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> The Official Hentaiverse Chat, Post your random thoughts or theorycrafts about HV

 
post May 7 2013, 07:45
Post #21981
aiwotorimodose



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QUOTE(Nightwishman @ May 7 2013, 12:09) *

Still needs a forum link at the top though...

Anyway, salvaged another four 320+ exquisites and a 313 and 316 exqusite, all staves. NO. BLOODY. HIGH. MATS.

I'm done salvaging exquisite, mag, legendary...

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post May 7 2013, 09:03
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But that's not according to keikaku at all!
As far as I remember, tenb wanted to stimulate forging for all players. Not to nerf.

Although new food/morale system makes me wonder (IMG:[invalid] style_emoticons/default/huh.gif)
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post May 7 2013, 09:44
Post #21983
buktore



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QUOTE(kserox @ May 7 2013, 14:03) *

As far as I remember, tenb wanted to stimulate forging for all players. Not to nerf.


(IMG:https://forums.e-hentai.org/uploads/post-200030-1332320690.gif)

QUOTE(kserox @ May 7 2013, 14:03) *

Although new food/morale system makes me wonder (IMG:[invalid] style_emoticons/default/huh.gif)


Sounds like yet another typical Tenboro schemes to me... (IMG:[invalid] style_emoticons/default/duck.gif)
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post May 7 2013, 09:49
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QUOTE(Nightwishman @ May 6 2013, 23:09) *

Still needs a forum link at the top though...

Anyway, salvaged another four 320+ exquisites and a 313 and 316 exqusite, all staves. NO. BLOODY. HIGH. MATS.

I'm done salvaging exquisite, mag, legendary...


Should just sell those shitty exquisites to me (IMG:[invalid] style_emoticons/default/smile.gif)
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post May 7 2013, 10:52
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QUOTE(Nightwishman @ May 7 2013, 00:09) *

Still needs a forum link at the top though...

Anyway, salvaged another four 320+ exquisites and a 313 and 316 exqusite, all staves. NO. BLOODY. HIGH. MATS.

I'm done salvaging exquisite, mag, legendary...

If your not going to bazaar them, donate them to one the several Free shops (IMG:[invalid] style_emoticons/default/biggrin.gif)

I'm sure a new player would wet themselves if they could get an Exquisite or better piece of gear (IMG:[invalid] style_emoticons/default/biggrin.gif)

If it's max'd out, I'd probably be right there with them (IMG:[invalid] style_emoticons/default/biggrin.gif)
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post May 7 2013, 11:06
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QUOTE(n125 @ May 7 2013, 07:04) *
The new ability system looks scary. Barring how new spells and such are acquired, is this new system more or less a 1:1 replacement for the current one? Or will it force us to cut back on abilities and such just to get back to where we currently are in terms of HP/MP/SP and spell strength?


Not really. The old system is primarily there to provide unlocks for spells, which the new one doesn't do at all. The new one is a lot more flexible, and will be able to do stuff like directly augmenting spells and skills, as well as the obvious direct stat additions.

Basic idea being to add some customization and variety. Say you want Spirit Shield to not kick in at 25% health. In the new one, Spirit Shield will by default only kick in for >50% damage attacks, but is upgradable through a slotted ability in 5% increments down to 25%.
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post May 7 2013, 11:44
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So many questions on the new Ability Tree, looking at the previously posted image

Will the new tree incorporate the old one, or will it be an addition to?

I didn't notice any spell selection on the image of new one, is the reason I'm asking
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post May 7 2013, 16:33
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QUOTE(aiwotorimodose @ May 7 2013, 07:45) *

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That says "just as planned", doesnt it ... >_>
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post May 7 2013, 19:11
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QUOTE(blue penguin @ May 6 2013, 16:34) *

Emulating right now; get out of my head!

QUOTE(grumpymal @ May 6 2013, 17:12) *

Tenboro should just use the Sphere Grid from FFX.

Doesn't scale.

QUOTE(Nightwishman @ May 7 2013, 06:33) *

That says "just as planned", doesnt it ... >_>

計画通り. Yep.
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post May 7 2013, 19:22
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QUOTE(Tenboro @ May 7 2013, 11:06) *

Not really. The old system is primarily there to provide unlocks for spells, which the new one doesn't do at all. The new one is a lot more flexible, and will be able to do stuff like directly augmenting spells and skills, as well as the obvious direct stat additions.

Basic idea being to add some customization and variety. Say you want Spirit Shield to not kick in at 25% health. In the new one, Spirit Shield will by default only kick in for >50% damage attacks, but is upgradable through a slotted ability in 5% increments down to 25%.


That sounds great, customization is always a plus when well thought.

Gotta ask: between this, the monster lab revamp and the (speculated?) mage changes there's so much stuff going on, will we jump straight to 0.8?

About the UI, imho you shouldn't even bother wasting too much time on it, people can't expect you to be super good even at image editing. Fairly sure many in the community would gladly help with it once you provide the layout and some basic guidelines.

QUOTE(Nightwishman @ May 7 2013, 16:33) *

That says "just as planned", doesnt it ... >_>


It does. They should've added the headset though (IMG:[invalid] style_emoticons/default/laugh.gif)
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post May 7 2013, 21:07
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I'm going to attempt to do to IWTBH FSM today with DW; does anyone have a ethereal club of slaughter or even Ithillid that they wouldn't mind borrowing to me for a bit?

And should I go with pure PMI plate of protection set up; or with power of slaughter/protection (my slaughter gear isn't so good.)

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post May 7 2013, 21:41
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QUOTE(Nightwishman @ May 7 2013, 12:07) *

I'm going to attempt to do to IWTBH FSM today with DW; does anyone have a ethereal club of slaughter or even Ithillid that they wouldn't mind borrowing to me for a bit?

And should I go with pure PMI plate of protection set up; or with power of slaughter/protection (my slaughter gear isn't so good.)


As long as he is silenced it shouldn't matter. In light armor, with just protection and haste, regen 1 outheals his damage without stuns. Even if you have worse gear, you can also weaken and even shadow veil.
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post May 7 2013, 21:46
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QUOTE(Nightwishman @ May 8 2013, 02:07) *

I'm going to attempt to do to IWTBH FSM today with DW; does anyone have a ethereal club of slaughter or even Ithillid that they wouldn't mind borrowing to me for a bit?

And should I go with pure PMI plate of protection set up; or with power of slaughter/protection (my slaughter gear isn't so good.)

just use silence (IMG:[invalid] style_emoticons/default/biggrin.gif)


or put your SS & weaken than fight (IMG:[invalid] style_emoticons/default/wink.gif)




btw , is there anyone want to sell protection binding ?

i just need 1 @28k (IMG:[invalid] style_emoticons/default/cry.gif)

This post has been edited by ahenayau: May 7 2013, 21:58
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post May 7 2013, 21:51
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QUOTE(Nightwishman @ May 7 2013, 21:07) *

I'm going to attempt to do to IWTBH FSM today with DW; does anyone have a ethereal club of slaughter or even Ithillid that they wouldn't mind borrowing to me for a bit?

And should I go with pure PMI plate of protection set up; or with power of slaughter/protection (my slaughter gear isn't so good.)


Go with Power Armor, there's absolutely no point in Plate: FSM is alone and will just oneshot you with his skills, so Silence is a must.
After you also Weaken him his damage becomes pathetic, and with a Club he's absolutely no chance to retaliate - you'll be taking occasional hits but you'll just shrug them off with the occasional Cure I (to proc channels) or Regen II if you get the lucky channel.

So just Silence+Weaken him on start but be careful on the very 1st turn: if he starts with enough mana/SP (don't quote me on this but IIRC he needs less than 50 %) and you don't have SS/SoL his Puff of Logic is gonna knock you out.
If you have it and your Deprecating is good enough, Poison is a good addition.
You also don't need many buffs: going for Silence means you don't need SS/SoL, and with the (almost) permastun from your Club you don't need Shadow Veil. So Heartseeker (you can wait for Silence/Weaken to channel) + Haste + Protection + Regen or Cure will do it.

Overall it's not really much of a challenge: I'm doing the above these days to grind DW proficiency, so I don't use Spirit Stance and Heartseeker, it takes like 1400 turns and a couple superior manas - which you don't even need if you use focus.
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post May 7 2013, 22:07
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Are the Superior Health, Mana and Spirit potions being done away with?

I don't use them, but it's odd there haven't been any in the Item Stiore for days now

Just curious, that's all (IMG:[invalid] style_emoticons/default/biggrin.gif)
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post May 7 2013, 23:08
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Alrighty, starting FSM IWTVH with eth balance club and eth balance rapier and power gear.

Lets see what happens!
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post May 7 2013, 23:20
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QUOTE(Nightwishman @ May 7 2013, 23:08) *

Alrighty, starting FSM IWTVH with eth balance club and eth balance rapier and power gear.

Lets see what happens!



...superior gossamer robe of demon-fiend, dex/wis, high prof. and worthless.

/


Also, + 10 points of dual-wielding prof, and a token of blood
not bad.


Noodle - > Exquisite Power Helm of ...protection. http://hentaiverse.org/pages/showequip.php...;key=4473c78c31

... >_<

This post has been edited by Nightwishman: May 7 2013, 23:23
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post May 8 2013, 01:10
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QUOTE(MSimm1 @ May 7 2013, 12:07) *

Are the Superior Health, Mana and Spirit potions being done away with?

No.
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post May 8 2013, 03:04
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QUOTE(wr4st3r @ May 7 2013, 18:22) *
QUOTE(Tenboro @ May 7 2013, 10:06) *
Not really. The old system is primarily there to provide unlocks for spells, which the new one doesn't do at all. The new one is a lot more flexible, and will be able to do stuff like directly augmenting spells and skills, as well as the obvious direct stat additions.

Basic idea being to add some customization and variety. Say you want Spirit Shield to not kick in at 25% health. In the new one, Spirit Shield will by default only kick in for >50% damage attacks, but is upgradable through a slotted ability in 5% increments down to 25%.

That sounds great, customization is always a plus when well thought.

Gotta ask: between this, the monster lab revamp and the (speculated?) mage changes there's so much stuff going on, will we jump straight to 0.8?

About the UI, imho you shouldn't even bother wasting too much time on it, people can't expect you to be super good even at image editing. Fairly sure many in the community would gladly help with it once you provide the layout and some basic guidelines.
It does. They should've added the headset though (IMG:[invalid] style_emoticons/default/laugh.gif)

Pretty much this; way to go Tenboro. Dump this new HV 0.8 on the server whenever you feel like you tested it well enough, it looks pretty cool. Later we can try to add some userscripts over it.

Now some speculations: It is just a guess but I imagine that everyone's abilities will be reset when the new ability tree will get implemented. So we shall start thinking on how to distribute the ability points once again.
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post May 8 2013, 03:19
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For what ? We don't know how it works, where we should put points, the costs of each of them, how to unlock things and what about those mastery points.
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