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The Official Hentaiverse Chat, Post your random thoughts or theorycrafts about HV |
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Feb 14 2016, 22:16
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Maximum_Joe
Group: Gold Star Club
Posts: 24,074
Joined: 17-April 11

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QUOTE(aiwotorimodose @ Feb 14 2016, 13:57)  is the wiki entry confirmed to be true? I dunno (IMG:[ invalid] style_emoticons/default/heh.gif) Comes straight from 10b.
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Feb 15 2016, 07:34
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Dammon
Group: Catgirl Camarilla
Posts: 2,867
Joined: 7-April 07

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QUOTE(milannews @ Feb 14 2016, 21:08)  At least you won 100 Soul Fragments (IMG:[ invalid] style_emoticons/default/heh.gif)
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Feb 15 2016, 08:12
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milannews
Group: Gold Star Club
Posts: 1,180
Joined: 8-May 12

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QUOTE(Dammon @ Feb 15 2016, 14:34)  At least you won 100 Soul Fragments (IMG:[ invalid] style_emoticons/default/heh.gif) It's worse than winning nothing... at least for me. It just made me more frustrated (IMG:[ invalid] style_emoticons/default/mad.gif) QUOTE You currently have 1061 Soul Fragments. I would give them for free.
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Feb 21 2016, 23:58
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Koaen
Group: Catgirl Camarilla
Posts: 2,225
Joined: 7-April 12

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What are the rules on posting images of gigantic cocks outside of the Adult Chat forum?
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Feb 22 2016, 00:02
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Fap.Fap
Group: Gold Star Club
Posts: 1,559
Joined: 19-October 11

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QUOTE(jenga201 @ Feb 22 2016, 00:58)  What are the rules on posting images of gigantic cocks outside of the Adult Chat forum?
uhm.. isnt this a forum based on hentai ? how can there be a forum which is for people under 18?
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Feb 22 2016, 01:37
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Cleavs
Group: Gold Star Club
Posts: 24,322
Joined: 18-January 07

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QUOTE(jenga201 @ Feb 21 2016, 22:58)  What are the rules on posting images of gigantic cocks outside of the Adult Chat forum?
when i opened a thread based on boobs, i remember Tenboro told me that it would have been fine as long as i respected common sense - which means even porn was fine enough, as long as it wasn't something like pedo, guro etc. i guess it's more or less the same for penises, unless he's a boob fan as well (IMG:[ invalid] style_emoticons/default/tongue.gif) but why would you post a gigantic dong, if i may ask? (IMG:[ invalid] style_emoticons/default/huh.gif)
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Feb 22 2016, 15:07
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Void Domain
Group: Catgirl Camarilla
Posts: 2,131
Joined: 30-May 10

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I just think of something. Now that equip will roll quality first, is it possible to have leg equip to have all max roll like peerless? Or leg equip will always roll less than peerless?
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Feb 22 2016, 15:09
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nobody_xxx
Group: Gold Star Club
Posts: 13,753
Joined: 7-December 10

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QUOTE(Void Domain @ Feb 22 2016, 21:07)  I just think of something. Now that equip will roll quality first, is it possible to have leg equip to have all max roll like peerless? Or leg equip will always roll less than peerless?
I think leg will always roll less than peerless (IMG:[ invalid] style_emoticons/default/heh.gif)
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Feb 22 2016, 15:56
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Cleavs
Group: Gold Star Club
Posts: 24,322
Joined: 18-January 07

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QUOTE(Void Domain @ Feb 22 2016, 14:07)  I just think of something. Now that equip will roll quality first, is it possible to have leg equip to have all max roll like peerless? Or leg equip will always roll less than peerless?
my wild guess it may be possible, but it will require an immense luck. let's consider one gear with the lowest number of rolls: a Legendary Ethereal Club/Estoc/Mace of either Slaughter or Balance. stats are 8 (2 proc stats, ADB, ACC, Crit and 3 PABs). what you need to have a Legendary Peerless is maximum rolls on every stat. let's take as example an Ethereal Axe of Slaughter (no particular reason, it's only the first i found on wiki (IMG:[ invalid] style_emoticons/default/tongue.gif) ). if those ranges are correct, we have this situation for every roll: - ADB = 68.17 ~ 75.12. this means a variability of 6.95 -> with two decimal digits it means 695 possible values. chance to reach LMax: C1 = 0.143%
- ACC = 11.05 ~ 12.65. this means a variability of 1.6 -> 160 possible values. chance to reach LMax: C2 = 0.625%. those are in series since we are looking at all LMax ADB with also LMax ACC, so cumulative chance to this point is C2' = C1 * C2 = 8.99E-6 = 9 chances on a million
- Crit = 4.55 ~ 5.36. this means a variability of 0.81 -> 81 possible values. chance to reach LMax: C3 = 1.23%. cumulative chance to this point is C3' = C2' * C3 = 1.11E-7 = 1 chance on 11.1 millions
- STR...
and so on. note that with the first two rolls only we already reached the chance to drop an actual Peerless (and the point at which speaking about percentages is useless), while with the third we reached the amount of *ALL* the items dropped until the last big patch (counting even non-Leg ones). i doubt result will be that much different with the other gears (IMG:[ invalid] style_emoticons/default/rolleyes.gif) [edit]: oh, i took an Axe as example. my bad. well, it's the same, it only has 9 rolls rather than 8 (IMG:[ invalid] style_emoticons/default/heh.gif) This post has been edited by Scremaz: Feb 22 2016, 16:06
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Feb 23 2016, 04:28
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skillchip
Group: Catgirl Camarilla
Posts: 5,765
Joined: 31-December 06

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QUOTE(Scremaz @ Feb 22 2016, 13:56)  my wild guess it may be possible, but it will require an immense luck. let's consider one gear with the lowest number of rolls: a Legendary Ethereal Club/Estoc/Mace of either Slaughter or Balance. stats are 8 (2 proc stats, ADB, ACC, Crit and 3 PABs). what you need to have a Legendary Peerless is maximum rolls on every stat. let's take as example an Ethereal Axe of Slaughter (no particular reason, it's only the first i found on wiki (IMG:[ invalid] style_emoticons/default/tongue.gif) ). if those ranges are correct, we have this situation for every roll: - ADB = 68.17 ~ 75.12. this means a variability of 6.95 -> with two decimal digits it means 695 possible values. chance to reach LMax: C1 = 0.143%
- ACC = 11.05 ~ 12.65. this means a variability of 1.6 -> 160 possible values. chance to reach LMax: C2 = 0.625%. those are in series since we are looking at all LMax ADB with also LMax ACC, so cumulative chance to this point is C2' = C1 * C2 = 8.99E-6 = 9 chances on a million
- Crit = 4.55 ~ 5.36. this means a variability of 0.81 -> 81 possible values. chance to reach LMax: C3 = 1.23%. cumulative chance to this point is C3' = C2' * C3 = 1.11E-7 = 1 chance on 11.1 millions
- STR...
and so on. note that with the first two rolls only we already reached the chance to drop an actual Peerless (and the point at which speaking about percentages is useless), while with the third we reached the amount of *ALL* the items dropped until the last big patch (counting even non-Leg ones). i doubt result will be that much different with the other gears (IMG:[ invalid] style_emoticons/default/rolleyes.gif) [edit]: oh, i took an Axe as example. my bad. well, it's the same, it only has 9 rolls rather than 8 (IMG:[ invalid] style_emoticons/default/heh.gif) Real chance is probably much greater, since the variability is based on the number of dice in play. The following depends heavily on my understanding of the system to be correct. Example: Axe ADB: Visible non-suffix stat 350-700, not including the quality bonuses. Legendary range is between around 617 (min questionable it is supposed to be 85% of max) to 700, so your chance for a perfect roll using the range provided and hopping for no log curves going on is (617-616)/(700-616) or 1/84 ~=1.19%. Another way to think of how the roll system is something along the lines of 1d84+616, which would be a fun dice to have. Moving on to the suffix part of ADB, in this case it is both a multiplier and a modifier. The multiplier is applied to the previous bit so does not have its own chance component (thank you Tenboro!). The modifier that I have derived for Slaughter is the same for all Slaughter gear, and is 40-50. This appears to follow the 85% rule in most casts, but to be on the conservative side lets use a range of 47-50. This means a (47-46)/(50-46) or 1/4 ~=25% chance to get the max roll for the suffix. Together the chance of getting a max max suffix roll is 0.26% Next Roll: AAB using my derived values, 75-200 is the max range. For legendary this shortens to 172-200. Chance for max is (172-171)/(200-171)=3.45% So on and so on
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Feb 23 2016, 04:29
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sssss2
Group: Gold Star Club
Posts: 4,052
Joined: 11-April 14

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1H_MELEE vs 1H_MAGE vs MAGE @ PFUDORfest 250 rounds
1. 1H_MELEE
- Rapier, Force Shield and 1 Power Protection + 4 Power Slaughters - 11.7k ad - 5718 turns - 1 Cure - 0 Potion
[attachembed=80827] [attachembed=80828]
2. 1H_MAGE
- Wakizashi of Battlecaster (not forged), Force Shield and 2 Phases + 3 Cottons
- 8.6k magic score, 0.94 prof factor - 6041 turns - 23 Cures - 94 Mana Potions
[attachembed=80829] [attachembed=80830]
3. MAGE
- 29.2k magic score, 0.7 prof factor - 1798 turns - 68 Cures - 21 Mana Potions - 6 Scroll of Protection / Swiftness / Shadow
[attachembed=80831] [attachembed=80832]
The ideal gears for 1H mage is Demonic Waki of the Nimble/Battlecaster + Reinforced Buckler of the Barrier.
It will boost both attack damages and defenses a little, but won't be able to surpass 1H.
Just keep going for 1H or mage.
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Feb 23 2016, 17:24
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nobody_xxx
Group: Gold Star Club
Posts: 13,753
Joined: 7-December 10

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QUOTE(sssss2 @ Feb 23 2016, 10:29)  1H_MELEE vs 1H_MAGE vs MAGE @ PFUDORfest 250 rounds 1. 1H_MELEE
- Rapier, Force Shield and 1 Power Protection + 4 Power Slaughters - 11.7k ad - 5718 turns - 1 Cure - 0 Potion
[attachembed=80827] [attachembed=80828] 2. 1H_MAGE
- Wakizashi of Battlecaster (not forged), Force Shield and 2 Phases + 3 Cottons
- 8.6k magic score, 0.94 prof factor - 6041 turns - 23 Cures - 94 Mana Potions
[attachembed=80829] [attachembed=80830] 3. MAGE
- 29.2k magic score, 0.7 prof factor - 1798 turns - 68 Cures - 21 Mana Potions - 6 Scroll of Protection / Swiftness / Shadow
[attachembed=80831] [attachembed=80832] The ideal gears for 1H mage is Demonic Waki of the Nimble/Battlecaster + Reinforced Buckler of the Barrier.
It will boost both attack damages and defenses a little, but won't be able to surpass 1H. Just keep going for 1H or mage.
4 Sol for 250 rounds PFfest (IMG:[ invalid] style_emoticons/default/huh.gif) strange (IMG:[ invalid] style_emoticons/default/blink.gif)
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Feb 23 2016, 18:00
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Sapo84
Group: Gold Star Club
Posts: 3,332
Joined: 14-June 09

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QUOTE(nobody_xxx @ Feb 23 2016, 16:24)  4 Sol for 250 rounds PFfest (IMG:[ invalid] style_emoticons/default/huh.gif) strange (IMG:[ invalid] style_emoticons/default/blink.gif) It's the number of SoL cast. I guess that he either didn't put it in IA or that he used SoL for channeling when regen and heartseeker were not in need of a recast. Also i think nec1986 was saying that for 1H mage Imperil style is better, because with many cottons the damage output is very low (and you also get the full magical mitigation). This post has been edited by Sapo84: Feb 23 2016, 18:01
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Feb 23 2016, 19:53
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sssss2
Group: Gold Star Club
Posts: 4,052
Joined: 11-April 14

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QUOTE(Sapo84 @ Feb 24 2016, 01:00)  that he used SoL for channeling when regen and heartseeker were not in need of a recast.
This. QUOTE Also i think nec1986 was saying that for 1H mage Imperil style is better, because with many cottons the damage output is very low (and you also get the full magical mitigation).
1H mage Imperil style is ambiguous. It requires a deal of concentration but much slower than classic mage.
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Feb 27 2016, 03:04
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skillchip
Group: Catgirl Camarilla
Posts: 5,765
Joined: 31-December 06

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So pretty much in line with the maths?
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