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The Official Hentaiverse Chat, Post your random thoughts or theorycrafts about HV |
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Feb 5 2011, 19:33
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hyl
Group: Gold Star Club
Posts: 3,381
Joined: 11-January 07

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QUOTE(cmdct @ Feb 5 2011, 18:30)  Well changing to a better subject: Custom monsters.
It's funny how elemental type monsters aren't impervious to their own element, what you guys think? Perhaps it will be possible to raise their mitigations?
by raising their ER i guess. If elemental rating gives us half the ammount of that as mitigation, i think that it will work for the custom mobs too edit: i think ER (on the crystals) stands for Elemental rating, but it could be Elemental resistance. Oh well This post has been edited by hyl: Feb 5 2011, 19:35
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Feb 5 2011, 20:01
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Cronauron
Group: Members
Posts: 3,406
Joined: 29-November 06

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@hyl: Normal has a very slim chance of granting 2 levels in item world.
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Feb 5 2011, 21:01
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hgbdd
Group: Gold Star Club
Posts: 8,365
Joined: 8-December 08

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93 5 Spreading Poison hits Mikuru Asahina for 936 damage. The bug even effected poison damage, now when I kill legends ouchEdit: With nerf: 362 3 Spreading Poison hits Mikuru Asahina for 1940 damage. Yay (IMG:[ invalid] style_emoticons/default/biggrin.gif) This post has been edited by cmdct: Feb 5 2011, 21:11
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Feb 5 2011, 21:16
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hitokiri84
Group: Gold Star Club
Posts: 10,945
Joined: 24-December 07

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QUOTE(Tenboro @ Feb 5 2011, 07:22)  Honestly, "I cannot kill everything in one round on the hardest difficulty!" isn't a valid complaint as far as I'm concerned.
That was a personal goal of some people around here. QUOTE(cmal @ Feb 5 2011, 11:20)  This thread is hilarious.
For vean (IMG:[ i422.photobucket.com] http://i422.photobucket.com/albums/pp308/hitokiri84/eusa_boohoo.gif)
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Feb 5 2011, 22:04
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hentai_fusion
Group: Gold Star Club
Posts: 33,608
Joined: 14-August 09

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QUOTE(cmdct @ Feb 6 2011, 03:01)  93 5 Spreading Poison hits Mikuru Asahina for 936 damage. The bug even effected poison damage, now when I kill legends ouchEdit: With nerf: 362 3 Spreading Poison hits Mikuru Asahina for 1940 damage. Yay (IMG:[ invalid] style_emoticons/default/biggrin.gif) what bug?
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Feb 5 2011, 22:05
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darciisfyer
Group: Members
Posts: 213
Joined: 31-December 08

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The one that used to halve resistances and weaknesses.
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Feb 6 2011, 00:12
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Razorflame
Group: Gold Star Club
Posts: 5,271
Joined: 21-November 10

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I'm actually now fine with the resistance change. I've already adopted a new strategy for dealing with the pesky ones that survive, and it works fine for me. The only problems I face are that bosses are about twice as hard as they used to be, but still die within a fairly short period of time.
Yes, I'm glad it wasn't worse.
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Feb 6 2011, 00:22
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Golden Sun
Group: Members
Posts: 2,079
Joined: 9-April 10

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QUOTE I've already adopted a new strategy for dealing with the pesky ones that survive, and it works fine for me. What's your strategy? Everything is taking three times as long, and I don't have much time to play HV.
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Feb 6 2011, 00:27
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hyl
Group: Gold Star Club
Posts: 3,381
Joined: 11-January 07

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QUOTE(Golden Sun @ Feb 5 2011, 23:22)  What's your strategy? Everything is taking three times as long, and I don't have much time to play HV.
To me everything is the same as playing a higher difficulty (same mobs tend to survive my spells ), so i dropped from nightmare to heroic or hard. For the mind rapers i have purge and for the bosses i have a decent damage soul harvest (if it's not dalek or mithra), all with just my mjolnir and elemental gear The problem is that i level up much slower (IMG:[ invalid] style_emoticons/default/sad.gif) QUOTE(Razorflame @ Feb 5 2011, 23:12) 
Yes, I'm glad it wasn't worse.
it will get worse when i and other people start going to make high resist monsters in the next update (IMG:[ invalid] style_emoticons/default/wink.gif) This post has been edited by hyl: Feb 6 2011, 00:30
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Feb 6 2011, 00:30
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masquepiph
Group: Gold Star Club
Posts: 6,823
Joined: 23-February 07

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QUOTE(cmal @ Feb 5 2011, 14:20)  This thread is hilarious.
I'm afk for one day and this thread becomes a lolfest.
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Feb 6 2011, 03:53
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wing130083
Group: Members
Posts: 2,200
Joined: 21-March 09

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QUOTE(vean @ Feb 6 2011, 01:20)  I have 82 to 120+/110+, not so horrible but horrible too (IMG:[ invalid] style_emoticons/default/biggrin.gif) Did the 100 or 200+ level monster and arena monster hit you for very large damage? They are really unaccepted for me. 2 or 3 crits means death. Or here's a magical number for END, we can live happier after this number? I don't know how a one have only END 60 who have same level as me lives in these cases... i live by full hp tank and 1~2 shot clear with cheap ice infusions before now is 2~4 shot clear, so you see it's a terrible change now i live with god HPs (and alsio here a good news, a lot of potions changed to useless crystals, only thing we can do with crystals is use them to make other person play harder) i havn't shout for one night only because my poor English and anyway HV is a free game.
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Feb 6 2011, 04:00
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dkplee
Group: Members
Posts: 1,540
Joined: 13-May 10

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Might I suggest to the mages that are having trouble respec their ability tree with less HP tanks and more elemental spells + ratings? I find it quite surprising that you would fill out your entire HP tanks with an offensive build that doesn't even have high endurance in the first place. I currently have 15/27 HP tanks and I'm doing absolutely fine.
And if you think you think you absolutely need those HP tanks, then I have no idea why. I have no problems with arenas and I don't do RoBs. Blood tokens will always be there, so you can do your RoBs later when you have more skills, more APs, more trainings, etc. Meanwhile, doing well in IW/grindfest so you can keep leveling is probably the best strategy.
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Feb 6 2011, 04:08
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Golden Sun
Group: Members
Posts: 2,079
Joined: 9-April 10

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You would get one-shot in the higher difficulties.
Anyone get a phase of the raccoon yet?
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Feb 6 2011, 04:09
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wing130083
Group: Members
Posts: 2,200
Joined: 21-March 09

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1 10 Regeneration restores 202 points of health. 1 8 Reaper hits you for 202 slashing damage. 1 6 Blizzard hits Reaper for 501 cold damage.
this is only one mob and this hit is not CR, I cast blizzard with ice infusion, and the Regen is Superior HP this guy have 1000+ HPs... for clear Killzone i now have to use 3 big HP but they drop only 2 small potions and a lot of XXX crystals.
This post has been edited by wing130083: Feb 6 2011, 04:10
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Feb 6 2011, 04:12
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Golden Sun
Group: Members
Posts: 2,079
Joined: 9-April 10

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QUOTE this is only one mob and this hit is not CR, I cast blizzard with ice infusion, and the Regen is Superior HP for clear Killzone i now have to use 3 big HP but they drop 2 small potions and a lot of XXX crystals. You shouldn't waste infusions. You shouldn't use hp pots. If regen/a few cures can't take care of the damage, you should probably be using spark (except you don't have spark yet).
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Feb 6 2011, 04:14
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wing130083
Group: Members
Posts: 2,200
Joined: 21-March 09

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QUOTE(dkplee @ Feb 6 2011, 10:00)  Might I suggest to the mages that are having trouble respec their ability tree with less HP tanks and more elemental spells + ratings? I find it quite surprising that you would fill out your entire HP tanks with an offensive build that doesn't even have high endurance in the first place. I currently have 15/27 HP tanks and I'm doing absolutely fine. And if you think you think you absolutely need those HP tanks, then I have no idea why. I have no problems with arenas and I don't do RoBs. Blood tokens will always be there, so you can do your RoBs later when you have more skills, more APs, more trainings, etc. Meanwhile, doing well in IW/grindfest so you can keep leveling is probably the best strategy.
less hp tank means die when 3 mobs crit you at same time. and about your fine feel, i think it's because you are over 130lv and we know a very great buf is unlocked at lv 130sorry for i see wrong person stats, i can not understand your feel now This post has been edited by wing130083: Feb 6 2011, 04:23
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Feb 6 2011, 04:16
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vean
Group: Members
Posts: 808
Joined: 22-July 10

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QUOTE(dkplee @ Feb 6 2011, 04:00)  Might I suggest to the mages that are having trouble respec their ability tree with less HP tanks and more elemental spells + ratings? I find it quite surprising that you would fill out your entire HP tanks with an offensive build that doesn't even have high endurance in the first place. I currently have 15/27 HP tanks and I'm doing absolutely fine. And if you think you think you absolutely need those HP tanks, then I have no idea why. I have no problems with arenas and I don't do RoBs. Blood tokens will always be there, so you can do your RoBs later when you have more skills, more APs, more trainings, etc. Meanwhile, doing well in IW/grindfest so you can keep leveling is probably the best strategy.
I prefer to retreat on MP Tanks first. MP Tanks don't change the MP Regen value of mana potions, ETs, managems and seconds winds. I have 444 MP now, but unless I use a mana exilir, I've never seen it more than 350 in any battle except beginning of an arena. Godly mana only recovers 20%*5 of base mana. I think 18 or 21 AP on mana tanks are really enough. HP Tanks are far more important than them.
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Feb 6 2011, 04:18
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wing130083
Group: Members
Posts: 2,200
Joined: 21-March 09

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QUOTE(Golden Sun @ Feb 6 2011, 10:12)  You shouldn't waste infusions. You shouldn't use hp pots. If regen/a few cures can't take care of the damage, you should probably be using spark (except you don't have spark yet).
spark unlocked at lv100 regen and cures? you must be kidding, mp is also not free. to knock mob for free cure? even there only one mob left, 3hits by it still equal to a cure---if any crit happen, then 1.5hits
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Feb 6 2011, 04:28
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dkplee
Group: Members
Posts: 1,540
Joined: 13-May 10

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Either way, you can definitnely cut some corners with less tanks. Heck, I've been saying I'm doing fine, but I have 12 points spent on Exp tank, which are definitely just placeholders.
And wing, I'm only level 86, 10 levels less than you. You're depending on only 1 element, which of course you're going to run into problems. Pick up fire, or elec, or even both.
I'm pretty sure I have worse equipment and stats (compared to vean anyways, dunno about wing) but I can one-shot most rounds in arenas because I filled out all my elemental ratings and I use a tier 2 AoE. Perhaps I can't one-shot multiple mini-bosses when they have conflicting resistances, but I can definitely kill one out of three and cripple the other two. Still, I've not gotten anywhere close to dying in arena with haste, SV, regen, and shield. Perhaps, as you say, if I miss, and 3 mini-bosses crit me at once, I'll die, but that could happen regardless of this resistance patch, so I don't think that's a valid arguement.
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Feb 6 2011, 04:30
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Conquest101
Group: Gold Star Club
Posts: 2,852
Joined: 10-March 08

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QUOTE(hyl @ Feb 5 2011, 14:27)  it will get worse when i and other people start going to make high resist monsters in the next update (IMG:[ invalid] style_emoticons/default/wink.gif) There is going to be such absurd amounts of rage and QQ from both sides when that happens. Like seriously, if it's this bad now. (IMG:[ invalid] style_emoticons/default/laugh.gif)
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