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> The Official Hentaiverse Chat, Post your random thoughts or theorycrafts about HV

 
post Feb 4 2011, 03:30
Post #2501
hyl



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i think that i still get way too many tokens of healings, but the other 2 tokens seem to be dropped less for me. But i blame the 12 token of healings that i got yesterday as token bonusses

This post has been edited by hyl: Feb 4 2011, 03:31
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post Feb 4 2011, 03:35
Post #2502
Eutopia



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QUOTE(cmdct @ Feb 4 2011, 02:27) *

It's just me, or we get much less tokens in arenas than before? If is confirmed imo it's another thing that should be "balanced", in other words the rate between them should be changed.

just ur bad luck i guess, ive been gotten more tokens since the patch.
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post Feb 4 2011, 03:43
Post #2503
Frith



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Is anyone else running out if items? I used to get more than I needed but at the rate I'm using them I'm going to run out of mana items in a few days and will have to start buying them.

Still, I can console myself by admiring all my lovely crystals...
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post Feb 4 2011, 03:47
Post #2504
hyl



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i don't think that i will ever run out of godly mana potions, seeing that i find alot more than i can waste.

to be exact i have 387 more godly mana potions than a few days ago

This post has been edited by hyl: Feb 4 2011, 03:49
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post Feb 4 2011, 03:51
Post #2505
Frith



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I'll have to train my loot drop chance and loot drop quality. I never get any Godly potions and use a mix of lesser, average and greater items.
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post Feb 4 2011, 04:41
Post #2506
Eutopia



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then train lotd its the only thing its good for, 97% of my potions are all godly.
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post Feb 4 2011, 05:44
Post #2507
Golden Sun



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8 artifacts. 800 crystals. When will 5.1 come out?
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post Feb 4 2011, 07:38
Post #2508
skillchip



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Finally hit level 100 and Ascended, now to get re-geared and out of some of the stuff I got back @ level 30!
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post Feb 4 2011, 09:06
Post #2509
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QUOTE(hyl @ Feb 3 2011, 22:47) *

i don't think that i will ever run out of godly mana potions, seeing that i find alot more than i can waste.

to be exact i have 387 more godly mana potions than a few days ago

Prior to the update I found 600 or so godly health potions every 2-3 days. Now it takes 2-3x as many days to get that many :<

I'm not going to run out, but I'm not able to make nearly as much C as fast from selling them as I used to.
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post Feb 4 2011, 09:11
Post #2510
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I won't be running out of potions anytime soon, either. I've gotten 350 more Godly Mana Potions than I had a few days ago and 500 more Godly Health Potions than I had a few days ago, so you do the math.
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post Feb 4 2011, 10:23
Post #2511
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I've starting to collecting money for next LOTD rank.
I have 6/25 now, my godly mana balance level is very dangerous now.

Each GF I use 9 godly mana, but I can only get 6 or 7 godly back in 150F(after changed to divine spell I can only reach here...MP cost too mush). I must use IW to earn more godly mana and make a balance.
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post Feb 4 2011, 10:27
Post #2512
caipusun



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WHY MY artifact SO LESS (1181 rounds per artifact)
Archaeologist lv3
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post Feb 4 2011, 12:08
Post #2513
Zero Angel



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QUOTE(4EverLost @ Feb 4 2011, 05:35) *

what level was that on?

Nintendo

QUOTE(hitokiri84 @ Feb 4 2011, 04:45) *

This has got to go

Arena Clear Bonus! [Crystal of Devotion]


Crap... crystals are counted as arena bonuses too? I don't think I've ever had a crystal for an arena clear bonus.
Wish the arena clear equip bonus would increase to something like 75% for Sealed Power -> Eve of Death.
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post Feb 4 2011, 13:21
Post #2514
hitokiri84



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I just noticed that the way the bazaar applies your credit perks rounds the decimal value of what ever is being sold to the bazaar. I always assumed it retained a hidden decimal value, but it does not.

Godly Health and Mana Potions sell for 20c and 40c respectively with no bonuses. The new item values are calculated from your perks and then rounded before being multiplied by however many you're selling. I've got Short Seller, which gives a 16% bonus to everything sold to the Bazaar, making the new values of Godly Health and Mana Potions 23.2c and 46.4c, which are rounded to 23c and 46c. Normally, you'd think, ".2c and .4c per pot is no big deal," but you'd be surprised how much it adds up when you're selling thousands. It would literally "Short Sell" me my thousands of credits.

Basically, anyone with credit perks short of Golden Handshake is probably being ripped off by the Bazaar. Why not Golden Handshake? Everything with a base value above 10c would result in whole numbers. All the other perks would give you a credit bonus with a non-zero hundredths value, i.e. 1.04, 1.08, 1.12, 1.16, resulting in rounding discrepancies. I haven't done the numbers on the other perks, but rounding with Short Seller definitely rips you off on the most important items, the Godly Potions.

QUOTE(Rei-Tenshi @ Feb 4 2011, 04:08) *
Crap... crystals are counted as arena bonuses too? I don't think I've ever had a crystal for an arena clear bonus.
Wish the arena clear equip bonus would increase to something like 75% for Sealed Power -> Eve of Death.

This whole game is basically about dangling a carrot in front of the proverbial horse, and then giving it the middle finger.
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post Feb 4 2011, 22:29
Post #2515
marcho



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Tenboro uses Resistance UP
Monsters gain 2x elemental resistance.

Its super effective!



ouch.
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post Feb 4 2011, 23:13
Post #2516
Tenboro

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Also 2x weakness. But yeah, that's what you get for not reporting stuff like that. (IMG:[invalid] style_emoticons/default/rolleyes.gif)
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post Feb 4 2011, 23:21
Post #2517
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QUOTE(Tenboro @ Feb 4 2011, 18:13) *

Also 2x weakness. But yeah, that's what you get for not reporting stuff like that. (IMG:[invalid] style_emoticons/default/rolleyes.gif)

2x weakness? So mobs gets double the previous damage to spells they're weak against?

Don't you mean that's what we get for reporting it (IMG:[invalid] style_emoticons/default/tongue.gif)

This post has been edited by DemonEyesBob: Feb 4 2011, 23:23
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post Feb 4 2011, 23:32
Post #2518
hitokiri84



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QUOTE(marcho @ Feb 4 2011, 14:29) *
Monsters gain 2x elemental resistance.

QUOTE(Tenboro @ Feb 4 2011, 15:13) *

Also 2x weakness.

I'm sure this will excite and enrage Conquest for varying reasons.

Mostly enrage for me.
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post Feb 4 2011, 23:34
Post #2519
marcho



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If I knew there was a bug I woulda reported it D:
I don't scan critters so I didn't know anything was supposed to be impervious.



I guess it helps with boss+ creatures and hurts vs mass regular mobs.

Also before anyone thinks hay maybe soul will still work, apparently mechs are highly resistant.

This post has been edited by marcho: Feb 4 2011, 23:35
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post Feb 4 2011, 23:36
Post #2520
masquepiph



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JEEZUS FUCK! Can we get the old cm/channeling rules back now please? I'm using like 3x more mana since Manthra, Zombie Cow and others refuse to fucking die. And bosses now take twice as long >_<

Rabid Hamster survives Flames of Loki on Heroic. That's insane. It would've killed him in one shot on Nintendo before.

This post has been edited by DemonEyesBob: Feb 4 2011, 23:39
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