Too many to chance to keep up Morale with Crystals/Pills. Food would be doable but Pills are too rare/expensive and Crystal upgrades wont work for long.
Too many to chance to keep up Morale with Crystals/Pills. Food would be doable but Pills are too rare/expensive and Crystal upgrades wont work for long.
I'd like it better if monsters didn't drop consumables at all; instead they drop alchemy and cooking ingredients. It'll be like the Forge, but better. And by better, I mean frustrating and ragequit-inducing.