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> The Official Hentaiverse Chat, Post your random thoughts or theorycrafts about HV

 
post Oct 23 2010, 04:18
Post #241
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QUOTE(Death Grunty @ Oct 22 2010, 18:23) *

Darn. I could've won. But I took a chance.
It was either a somewhat close win (No, I would've won..) or take a chance and grab a guaranteed win.

Puff of Logic #1: Absorbed
Puff of Logic #2: Evaded
Puff of Logic #3: Resisted
Puff of Logic #4: Absorbed
Puff of Logic #5: Evaded
Puff of Logic #6: Absorbed
Puff of Logic #7: Absorbed
Puff of Logic #8: Absorbed
Puff of Logic #9: Absorbed
Puff of Logic #10: Absorbed
Puff of Logic #11: Absorbed
Puff of Logic #12: Absorbed
Puff of Logic #13: Absorbed
Puff of Logic #14: Absorbed
Puff of Logic #15: Evaded
Puff of Logic #16: Absorbed
Puff of Logic #17: Absorbed
Puff of Logic #18: Absorbed
Puff of Logic #19: Absorbed

My decision was to pass on Spark of Life on the 20th Puff of Logic (I was running low on mp). (IMG:[invalid] style_emoticons/default/dry.gif)

That's a series of luck of you'll never repeat.
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post Oct 23 2010, 04:32
Post #242
Death Grunty



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QUOTE(buktore @ Oct 22 2010, 20:14) *

@ Death Grunty

You fought FSM... (IMG:[invalid] style_emoticons/default/huh.gif)

When did you beat IPU? I don't remember you post anything about it.

BTW, you must be really desperate to take a chance that late...


I made a post somewhere.
Well I wasn't exactly desperate.. I simply misjudged the situation.
I've used absorb for the first time EVER. And it went so friggin well.. 19 puffs and not one Spark of Life trigger... but all that mp that went to waste. So yeahh..
A bad call.

QUOTE(Boggyb @ Oct 22 2010, 20:18) *

That's a series of luck of you'll never repeat.


Don't go and jinx me! (IMG:[invalid] style_emoticons/default/cry.gif)
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post Oct 23 2010, 07:03
Post #243
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From 36 turns to 31 (the latter with a wasted turn).
Very promising.
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post Oct 23 2010, 17:07
Post #244
Death Grunty



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Curse you Flying Spaghetti Monster!
I have absolutely no luck today. I don't get the timing right. My buffs run out right before it uses Puff of Logic. That happens about half the time!!
I've wasted quite some mp on that already. (IMG:[invalid] style_emoticons/default/dry.gif)
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post Oct 23 2010, 19:08
Post #245
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Finishing the comprehensive stat simulator I started would be really useful, but I'm really not feeling any motivation to do so.
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post Oct 24 2010, 04:05
Post #246
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I wish there was an actually competent way of comparing two equipment set ups.
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post Oct 26 2010, 23:27
Post #247
hgbdd



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I love my new staff, I reached 100% mcc with AF (IMG:[invalid] style_emoticons/default/biggrin.gif)

This post has been edited by cmdct: Oct 26 2010, 23:27
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post Oct 26 2010, 23:36
Post #248
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QUOTE(cmdct @ Oct 26 2010, 14:27) *

I love my new staff, I reached 100% mcc with AF (IMG:[invalid] style_emoticons/default/biggrin.gif)

MCC? Magic Crit Chance? (IMG:[invalid] style_emoticons/default/huh.gif)

Incidentally, I'll be at 100% magic accuracy with my Fox set once I gain about 20 INT.
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post Oct 26 2010, 23:54
Post #249
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QUOTE(Boggyb @ Oct 26 2010, 22:36) *

MCC? Magic Crit Chance? (IMG:[invalid] style_emoticons/default/huh.gif)
magic accuracy bonus. (Yeah I should change the acronym)
QUOTE(Boggyb @ Oct 26 2010, 22:36) *

Incidentally, I'll be at 100% magic accuracy with my Fox set once I gain about 20 INT.
You mean your base magic accuracy. I'm not sure if that means 100% accuracy in reality. We don't know how exactly how it works, but remind you before equipment was introduced, it was possible to had +100% accuracy already.

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post Oct 26 2010, 23:58
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QUOTE(cmdct @ Oct 26 2010, 14:54) *

magic accuracy bonus. (Yeah I should change the acronym)

We don't know how much accuracy AM gives, so I'm not sure how you come up with 100%

QUOTE(cmdct @ Oct 26 2010, 14:54) *

You mean your base magic accuracy. I'm not sure if that means 100% accuracy in reality. We don't know how exactly how it works

Assuming it works how we think, I SHOULD have 100% accuracy once I get it.

QUOTE(cmdct @ Oct 26 2010, 14:54) *

but remind you before equipment was introduced, it was possible to had +100% accuracy already.

The difference was that enemies could evade attacks.
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post Oct 26 2010, 23:58
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Now most of the items in the bazaar inventory have a limit of 100. Maybe all of them are gonna be replaced too?
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post Oct 27 2010, 00:24
Post #252
hgbdd



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QUOTE(Boggyb @ Oct 26 2010, 22:58) *

We don't know how much accuracy AM gives, so I'm not sure how you come up with 100%
You mean AF? I thought it was +10% since it was what Tenb posted somewhere in the releases shortly after AF/HS introduced, they add 10 points in damage, hit, and crit chance, but I only have 82.9% magic accuracy bonus, and well after running 3 IW and +500 rounds, I didn't got a single resist after I casted AF.
Even if each round had only 5 enemies in average, that was 2500 hits without resists (the real number is way much bigger), so I don't think I have only 99.96% m-acc.
QUOTE(Boggyb @ Oct 26 2010, 22:58) *
Assuming it works how we think, I SHOULD have 100% accuracy once I get it.
Let's wait and see, but if your fox set it's already maxed, it will be a while until you get the extra INT.
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post Oct 27 2010, 00:29
Post #253
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QUOTE(cmdct @ Oct 26 2010, 15:24) *

You mean AF?

AF? We are talking about Arcane Meditation right?

QUOTE(cmdct @ Oct 26 2010, 15:24) *

I thought it was +10% since it was what Tenb posted somewhere in the releases shortly after AF/HS introduced, they add 10 points in damage, hit, and crit chance

I'm almost positive he said that if he were to give us the numbers, we would not be able to make sense of them.

edit: Apparently Arcane Meditation is also called Arcane Focus

I confused nerf with arcane medidation (discussed in the same post):
QUOTE(Tenboro @ Nov 20 2009, 01:46) *

Nerf is mostly balanced against the X-Nerf you get on level 200, so its main function is increasing how much damage monsters take as well as reducing their chance to evade and resist. The effect on rating isn't very high. But either way, the numbers it uses aren't very useful for a tooltip, since you're just gonna go "ok, and that does what exactly?".

Hmmm...

QUOTE(Tenboro @ Nov 20 2009, 01:46) *

Arcane/Heart is a bit easier though. They currently increase the corresponding damage/hit chance/crit chance equipment stats with base +10, with a /250 proficiency scaler. The reason they don't display their actual effect is I haven't really settled on those numbers yet.



This post has been edited by Boggyb: Oct 27 2010, 00:48
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post Oct 27 2010, 01:05
Post #254
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I didn't remember the last part. So that means with 200 supportive proficiency I get more +18% m-acc and that's why I get 100% m-acc in the end (IMG:[invalid] style_emoticons/default/smile.gif)

QUOTE(Boggyb @ Oct 26 2010, 23:29) *

edit: Apparently Arcane Meditation is also called Arcane Focus
Don't know why have 2 names.

Edit: It is time for them to display their actual effect.

This post has been edited by cmdct: Oct 27 2010, 01:12
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post Oct 27 2010, 01:17
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Assuming my interpretations of things are correct, I should have a 99.87% magic accuracy...
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post Oct 27 2010, 01:24
Post #256
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QUOTE(Boggyb @ Oct 27 2010, 00:17) *

Assuming my interpretations of things are correct, I should have a 99.87% magic accuracy...
Elaborate?
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post Oct 27 2010, 01:28
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Crit chance.
I assume base is calculated separately from equipment.
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post Oct 27 2010, 05:20
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Once in a while, I ask myself...

"Why do I bother mixing different types of gear when I could just slap silks all over and it will work just as good.. maybe even better ...?"

(IMG:[invalid] style_emoticons/default/unsure.gif) ..... (IMG:[invalid] style_emoticons/default/wacko.gif)

It's probably the same answer to why I always pick low tier char in Fighting game, I guess...
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post Oct 27 2010, 07:38
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QUOTE(Death Grunty @ Oct 23 2010, 11:07) *
Curse you Flying Spaghetti Monster!
I have absolutely no luck today. I don't get the timing right. My buffs run out right before it uses Puff of Logic. That happens about half the time!!
I've wasted quite some mp on that already. (IMG:[invalid] style_emoticons/default/dry.gif)


Heh, at least you are up to FSM, I gave up on RL until I level my axe to something decent, or reach 130 (which is much more likely).
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post Oct 27 2010, 21:19
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If you haven't already seen...

QUOTE(Tenboro @ Oct 27 2010, 07:50) *

HV income is already nerfed, especially at the highest levels. It's just not live yet.


QUOTE(Tenboro @ Oct 27 2010, 09:52) *

QUOTE(Boggyb @ Oct 27 2010, 08:14) *

Unless you are reducing the number of credits one gets from selling equipment, I'm not sure you will have solved the problem.

I did, but more importantly, the drop rate of equipment from commonly available legendaries is being dropped.


QUOTE(Tenboro @ Oct 27 2010, 10:59) *

QUOTE(Boggyb @ Oct 27 2010, 09:54) *

The issue is the trophies dropped by bosses/legendaries. I hope you didn't change those from an automatic drop...

Maybe.



This post has been edited by Boggyb: Oct 27 2010, 21:21
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