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The Official Hentaiverse Chat, Post your random thoughts or theorycrafts about HV |
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Feb 4 2011, 23:42
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marcho
Group: Gold Star Club
Posts: 2,017
Joined: 25-February 09

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yeah mobs i used to 1 shot live with 60+% hp lol
bosses should go faster if you target their weakness tho?
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Feb 4 2011, 23:45
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hitokiri84
Group: Gold Star Club
Posts: 10,945
Joined: 24-December 07

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I'm glad I did Real Life on IWBTH yesterday since it would be practically impossible now. Impervious to everything except Soul, and resistant to that.
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Feb 4 2011, 23:47
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hyl
Group: Gold Star Club
Posts: 3,381
Joined: 11-January 07

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That also means that the other 2 gods should be easier bc of the 2x weakness
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Feb 4 2011, 23:48
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masquepiph
Group: Gold Star Club
Posts: 6,823
Joined: 23-February 07

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QUOTE(marcho @ Feb 4 2011, 18:42)  yeah mobs i used to 1 shot live with 60+% hp lol
bosses should go faster if you target their weakness tho?
If you have elementalist equipment maybe, most of mine is element-specific D: QUOTE(Ichy @ Feb 4 2011, 18:42)  Melees must laugh their ass off right now (IMG:[ invalid] style_emoticons/default/laugh.gif) Seriously :[ QUOTE(hitokiri84 @ Feb 4 2011, 18:45)  I'm glad I did Real Life on IWBTH yesterday since it would be practically impossible now. Impervious to everything except Soul, and resistant to that.
I'm not sure I could've done real life even before this, now I definitely can't D:
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Feb 4 2011, 23:52
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Ichy
Group: Catgirl Camarilla
Posts: 13,061
Joined: 19-February 09

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Hmmm. EoD+ should be more bearable thanks to this. Everything else... (IMG:[ invalid] style_emoticons/default/cry.gif)
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Feb 4 2011, 23:55
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hyl
Group: Gold Star Club
Posts: 3,381
Joined: 11-January 07

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Not with with holy or dark spells regardless of your level (i got screwed when i was in the middle of round 200 when i took an 1 hour break. Then the fix happened and my holy spells did 1 damage on certain monsters)
This post has been edited by hyl: Feb 4 2011, 23:57
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Feb 5 2011, 00:05
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hgbdd
Group: Gold Star Club
Posts: 8,365
Joined: 8-December 08

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QUOTE(Tenboro @ Feb 4 2011, 21:13)  Also 2x weakness. But yeah, that's what you get for not reporting stuff like that. (IMG:[ invalid] style_emoticons/default/rolleyes.gif) Actually everyone noticed, and chat a lot about it right after, so we "assumed" you nerfed their defenses on propose. I even remember cmal saying something like Tenb said RL is resistant to soul, but when I challenge RL, he was very weak to soul. This post has been edited by cmdct: Feb 5 2011, 00:05
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Feb 5 2011, 00:11
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hyl
Group: Gold Star Club
Posts: 3,381
Joined: 11-January 07

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QUOTE(Ichy @ Feb 4 2011, 22:42)  Melees must laugh their ass off right now (IMG:[ invalid] style_emoticons/default/laugh.gif) There are lot's of monsters with resistence to melee, so i don't think so. If there is not enough of them, i can make a couple of gaints to compensate for it
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Feb 5 2011, 00:22
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hgbdd
Group: Gold Star Club
Posts: 8,365
Joined: 8-December 08

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QUOTE(hyl @ Feb 4 2011, 22:11)  There are lot's of monsters with resistence to melee, so i don't think so. If there is not enough of them, i can make a couple of gaints to compensate for it
Compensate what? There's no way to be resistant to all elements, so it's a matter of casting another element. Sure now is necessary to cast twice, and so what?
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Feb 5 2011, 00:25
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Ichy
Group: Catgirl Camarilla
Posts: 13,061
Joined: 19-February 09

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QUOTE(cmdct @ Feb 5 2011, 01:22)  Compensate what? There's no way to be resistant to all elements, so it's a matter of casting another element. Sure now is necessary to cast twice, and so what?
It takes twice as long for each round?
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Feb 5 2011, 00:29
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hyl
Group: Gold Star Club
Posts: 3,381
Joined: 11-January 07

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Actually i meant to say that it will screw up melee types more if the resistance of monster types like giants are also doubled. They will have to use an infusion
edit: i forgot bleed x_X
This post has been edited by hyl: Feb 5 2011, 00:30
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Feb 5 2011, 00:32
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Tenboro

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QUOTE(cmdct @ Feb 4 2011, 23:05)  Actually everyone noticed, and chat a lot about it right after, so we "assumed" you nerfed their defenses on propose. I even remember cmal saying something like Tenb said RL is resistant to soul, but when I challenge RL, he was very weak to soul.
Now you're assuming that I read every "chat" thread. I can't recall ever getting a PM or seeing any post in the patch thread or in Systems Discussion mentioning that monsters that were impervious to some element actually took quite a bit of damage from it. See, what this does to balancing is that I end up balancing around a bug, which just screws everyone when it is fixed.
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Feb 5 2011, 00:32
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Eutopia
Group: Members
Posts: 2,392
Joined: 15-March 09

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QUOTE(cmdct @ Feb 4 2011, 23:22)  Compensate what? There's no way to be resistant to all elements, so it's a matter of casting another element. Sure now is necessary to cast twice, and so what?
Makes grinding alot harder that is what. The fact that x2 damage for some monsters doesnt cover up the x2 resistance. This post has been edited by Eutopia: Feb 5 2011, 00:33
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Feb 5 2011, 00:42
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hgbdd
Group: Gold Star Club
Posts: 8,365
Joined: 8-December 08

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QUOTE(Tenboro @ Feb 4 2011, 22:32)  Now you're assuming that I read every "chat" thread. I can't recall ever getting a PM or seeing any post in the patch thread or in Systems Discussion mentioning that monsters that were impervious to some element actually took quite a bit of damage from it.
See, what this does to balancing is that I end up balancing around a bug, which just screws everyone when it is fixed.
No I'm not assuming anything, I'm just justifying why no one reported the bug. In the end we just wrongly assumed it wasn't, that's all. @Eutopia: I was refering to hyl's post: QUOTE If there is not enough of them, i can make a couple of gaints to compensate for it This post has been edited by cmdct: Feb 5 2011, 00:43
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Feb 5 2011, 00:47
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Eutopia
Group: Members
Posts: 2,392
Joined: 15-March 09

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QUOTE(cmdct @ Feb 4 2011, 23:42)  No I'm not assuming anything, I'm just justifying why no one reported the bug. In the end we just wrongly assumed it wasn't, that's all. @Eutopia: I was refering to hyl's post:
ahhh i c sorry
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Feb 5 2011, 00:47
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Razorflame
Group: Gold Star Club
Posts: 5,271
Joined: 21-November 10

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Why is it that I can hardly one-shot anything on Hard with infusions active? Monsters always seem to be surviving now. WTF is going on here?
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Feb 5 2011, 00:52
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hgbdd
Group: Gold Star Club
Posts: 8,365
Joined: 8-December 08

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QUOTE(Razorflame @ Feb 4 2011, 22:47)  Why is it that I can hardly one-shot anything on Hard with infusions active? Monsters always seem to be surviving now. WTF is going on here?
LOL. Hello Razor, the enemy resistances are fixed now, say goodbye to easy one-shot everything (IMG:[ invalid] style_emoticons/default/tongue.gif) This post has been edited by cmdct: Feb 5 2011, 00:52
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Feb 5 2011, 00:52
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Eutopia
Group: Members
Posts: 2,392
Joined: 15-March 09

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QUOTE(Razorflame @ Feb 4 2011, 23:47)  Why is it that I can hardly one-shot anything on Hard with infusions active? Monsters always seem to be surviving now. WTF is going on here?
Read the replies on the last page and you will know why and raaaaaage (IMG:[ invalid] style_emoticons/default/biggrin.gif) I was so close to tier 1 shooting nightmare too sigh This post has been edited by Eutopia: Feb 5 2011, 00:53
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