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> The Official Hentaiverse Chat, Post your random thoughts or theorycrafts about HV

 
post Dec 29 2010, 02:13
Post #1441
Death Grunty



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My mitigations.
QUOTE
Soul 7 %
Fire 19.5 %
Cold 1.5 %
Elec 13.5 % (soon to be 18.5 %)
Wind 4.5 %
Holy 12.5 %
Dark 7.5 %

Which one should I raise next? Wind or Cold?
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post Dec 29 2010, 02:19
Post #1442
hgbdd



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Cold. (Ryouko)
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post Dec 29 2010, 02:33
Post #1443
Death Grunty



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R-right. I rarely fight her (because of the lack of Blood Tokens) but it should help on those rare occasions.
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post Dec 29 2010, 13:51
Post #1444
4EverLost



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I've seen a lot of posts were
1x Fiber-Optic Xmas Tree (unique artifact)
1x Shimmering Present (unique trophy)
have been traded in, don't you think if they are saved for the next patch or two you could get something better from them?
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post Dec 29 2010, 13:57
Post #1445
Death Grunty



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QUOTE(4EverLost @ Dec 29 2010, 05:51) *

I've seen a lot of posts were
1x Fiber-Optic Xmas Tree (unique artifact)
1x Shimmering Present (unique trophy)
have been traded in, don't you think if they are saved for the next patch or two you could get something better from them?

Shimmering Present is definitely worth keeping if your LoD is high or you intend to raise it.
But the Xmas Tree is an artifact. So it's the usual random reward and I don't think that will change anytime soon.
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post Dec 29 2010, 14:51
Post #1446
hentai_fusion



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LoD affects trophies offering results?
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post Dec 29 2010, 14:57
Post #1447
Conquest101



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QUOTE(hentai_fusion @ Dec 29 2010, 04:51) *

LoD affects trophies offering results?


Not currently no. Some of us hope that Tenboro will implement it at some point, but who knows.
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post Dec 29 2010, 18:06
Post #1448
Sushilicious



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I doubt TB will implement the whole LoTD affecting the trophy results thing. The whole point of the credit nerf in the previous patch was to limit the ability of higher level players from farming mass credits, which also hurt new players in the process assuming those new players play long enough to get to a level where they can earn their own credits. If anything, it's more likely that he'll implement something that will reduce the imbalance between the players that joined since the start of HV and the players that joined after the latest patch.

Even if something were to be implemented regarding trophies, it's going to take at least a few months until the next patch, considering that this is an idle project for TB. But then again, he could release an early patch as a New Years gift, but I doubt it. (IMG:[invalid] style_emoticons/default/tongue.gif)
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post Dec 30 2010, 01:55
Post #1449
grumpymal



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I'm keeping my tree. It looks neat. I'm holding on to the present until I feel like turning it in for crap and heartbreak. Stocking Stuffers got turned in for junk.
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post Dec 30 2010, 02:19
Post #1450
4EverLost



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where do Solstice Gift fit in with all the other Trophies with their loot quality
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post Dec 30 2010, 02:51
Post #1451
hgbdd



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QUOTE(4EverLost @ Dec 30 2010, 00:19) *

where do Solstice Gift fit in with all the other Trophies with their loot quality
IIRC it was equivalent to a Black T-shirt, or at least they had the same price.
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post Dec 30 2010, 02:59
Post #1452
marcho



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Solstice gift, Shimmering present, Black T-Shirt, u-horn and spaghetti are all the same credit value. I still have my Solstice gift lol.
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post Dec 30 2010, 03:04
Post #1453
Cronauron



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QUOTE(Death Grunty @ Dec 28 2010, 19:33) *

R-right. I rarely fight her (because of the lack of Blood Tokens) but it should help on those rare occasions.



In my experience Frost Spikes and Weaken were enough to handle her.
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post Dec 30 2010, 04:54
Post #1454
Conquest101



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QUOTE(surron @ Dec 29 2010, 08:20) *

I've been wondering something for a while now, if you stack evade gear and stats or block gear and stats would it be possible at higher levels to have 100% evade or block? or even 90%?


This got me thinking last night about just how high one could get their avoidance.
Let's assume the limitation of level 300 for now, though Hito is going to break that fairly soon. and work with physical avoidance since that's the one that matters. Stat wise, I'm not sure. In theory it'd be possible to build a character up to 300 with all EXP in Dex/Agi or something, but in practice, should we say something like 400 points of Agi/Dex? And capped proficiencies.

I would assume the following setup would be best:
Mainhand - highest parry dagger
Offhand - highest block shield
Everything else - evade

Dagger - marcho has a 12.38 base parry dagger. At 300 with 300 Prof., 28.16% Parry. Anything higher than that? I would think so.
Shield - Red_Piotrus' [hv.e-hentai.org] shield. At 300 with 300 Prof., 79.47% Block (IMG:[invalid] style_emoticons/default/laugh.gif). Anything higher than that?
Evade:
Cap - Boggy's - 7.5 Base
Body - Mine? - 6.75 Base
Gloves - Torotuna's - 6 Base
Legs - Mine? - 7 Base
Feet - Boggy's? - 5 Base

Anyone know of any pre-nerf stuff higher than those listed?

This post has been edited by Conquest101: Dec 30 2010, 05:10
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post Dec 30 2010, 05:02
Post #1455
hgbdd



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Torotuna has 6.0 base evade gloves.

Edit: Wait you have 7 base evade pants, didn't saw them yet (IMG:[invalid] style_emoticons/default/huh.gif)

This post has been edited by cmdct: Dec 30 2010, 05:06
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post Dec 30 2010, 05:06
Post #1456
Conquest101



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QUOTE(cmdct @ Dec 29 2010, 19:02) *

Torotuna has 6.0 base evade gloves.


Really? Pre-nerf or just fleet?

Also, Red_Pirotrus' shield is probably the highest block. Found the link. Hmm, I would think a higher parry something would exist beyond marcho's dagger though.

And yeah, I do. Pants

This post has been edited by Conquest101: Dec 30 2010, 05:07
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post Dec 30 2010, 05:10
Post #1457
Razorflame



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Boggy has a 20.79% parry dagger, not sure what its' base is, though. It might be higher than marcho's.

Nope, it's base is 11.78.

This post has been edited by Razorflame: Dec 30 2010, 05:15
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post Dec 30 2010, 05:14
Post #1458
hgbdd



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Nice pants (IMG:[invalid] style_emoticons/default/smile.gif)
It was the first Pre-nerf phase with insane evade I saw.

Edit:

QUOTE(Conquest101 @ Dec 30 2010, 02:54) *

Dagger - marcho has a 12.38 base parry dagger. At 300 with 300 Prof., 28.16% Parry.
Lol I just noticed my dagger has the same base parry as well, which means (if my memory is correct) buktore has one even with bigger parry, not sure where he posted (IMG:[invalid] style_emoticons/default/unsure.gif)

This post has been edited by cmdct: Dec 30 2010, 05:19
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post Dec 30 2010, 06:35
Post #1459
Sushilicious



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QUOTE(Conquest101 @ Dec 29 2010, 20:54) *

This got me thinking last night about just how high one could get their avoidance.
Let's assume the limitation of level 300 for now, though Hito is going to break that fairly soon. and work with physical avoidance since that's the one that matters. Stat wise, I'm not sure. In theory it'd be possible to build a character up to 300 with all EXP in Dex/Agi or something, but in practice, should we say something like 400 points of Agi/Dex? And capped proficiencies.

If I'm not so lazy with my calculator and actually update it more frequently, it can actually be used to calculate scenarios such as these. Even with 0 points in other stats, I don't think it's possible to get 400 in two stats. It's a rough estimation, but it would require around 1 billion exp to raise a stat once at 400.
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post Dec 30 2010, 06:50
Post #1460
Conquest101



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QUOTE(cmdct @ Dec 29 2010, 19:14) *

Nice pants (IMG:[invalid] style_emoticons/default/smile.gif)
It was the first Pre-nerf phase with insane evade I saw.

Edit:

Lol I just noticed my dagger has the same base parry as well, which means (if my memory is correct) buktore has one even with bigger parry, not sure where he posted (IMG:[invalid] style_emoticons/default/unsure.gif)


Well, it seems Block/Evade are the big 2 anyways.

So, assuming the above is the highest possible evade + block. At level 300 with 300 Prof. and 400 Agi and 400 Dex.

For block: 79.47%

For parry: 28.16% + 16%

For evade:
Cap : 17.07
Body: 15.35
Gloves: 13.65
Legs: 15.93
Feet: 11.38

So plugging those numbers into Sonic's calc: 54.84% + 16% + 5% + 3%

Finally, assuming 300 Prof. Shadow Veil: 35%

Totals = 79.47% Block, 44.16% Parry, 78.84% Evade, 35% Enemy Miss (assuming enemy accuracy is 100%).

Sonic's Calc gives us: 98.42% Physical avoidance + 95.66% Magical avoidance

Higher than I thought it'd be in the end.


QUOTE(sushi0 @ Dec 29 2010, 20:35) *

If I'm not so lazy with my calculator and actually update it more frequently, it can actually be used to calculate scenarios such as these. Even with 0 points in other stats, I don't think it's possible to get 400 in two stats. It's a rough estimation, but it would require around 1 billion exp to raise a stat once at 400.


Keep in mind I'm assuming 400 TOTAL Agi/Dex. Including equip + shrine bonuses. I'm far too lazy to figure out the exact bonuses those equip pieces give etc. etc. so I just chose a number. Overall, it might be somewhat lower, but oh well.

This post has been edited by Conquest101: Dec 30 2010, 06:52
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