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The Official Hentaiverse Chat, Post your random thoughts or theorycrafts about HV |
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Jul 26 2015, 14:34
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EsotericSatire
Group: Catgirl Camarilla
Posts: 12,963
Joined: 31-July 10

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How do you guys play so much o.O. We have had two pretty good patches in a row... is anyone worried about 0.84 which is a rebalancing patch? O.O tension rising. 
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Jul 26 2015, 14:39
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Cats Lover
Group: Gold Star Club
Posts: 2,800
Joined: 18-April 13

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Just opened Crystarium IV. For Crystarium V, I'll watch the the development of the affair and result right now. (IMG:[ invalid] style_emoticons/default/smile.gif)
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Jul 26 2015, 15:01
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hentai_fusion
Group: Gold Star Club
Posts: 33,644
Joined: 14-August 09

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QUOTE(EsotericSatire @ Jul 26 2015, 20:34)  How do you guys play so much o.O. We have had two pretty good patches in a row... is anyone worried about 0.84 which is a rebalancing patch? O.O tension rising.  a 1H nerf patch is long overdue. power slaughter did get some nerf but 1H is still too OP. i suspect there will some changes in the future to mitigation or imperil/PA to make rapier PA less powerful.
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Jul 26 2015, 15:07
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dosetsu
Group: Gold Star Club
Posts: 524
Joined: 23-November 07

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QUOTE(Scremaz @ Jul 26 2015, 07:03)  Get someone else to assume the risk for you if you wish (IMG:[ invalid] style_emoticons/default/smile.gif) Also, why Swift Strike? It's pretty bad, isn't it? even if it isn't, one should either go for godlike speed to deal 2 hits to every mob in the time they deal one, or either stick with offensive potencies like butcher and fatality. there's no way you'll reach high speeds without shade + waki, so with a club i suggest you to unlock fatality or butcher (depending on your tastes) first and then see what will happen I have another club for that.
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Jul 26 2015, 15:12
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Cleavs
Group: Gold Star Club
Posts: 24,322
Joined: 18-January 07

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QUOTE(hentai_fusion @ Jul 26 2015, 15:01)  i suspect there will some changes in the future to mitigation or imperil/PA to make rapier PA less powerful.
time to go buy a decent axe then (IMG:[ invalid] style_emoticons/default/ph34r.gif)
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Jul 26 2015, 15:25
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Superlatanium
Group: Gold Star Club
Posts: 7,661
Joined: 27-November 13

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QUOTE(Scremaz @ Jul 26 2015, 12:34)  for a 1Her, where swift is eaten by BUR, yes (IMG:[ invalid] style_emoticons/default/rolleyes.gif) for a DWer it may be a nice potency. i did a check with a swift3-waki and it seemed to me that attack speed was basically additive, so if you consider an EMax waki (10% attacks speed, almost the same as LMax) and add it swift 5, it's ~20% attack bonus from a waki. my DW build with a 7.7 waki/0 swift already has 27~30 speed, so with swift5 it will be something close to 40, which is not bad, i'd say. Yeah, we took that into consideration too, remember? The basic problem is the same regardless of 1h/heavy or full shade/DW with waki, like when the benefits were looked at before - increased attack speed has a very minimal effect on the total turns required to finish a battle series. You take very slightly less damage due to monsters getting less action time before they die, but you need the same number of turns to kill them (and damage taken only affects clearing time when you're forced to Fullcure/Cure, which should be pretty uncommon regardless for melee). Compare to Butcher or Fatality or Overpower, which directly reduce how many turns it takes to kill monsters, as well as reducing damage taken due to fewer live monsters. They're more useful by far, for someone interested in clearing speed, which is really the only variable that matters (for most people).
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Jul 26 2015, 15:45
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Colman
Group: Gold Star Club
Posts: 7,333
Joined: 15-November 10

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QUOTE(Cats Lover @ Jul 26 2015, 20:39)  Just opened Crystarium IV. For Crystarium V, I'll watch the the development of the affair and result right now. (IMG:[ invalid] style_emoticons/default/smile.gif) Yeah, the new hath perk Crystarium V increases the crystal multiplier to 10 (from the old 5). (IMG:[ invalid] style_emoticons/default/cool.gif) To balance thing out, the crystal gain rate is reduced by 50% (IMG:[ invalid] style_emoticons/default/heh.gif) This post has been edited by Colman: Jul 26 2015, 15:45
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Jul 26 2015, 15:45
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VriskaSerket
Group: Catgirl Camarilla
Posts: 4,118
Joined: 27-December 08

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QUOTE(Mecha Xanatos @ Jul 26 2015, 13:43)  for anyone interested, there is a Legendary Amber Phase Pants of Mjolnir lv. 299 in bazaar right now (IMG:[ invalid] style_emoticons/default/wink.gif) bazaar died, no sense to check it anymore. rip. QUOTE(Cats Lover @ Jul 26 2015, 12:25)  Now we can remove the babysitter script from HV, but I will miss it because I can't easily see the whole amount from gifts like the script. (IMG:[ invalid] style_emoticons/default/laugh.gif) +1. probably will update it Soon™ This post has been edited by VriskaSerket: Jul 26 2015, 15:47
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Jul 26 2015, 15:54
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tetron
Group: Gold Star Club
Posts: 5,583
Joined: 30-July 14

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QUOTE(VriskaSerket @ Jul 26 2015, 19:15)  +1. probably will update it Soon™
Oi! We still need it for Happy Pills!
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Jul 26 2015, 16:48
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hentai_fusion
Group: Gold Star Club
Posts: 33,644
Joined: 14-August 09

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it appears that the monster lab feed all monsters function will feed the monsters with enough food to make its hunger zero. so you are going to waste half a food per monster.
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Jul 26 2015, 16:59
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Superlatanium
Group: Gold Star Club
Posts: 7,661
Joined: 27-November 13

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QUOTE(hentai_fusion @ Jul 26 2015, 14:48)  it appears that the monster lab feed all monsters function will feed the monsters with enough food to make its hunger zero. so you are going to waste half a food per monster. Mentioned that in the thread, but it seemed to be ignored. Food costs almost nothing anyway so IDC.
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Jul 26 2015, 17:00
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Cleavs
Group: Gold Star Club
Posts: 24,322
Joined: 18-January 07

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QUOTE(hentai_fusion @ Jul 26 2015, 16:48)  it appears that the monster lab feed all monsters function will feed the monsters with enough food to make its hunger zero. so you are going to waste half a food per monster.
yup, i noted it as well. being it 1 hunger or 999, it doesn't discriminate it. which does make sense afterall
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Jul 26 2015, 17:14
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nobody_xxx
Group: Gold Star Club
Posts: 13,753
Joined: 7-December 10

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QUOTE(hentai_fusion @ Jul 26 2015, 21:38)  next patch there are going to be changes to weapon stats such that whatever you have right now is going to be crap (again). (IMG:[ invalid] style_emoticons/default/heh.gif) nah , I don't think tenb will increase equip range stats again soon ( maybe ) (IMG:[ invalid] style_emoticons/default/laugh.gif)
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Jul 26 2015, 17:17
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Necromusume
Group: Catgirl Camarilla
Posts: 7,349
Joined: 17-May 12

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Why is there no monster named Bile Duct Growth? This should have been taken care of weeks ago.
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Jul 26 2015, 17:27
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hentai_fusion
Group: Gold Star Club
Posts: 33,644
Joined: 14-August 09

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QUOTE(nobody_xxx @ Jul 26 2015, 23:14)  nah , I don't think tenb will increase equip range stats again soon ( maybe ) (IMG:[ invalid] style_emoticons/default/laugh.gif) he will re-do how monster mitigation works thereby resulting in monsters being harder to kill. and then in order "balance" the new monster mitigation, he will increase equip stat range (again). (IMG:[ invalid] style_emoticons/default/tongue.gif)
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