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> The Official Hentaiverse Chat, Post your random thoughts or theorycrafts about HV

 
post Oct 23 2012, 21:25
Post #19221
etothex



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my balance rapiers are kinda not the best for fsm. Best (73% off hand strike) acc 20%/6 one is demonic / low damage so it takes longer due to poor Frenzy damage; PA maintenance is good. (hmm my demonic rapier just gained a PA turn.)

Other is soul, has abysmalparry, acc isn't that good (68% off hand), and 25%/3 turns seems to make it hard to have PA when i need to frenzy. I've had good luck w/ slaughter 25/5 (60% off hand) and much better frenzy damage.

bump: is chance of critical hit on off-hand attack same as your listed crit rate?

This post has been edited by etothex: Oct 23 2012, 21:30
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post Oct 23 2012, 22:05
Post #19222
kjeron



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QUOTE(etothex @ Oct 23 2012, 14:25) *

my balance rapiers are kinda not the best for fsm. Best (73% off hand strike) acc 20%/6 one is demonic / low damage so it takes longer due to poor Frenzy damage; PA maintenance is good. (hmm my demonic rapier just gained a PA turn.)

Other is soul, has abysmalparry, acc isn't that good (68% off hand), and 25%/3 turns seems to make it hard to have PA when i need to frenzy. I've had good luck w/ slaughter 25/5 (60% off hand) and much better frenzy damage.

bump: is chance of critical hit on off-hand attack same as your listed crit rate?


Offhand attack's only and always Crit whenever the Mainhand attack does, if an offhand attack occurs at all.
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post Oct 23 2012, 22:10
Post #19223
etothex



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QUOTE(kjeron @ Oct 23 2012, 13:05) *

Offhand attack's only and always Crit whenever the Mainhand attack does, if an offhand attack occurs at all.

merci
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post Oct 23 2012, 22:16
Post #19224
Ichy



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Balance? I always read it as Weapon XY of the Bazaar (IMG:[invalid] style_emoticons/default/tongue.gif)
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post Oct 23 2012, 22:29
Post #19225
T_Starrk



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QUOTE(Ichy @ Oct 23 2012, 12:16) *

Balance? I always read it as Weapon XY of the Bazaar (IMG:[invalid] style_emoticons/default/tongue.gif)


Only balance worth anything imo is rapiers. And that's just cause of 7.0. Greater off-hand strike chance and greater odds of proc'ing PA rule over extra damage. Up to 77% off-hand strike on my rapier. Want to get it up to 80%. At least buying balance bindings is a shitload cheaper than slaughter.
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post Oct 23 2012, 22:32
Post #19226
Rah



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For lowbies and what not Balance can be a good way to go until you find a decent Slaughter.
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post Oct 23 2012, 22:44
Post #19227
etothex



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I'd prefer a good balance rapier too; i use one for arenas, but haven't found a good one to buy, and haven't seen any cheap hallowed ones to try FSM with.

Due to wrong prefix, and substantial difference in skill damage, been trying out other rapier suffixes against FSM. I should make some observations, but somehow doubt the extra offhand hits while building up OC for skills will matter as much as the skill damage itself. might be different w/ hallowed balance.

This post has been edited by etothex: Oct 23 2012, 22:45
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post Oct 24 2012, 02:31
Post #19228
Lement



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They won't probably take off more than three turns if your rapier isn't ethereal either.
You do want the offhand for PA during the skill tho that's another consideration even if it isn't ethereal.
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post Oct 24 2012, 02:36
Post #19229
4EverLost



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I was messing with DW + Shade a little today. LOL it sucks so bad
I did try for 75% parry, 2 sword chucks, axe & chucks, axe & rapier and some other stuff. I should go see how many turns it takes to kill FSM
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post Oct 24 2012, 04:31
Post #19230
dissu



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Accidentally entered IWBTH FSM with a stupid vampire mace instead of my trusty ethereal estoc.

Took me 1874 turns to beat his ass. (IMG:[invalid] style_emoticons/default/faint.gif)
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post Oct 24 2012, 04:39
Post #19231
Teeda



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Quick question, how do you guys keep track of how many turns you take for an encounter?
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post Oct 24 2012, 04:41
Post #19232
Rah



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QUOTE(Teeda @ Oct 23 2012, 21:39) *

Quick question, how do you guys keep track of how many turns you take for an encounter?

It should automatically be in the battle log. The first number on the line of text is the turn number.

Example:

1 6 You have escaped from the battle.
1 5 Old Turtle 6 crits you for 236 crushing damage.
1 4 Noihara Himari hits you for 279 piercing damage.
1 3 Baloth crits you for 292 slashing damage.
1 2 You gain the effect Fleeing.
1 1 You use Flee.

0 6 You gain the effect Protection.
0 5 You gain the effect Hastened.
0 4 Spawned Monster C: MID=5104 (Baloth) LV=242 HP=110519
0 3 Spawned Monster B: MID=23395 (Old Turtle 6) LV=241 HP=108780
0 2 Spawned Monster A: MID=10466 (Noihara Himari) LV=240 HP=115292
0 1 Initializing Item World (Round 1 / 72) ...
0 0 Battle Start!

This post has been edited by Rah: Oct 24 2012, 04:42
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post Oct 24 2012, 04:46
Post #19233
Teeda



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Oh mine...I've never noticed that *headdesk*
Thank you (IMG:[invalid] style_emoticons/default/biggrin.gif)
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post Oct 24 2012, 04:47
Post #19234
etothex



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QUOTE(Lement @ Oct 23 2012, 17:31) *

They won't probably take off more than three turns if your rapier isn't ethereal either.
You do want the offhand for PA during the skill tho that's another consideration even if it isn't ethereal.

um yeah, (IMG:[invalid] style_emoticons/default/blink.gif)

QUOTE(4EverLost @ Oct 23 2012, 17:36) *

I was messing with DW + Shade a little today. LOL it sucks so bad
I did try for 75% parry, 2 sword chucks, axe & chucks, axe & rapier and some other stuff. I should go see how many turns it takes to kill FSM

did you do it, how was it?

QUOTE(dissu @ Oct 23 2012, 19:31) *

Accidentally entered IWBTH FSM with a stupid vampire mace instead of my trusty ethereal estoc.

Took me 1874 turns to beat his ass. (IMG:[invalid] style_emoticons/default/faint.gif)

ouch, can i ask why you had a vampire mace equipped (IMG:[invalid] style_emoticons/default/tongue.gif)

This post has been edited by etothex: Oct 24 2012, 04:48
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post Oct 24 2012, 05:26
Post #19235
dissu



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QUOTE(etothex @ Oct 24 2012, 04:47) *

ouch, can i ask why you had a vampire mace equipped (IMG:[invalid] style_emoticons/default/tongue.gif)


I wanted to test if I could keep myself alive with a vampire mace and trade my overcharge for hp, without casting regen or other buffs.

It only works on easy difficulty though.
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post Oct 24 2012, 06:24
Post #19236
Pickled_Cow



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I would just like to, for no actual reason, remind you all:
Attached Image
That cotton used to be fucking heavy.

That is all

This post has been edited by Anomtai: Oct 24 2012, 06:24
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post Oct 24 2012, 06:46
Post #19237
skillchip



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Good times. I like to think of it as the moogles just getting better with their craftsmanship and making it soft, pliable, and flexable as well as strong!
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post Oct 24 2012, 06:50
Post #19238
4EverLost



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QUOTE(Anomtai @ Oct 24 2012, 04:24) *

I would just like to, for no actual reason, remind you all:
Attached Image
That cotton used to be fucking heavy.

That is all



QUOTE(skillchip @ Oct 24 2012, 04:46) *

Good times. I like to think of it as the moogles just getting better with their craftsmanship and making it soft, pliable, and flexable as well as strong!


boo on that, I wanna have more silk.
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post Oct 24 2012, 06:52
Post #19239
Pickled_Cow



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Why are the moogles letting random monsters run off with their shit?
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post Oct 24 2012, 07:11
Post #19240
skillchip



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They pay the monsters with equipment and credits and crystals to fight us, and fake their own deaths, but of course the moogles and monsters don't seem to realize that we know that they don't die, so we play along with the farce, and steal what the moogles gave to the monsters. The moogles get mad about this so they make more and better items hoping to give the monsters a fighting chance, but alas, the monsters don't have any equipment slots, and the moogles are not smart enough to realize this. Some of the moogles of course have given up, which is why we get low quality and low tier equipment like crude cottons for IWBTH DwD. The repair and programming ponies of course watch this whole thing and just laugh, seeing how ridiculous the entire thing is, and plan to make it even more crazy in the future.

And this is a sign that I need sleep...

This post has been edited by skillchip: Oct 24 2012, 07:14
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