QUOTE(cmdct @ Feb 12 2011, 15:00)

Actually it was a matter of verifying the number of total AP (used&unused), and the total number of AP the ability tree have. But tribal if you think it's not worth buying/using artifacts, train ability boost instead.
surely i'm still training it..
i was just asking tenb if that was possible for the sake of low levels which they continue to get everything exept ap and the high ones that get ap when for them they are useless
probably i have enough ap that a change like that will not give me a higher chance of ap
by my end i'm more interested in a buff of quantity of consumables dropped, in a value closer to the 2000c of price of artifact (actually the medium value dropped with consumables it's 800) (IMG:[
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the risk of losing c it's too high
consumables gives 800 in media (half of them very useful the others not)
ap of bonus stats: gives nothing and for some people useless
100 crystals: 200C worth and for now useless (maybe remove till monster lab update?)
hath drop in average quantity of 3 (11000 C) that's the jackpot
after gathering some data i founded that selling all artifacts in bazaar at 2000 c could have given more credits than redeeming all them (10-15k of difference on redeeming of 60 artifacts by a player of level 180; he gotten 6 bonus stats and 7ap)
maybe i need more data to giving some fact, but it seems like gambling where you never gain but insted you go under initial sum
at least using trophy you can decide to gamble or not losing credits
this is only a explanation of why i don't want ever use my artifact i don't pretend changes on table loot, i'm just asking a optimization on ap
if i'm wrong someone correct me (please i want to be wrong even this time)
This post has been edited by tribalspirit: Feb 12 2011, 18:01