style_emoticons/default/cry.gif) I po monster owner! (IMG:[ invalid] style_emoticons/default/cry.gif) (IMG:[ invalid] style_emoticons/default/cry.gif) ("he sobbed as he bought 70 crystal packs today. (IMG:[ invalid] style_emoticons/default/ph34r.gif) ) So do you still encounter only above 1000 PL? This post has been edited by ppp82p: Oct 17 2016, 03:15
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Oct 17 2016, 03:38
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Superlatanium
Group: Gold Star Club
Posts: 7,637
Joined: 27-November 13

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QUOTE(ppp82p @ Oct 17 2016, 01:07)  I wouldn't waste time with a kite shield without dex. And without forgetting that it's a kite shield. And last but not least...Iwing a shield is almost useless (IMG:[ invalid] style_emoticons/default/huh.gif) Yep... no dex = junk, kite above 350 = junk, iw on shield = junk (IMG:[ invalid] style_emoticons/default/sad.gif) QUOTE(ppp82p @ Oct 17 2016, 01:07)  So do you still encounter only above 1000 PL? I still occasionally see monsters below 1000 PL, and very very rarely monsters below 900 PL, when playing on IWBTH and PF
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Oct 17 2016, 04:06
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RoadShoe
Group: Catgirl Camarilla
Posts: 3,241
Joined: 9-August 15

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QUOTE(ppp82p @ Oct 17 2016, 03:07) 
So do you still encounter only above 1000 PL?
I don't think I ever see less than PL1000. Ever. Of course I'm assuming the guys I mentioned all have their monsters above 1000. (IMG:[ invalid] style_emoticons/default/biggrin.gif) Which they do. (IMG:[ invalid] style_emoticons/default/biggrin.gif)
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Oct 17 2016, 04:22
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Basara Nekki
Group: Gold Star Club
Posts: 7,736
Joined: 13-September 12

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QUOTE(ppp82p @ Oct 16 2016, 21:47)  What kind of PL do you encounter on hard?
In my case, only encounter monsters above PL 1000. Can anyone tell if, under PL 1000, is there a corresponding track with certain levels of players? For example, up to what level someone confronts a monster with PL <100 (which are most of our monsters)? And a PL 500?
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Oct 17 2016, 04:49
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Superlatanium
Group: Gold Star Club
Posts: 7,637
Joined: 27-November 13

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QUOTE(Basara Nekki @ Oct 17 2016, 02:22)  In my case, only encounter monsters above PL 1000.
Can anyone tell if, under PL 1000, is there a corresponding track with certain levels of players? For example, up to what level someone confronts a monster with PL <100 (which are most of our monsters)? And a PL 500? Wiki has the equation. There's a bit of uncertainty, and I'm not sure of the behavior when (level + difficulty) = max PL possible, but it'll probably give you a decent idea. But I'm nearly certain you still do encounter monsters below 1000 - it's just unusual.
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Oct 17 2016, 05:15
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skillchip
Group: Catgirl Camarilla
Posts: 5,754
Joined: 31-December 06

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Only you can help datamine to unlock the secrets of the HV, which I may share someday if you unlock enough of them.
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Oct 17 2016, 05:56
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jacquelope
Group: Members
Posts: 10,456
Joined: 28-July 15

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QUOTE(ppp82p @ Oct 16 2016, 18:07)  I wouldn't waste time with a kite shield without dex. And without forgetting that it's a kite shield.
Well, hey, at least I don't get scammed into shelling out extra credits for Defense Matrix Modulators to get to the same block %. Though if I want to increase my odds of raising my elem/holy profs the ludicrously high ITR of force shields might be of slight help...
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Oct 17 2016, 07:21
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Superlatanium
Group: Gold Star Club
Posts: 7,637
Joined: 27-November 13

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QUOTE(jacquelope @ Oct 17 2016, 03:56)  Well, hey, at least I don't get scammed into shelling out extra credits for Defense Matrix Modulators to get to the same block %. Though if I want to increase my odds of raising my elem/holy profs the ludicrously high ITR of force shields might be of slight help... Disregarding the lack of Dex, considering upgrading one stat only, comparing a 36 block (~= Lmax) Kite against a 38 block (~= 80th percentile) Force, assuming 50k to buy each equip, assuming DMM @ 10k and HGW @ 10k: I did the math  The top sheet is the Kite, the bottom sheet is the Force. All that really matters is the numbers in the rightmost column, which is (stat after forging) / (forge cost + 50k), aka "benefit / cost". As you can see, for a given forge level, block per credit invested is always higher for the Kite, even at forge level 50. I thought Force was almost always better, but I was wrong. The Scientific Method™ (IMG:[ invalid] style_emoticons/default/cool.gif) --- (but if you upgrade multiple stats rather than just block, you can consider the DMM cost to be around divided by the number of stats upgraded, and the DMM term nearly disappears, and Force blows Kite out of the water at higher forge levels)
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Oct 17 2016, 08:57
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yukikiss
Group: Gold Star Club
Posts: 1,145
Joined: 11-December 11

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QUOTE(Superlatanium @ Oct 17 2016, 13:21)  Disregarding the lack of Dex, considering upgrading one stat only, comparing a 36 block (~= Lmax) Kite against a 38 block (~= 80th percentile) Force, assuming 50k to buy each equip, assuming DMM @ 10k and HGW @ 10k: I did the math  The top sheet is the Kite, the bottom sheet is the Force. All that really matters is the numbers in the rightmost column, which is (stat after forging) / (forge cost + 50k), aka "benefit / cost". As you can see, for a given forge level, block per credit invested is always higher for the Kite, even at forge level 50. I thought Force was almost always better, but I was wrong. The Scientific Method™ (IMG:[ invalid] style_emoticons/default/cool.gif) --- (but if you upgrade multiple stats rather than just block, you can consider the DMM cost to be around divided by the number of stats upgraded, and the DMM term nearly disappears, and Force blows Kite out of the water at higher forge levels) nice one. as always.
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Oct 17 2016, 09:43
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Sapo84
Group: Gold Star Club
Posts: 3,332
Joined: 14-June 09

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QUOTE(Superlatanium @ Oct 17 2016, 07:21)  The top sheet is the Kite, the bottom sheet is the Force. All that really matters is the numbers in the rightmost column, which is (stat after forging) / (forge cost + 50k), aka "benefit / cost". As you can see, for a given forge level, block per credit invested is always higher for the Kite, even at forge level 50.
I thought Force was almost always better, but I was wrong.
But that way you are comparing the two based on a useless stat (forge levels means nothing to the player). You should compare the benefit/cost at same block percentage. At 48 block kite is at 0.02154, force is at 0.03353, so it's much cheaper to reach the same block using force shield (so what we always assumed as correct). Basically you weren't wrong (IMG:[ invalid] style_emoticons/default/heh.gif)
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Oct 17 2016, 09:56
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jacquelope
Group: Members
Posts: 10,456
Joined: 28-July 15

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QUOTE(Superlatanium @ Oct 16 2016, 22:21)  Disregarding the lack of Dex, considering upgrading one stat only, comparing a 36 block (~= Lmax) Kite against a 38 block (~= 80th percentile) Force, assuming 50k to buy each equip, assuming DMM @ 10k and HGW @ 10k: I did the math  The top sheet is the Kite, the bottom sheet is the Force. All that really matters is the numbers in the rightmost column, which is (stat after forging) / (forge cost + 50k), aka "benefit / cost". As you can see, for a given forge level, block per credit invested is always higher for the Kite, even at forge level 50. I thought Force was almost always better, but I was wrong. The Scientific Method™ (IMG:[ invalid] style_emoticons/default/cool.gif) --- (but if you upgrade multiple stats rather than just block, you can consider the DMM cost to be around divided by the number of stats upgraded, and the DMM term nearly disappears, and Force blows Kite out of the water at higher forge levels) Wait, what if they both start out at 36?
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