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The Official Hentaiverse Chat, Post your random thoughts or theorycrafts about HV |
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Oct 21 2010, 23:14
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Sayo Aisaka
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Joined: 27-September 08

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QUOTE(Boggyb @ Oct 21 2010, 02:05)  Does anyone oppose me adding this to the equipment suffix page on the wiki? (i.e. do they think it should be integrated to the current table?) QUOTE(cmal @ Oct 21 2010, 02:56)  It should get its own heading and table since it would jack up the existing table.
IMO it should all be in one table. There's plenty of room for more columns if all the redundant stuff is removed (that is, "of" before every suffix, and "Adds/Increases" in the Effect column). This post has been edited by Sayo Aisaka: Oct 21 2010, 23:15
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Oct 21 2010, 23:15
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20200
Group: Gold Star Club
Posts: 7,687
Joined: 28-May 07

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QUOTE(Sayo Aisaka @ Oct 21 2010, 14:14)  IMO it should all be in one table. There's plenty of room for more columns if all the redundant stuff is removed (that is, "of" before every suffix, and "Adds/Increases" in the Effect column).
Have I ever told you that I hate you?
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Oct 21 2010, 23:34
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Sayo Aisaka
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Joined: 27-September 08

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Not in so many words, no. QUOTE(Death Grunty @ Oct 21 2010, 22:09)  Is there any way to find out WHEN this axe will increase the proc duration? Other than leveling it up. Which I'm doing btw. [Average Titanium Axe]It's my best bleed axe. And as far as I know it has the highest bleed dmg roll possible. And 3 turns already. I hope to squeeze out a fourth turn by leveling up. One before level 120 if possible. Using the information I recently worked out about proc durations, we can deduce that the "true" (non-rounded) duration for that axe is somewhere between 2.5 and 3.4999..., which places its base bleed somewhere between 1.66 and 2.32. Now, IF all base values for 1H weapons are multiples of 0.5 (which is suspected, but not confirmed), it would have to be 2. That would mean the number of turns would increase when the "true" value reaches 3.5, which would happen at level 150. (I think my axe went up to 4 turns somewhere around that level, but I don't know exactly when.) BTW that isn't the maximum possible bleed amount, but anything higher is pretty rare.
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Oct 22 2010, 00:04
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hgbdd
Group: Gold Star Club
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Joined: 8-December 08

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QUOTE(Sayo Aisaka @ Oct 21 2010, 22:34)  QUOTE(Death Grunty @ Oct 21 2010, 22:09)  It's my best bleed axe. And as far as I know it has the highest bleed dmg roll possible. And 3 turns already.
BTW that isn't the maximum possible bleed amount, but anything higher is pretty rare. Agreed, mine old one, has the same bleed, and I'm aware it's not the best possible.
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Oct 22 2010, 00:08
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20200
Group: Gold Star Club
Posts: 7,687
Joined: 28-May 07

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Sayo, you really think this looks better than this? I think the chart is too long and too wide to be easily read. If it was me who made it originally, I'd have split it into armor and weapons.
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Oct 22 2010, 00:30
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Death Grunty
Group: Gold Star Club
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Joined: 18-November 09

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Staff Suffixes by Type looks better..
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Oct 22 2010, 00:47
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Sayo Aisaka
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It would all look better if the redundant text was removed. Anyway, I just don't think it makes sense for Staffs to be separate and everything else to be lumped together. Perhaps it needs some colour coding to group the various classes of equipment?
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Oct 22 2010, 00:53
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20200
Group: Gold Star Club
Posts: 7,687
Joined: 28-May 07

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QUOTE(Sayo Aisaka @ Oct 21 2010, 15:47)  It would all look better if the redundant text was removed.
I don't see that text as being that redundant. Also, time and time again people have proved that they are idiots. QUOTE(Sayo Aisaka @ Oct 21 2010, 15:47)  Anyway, I just don't think it makes sense for Staffs to be separate and everything else to be lumped together.
Weapons and armor could be split into 2 different charts. It takes too long to do, so I'm not simply going to do it for giggles unless someone else thinks it's a good idea. QUOTE(Sayo Aisaka @ Oct 21 2010, 15:47)  Perhaps it needs some colour coding to group the various classes of equipment?
Maybe.
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Oct 22 2010, 01:21
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4EverLost
Group: Gold Star Club
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Is there a big interest in bleed axes?
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Oct 22 2010, 02:21
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hgbdd
Group: Gold Star Club
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I'm interested on blade's axe (IMG:[ invalid] style_emoticons/default/wink.gif) This post has been edited by cmdct: Oct 22 2010, 02:22
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Oct 22 2010, 02:53
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4EverLost
Group: Gold Star Club
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well i asked because i have 2 with 3 turn +400 bleed, and a few 5 turn with 243, 279, 329. how rare are they?
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Oct 22 2010, 03:05
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hgbdd
Group: Gold Star Club
Posts: 8,365
Joined: 8-December 08

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QUOTE(4EverLost @ Oct 22 2010, 01:53)  well i asked because i have 2 with 3 turn +400 bleed, and a few 5 turn with 243, 279, 329. how rare are they?
Huh, that means nothing without knowing their level. Use cmal's [ www.starfleetplatoon.com] cal to calculate the base bleed, mine above has 20, so anything like +4 turns, good chance, and with that base bleed or better is very good for RoB.
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Oct 22 2010, 03:07
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20200
Group: Gold Star Club
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You don't really need more than 4 turns of a proc.
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Oct 22 2010, 03:11
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hgbdd
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If the chance is high no, but still helps, having 43% crit, and 24% 3 turns, and I still got 7 turns without proc.
Edit: I said +4, but 4 is included.
This post has been edited by cmdct: Oct 22 2010, 03:12
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Oct 22 2010, 03:18
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20200
Group: Gold Star Club
Posts: 7,687
Joined: 28-May 07

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4+ means 4 or more. +4 means more than 4.
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Oct 22 2010, 17:32
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Sayo Aisaka
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Beat me to it...
The shop seems to be eating them all. They still drop, though.
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Oct 22 2010, 17:36
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hgbdd
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Perhaps it's due the last short update.
This post has been edited by cmdct: Oct 22 2010, 17:36
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Oct 22 2010, 17:40
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PsychoticSoul
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Not just Mana, spirit and HP draughts are gone too.
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Oct 22 2010, 17:53
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Conquest101
Group: Gold Star Club
Posts: 2,852
Joined: 10-March 08

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Interesting. I wonder if draughts are being adjusted for some reason. They were always significantly better than their potion counterparts.
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