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> The Official Hentaiverse Chat, Post your random thoughts or theorycrafts about HV

 
post May 21 2013, 03:19
Post #22201
eleeinos



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...or not. >.>;

This post has been edited by eleeinos: May 21 2013, 16:50
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post May 21 2013, 03:59
Post #22202
Maximum_Joe



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QUOTE(Tenseigamoon @ May 20 2013, 15:23) *

This new system is still a bit confusing.

It's all on the wiki now.

QUOTE(MSimm1 @ May 20 2013, 15:38) *

The only thing I know is Monster Edibles restores 2000 Hunger Points

All foods do.
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post May 21 2013, 06:37
Post #22203
Honeycat



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It's so scary and nerdy in the Wiki with formulas and math calculations.

QUOTE(Maximum_Joe @ May 20 2013, 19:08) *

READ. THE. WIKI.

I'm surprised Maxipad Joe doesn't have a huge E-H Wiki link in his sig.

Here, you can carry this around with you to flash at people. They can click his shirt.

(IMG:[s14.postimg.org] http://s14.postimg.org/a4do90aup/Einstein_Wiki_Guitar.jpg)
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post May 21 2013, 18:32
Post #22204
pervdiz



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QUOTE(Maximum_Joe @ May 21 2013, 03:59) *

All foods do.

Also Happy Pills are 6k morale (IMG:[invalid] style_emoticons/default/smile.gif)
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post May 21 2013, 18:42
Post #22205
nobody_xxx



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QUOTE(pervdiz @ May 21 2013, 23:32) *

Also Happy Pills are 6k morale (IMG:[invalid] style_emoticons/default/smile.gif)

it just so fucking rare (IMG:[invalid] style_emoticons/default/dry.gif)

3 days arena runs , just get 1 pill (IMG:[invalid] style_emoticons/default/cry.gif)



maybe it's a destiny for my mobs die run out of morale (IMG:[invalid] style_emoticons/default/cry.gif)
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post May 21 2013, 18:45
Post #22206
Falbala456



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I tried with the crystals, since tenb said it would be easier when they're low lvl. L.O.L.

Anyway, feels good playing on Normal again (IMG:[invalid] style_emoticons/default/cool.gif)
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post May 21 2013, 21:52
Post #22207
Moe Zayik



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Sigh, gallery power went from 28 to 22, just was about to hit 29 soon.
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post May 21 2013, 22:51
Post #22208
hitokiri84



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Has anyone ever discussed the apparent broken passive Absorb cast by Yggdrasil? Take a look at these screencaps:

Attached Image

You can see in the first two where I cast Gale to trip the active Absorb spells. Then for the next turn, I cast Storms of Njord, which should hit Yggdrasil in addition to the two that had Absorb tripped. Yet instead, they all seem to instantly passively regain Absorb and block my attack, despite the battle log showing that my spell was absorbed before they regained the Absorb proc.

So not only does Yggdrasil seem to circumvent a Silence and distribute Absorb by simply just being there (passively), but it also seems to preempt any actions taken on the next turn, including it's own "shimmering light" log and 3 Absorbing Ward proc logs.

Now I know that the passive Absorb has been there for awhile, but I recall that the 3 goddesses should still be able to take damage on the turn when Absorb is inactive. They could also be subsequently healed by Yggdrasil's spirit attack, which can be blocked with Silence. That is all fine, but my problem is with the Absorbing Ward being reapplied before my next action even takes place. That seems wrong. I'm certain it has nothing to do with my action speed either since there's no way they are faster than a tier1 spell at my level. I also tested it with both Slow and Magnet active, and it produced the same result. It effectively makes the 3 goddesses invincible vs. mage (and presumably everything on Triple Trio RoB) until Yggdrasil is dealt with.

I'm not here to argue about this, though I believe it should function as I described in the previous paragraph where the other monsters are suseptable during the 1 turn Absorb is inactive. I'd just like for Tenboro to either fix the passive Absorbing Ward event to be in the proper place as indicated by the log (preferred), or change the log order to properly reflect when the Absorbing Ward is reapplied.

This post has been edited by hitokiri84: May 21 2013, 22:54
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post May 22 2013, 01:58
Post #22209
skillchip



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QUOTE(hitokiri84 @ May 21 2013, 20:51) *

Has anyone ever discussed the apparent broken passive Absorb cast by Yggdrasil? Take a look at these screencaps:

Attached Image

You can see in the first two where I cast Gale to trip the active Absorb spells. Then for the next turn, I cast Storms of Njord, which should hit Yggdrasil in addition to the two that had Absorb tripped. Yet instead, they all seem to instantly passively regain Absorb and block my attack, despite the battle log showing that my spell was absorbed before they regained the Absorb proc.

So not only does Yggdrasil seem to circumvent a Silence and distribute Absorb by simply just being there (passively), but it also seems to preempt any actions taken on the next turn, including it's own "shimmering light" log and 3 Absorbing Ward proc logs.

Now I know that the passive Absorb has been there for awhile, but I recall that the 3 goddesses should still be able to take damage on the turn when Absorb is inactive. They could also be subsequently healed by Yggdrasil's spirit attack, which can be blocked with Silence. That is all fine, but my problem is with the Absorbing Ward being reapplied before my next action even takes place. That seems wrong. I'm certain it has nothing to do with my action speed either since there's no way they are faster than a tier1 spell at my level. I also tested it with both Slow and Magnet active, and it produced the same result. It effectively makes the 3 goddesses invincible vs. mage (and presumably everything on Triple Trio RoB) until Yggdrasil is dealt with.

I'm not here to argue about this, though I believe it should function as I described in the previous paragraph where the other monsters are suseptable during the 1 turn Absorb is inactive. I'd just like for Tenboro to either fix the passive Absorbing Ward event to be in the proper place as indicated by the log (preferred), or change the log order to properly reflect when the Absorbing Ward is reapplied.


It has been like that for awhile, like last two patches
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post May 22 2013, 12:50
Post #22210
Ichy



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Oh noes it is beginning.

During the week I have not enough time to play much so I cannot generate Food in the long run. Yeah I could buy but I will also have too few Crystals/Pills so....
Quit job or let monsters get hungry and reach 0 Satisfaction. (IMG:[invalid] style_emoticons/default/wacko.gif)
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post May 22 2013, 13:01
Post #22211
nobody_xxx



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QUOTE(Ichy @ May 22 2013, 17:50) *

Oh noes it is beginning.

During the week I have not enough time to play much so I cannot generate Food in the long run. Yeah I could buy but I will also have too few Crystals/Pills so....
Quit job or let monsters get hungry and reach 0 Satisfaction. (IMG:[invalid] style_emoticons/default/wacko.gif)


just do both , quit job than leave nyaruko & lisi died (IMG:[invalid] style_emoticons/default/wub.gif)



(IMG:[invalid] style_emoticons/default/duck.gif)
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post May 22 2013, 15:38
Post #22212
nobody_xxx



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it just me or noodly get a better drop roll now in this patch (IMG:[invalid] style_emoticons/default/huh.gif)
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post May 22 2013, 15:50
Post #22213
aiwotorimodose



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QUOTE(ahenayau @ May 22 2013, 20:38) *

it just me or noodly get a better drop roll now in this patch (IMG:[invalid] style_emoticons/default/huh.gif)

shrining 5 noodles, still only got T1 sup and ex (IMG:[invalid] style_emoticons/default/dry.gif)

playing iwbth got crude up to exquisite, playing normal also got crude up to exquisite orz
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post May 22 2013, 15:52
Post #22214
nobody_xxx



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QUOTE(aiwotorimodose @ May 22 2013, 20:50) *

shrining 5 noodles, still only got T1 sup and ex (IMG:[invalid] style_emoticons/default/dry.gif)

playing iwbth got crude up to exquisite, playing normal also got crude up to exquisite orz

RNG (IMG:[invalid] style_emoticons/default/biggrin.gif)


I still waiting for 1st mag drop in this new patch (IMG:[invalid] style_emoticons/default/dry.gif)
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post May 22 2013, 16:21
Post #22215
eleeinos



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.....Since when do we have a "Full Cure" spell? And why was its existence kept secret? (IMG:[invalid] style_emoticons/default/huh.gif)
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post May 22 2013, 16:25
Post #22216
nobody_xxx



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QUOTE(eleeinos @ May 22 2013, 21:21) *

.....Since when do we have a "Full Cure" spell? And why was its existence kept secret? (IMG:[invalid] style_emoticons/default/huh.gif)

when this patch apply , that spell is born (IMG:[invalid] style_emoticons/default/laugh.gif)

it cooldown can make you sleep ( 10 ) , only absorb that have higher cooldown than this spell (IMG:[invalid] style_emoticons/default/dry.gif)
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post May 22 2013, 16:27
Post #22217
eleeinos



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QUOTE(ahenayau @ May 22 2013, 17:25) *

when this patch apply , that spell is born (IMG:[invalid] style_emoticons/default/laugh.gif)

it cooldown can make you sleep ( 10 ) , only absorb that have higher cooldown than this spell (IMG:[invalid] style_emoticons/default/dry.gif)

Yeah, I know, I already started using it. The problem is that I would've never known of its existence, hadn't I seen it in a battle log someone posted in the forum. (IMG:[invalid] style_emoticons/default/mellow.gif)
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post May 22 2013, 17:25
Post #22218
Maximum_Joe



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QUOTE(eleeinos @ May 22 2013, 06:27) *

The problem is that I would've never known of its existence, hadn't I seen it in a battle log someone posted in the forum

Do you never look over your skillbook?
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post May 22 2013, 18:38
Post #22219
eleeinos



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QUOTE(Maximum_Joe @ May 22 2013, 18:25) *

Do you never look over your skillbook?

Honestly? No. (IMG:[invalid] style_emoticons/default/tongue.gif) I just put the seven main buffs plus Cure in the quickbar and that was it.
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post May 22 2013, 19:31
Post #22220
hitokiri84



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QUOTE(skillchip @ May 21 2013, 18:58) *

It has been like that for awhile, like last two patches

So you agree it should be fixed then?
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