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The Official Hentaiverse Chat, Post your random thoughts or theorycrafts about HV |
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Jan 20 2013, 12:42
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Temchy
Group: Members
Posts: 719
Joined: 4-December 10

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Wow, patch took quite a dump on heavy melees now, wonder if they're the ones that need to start crying now. (IMG:[ invalid] style_emoticons/default/biggrin.gif)
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Jan 20 2013, 12:44
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ChosenUno
Group: Gold Star Club
Posts: 4,170
Joined: 23-February 10

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QUOTE(Temchy @ Jan 20 2013, 17:42)  Wow, patch took quite a dump on heavy melees now, wonder if they're the ones that need to start crying now. (IMG:[ invalid] style_emoticons/default/biggrin.gif) Why would they cry? Boo hoo, now they have to wear 1 piece of plate instead of 5 piece power armor of slaughter. Big deal.
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Jan 20 2013, 12:54
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Hitsuyou-H
Group: Members
Posts: 1,137
Joined: 18-December 09

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Hm, now that I'm seeing 501st again, she seems a lot more squishy than I remembered...
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Jan 20 2013, 14:43
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Temchy
Group: Members
Posts: 719
Joined: 4-December 10

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QUOTE(ChosenUno @ Jan 20 2013, 11:44)  Why would they cry?
Boo hoo, now they have to wear 1 piece of plate instead of 5 piece power armor of slaughter. Big deal.
Well, taking 30% more damage should actually be quite a bit. Also QUOTE(ChosenUno @ Jan 20 2013, 11:56)  If so, then Power armor will still be OP.
How is power armor OP? I'll agree that it's strong, but not as OP as plate, unless you got the funds to back it up. But then again every (reasonable) gearset becomes OP.
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Jan 20 2013, 15:02
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PK678353
Group: Gold Star Club
Posts: 1,454
Joined: 7-November 10

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QUOTE(Ichy @ Jan 20 2013, 06:18)  I wish Redwood got some Counter resist too (IMG:[ invalid] style_emoticons/default/sleep.gif) Me too. But 12-15% (or whatever the max is, I'm assuming it doesn't scale with level) is not enough for me to use an Arctic Oak Staff of Irrelevent Suffix To A Cold Mage, or an Arctic Willow Staff of No Base Cold EDB. QUOTE(Temchy @ Jan 20 2013, 06:42)  Wow, patch took quite a dump on heavy melees now, wonder if they're the ones that need to start crying now. (IMG:[ invalid] style_emoticons/default/biggrin.gif) Heavy/Estoc doesn't lose out nearly as bad as Light/Mace does. Unless it gets patched to be 3xPA, Rending Blow is a lot less good now. DW is making out well I suspect, with good Offhand % they should rack up PA fast enough (what's the max on that, 40% plus half Accuracy?), and the new Void Strike and double Elemental Strike helps them more than anyone. This might actually be a buff to them. This post has been edited by PK678353: Jan 20 2013, 15:06
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Jan 20 2013, 15:23
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Colman
Group: Gold Star Club
Posts: 7,333
Joined: 15-November 10

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QUOTE(PK678353 @ Jan 20 2013, 21:02)  Me too. But 12-15% (or whatever the max is, I'm assuming it doesn't scale with level) is not enough for me to use an Arctic Oak Staff of Irrelevent Suffix To A Cold Mage, or an Arctic Willow Staff of No Base Cold EDB. Heavy/Estoc doesn't lose out nearly as bad as Light/Mace does. Unless it gets patched to be 3xPA, Rending Blow is a lot less good now.
DW is making out well I suspect, with good Offhand % they should rack up PA fast enough (what's the max on that, 40% plus half Accuracy?), and the new Void Strike and double Elemental Strike helps them more than anyone. This might actually be a buff to them.
DW is buffed, at least for me. My Heavy Estoc suffer a bit, but the killing speed is almost the same so that is not a big issue. The only problem is that I do not get used to the much lower phy. mit., that make me have a few unexpected death. For mace, I found that the damage from mace now is much better than expected. I guess it is due to the new phy. mit. system.
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Jan 20 2013, 17:01
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wr4st3r
Group: Members
Posts: 1,099
Joined: 26-June 11

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QUOTE(ChosenUno @ Jan 20 2013, 11:44)  Why would they cry?
Boo hoo, now they have to wear 1 piece of plate instead of 5 piece power armor of slaughter. Big deal.
Mhh, not sure this makes sense. It's like telling a Holy mage to take out a Heimdall piece and use a Gossamer because his debuffs wouldn't otherwise land. He just wouldn't want that lol. The idea behind Power is to kill targets in very few blows exploiting the high ADB, the moment your damage drops you're compromising and missing out on what the set really offers. I mean you'd be losing not only quite some DPS, but also oneshot potential, (assuming it's a Slaughter, Slaughter+Balance set) which is supposedly what makes the set strong - kill before you get killed, especially now that mitigations got worse and evade is nonexistant. Aso, Plate has higher Burden which is generally a big no-no for a Power user... QUOTE(PK678353 @ Jan 20 2013, 14:02)  DW is making out well I suspect, with good Offhand % they should rack up PA fast enough (what's the max on that, 40% plus half Accuracy?), and the new Void Strike and double Elemental Strike helps them more than anyone. This might actually be a buff to them.
I guess one might argue that DW takes the cake in 0.73. - The newly added void strike synergizes even more with with DW's top damage and crit - Add to that forge infused elemental strikes for even more single target damage - PA now doesn't seem to benefit 2H as before: unless it's BT/IWBTH (because on BT/IWBTH you'll have time to land 3x PA), you won't be landing PA on turn #1 and oneshotting the monster on turn #2. What happens on turn #2 is that the monster is still alive, maybe even agitated and ready to DW on the other hand gets to land it better with the single target focus and higher crit, while also retaining the superior DPS a Bleed main hand offers. Can't wait to try it out, but what it's really bugging me is that 2H doesn't seem to Domino that much. That is not in the patch notes and is really screwing over my dps... Will have to test that too. QUOTE(Temchy @ Jan 20 2013, 13:43)  Well, taking 30% more damage should actually be quite a bit.
Don't have exact figures for now (waiting for stamina and arenas to be back up), but my mana consumption just skyrocketed (way more than the 4 % increase due to the changes in interference, and that isn't exctly welcome when it brings you to 149 % mana consumption (IMG:[ invalid] style_emoticons/default/laugh.gif)), same for spirit since SoL/SS is triggering quite a bit more. Some numbers: lost 4.6 % PMI, 3.0 % MMI, 1.8 % Evade + all the lost aura bonuses. Will be fun to reset my tracked stats and see the newly damage taken per round (IMG:[ invalid] style_emoticons/default/laugh.gif) QUOTE(Temchy @ Jan 20 2013, 13:43)  Also How is power armor OP? I'll agree that it's strong, but not as OP as plate, unless you got the funds to back it up. But then again every (reasonable) gearset becomes OP.
Can't say much about being OP or not, but isn't Power supposed to be tier 3 and Plate tier 1? Don't seem to be that far to me... Also, with Light being less affected by the B/I changes it should become a better alternative. This post has been edited by wr4st3r: Jan 20 2013, 17:02
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Jan 20 2013, 17:19
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ChosenUno
Group: Gold Star Club
Posts: 4,170
Joined: 23-February 10

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QUOTE(wr4st3r @ Jan 20 2013, 22:01)  Mhh, not sure this makes sense.
It's like telling a Holy mage to take out a Heimdall piece and use a Gossamer because his debuffs wouldn't otherwise land. He just wouldn't want that lol.
The idea behind Power is to kill targets in very few blows exploiting the high ADB, the moment your damage drops you're compromising and missing out on what the set really offers. I mean you'd be losing not only quite some DPS, but also oneshot potential, (assuming it's a Slaughter, Slaughter+Balance set) which is supposedly what makes the set strong - kill before you get killed, especially now that mitigations got worse and evade is nonexistant.
Aso, Plate has higher Burden which is generally a big no-no for a Power user...
Seriously? The idea behind Power is to not get bored out of your mind holding the same damn button. If people can use plate and not get bored, they would. It'll just be 0.5s longer holding the button. And with plate you're never gonna die. Before, with full Power you're already not gonna die, unless you do IWBTH crysfests. And quite some DPS? Please, unless you forge your power armors, which I think probably like less than 1% of the power users do, you won't lose much. If you swap your gloves with a piece of plate, and your shoes with plate, you'll realistically lose about 10% of your total damage, in return for about 25% more survivability.
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Jan 20 2013, 18:03
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wr4st3r
Group: Members
Posts: 1,099
Joined: 26-June 11

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QUOTE(ChosenUno @ Jan 20 2013, 16:19)  Seriously?
The idea behind Power is to not get bored out of your mind holding the same damn button. If people can use plate and not get bored, they would. It'll just be 0.5s longer holding the button. And with plate you're never gonna die. Before, with full Power you're already not gonna die, unless you do IWBTH crysfests.
I don't see where the sets are different in "holding the same damn button" because you know, you just do the exact same thing (IMG:[ invalid] style_emoticons/default/laugh.gif) - only with one you're picking survivability over killing speed. My whole point, which doesn't seem to have come across (but I do get that for some reason you simply despise Power armor (IMG:[ invalid] style_emoticons/default/huh.gif) ), was that if I chose the latter (Power), I wouldn't want to compromise on that by adding to my set some pieces which will only work against what I was trying to achieve. If I wanted plain survivabilty I wouldn't pick that in the first place! QUOTE(ChosenUno @ Jan 20 2013, 16:19)  And quite some DPS? Please, unless you forge your power armors, which I think probably like less than 1% of the power users do, you won't lose much. If you swap your gloves with a piece of plate, and your shoes with plate, you'll realistically lose about 10% of your total damage, in return for about 25% more survivability.
Yes, that is some DPS. I don't know where those numbers come from to be honest, would love to hear more about that because they seem rather arbitrary. Also, why won't Power Armor get forged? What's the point of comparing equip when one gets forged and one doesn't? (IMG:[ invalid] style_emoticons/default/huh.gif)
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Jan 20 2013, 18:57
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fishinsea
Group: Members
Posts: 1,813
Joined: 20-November 10

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Because slaughter bindings are expensive and need actuators, so most people forge weapon if they had the mats instead; whereas plate is cheap to forge. Also, you can mix power/plate without losing out on too much damage or survivability, and the numbers probably come from a comparison in the physical damage/physical mitigation attribute, although I can't confirm their accuracy (At least 10% damage reduction from feet+hands seem reasonable if you don't count the crit bonus from power)
This post has been edited by fishinsea: Jan 20 2013, 18:59
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Jan 20 2013, 19:32
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T_Starrk
Group: Members
Posts: 4,653
Joined: 20-March 12

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QUOTE(PK678353 @ Jan 20 2013, 04:02)  what's the max on that, 40% plus half Accuracy?
50% plus half accuracy, as soon as I max my mag rapiers accuracy in the forge I'll have 85% (IMG:[ invalid] style_emoticons/default/biggrin.gif) . And even with 76% off-hand (and 58% crit) I went over 300 turns with PA at the 3x level. Having a 7 turn rapier is very important now, at least it is against FSM.
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Jan 20 2013, 19:43
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Ichy
Group: Catgirl Camarilla
Posts: 13,061
Joined: 19-February 09

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So waht is the new in thing now? 2hand is slower because I cant hit all and mit change made GF no fun. Also mage is bogus because the ET change.
Don't say I have to get an ethereal rapier now. and then what? a club or Axe?
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Jan 21 2013, 01:45
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ChosenUno
Group: Gold Star Club
Posts: 4,170
Joined: 23-February 10

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QUOTE(Ichy @ Jan 21 2013, 00:43)  So waht is the new in thing now? 2hand is slower because I cant hit all and mit change made GF no fun. Also mage is bogus because the ET change.
Don't say I have to get an ethereal rapier now. and then what? a club or Axe?
Axe. Or dual rapiers (IMG:[ invalid] style_emoticons/default/laugh.gif)
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Jan 21 2013, 01:51
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ChosenUno
Group: Gold Star Club
Posts: 4,170
Joined: 23-February 10

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QUOTE(wr4st3r @ Jan 20 2013, 23:03)  I don't see where the sets are different in "holding the same damn button" because you know, you just do the exact same thing (IMG:[ invalid] style_emoticons/default/laugh.gif) - only with one you're picking survivability over killing speed. My whole point, which doesn't seem to have come across (but I do get that for some reason you simply despise Power armor (IMG:[ invalid] style_emoticons/default/huh.gif) ), was that if I chose the latter (Power), I wouldn't want to compromise on that by adding to my set some pieces which will only work against what I was trying to achieve. If I wanted plain survivabilty I wouldn't pick that in the first place! Yes, that is some DPS. I don't know where those numbers come from to be honest, would love to hear more about that because they seem rather arbitrary. Also, why won't Power Armor get forged? What's the point of comparing equip when one gets forged and one doesn't? (IMG:[ invalid] style_emoticons/default/huh.gif) Ok. With full power armor and a kick ass estoc I was getting 7.7k damage and 70% PMI. If I use 2 pieces of plate, I get 7k damage and 77% PMI. Yay. And you seem to be delusional. You seem to think that just because YOU want to wear full Power, that the game has to conform to YOUR wishes. Feel free to die because you don't want survivability. Whatever. Oh fuck, I wish to melt faces in full cotton too. So what? (IMG:[ invalid] style_emoticons/default/dry.gif) And also, in case you didn't know, forging Power armors is expensive as fuck. Most expensive in the game, in fact (ADB-wise, which is what you want, yes?). That's why I said only 1% forges power armor. In fact the only one I know that heavily forges his armor is 4EverLost, and even he prefers plate. Oh well, think what you will, but Power Armor carried me on IWBTH arenas from level 200 to 336, so don't think that I have no experience with it. Heavy armor was OP, still is, but now less. If you've a problem with that, I don't care (IMG:[ invalid] style_emoticons/default/laugh.gif)
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Jan 21 2013, 02:28
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fishinsea
Group: Members
Posts: 1,813
Joined: 20-November 10

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First time dying since 230, and I was even using full plate (IMG:[ invalid] style_emoticons/default/dry.gif) . Actually had to use all 13 item slots for BT eve of death. Maybe shade DW will be the new thing now, afaik evade hasn't been touched?. Also channeling chance seems much lower now, even with the increased interference. This post has been edited by fishinsea: Jan 21 2013, 02:29
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Jan 21 2013, 03:03
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Slobber
Group: Gold Star Club
Posts: 7,794
Joined: 4-February 11

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Main thing hit would probably be turtle gear. Protection suffix itself wasn't hurt but the PAB hit affects it as well ofc
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Jan 21 2013, 03:20
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Bunker Buster
Group: Gold Star Club
Posts: 2,220
Joined: 11-June 10

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also monster mitigation has also been reduced due to the change
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