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The Official Hentaiverse Chat, Post your random thoughts or theorycrafts about HV |
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Jun 2 2012, 06:26
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Evil Scorpio
Group: Gold Star Club
Posts: 6,565
Joined: 9-May 10

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QUOTE(Tiap @ Jun 2 2012, 08:04)  Having to go through T&T on IWBTH by mistake instead of BT and without the right items is so much fun QUOTE(Tiap @ Jun 2 2012, 08:24)  Nah, too many Mana pots and too few Spirit pots. And no sharding. And the wrong spells in the quickbar. I even had to ET and use Soul Reaper (IMG:[ invalid] style_emoticons/default/cry.gif) On the bright side, I got ~.45 Staff proficiency and some (crappy) Heimdall Phase. That's why Exrended Confirms exist. (IMG:[ invalid] style_emoticons/default/biggrin.gif) You don't use your own scripts? (IMG:[ invalid] style_emoticons/default/huh.gif) This post has been edited by Evil Scorpio: Jun 2 2012, 06:27
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Jun 2 2012, 06:31
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hzqr
Group: Gold Star Club
Posts: 4,672
Joined: 13-May 09

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I do, I just didn't pay attention since I was sure I already changed it. Oh well.
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Jun 2 2012, 17:19
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Maximum_Joe
Group: Gold Star Club
Posts: 24,074
Joined: 17-April 11

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QUOTE Note that when the next HV patch hits (not this weekend), monsters with a PL below 25 will be un-named. So if you want to keep em, feed em. Reposting in case people here have some lowbies they wanna keep.
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Jun 2 2012, 17:32
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varst
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10

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Personally I think PL 25 is still insufficient. But then Tenb should have the stat to support the decision (the PL limit may be adjusted in the future anyway)
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Jun 2 2012, 17:40
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Tenboro

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It's mostly because players start facing custom monsters at level 25, so if it were any lower they wouldn't have any to fight.
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Jun 2 2012, 17:41
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Ilirith
Group: Gold Star Club
Posts: 513
Joined: 31-July 08

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Any major changes coming with this next patch? Maybe Chaos tokens will be useable for something else than unlocking extra slots?
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Jun 2 2012, 17:41
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varst
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10

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Jun 2 2012, 18:03
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hitokiri84
Group: Gold Star Club
Posts: 10,945
Joined: 24-December 07

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QUOTE(Tenboro @ Jun 2 2012, 10:40)  It's mostly because players start facing custom monsters at level 25, so if it were any lower they wouldn't have any to fight.
Will names that were previously occupied by monsters under PL25 become available again? Also I'm curious, but what is the total percentage of custom monsters under PL25? I get the feeling it's either very high or low, and I know you wouldn't go to the trouble of coding something for one of those.
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Jun 2 2012, 18:18
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4EverLost
Group: Gold Star Club
Posts: 36,632
Joined: 2-April 10

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I use to have a lot of monsters at PL25 and they had some of the best win/kills. But as time went buy I had to level them to keep getting kills, they went to 50, 99, 199
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Jun 2 2012, 18:43
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Tenboro

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QUOTE(Ilirith @ Jun 2 2012, 17:41)  Any major changes coming with this next patch? Maybe Chaos tokens will be useable for something else than unlocking extra slots? Wouldn't hold my breath on the chaos tokens, but there will be some monster stuff. QUOTE(hitokiri84 @ Jun 2 2012, 18:03)  Will names that were previously occupied by monsters under PL25 become available again? Yeah. QUOTE(hitokiri84 @ Jun 2 2012, 18:03)  Also I'm curious, but what is the total percentage of custom monsters under PL25? I get the feeling it's either very high or low, and I know you wouldn't go to the trouble of coding something for one of those. Right now there are 16679 monsters at 25 or above, and 20325 monsters below 25. The actual reason for the change is that picking monsters for a battle has turned into an expensive operation, but since I'm at it I might as well solve the name hogging problem. And a few other related issues.
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Jun 2 2012, 18:45
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Coma
Group: Members
Posts: 1,575
Joined: 16-September 08

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QUOTE(Tenboro @ Jun 2 2012, 18:43)  Right now there are 16679 monsters at 25 or above, and 20325 monsters below 25. The actual reason for the change is that picking monsters for a battle has turned into an expensive operation, but since I'm at it I might as well solve the name hogging problem. And a few other related issues.
So you will do something about those Firthed monster like Ella, E1la, and Ei1a?
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Jun 2 2012, 18:49
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hzqr
Group: Gold Star Club
Posts: 4,672
Joined: 13-May 09

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QUOTE Note that when the next HV patch hits (not this weekend), monsters with a PL below 25 will be un-named. So if you want to keep em, feed em. 
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Jun 2 2012, 18:54
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hitokiri84
Group: Gold Star Club
Posts: 10,945
Joined: 24-December 07

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QUOTE(Tenboro @ Jun 2 2012, 11:43)  Right now there are 16679 monsters at 25 or above, and 20325 monsters below 25. The actual reason for the change is that picking monsters for a battle has turned into an expensive operation, but since I'm at it I might as well solve the name hogging problem. And a few other related issues.
Almost 55% huh... That is an amazing amount considering it takes all of one upgrade of each crystal type to get to PL25. QUOTE(Coma @ Jun 2 2012, 11:45)  So you will do something about those Firthed monster like Ella, E1la, and Ei1a?
That harms nothing, really. It's just text. The only thing that bothers me are the intentionally misleading monster class names, or names of characters that are intentionally put in the wrong class to fool people that actually know about that character. But something like that would be impossible to automate a fix, so it won't be done.
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Jun 2 2012, 19:00
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Coma
Group: Members
Posts: 1,575
Joined: 16-September 08

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QUOTE(hitokiri84 @ Jun 2 2012, 18:54)  The only thing that bothers me are the intentionally misleading monster class names, or names of characters that are intentionally put in the wrong class to fool people that actually know about that character. But something like that would be impossible to automate a fix, so it won't be done.
That is the reason I asked, those Frithed monsters are as misleading as those "Totally Not Giant" and "Weak to Fire" monsters Even though I know the real Eila wont be in battles until I am 200lvl, but when I see Ella, E1la, and Ei1a, I instinctively kill them first, leaving the other powerful monsters to nibble at me
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Jun 2 2012, 19:00
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varst
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10

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QUOTE(hitokiri84 @ Jun 3 2012, 00:54)  Almost 55% huh... That is an amazing amount considering it takes all of one upgrade of each crystal type to get to PL25.
I'm also surprised. 20k names ruined by lazy players. And I mean, you only need about 500 crystals to get those monsters to PL 100. This post has been edited by varst: Jun 2 2012, 19:03
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Jun 2 2012, 19:07
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4EverLost
Group: Gold Star Club
Posts: 36,632
Joined: 2-April 10

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the monster names really don't matter, if you want to know the class of a monster you scan it
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Jun 2 2012, 19:07
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Slobber
Group: Gold Star Club
Posts: 7,794
Joined: 4-February 11

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not lazy. name monopolization is more accurate.
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Jun 2 2012, 19:13
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Tenboro

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QUOTE(Coma @ Jun 2 2012, 18:45)  So you will do something about those Firthed monster like Ella, E1la, and Ei1a? It will check for typographically similar substitutions, yes. Which is a fancy way of saying that when it checks for similar names, it'll use a rule that o=0 and 1=i=l.
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Jun 2 2012, 19:16
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Msgr. Radixius
Group: Gold Star Club
Posts: 30,859
Joined: 15-May 06

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Round 18 of Crysfest and not a single drop.
Really?
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Jun 2 2012, 19:20
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Bunker Buster
Group: Gold Star Club
Posts: 2,220
Joined: 11-June 10

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can we have a crystal drop checkpoint every 4-5 rounds in crysfest
it'd be almost worth it then
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