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The Official Hentaiverse Chat, Post your random thoughts or theorycrafts about HV |
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Sep 2 2012, 19:41
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海想列車
Group: Gold Star Club
Posts: 2,965
Joined: 17-July 10

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QUOTE(Maximum_Joe @ Sep 2 2012, 09:20)  QUOTE(Tiap @ Sep 2 2012, 07:45)  I guess I wasn't in the 41 people, I was level 2 and now I'm level 0. Oh well, not that I use the forge anyway.
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Sep 2 2012, 21:32
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4EverLost
Group: Gold Star Club
Posts: 36,632
Joined: 2-April 10

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QUOTE(danixxx @ Sep 2 2012, 14:19)  Did tenboro revert again the reset i am back to level 11 in forge?
QUOTE(Tenboro @ Sep 2 2012, 14:40)  Some 41 people who had more than 100 forge exp and fell into a certain plausibility range when considering the number of high-PL monsters/wins and binding purchases had their exp corrected so they wouldn't lose anything.
Forge Level 16 (IMG:[ invalid] style_emoticons/default/smile.gif) Rank: Apprentice 3080/4250 (IMG:[ invalid] style_emoticons/default/cry.gif) I don't know, I think the forge needs a revamp (not talking about what just happened) but the costs per upgrade vs EXP gains and what monsters bring you per day and then what you get when you salvage stuff. I get way too much LG when I salvage +Exquisite. I've only gotten a few HG from salvaging. I would like to see something close to this Leg: 100% HG Mag: 75% HG Exq: 50% HG With 50 levels to the forge, the old rate of EXP gain it would take forever and a day to max it. Even if you could it would also take 10's of millions or 100's of millions of credits to get the materials or crystals to upgrade monsters to the point where they can bring you what you need. I know my monsters haven't been bringing me anything like they use to and most of my +400's bring me LG or nothing more often then not (I check them 2x a day). It just seems to me that a lot of things need to be balanced a little more. I don't know what the next Patch will add but It would be nice if your forge level/rank had an effect of what you get from Salvaging stuff. Maybe a better chance at HG or getting more from something with upgrades on it. It would be nice to get most of what I put into some of the first items I upgraded, they weren't the greatest but its what I had at the time and they have a lot of upgrades. The materials used are worth more then the item on its own.
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Sep 2 2012, 21:34
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Slobber
Group: Gold Star Club
Posts: 7,794
Joined: 4-February 11

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the legendary make sense. the mag should 50% since they're not very very rare anymore
the exquisite is fine as is
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Sep 2 2012, 21:54
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Tenboro

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QUOTE(hitokiri84 @ Sep 2 2012, 19:08)  Sounds like sketchy criteria to me since I have both things; lots of high win monsters and thousands of bindings purchased through the bot. You were out of the plausibility range by a factor of nine or so. Not to mention you were specifically logged trying to exploit it after it got fixed. There's no excuse for you.
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Sep 2 2012, 22:02
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4EverLost
Group: Gold Star Club
Posts: 36,632
Joined: 2-April 10

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QUOTE(Slobber @ Sep 2 2012, 19:34)  the legendary make sense. the mag should 50% since they're not very very rare anymore
the exquisite is fine as is
well it could be 0% LG, 75% MG , 25% HG
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Sep 2 2012, 22:09
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Death Grunty
Group: Gold Star Club
Posts: 2,788
Joined: 18-November 09

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QUOTE(Sushilicious @ Sep 2 2012, 14:05)  How nice of Death Grunty, going out of his way just to edit his post. (IMG:[ invalid] style_emoticons/default/smile.gif) typo
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Sep 2 2012, 22:17
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Sushilicious
Group: Catgirl Camarilla
Posts: 10,384
Joined: 21-October 10

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QUOTE(Death Grunty @ Sep 2 2012, 15:09)  typo
That's a pretty bad excuse considering I saw the contents before the edit, but I'll just leave it at that.
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Sep 3 2012, 01:10
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jaked223
Newcomer
  Group: Gold Star Club
Posts: 51
Joined: 15-March 11

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QUOTE(4EverLost @ Sep 2 2012, 15:32)  Forge Level 16 (IMG:[ invalid] style_emoticons/default/smile.gif) Rank: Apprentice 3080/4250 (IMG:[ invalid] style_emoticons/default/cry.gif) I don't know, I think the forge needs a revamp (not talking about what just happened) but the costs per upgrade vs EXP gains and what monsters bring you per day and then what you get when you salvage stuff. I get way too much LG when I salvage +Exquisite. I've only gotten a few HG from salvaging. I would like to see something close to this Leg: 100% HG Mag: 75% HG Exq: 50% HG With 50 levels to the forge, the old rate of EXP gain it would take forever and a day to max it. Even if you could it would also take 10's of millions or 100's of millions of credits to get the materials or crystals to upgrade monsters to the point where they can bring you what you need. I know my monsters haven't been bringing me anything like they use to and most of my +400's bring me LG or nothing more often then not (I check them 2x a day). It just seems to me that a lot of things need to be balanced a little more. I don't know what the next Patch will add but It would be nice if your forge level/rank had an effect of what you get from Salvaging stuff. Maybe a better chance at HG or getting more from something with upgrades on it. It would be nice to get most of what I put into some of the first items I upgraded, they weren't the greatest but its what I had at the time and they have a lot of upgrades. The materials used are worth more then the item on its own. Well then, that is a rather impressive amount of time required to make max forge level. Of course, I still haven't received the necessary materials to use the forge even once since my monster is oddly stingy. Anyway, I think that it boils down to the materials being practically unavailable to the lower level players, that does seem to make it more difficult for the older players to profit from the new player's ineptitude... It'd be nice to be able to purchase chaos tokens so you can have more than one monster, but given that the tokens themselves are available through combat, it doesn't make much of a difference.
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Sep 3 2012, 01:37
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4EverLost
Group: Gold Star Club
Posts: 36,632
Joined: 2-April 10

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QUOTE(jaked223 @ Sep 2 2012, 23:10)  Well then, that is a rather impressive amount of time required to make max forge level. Of course, I still haven't received the necessary materials to use the forge even once since my monster is oddly stingy. Anyway, I think that it boils down to the materials being practically unavailable to the lower level players, that does seem to make it more difficult for the older players to profit from the new player's ineptitude...
It'd be nice to be able to purchase chaos tokens so you can have more than one monster, but given that the tokens themselves are available through combat, it doesn't make much of a difference.
Low level players can always level up. Lower level players are better off trading stuff they find (artifacts, trophies) to someone for credits/hath/crystals or something. You could trade an artifact and get +400 crystals (16k) that would help in training so you can find more stuff or to make a monster stronger. Even at your level you could just grind normal and get crystals to make a stronger monster but I don't think its worth messing with the ML or Forge at very low levels. I think its better to do as much training as you can so you can get more drops. First time arena/RoB clear bonus and doing all your arenas everyday is the best way to get credits. If you have $10 you could also adapt a server slot and get 90 hath in a month (1.26 million credits) Now that is a good way to get a lot of training done fast.
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Sep 3 2012, 02:00
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jaked223
Newcomer
  Group: Gold Star Club
Posts: 51
Joined: 15-March 11

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QUOTE(4EverLost @ Sep 2 2012, 19:37)  Low level players can always level up. Lower level players are better off trading stuff they find (artifacts, trophies) to someone for credits/hath/crystals or something. You could trade an artifact and get +400 crystals (16k) that would help in training so you can find more stuff or to make a monster stronger. Even at your level you could just grind normal and get crystals to make a stronger monster but I don't think its worth messing with the ML or Forge at very low levels. I think its better to do as much training as you can so you can get more drops. First time arena/RoB clear bonus and doing all your arenas everyday is the best way to get credits. If you have $10 you could also adapt a server slot and get 90 hath in a month (1.26 million credits) Now that is a good way to get a lot of training done fast.
Fair enough. But when I see the forge, I see a feature I want to try, not necessarily something I know will make much of a difference, just a new feature which I can explore. I don't know what it does, not well enough, but I want to find out on my own, the page on the wiki wouldn't be as satisfying as getting the materials and seeing what happens, even if it is a waste of time and resources on my part. Besides, I don't really want to pay the ten dollars for the 90 hath anyway. I know how to grind, I've already done more than I had expected that I would, hell, I don't even have an issue with it. I meant to make a joke about tricking the lower level players into giving up things that could be potentially useful later on. The other part of the joke was that I am still fairly low level at this moment. Thanks for your advice, but I'll have my fun getting there slowly while wasting the resources that could expedite the process.
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Sep 3 2012, 02:11
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Bunker Buster
Group: Gold Star Club
Posts: 2,220
Joined: 11-June 10

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Sep 3 2012, 03:24
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Slobber
Group: Gold Star Club
Posts: 7,794
Joined: 4-February 11

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QUOTE(4EverLost @ Sep 2 2012, 14:02)  well it could be 0% LG, 75% MG , 25% HG
you mean for exquisites? monster lab would be useless if those were the ratios =\ exquisites are pretty common as is if you mean mag's, that sounds like the possible ratio already
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Sep 3 2012, 03:48
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4EverLost
Group: Gold Star Club
Posts: 36,632
Joined: 2-April 10

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QUOTE(Slobber @ Sep 3 2012, 01:24)  you mean for exquisites? monster lab would be useless if those were the ratios =\
exquisites are pretty common as is
if you mean mag's, that sounds like the possible ratio already
Ya, I was talking about Exquisite & why wouldn't an Exquisite be = to a MG with a chance for a HG? If you can get crude junk on IWBTH and tons of junk when playing on normal I don't think its too much to ask that Exquisite can't give you LG.
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Sep 3 2012, 04:01
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Slobber
Group: Gold Star Club
Posts: 7,794
Joined: 4-February 11

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i think the main concern is to avoid having a huge influx of mg/hg materials. exquisites do have a chance of HG atm (although it's pretty low). 100% chance of getting mg/better seems disturbingly too good to me though...
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Sep 3 2012, 04:26
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4EverLost
Group: Gold Star Club
Posts: 36,632
Joined: 2-April 10

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QUOTE(Slobber @ Sep 3 2012, 02:01)  i think the main concern is to avoid having a huge influx of mg/hg materials. exquisites do have a chance of HG atm (although it's pretty low). 100% chance of getting mg/better seems disturbingly too good to me though...
Maybe you just don't use very many MG. I want to upgrade the stuff I use until it needs HG. I could use 1000's of MG and I'm kind of sick that i've spent millions on training to find more and better stuff then spent 1000's of hath on credit perks so I can get more from what I sell and its all been taken away. So what is left? Salvage the few Exquisite I get for the chance to get a MG or HG. Most of the time you only get them on the final round and that is on higher difficulties.
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Sep 3 2012, 04:40
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Slobber
Group: Gold Star Club
Posts: 7,794
Joined: 4-February 11

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QUOTE(4EverLost @ Sep 2 2012, 20:26)  Maybe you just don't use very many MG. I want to upgrade the stuff I use until it needs HG. I could use 1000's of MG and I'm kind of sick that i've spent millions on training to find more and better stuff then spent 1000's of hath on credit perks so I can get more from what I sell and its all been taken away. So what is left? Salvage the few Exquisite I get for the chance to get a MG or HG. Most of the time you only get them on the final round and that is on higher difficulties.
I use my MG for what matters. Still have surplus. I thought you were the one who didn't touch your trainings much? I could have sworn you mentioned something about stopping at some point and refusing to continue on with the training. As for the credit perks, you don't get *all* the benefits compared to before but I can still see good profit from them (I assume you have handshake). Well at our level range, who *doesn't* play at high difficulty? (IMG:[ invalid] style_emoticons/default/tongue.gif) Like I said though, if the Salvage becomes too lucrative, the monster lab will fail. At least money perks are still useful. I know if I had them I'd be taking full advantage of them and I wouldn't regret buying just because of this patch.
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Sep 3 2012, 04:56
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4EverLost
Group: Gold Star Club
Posts: 36,632
Joined: 2-April 10

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QUOTE(Slobber @ Sep 3 2012, 02:40)  I use my MG for what matters. Still have surplus. I thought you were the one who didn't touch your trainings much? I could have sworn you mentioned something about stopping at some point and refusing to continue on with the training. As for the credit perks, you don't get *all* the benefits compared to before but I can still see good profit from them (I assume you have handshake). Well at our level range, who *doesn't* play at high difficulty? (IMG:[ invalid] style_emoticons/default/tongue.gif) Like I said though, if the Salvage becomes too lucrative, the monster lab will fail. At least money perks are still useful. I know if I had them I'd be taking full advantage of them and I wouldn't regret buying just because of this patch. I've put 1 point in to Scavenger & LotD in the past year-year and a half but they are all in the 2 million credit range, with Archaeologist 8/10 3.6million. I don't have Golden Handshake, @2000 hath and the constant nerfs to credit prices it just doesn't seem its worth it anymore. I play on IWBTH if I have time and want drops/credits, I'll play on normal-hard if I just want to finish stuff quick. Its just rather sick if you do arenas on lower settings and all you get is crude stuff. maybe you should go look at some of the old posts that show how much items use to sell for vs now. Higher level training takes millions for each level and we keep getting credit nerfs but the price of the training is still the same.
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Sep 3 2012, 05:01
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Colman
Group: Gold Star Club
Posts: 7,333
Joined: 15-November 10

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QUOTE(Slobber @ Sep 3 2012, 10:40)  I use my MG for what matters. Still have surplus. I thought you were the one who didn't touch your trainings much? I could have sworn you mentioned something about stopping at some point and refusing to continue on with the training. As for the credit perks, you don't get *all* the benefits compared to before but I can still see good profit from them (I assume you have handshake). Well at our level range, who *doesn't* play at high difficulty? (IMG:[ invalid] style_emoticons/default/tongue.gif) Like I said though, if the Salvage becomes too lucrative, the monster lab will fail. At least money perks are still useful. I know if I had them I'd be taking full advantage of them and I wouldn't regret buying just because of this patch. As a lower level players, I find that 90% of my mid-grade materials are from salvage. The salvage system already completely made the monster laboratory unnecessary. This post has been edited by Colman: Sep 3 2012, 05:01
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Sep 3 2012, 05:21
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Slobber
Group: Gold Star Club
Posts: 7,794
Joined: 4-February 11

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QUOTE(4EverLost @ Sep 2 2012, 20:56)  I've put 1 point in to Scavenger & LotD in the past year-year and a half but they are all in the 2 million credit range, with Archaeologist 8/10 3.6million. I don't have Golden Handshake, @2000 hath and the constant nerfs to credit prices it just doesn't seem its worth it anymore.
I play on IWBTH if I have time and want drops/credits, I'll play on normal-hard if I just want to finish stuff quick. Its just rather sick if you do arenas on lower settings and all you get is crude stuff.
maybe you should go look at some of the old posts that show how much items use to sell for vs now. Higher level training takes millions for each level and we keep getting credit nerfs but the price of the training is still the same.
Mmmm a little higher than I expected but not by much. Nothing to cry over though. It's something you have that others don't. Money perks were never capable of earning you your credits back since the time I joined - unless you had the activity level of Bunko/Frith+knew what you were doing. Then don't play on normal-hard? Sounds to me like you're doing arena finish OCD rather than playing to maximize gains/time, although the arena finish OCD is usually for credits anyway. =\ No need to see the posts since I already knew the information inside them. The trainings aren't going anywhere. No need to hurry to finish them (IMG:[ invalid] style_emoticons/default/rolleyes.gif) edit: @Colman I agree and don't. Where will you get your bindings? Sounds to me like monster lab owners will have a beautiful oligopoly if more players think like you =) This post has been edited by Slobber: Sep 3 2012, 05:28
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