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> The Official Hentaiverse Chat, Post your random thoughts or theorycrafts about HV

 
post Jul 16 2012, 23:15
Post #17201
Kaosumx



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QUOTE(Tiap @ Jul 16 2012, 17:13) *

inb4 part 2 doesn't require tokens

At least not without a reduction in the amount of tokens required for the current part 1 upgrades (or an overhaul like those proposed in the request thread).
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post Jul 17 2012, 00:43
Post #17202
hitokiri84



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QUOTE(Tiap @ Jul 16 2012, 16:13) *

inb4 part 2 doesn't require tokens

Just adds part 2, forces 500 token hard cap, and lets you rebalance?
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post Jul 17 2012, 00:48
Post #17203
grumpymal



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QUOTE(hitokiri84 @ Jul 16 2012, 18:43) *

Just adds part 2, forces 1000 token hard cap, and no rebalance?

FTFY
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post Jul 17 2012, 00:57
Post #17204
Maximum_Joe



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In b4 Part 2 uses AP and aura points (IMG:[invalid] style_emoticons/default/tongue.gif)
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post Jul 17 2012, 01:25
Post #17205
hitokiri84



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QUOTE(Maximum_Joe @ Jul 16 2012, 17:57) *

In b4 Part 2 uses AP and aura points (IMG:[invalid] style_emoticons/default/tongue.gif)

fine with me (IMG:[invalid] style_emoticons/default/smile.gif)

also cmal
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post Jul 17 2012, 01:32
Post #17206
Insania



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Won't the second part of monster lab be something like this
"Custom trophies for player-made monsters"(from ehwiki)
Chaos tokens or etc could be used to upgrade that monsters trophy loot quality bonus.
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post Jul 17 2012, 02:11
Post #17207
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QUOTE(Insania @ Jul 16 2012, 16:32) *

Won't the second part of monster lab be something like this
"Custom trophies for player-made monsters"(from ehwiki)
Chaos tokens or etc could be used to upgrade that monsters trophy loot quality bonus.

We pretty much know nothing for certain about updates.
Also why would anyone upgrade the loot quality of their monster?
It would only help others who beat their monsters...which you wouldn't want to encourage.
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post Jul 17 2012, 02:15
Post #17208
Kaosumx



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QUOTE(Mr. Plow @ Jul 16 2012, 20:11) *

We pretty much know nothing for certain about updates.
Also why would anyone upgrade the loot quality of their monster?
It would only help others who beat their monsters...which you wouldn't want to encourage.

Well it would help yourself too if you kill your own monsters. I don't think people want to upgrade their monsters to the point that the game becomes unplayable on all difficulties. Right? ....Guys? (IMG:[invalid] style_emoticons/default/mellow.gif)

Anyways hito seems to have an uncanny sense for what Tenb is thinking so I'd go with whatever he predicted for part 2.
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post Jul 17 2012, 02:23
Post #17209
Insania



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QUOTE(Kaosumx @ Jul 16 2012, 20:15) *

Well it would help yourself too if you kill your own monsters. I don't think people want to upgrade their monsters to the point that the game becomes unplayable on all difficulties. Right? ....Guys? (IMG:[invalid] style_emoticons/default/mellow.gif)

Anyways hito seems to have an uncanny sense for what Tenb is thinking so I'd go with whatever he predicted for part 2.

I never said anything about buffing up the monsters. I was just looking through info on wiki and thought that trophy maybe the second part of the monster lab.
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post Jul 17 2012, 02:27
Post #17210
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QUOTE(Insania @ Jul 16 2012, 17:23) *

I never said anything about buffing up the monsters. I was just looking through info on wiki and thought that trophy maybe the second part of the monster lab.

You know the wiki is updated by players and not Tenboro, right?

This post has been edited by Mr. Plow: Jul 17 2012, 03:41
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post Jul 17 2012, 02:37
Post #17211
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QUOTE(Kaosumx @ Jul 16 2012, 19:15) *
Anyways hito seems to have an uncanny sense for what Tenb is thinking so I'd go with whatever he predicted for part 2.

If there were a hard cap for real, it would probably be 1000 since that's originally what the total upgrade amount was supposed to be.


Though, I can say for certain that any custom monster trophies will either be worth next to nothing in the bazaar or not be able to be sold at all. Why? Mob spawn rate won't be adjusted to compensate for trophy value, it's be the other way around. If the upgrades include making the custom mobs into true boss/legendary/god class, reducing the spawn frequency would have adverse effects on the rate of battles won, which would lead to an uproar from the owners.

Though, I think the final outcome will have customs upgraded to boss/legendary/god status, but still spawn as "normal" mobs at a reduced rate, with reduced HP compared to their fixed system counterparts, and have their own (almost worthless) trophies. Or, they could all possibly follow the hated 10% drop rate of the legendary marathon arenas and still retain a boss trophy type value, or less, and probably even lower loot quality than that.

I don't know what incentive could be provided to the owner to actually upgrade the trophy quality bonus though. It would have to be monetized for sure. Perhaps the monster owner gets some kind of reward every time one of their monster's trophies are redeemed.

This post has been edited by hitokiri84: Jul 17 2012, 02:37
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post Jul 17 2012, 02:37
Post #17212
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QUOTE(Insania @ Jul 16 2012, 20:23) *

I never said anything about buffing up the monsters. I was just looking through info on wiki and thought that trophy maybe the second part of the monster lab.

And I was responding to Mr.Plow, not you (IMG:[invalid] style_emoticons/default/sleep.gif)
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post Jul 17 2012, 02:42
Post #17213
Insania



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QUOTE(Mr. Plow @ Jul 16 2012, 20:27) *

You know the wiki is updated by players and not the Tenboro, right?

Yes I know, but it hinted in Tenboro responses.....if I can find it.

This post has been edited by Insania: Jul 17 2012, 02:45
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post Jul 17 2012, 03:39
Post #17214
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QUOTE(Mr. Plow @ Jul 16 2012, 16:27) *

You know the wiki is updated by players and not the Tenboro, right?

Everything on that particular article has citation or was vouched for by other players.
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post Jul 17 2012, 03:50
Post #17215
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QUOTE(Maximum_Joe @ Jul 16 2012, 18:39) *

Everything on that particular article has citation or was vouched for by other players.

I didn't mean to imply that the wiki supplies unverified information, just that such verification doesn't always correspond to the actual future.
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post Jul 17 2012, 08:45
Post #17216
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still waiting for tenboro to change those soul ethereal weapons to void ethereal ones... (IMG:[invalid] style_emoticons/default/tongue.gif)
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post Jul 17 2012, 11:09
Post #17217
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QUOTE(hentai_fusion @ Jul 17 2012, 02:45) *

still waiting for tenboro to change those soul ethereal weapons to void ethereal ones... (IMG:[invalid] style_emoticons/default/tongue.gif)


But then my super-terrible ethereal wakizashi won't be as super-terrible anymore! it'll only be... oh who am i kidding, it's just awful either way.
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post Jul 17 2012, 11:43
Post #17218
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QUOTE(hitokiri84 @ Jul 17 2012, 00:37) *
Though, I think the final outcome will have customs upgraded to boss/legendary/god status, but still spawn as "normal" mobs at a reduced rate

Attached Image
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post Jul 17 2012, 17:18
Post #17219
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I will only upgrade my Lisi if it is worth it. Would be silly to miss out on so much Material just to have a Legendary Class Monster.
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post Jul 17 2012, 17:51
Post #17220
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@Tiap

If there are Boss/Legendary/God class upgrades at all, this is why:

QUOTE(Ichy @ Jul 17 2012, 10:18) *
Would be silly to miss out on so much Material just to have a Legendary Class Monster.
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