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> The Official Hentaiverse Chat, Post your random thoughts or theorycrafts about HV

 
post Feb 5 2011, 04:47
Post #2621
Conquest101



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QUOTE(sushi0 @ Feb 4 2011, 18:42) *

Interesting, the scythe I found the other day actually gained a turn of bleed like I had hoped it would after only leveling it once.
It was faster than I expected, wonder if it can get another turn.


It can. (IMG:[invalid] style_emoticons/default/smile.gif)

At 400. (IMG:[invalid] style_emoticons/default/tongue.gif)
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post Feb 5 2011, 04:47
Post #2622
4EverLost



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QUOTE(Conquest101 @ Feb 5 2011, 02:07) *

Because I'm awesome.

Lol, there's a lot of QQ over this huh.

Meh, I guess I could start doing Legendary arenas again. I'm gonna have to play on like... Nightmare or something for IW's. Unfortunate. That really kills my chances of ever getting my Exquisite Phase Robe of Kick-Assery™. (IMG:[invalid] style_emoticons/default/sad.gif)


I was doing some Nintendo IW to level up my junk the other day and they were as easy as when I use to do them on Hell (WoT kills everything 99% of the time, CL kills 95%) when I did some later that day (after changes i guess) there still wasn't that much of a change. There were a handful of monsters that would resist lightning but an inferno would kill them. Mind Rapers were the ones most likely to still be alive but if I targeted them they die on the first round.

I haven't done legendary arenas for a long time, I should try a few and see what works best for me. My holy stuff isn't that bad, same with soul.

Trio&Tree is kind of a pain on IWBTH. Elemental still works but its slow, tried soul and that works very well but I think my set needs more evade and ET. Once I get my divine proficiency back up to my level I'll give that a try too.

Artifacts: haven't used any. maybe if I train more in Archaeologist and start to get more each day I'll try using them again.
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post Feb 5 2011, 04:51
Post #2623
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QUOTE(cmdct @ Feb 4 2011, 21:08) *

Still collecting AP? Wow, you mush have hundreds by now.

I turned in a bunch to gather data on the new Shrine stuff. Hadn't been turning them in, so these are the only new AP I've gotten recently. I'm now at over 200 excess AP. I wish I could sell a few. Or at least get something to spend them on.
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post Feb 5 2011, 04:52
Post #2624
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QUOTE(Conquest101 @ Feb 4 2011, 20:47) *

It can. (IMG:[invalid] style_emoticons/default/smile.gif)

At 400. (IMG:[invalid] style_emoticons/default/tongue.gif)

Level: 268 -> 400
Attack Damage Multiplier: 126.28
Attack Accuracy Bonus: 2.88
Attack Critical Bonus: 7.56
Burden: 28.73
Interference: 13.74
STR: 11.28
DEX: 2.51
Proc Damage: 893

Win.

Edit:
QUOTE(cmal @ Feb 4 2011, 20:51) *

I turned in a bunch to gather data on the new Shrine stuff. Hadn't been turning them in, so these are the only new AP I've gotten recently. I'm now at over 200 excess AP. I wish I could sell a few. Or at least get something to spend them on.

With the new artifact changes, I don't think I will ever get my final 3 stat points. My last 100 artifacts didn't even give me a single stat and that was prior to the new patch.

This post has been edited by sushi0: Feb 5 2011, 04:59
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post Feb 5 2011, 04:57
Post #2625
Conquest101



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QUOTE(4EverLost @ Feb 4 2011, 18:47) *

I was doing some Nintendo IW to level up my junk the other day and they were as easy as when I use to do them on Hell (WoT kills everything 99% of the time, CL kills 95%) when I did some later that day (after changes i guess) there still wasn't that much of a change. There were a handful of monsters that would resist lightning but an inferno would kill them. Mind Rapers were the ones most likely to still be alive but if I targeted them they die on the first round.


I still CAN clear long IWs on BT. If I take the time to target Blue Slimes, my one-shot rate isn't too different. Of course surviving monsters survive with considerably more HP (IMG:[invalid] style_emoticons/default/tongue.gif)
I just don't want to because I'm THAT lazy. Also cmal, this seems like a good time to ask, but when you update STAT, are you still planning to include that highlighting monsters feature you were discussing previously?
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post Feb 5 2011, 05:03
Post #2626
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QUOTE(cmal @ Feb 4 2011, 20:06) *

I've gotten 6.

Yeah? But how many did you offer?

High difficulty IWs are too annoying now. I think I'll just stick to Heroic, or maybe even go back down to Normal/Hard if I can 100% one-shot them.
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post Feb 5 2011, 05:06
Post #2627
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QUOTE(hitokiri84 @ Feb 4 2011, 22:03) *

Yeah? But how many did you offer?

55
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post Feb 5 2011, 05:08
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QUOTE(Conquest101 @ Feb 4 2011, 20:57) *

I still CAN clear long IWs on BT. If I take the time to target Blue Slimes, my one-shot rate isn't too different. Of course surviving monsters survive with considerably more HP (IMG:[invalid] style_emoticons/default/tongue.gif)
I just don't want to because I'm THAT lazy. Also cmal, this seems like a good time to ask, but when you update STAT, are you still planning to include that highlighting monsters feature you were discussing previously?

You only have trouble with blue slimes? What about other player generated monsters?
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post Feb 5 2011, 05:17
Post #2629
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QUOTE(sushi0 @ Feb 4 2011, 19:08) *

You only have trouble with blue slimes? What about other player generated monsters?


It's not like I had a 100% one shot rate before the change either, but that was with untargeted shots.

The resistant player monsters survive now as they often did before, but the point is that if I took the time to target Blue Slimes, which appear more often then the player monsters, I could still one-shot at a decent rate.
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post Feb 5 2011, 05:17
Post #2630
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QUOTE(cmal @ Feb 5 2011, 02:51) *

I turned in a bunch to gather data on the new Shrine stuff. Hadn't been turning them in, so these are the only new AP I've gotten recently. I'm now at over 200 excess AP. I wish I could sell a few. Or at least get something to spend them on.


at sometime I'd guess the AP can be used on 1 or 2 new levels of spells. Maybe they could be used on monsters you make. It would be nice if you could trade them in for something hath, credits an aura point.
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post Feb 5 2011, 05:34
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QUOTE(Conquest101 @ Feb 4 2011, 21:57) *

Also cmal, this seems like a good time to ask, but when you update STAT, are you still planning to include that highlighting monsters feature you were discussing previously?

It probably won't make it into the next version. Most updates will most likely be small fixes and tweaks. And to be honest, I really don't plan on making any major updates, like new features, until I figure out what to do with it (what I mentioned in its thread).
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post Feb 5 2011, 05:45
Post #2632
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Hmm, testing on my Magnificent on BT. Shit, the really resistant player monsters require a 2nd WoT and more sometimes to kill lol. I can one shot maybe 40% or so of rounds.

Mind Rapers and Manthas are extremely annoying when they appear. Yeah, this probably isn't worth it.

Edit:
3 7 The level of your item has increased by 2!
3 6 You are Victorious!

Yeah, that took twice as long as before. Meh.

This post has been edited by Conquest101: Feb 5 2011, 06:12
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post Feb 5 2011, 06:54
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As far as I see it, nothing on HV is worth doing anymore. Now that the monsters have gotten a huge buff to their resistances, it makes the arenas with bosses almost unplayable and extremely annoying to go through.

It has gotten to the point where I see no point continuing to play HV because of how badly screwed up it is now.

I would not have minded if Tenb just fixed the Impervious bug to make the monsters that are supposed to be impervious impervious, but I see no reason for the resistance buff.

I'm seriously considering quitting playing HV because of how annoying its' become now.
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post Feb 5 2011, 07:04
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QUOTE(Razorflame @ Feb 5 2011, 05:54) *

As far as I see it, nothing on HV is worth doing anymore. Now that the monsters have gotten a huge buff to their resistances, it makes the arenas with bosses almost unplayable and extremely annoying to go through.

It has gotten to the point where I see no point continuing to play HV because of how badly screwed up it is now.

I would not have minded if Tenb just fixed the Impervious bug to make the monsters that are supposed to be impervious impervious, but I see no reason for the resistance buff.

I'm seriously considering quitting playing HV because of how annoying its' become now.

You are exagerrating, arenas are the same as before the only thing that got harder is doing iw and grindfest.
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post Feb 5 2011, 07:08
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No, I'm not. Arenas are very hard for me to clear now because of the increased resistances on the bosses.
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post Feb 5 2011, 07:18
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QUOTE(Eutopia @ Feb 4 2011, 21:04) *

You are exagerrating, arenas are the same as before the only thing that got harder is doing iw and grindfest.


It depends. He IS exaggerating a bit though.

The arena's ARE harder for me though, since I was used to using EDB equip and frolicking through them on BT just spamming Flames of Loki or WoT.
I can't do that as well now. (IMG:[invalid] style_emoticons/default/sad.gif)

However, for most people, who I assume were using Elementalist equip and actually targeting elemental weaknesses, it's probably the same, or maybe easier.

This post has been edited by Conquest101: Feb 5 2011, 07:19
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post Feb 5 2011, 07:21
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QUOTE(Conquest101 @ Feb 5 2011, 02:18) *

It depends. He IS exaggerating a bit though.

The arena's ARE harder for me though, since I was used to using EDB equip and frolicking through them on BT just spamming Flames of Loki or WoT.
I can't do that as well now. (IMG:[invalid] style_emoticons/default/sad.gif)

However, for most people, who I assume were using Elementalist equip and actually targeting elemental weaknesses, it's probably the same, or maybe easier.

Yeah, EDB is losing its potency :[ I'm considering going from EDB+Fox to Elementalist.

Also, I'm seriously considering writing something that won't let me take my turn if Spark isn't proc'd. Got to 135 of EoD and spark died and I didn't realize it. Critted for 5k :<
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post Feb 5 2011, 07:42
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QUOTE(DemonEyesBob @ Feb 5 2011, 06:21) *

Yeah, EDB is losing its potency :[ I'm considering going from EDB+Fox to Elementalist.

Also, I'm seriously considering writing something that won't let me take my turn if Spark isn't proc'd. Got to 135 of EoD and spark died and I didn't realize it. Critted for 5k :<

What is ur max health? feels like u should survive a 5k hit
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post Feb 5 2011, 07:49
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QUOTE(Eutopia @ Feb 5 2011, 02:42) *

What is ur max health? feels like u should survive a 5k hit

6.7K, and manthra critted me the turn before. I simply lost too much health and didn't realize spark had ended.
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post Feb 5 2011, 08:24
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All of these whining somehow makes me want to play mage... But most of it sounded exaggerated to me, and so, it's not the time yet. (IMG:[invalid] style_emoticons/default/sleep.gif)
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