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> The Official Hentaiverse Chat, Post your random thoughts or theorycrafts about HV

 
post May 20 2016, 23:50
Post #35101
f4tal



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QUOTE
you should go to gamefaqs ~ maybe heh.gif

*insert here random joke about Gamefaq's message board, I am too lazy to create any one*
^^"
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post May 20 2016, 23:57
Post #35102
boulay



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QUOTE(Scremaz @ May 20 2016, 22:43) *

anyone playing DOAX3 here? i tried looking in gamers chat, but it seems only one person is actually doing.
this, or i typed the wrong query... (IMG:[invalid] style_emoticons/default/heh.gif)

The volleyball one? I only have the first on the first XBox, and I didn't manage to give skimpy swimsuits to the other girls (IMG:[invalid] style_emoticons/default/laugh.gif)

Can't help you for this...
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post May 21 2016, 00:08
Post #35103
Cleavs



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QUOTE(boulay @ May 20 2016, 23:57) *

The volleyball one? I only have the first on the first XBox, and I didn't manage to give skimpy swimsuits to the other girls (IMG:[invalid] style_emoticons/default/laugh.gif)

Can't help you for this...

dang. i just noted that i don't have any Ayane / Helena cap while in [vignette4.wikia.nocookie.net] Clam bikini - which is undoubtly one of the sexiest available. on the other hand, a whole bunch about the loli (IMG:[invalid] style_emoticons/default/dry.gif)
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post May 21 2016, 12:51
Post #35104
f4tal



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I have question to those who played HentaiVerse in 2010-2011 - what is aura?
Attached Image

How this system worked and did it merge in some other mechanics now or was totally obsolete?
It looks like the one can increase their aura slots:
Attached Image

P.S. Karma shield and Atonement - ahaha, great thing to "train" =P
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post May 21 2016, 13:02
Post #35105
Juggernaut Santa



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QUOTE(f4tal @ May 21 2016, 12:51) *

P.S. Karma shield and Atonement - ahaha, great thing to "train" =P

The capability to give negative karma to people was an evil (and I would've liked it (IMG:[invalid] style_emoticons/default/wub.gif) ) system (IMG:[invalid] style_emoticons/default/laugh.gif)
I can guess easily why it got removed (IMG:[invalid] style_emoticons/default/laugh.gif)

This post has been edited by ppp82p: May 21 2016, 13:02
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post May 21 2016, 13:22
Post #35106
nobody_xxx



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QUOTE(f4tal @ May 21 2016, 17:51) *

I have question to those who played HentaiVerse in 2010-2011 - what is aura?
Attached Image

How this system worked and did it merge in some other mechanics now or was totally obsolete?
It looks like the one can increase their aura slots:
Attached Image

P.S. Karma shield and Atonement - ahaha, great thing to "train" =P

err , aura remove in early 2013 if my memory not wrong (IMG:[invalid] style_emoticons/default/unsure.gif)

there 5 lvl of aura

they just increase your stats and exp ~ kinda forget too (IMG:[invalid] style_emoticons/default/heh.gif)
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post May 21 2016, 16:58
Post #35107
Maximum_Joe



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Yeah I deleted the Aura article in May 2013.
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post May 22 2016, 00:31
Post #35108
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Man, the gap between 200-300 is bone dry for usable gear and the grind is becoming real. Even with SmartSearch I can't find anything worth a damn and the drops are unreliable as heck.
/rant
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post May 22 2016, 03:17
Post #35109
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i honestly forgot abt them until just now (IMG:[invalid] style_emoticons/default/heh.gif)
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post May 22 2016, 04:33
Post #35110
karyl123



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QUOTE(f4tal @ May 21 2016, 01:57) *

The only I can say is
¯\_(ツ)_/¯

Actually very interesting to read this all thread, I have found few links on rare/obsolete:
Fine Katalox Staff of the Demon-fiend
Fine Prism Tower Shield of the Barrier
Fair Dragon Hide Helmet of the Battlecaster
Fair Leather Leggings of the Shielding Aura
Fine Prism Club
Exquisite Emerald-trimmed Silk Robe of Warding
Superior Sapphire Dagger of the Cheetah
Have found antique shop witht even more rare stuff: Hariaku's Antique Shop
And find out that 20 hath was big money, artifacts costs ~8,000 credits, "cake" difficulty does exist and people did a holywar on theme should they or should not diverse WTS sub-dorum into dedicated threads like "shops for low-levels", "shops for high-levels" and so.

Funny to read all this, thought ^^

Oh, and it seems like credit value was kind of different because people talk about 15,000 credits like serious business. We sold some phase in auction for 180 millions, you know, this 15,000 is waste xD


this hariaku will be instant rich if come to jenga's wtb
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post May 22 2016, 13:12
Post #35111
Cleavs



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QUOTE(karyl123 @ May 22 2016, 04:33) *

this hariaku will be instant rich if come to jenga's wtb

i tried to bother him a couple of times back then and he said he wasn't interested. maybe now he will change his mind, who knows...
too bad that Dragon Hide is basically out of the market though (IMG:[invalid] style_emoticons/default/dry.gif)
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post May 22 2016, 15:01
Post #35112
karyl123



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QUOTE(Scremaz @ May 22 2016, 18:12) *

i tried to bother him a couple of times back then and he said he wasn't interested. maybe now he will change his mind, who knows...
too bad that Dragon Hide is basically out of the market though (IMG:[invalid] style_emoticons/default/dry.gif)


jenga really put insanely high price for those old artifact. he will change his mind lol
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post May 22 2016, 15:05
Post #35113
karyl123



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QUOTE(f4tal @ May 21 2016, 01:57) *


Oh, and it seems like credit value was kind of different because people talk about 15,000 credits like serious business. We sold some phase in auction for 180 millions, you know, this 15,000 is waste xD


2 half years ago, 60k credits is a big deal for me.

i remember buying legendary fiery wakizasi of the nimble as a main hand, attack increased, and I am feeling super powerful. playing with DW double waki of nimble......

ohhh old idiot time....
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post May 22 2016, 18:00
Post #35114
Cleavs



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speaking of which, you just made me realize one thing:

this is my usual DW set, with which i have 83% Parry: mainhand Rapier / offhand Waki

replace the Rapier with this random Axe (first piece without Parry i found) and it goes down to 77%

replace the Rapier with my previous Waki and Parry goes up to 85.9%

i thought quite worse. it seems the Parry stat on mainhand weapon is quite expendable if offhand Parry is high enough and if you have to assemble a specific build for reasons
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post May 22 2016, 18:27
Post #35115
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QUOTE(Scremaz @ May 22 2016, 18:00) *

speaking of which, you just made me realize one thing:

this is my usual DW set, with which i have 83% Parry: mainhand Rapier / offhand Waki

replace the Rapier with this random Axe (first piece without Parry i found) and it goes down to 77%

replace the Rapier with my previous Waki and Parry goes up to 85.9%

i thought quite worse. it seems the Parry stat on mainhand weapon is quite expendable if offhand Parry is high enough and if you have to assemble a specific build for reasons


Interesting find, I would have expected mainhand parry to have more of an impact as well. Then again " if offhand Parry is high enough" pretty much reads as Nimble Waki which forces you to go mainhand rapier (IMG:[invalid] style_emoticons/default/happy.gif)

Maybe (!) you could go with a highly forged Nimble rapier in offhand and combine it with an axe instead of a Shortsword. You should get a noticible boost in your ADB (which means more BW damage as well) at the cost of less offhand strike/proc (as opposed to Balance offhand) and less (mainhand) hit chance.
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post May 22 2016, 18:43
Post #35116
Cleavs



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QUOTE(Rhydin @ May 22 2016, 18:27) *

Interesting find, I would have expected mainhand parry to have more of an impact as well. Then again " if offhand Parry is high enough" pretty much reads as Nimble Waki which forces you to go mainhand rapier (IMG:[invalid] style_emoticons/default/happy.gif)

Maybe (!) you could go with a highly forged Nimble rapier in offhand and combine it with an axe instead of a Shortsword. You should get a noticible boost in your ADB (which means more BW damage as well) at the cost of less offhand strike/proc (as opposed to Balance offhand) and less (mainhand) hit chance.

i wrote "if offhand parry is high enough" because i only wanted to start the topic: actually i didn't bother to check with offhand as well (i only did that quick switch), but given the fact offhand parry has a boost which is obviously higher itself the higher the base offhand value is, i guess it somehow shields mainhand's loss-of-parry effect. most likely on Niten it would be more visible, if only Katanas of Nimble existed.

it would really need to be checked but maybe it still has sense to go Axe of Slaughter + Rapier rather than Shortsword of Slaughter + Rapier: boost in ADB would be quite decent while loss in Parry somehow limited. clearly it depends on what you want to reach. we're still on the higher end of Parry range, so every point may mean a relevant difference in the number of incoming hits.
surely, going Rapier of Nimble + Waki of Nimble rather than Rapier of Slaughter + Waki of Nimble is a total waste of firepower for a negligible boost on Parry.

either way, consider that i compared a 0-Parry item with a slight forged 0.81 Waki of Nimble, so results are quite exaggerated. on the reality we will work with lower ranges of that stat, so you may consider differences to be pretty much halved. could still be useful to some people to decide a certain build though
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post May 22 2016, 18:56
Post #35117
Logii



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QUOTE(Rhydin @ May 22 2016, 19:27) *

Maybe (!) you could go with a highly forged Nimble rapier in offhand and combine it with an axe instead of a Shortsword. You should get a noticible boost in your ADB (which means more BW damage as well) at the cost of less offhand strike/proc (as opposed to Balance offhand) and less (mainhand) hit chance.

That is my plan. I'm going to try using this Nimble Rapier with this Slaughter Axe. I need to finish the Axe IW, do the basic forge and Soulfuse it before I can try it though. I might also need to get better Shade armor. It's a secondary set for me, so mostly something experimental and not high priority. I can give some comparisons between different combinations once I get the set complete, if someone is interested. I also have Slaughter Rapier and Nimble Wakizashi for that.
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post May 22 2016, 19:36
Post #35118
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That's strange.

For me:

Shortsword + Rapier = 79,1% Parry

Axe + Rapier = 72,3% Parry


Difference in ADB is < 300 (I know that axe has only but 1, but it wouldn't make that much of a difference)

This post has been edited by ppp82p: May 22 2016, 20:40
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post May 22 2016, 20:16
Post #35119
Cleavs



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QUOTE(ppp82p @ May 22 2016, 19:36) *

That's strange.

For me:

Shortsword + Rapier = 79,1% Parry

Axe + Rapier = 72,3% Parry
Difference in ADB is < 300 (I know that axe has only but 1, but it wouln't make that much of a difference)

basically i have the same difference in Parry with double the difference on Parry mainhand.
also, a shitton of Leg drops less.

maybe my account is cursed? (IMG:[invalid] style_emoticons/default/laugh.gif)
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post May 22 2016, 20:35
Post #35120
Juggernaut Santa



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QUOTE(Scremaz @ May 22 2016, 20:16) *

basically i have the same difference in Parry with double the difference on Parry mainhand.
also, a shitton of Leg drops less.

maybe my account is cursed? (IMG:[invalid] style_emoticons/default/laugh.gif)

Boh (IMG:[invalid] style_emoticons/default/laugh.gif)

Tried with shade set now.

77,7 parry with shortsword
70,5 parry with axe

~300 adb difference (6500 to 6800)
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